a look at deconstructing the additive keying technique to give u flawless edges when dealing with shallow DOF and motion blur, all while avoiding the need to do a traditional key at all
Yeah but I still like to have the bigger picture on my batch though. What I meant is that your math is a good way to AVOID complex key setups for a good result. I try to avoid sparks and matchboxes as much as I can to keep my brain aware and working :P
Thank you for creating a public resource for this information. fantastic demo of a trick of the trade
great tip, thank you Joel
+rayfresh_studio no worries
nice! thank you
Great trick, good job Joel :)
Thanks man
Makes smaller and cleaner batches from what I am used to. GREAT!
Etienne Theriault remember ivars additive keyer matchbox has an option to use my math, so only 1 node needed
Yeah but I still like to have the bigger picture on my batch though. What I meant is that your math is a good way to AVOID complex key setups for a good result. I try to avoid sparks and matchboxes as much as I can to keep my brain aware and working :P
Etienne Theriault i actually like having it all exposed in the comp too, way easier to repurpose parts to other parts, and less is always more :)
expecting more !!!!!