Thanks dude! Yeah i normally run faction uranium, optimal range is like 28k and you can still hit stuff out to like 40 or 50km with decent dps/alpha. So by the time they get into optimal hopefully they took a few hits and start to panic/disengage or already died lol .
This allows you to have range control of the fight if you are able to land the scram. (Big if) This allows you to choose which ammo to start with to give you an edge, dictate the range throughout the engagement, some control of the transversal speeds and least get an opportunity to disengage if you wish. Polarized weapons have better tracking then t2 but nullifys your resistances so I try to mitigate some damage by sig tanking so they either miss shots or get lower quality hits. Or exactly you have the option to scram kite. With the tracking bonus and say run antimatter while they have void the increased transversal speed should hurt your opponent more than you. (These are all benefits of afterburners not just polarized fits) Pvp is all about having options and deciding then executing the best one for the situation.
Thank you! Mostly solo these days alot of my corp is afk sadly. Otherwise mainly like 2 or 3 guys + alts... about 2 years ago when I still lived in null I would hunt for your usual 10 man blob roams lol or for fleet fights I preferred to fly a hecate and pick off stragglers and tackle and scout
Yeah ENI has a somewhat broken 15% per level reduction in plate mass penalty. So you gain 5k EHP from the plate, lose 1600 EHP of hull from the nano. Then thanks to that 75% reduction to the mass penalty the plate has a negligible effect on your agility/speed but the nano gets you from 2350m/s to 2573m/s which is actually quite fast almost 3700m/s hot, and with drugs youre up over 4k heated. They are nasty haha
Nice fights and skill! What hurts me is seen that web not been used on everything close to you 😀
Great video and piloting! Thx for making it.
Thank you very much!
Good flying . I ussualy avoided spike on small shit but you made it work with transverse matching
Thanks dude! Yeah i normally run faction uranium, optimal range is like 28k and you can still hit stuff out to like 40 or 50km with decent dps/alpha. So by the time they get into optimal hopefully they took a few hits and start to panic/disengage or already died lol .
This is crazy and amazing
Hey what's the song that starts at 7:15?
nice comments, keep it up!
Why using AB in polarized fit? For scram kiting? Or getting closer when both have Warp scrambler?
This allows you to have range control of the fight if you are able to land the scram. (Big if) This allows you to choose which ammo to start with to give you an edge, dictate the range throughout the engagement, some control of the transversal speeds and least get an opportunity to disengage if you wish. Polarized weapons have better tracking then t2 but nullifys your resistances so I try to mitigate some damage by sig tanking so they either miss shots or get lower quality hits. Or exactly you have the option to scram kite. With the tracking bonus and say run antimatter while they have void the increased transversal speed should hurt your opponent more than you. (These are all benefits of afterburners not just polarized fits)
Pvp is all about having options and deciding then executing the best one for the situation.
great piloting here !
do you fly in small gang sometimes or you only fly solo ?
Thank you! Mostly solo these days alot of my corp is afk sadly. Otherwise mainly like 2 or 3 guys + alts... about 2 years ago when I still lived in null I would hunt for your usual 10 man blob roams lol or for fleet fights I preferred to fly a hecate and pick off stragglers and tackle and scout
nice
2 to 4 guys in coms is the best 👌 i realy like your content continue o7
Dude 100% perfect size to chill and also be able to do some damage lol but thank you!
you need a 3% PG implant and hybrid turret rigging to 5
Yeahhh, Sorry I sometimes forget the benefits of having high SP. Meta plate and/or DC should make the fitting requirements easier.
so you have a nano and a plate in low slots ... interesting
Yeah ENI has a somewhat broken 15% per level reduction in plate mass penalty. So you gain 5k EHP from the plate, lose 1600 EHP of hull from the nano. Then thanks to that 75% reduction to the mass penalty the plate has a negligible effect on your agility/speed but the nano gets you from 2350m/s to 2573m/s which is actually quite fast almost 3700m/s hot, and with drugs youre up over 4k heated. They are nasty haha
Good job killing all those bots man. Doing Dev's work
Thank you? Who needs whack a bot when frats still out here