Altergeist player need learn more how pilot his deck :/ - End phase, spoofing, add malwisp, no marion - Impermanence on Marion, chain Spoo, return marion, add malwisp, marion resolve since imperma lose target, set Protocol... Malwisp special, special melu - Or, imperma on marion, chain silq on marion,,, this way, marion resolve since imperma lose target, and return 1 card from u oponnent -Game 3: Marion, eff set Rock,,, discard Poukery,,, eff Marion, ss poukery. SS Hextia, eff pukery, return to hand,,,, Link 3, Banshee, eff hextia, add malwisp,,,, ss malwisp, eff ss marion,,, eff banshee, tribute marion, ss multi, eff multi, ss peri,,,, link 4 adminia,,, cl1 admin, cl2 peri, cl3 banshee,,,, banshee add marion, peri foolish on revita,,, admin set protocol,,,,, remove revita, extra normal marion, eff set manifestation,,,,,,,,, full combo
Hey man. I just build a altergeist deck on MD, and Im just a bit lost about combos and how to control the field without running out of gas too quickly. Any good videos or recommendations to help a novice to learn the deck?
@@Reisenderson I think, it's key to know all the decks you are playing against. That way you'll know at what point to negate a search, summon or effect. Most decks have 1-2 bottlenecks that will instantly stop their play if you interrupt at the right time.
Blind second decks. Tenpai is blind second so you play board breakers. Just like Ancient gear. I run 3 droplet 2 storm and 1 duster in my Ancient Gear deck. You main deck them because if you win die roll you choose to go second and if you lose die roll 9 time out of 10 the opponent will go first. So it's a win win.
Its actually so nice to see people explaining their cards to each other. Good sportsmanship!
That daruma cannon was an illegal activation. Must be able to flip at least one monster face down.
exactly
Altergeist player need learn more how pilot his deck :/
- End phase, spoofing, add malwisp, no marion
- Impermanence on Marion, chain Spoo, return marion, add malwisp, marion resolve since imperma lose target, set Protocol... Malwisp special, special melu
- Or, imperma on marion, chain silq on marion,,, this way, marion resolve since imperma lose target, and return 1 card from u oponnent
-Game 3: Marion, eff set Rock,,, discard Poukery,,, eff Marion, ss poukery. SS Hextia, eff pukery, return to hand,,,, Link 3, Banshee, eff hextia, add malwisp,,,, ss malwisp, eff ss marion,,, eff banshee, tribute marion, ss multi, eff multi, ss peri,,,, link 4 adminia,,, cl1 admin, cl2 peri, cl3 banshee,,,, banshee add marion, peri foolish on revita,,, admin set protocol,,,,, remove revita, extra normal marion, eff set manifestation,,,,,,,,, full combo
you are correct
Hey man.
I just build a altergeist deck on MD, and Im just a bit lost about combos and how to control the field without running out of gas too quickly.
Any good videos or recommendations to help a novice to learn the deck?
@@Reisenderson I think, it's key to know all the decks you are playing against. That way you'll know at what point to negate a search, summon or effect. Most decks have 1-2 bottlenecks that will instantly stop their play if you interrupt at the right time.
Es el peor piloto altergeist que he visto 🤣🤣🤣
Altergiest player making us look bad smh
who mains Lighting storm wtf!
Blind second decks. Tenpai is blind second so you play board breakers. Just like Ancient gear. I run 3 droplet 2 storm and 1 duster in my Ancient Gear deck.
You main deck them because if you win die roll you choose to go second and if you lose die roll 9 time out of 10 the opponent will go first. So it's a win win.