Did my first 180 pull! Started doing 300 in the beginning but needed to break it down to understand it better. Was able to mob the first half up until the hydras but always died. Then I started to do second half where the snakes before the hydras and was able to do it. Just gotta get more practice and then connect them. Hoping it'll be an alright process! Thanks so much for your video!
Holy shit this guy is like the Lionel Messi of Maraudon boosting I got shivers when he told me to run around in a circle in front of Lord Vyletongue 9:48
I've pulled the 400+ with flowers before and 340+ with princess in the pull itself (this was using t2 though). Really depends on what you can set up, I think the princess pull is a gigantic waste of time for +30 mobs when you can pretty easily get 320 with the bare amount of hydras.
hey great video ! how mobs suppose to melee damage you under the bridge at the entrance ? I mean when I want get to safe spot, mobs melee damage me under bridge
yep that happens. not much to do about it other than copy my run exactly like i am. taking the turns and making the long run is sometimes on purpose to make max distance/stacking
@@lederen2016 Thanks for reply ! and one more question, how mobs suppose to go back to their locations and evade ? is there anything to do to avoid this
@@Pooreality it works a bit weird. you have to pull the oozes BEFORE the slimes are within the social aggro range. if you don't they will more than likely reset the slimes with them as they reset themselves.
one thing you can do if you want to get all the hydras without risking the lizards catching up and silencing w/o a zanza available is to just use a speed potion during that section, it will let you take a wider path to get every hydra in that 15 second window of extra movement speed
Great Job, fully learned the 320 boost with 180pull experience from this video. Thanks a lot! I have one problem though which occurs like 1/3 of the times: After jumping off after the blizzard in the killing room before the last round, sometimes, lizards (2-3) and some worms are just joining the room or running up the ramp while every other mobs are perfectly stacked. Any idea what could cause this? I am not noticing any major difference in my runs, 325+ constantly. Thank for your help and keep it up!
i've had that happen a few times too. i don't think there's a lot of room to stack the mobs more than we already do. make sure you copy the run exactly like im doing and see if you it improves
its possible, i did it like 10 runs. but i failed the jump up so fcking often. and if you stand incorrectly it becomes a reset spot which will make all mobs full hp for no reason -.- will use the other pillar with zanza though
I've tried using mark of the chosen trinket as well, noticed it literally never procs. I guess because of the mage shields, and it doesn't proc unless you take damage. Or have you seen it proc on shield? I enjoy a nice lifestone instead
Im trying to do this on my female undead character and the jump from pillar towards the skull pile in kill phase is really tricky: You need to stand on thehighest point on the edge and be pretty precise with ur jump, which can be hard when 300mobs are on ur tail. I tried Savory Deviate Delight and Elixir of Giant Growth, but nothing seems to make it easier. Anyone here got any tips? Really nice guide btw, thanks for the video!
Hello! do you have any resistance other than the Nature Protection Potion? Those little demons keep dealing a lot of damage even when I use the potion.
as a gnome i can't get through the water part after the hydras because it makes me swim and the mobs catch up and kill me. Has anyone else had this problem?
I really struggle with a "long tail" on the mob stack. Always 1, occasionally 2 Subterranean Diemetradon (Dino's with 9sec silence) that lags behind. I take wide turns, and try to rank 1 blizz where you do, what am I doing wrong? Edit: and it's not really a tail. The stack is really nice, then it's a gap of 60-70 yards, then it's 1 or 2 Subterranean Diemetradon's.
hi mate as i watched in the vid you got like 50 N R and you sheild isnt breaking fast but i got 99 NR my barrier + NR pot go down in like 10 sec then i snap and use barrier again and that also break very fast any tip what i must do ?
I'll make a video on how to juggle imps soon. BUT here is how. you use your nature protection potion. you use 2 blizzard to stack mobs. jump to pillar. 1 blizzard to stack. then you jump far left to stack the imps and make sure you kill atleast 80% of them off. then jump back and repeat but keep the remaining alive
i seem to struggle at the killspot because plenty of mobs run straight through my blizzard whitout getting slowed making in very difficult to pull off. any tips?
sometimes when i do the run some lizards are showing up to the kill room late when im grouping them up the first time in the kill room any tips on how to not have them be late?
yes. you need to implement more blizzard time. the blizzard at 4:51. make it twice as long. and at 7:30 make it full duration and nova those that run lose. you will never have a tail again if u do that
the benefit of the pillar he is not using is that you can do the run in 13-14 mins, he has to lap around to get on this spot, its just a safer way but not faster
@@emildavidsson7487 they don't keep walking towards you if you start killing, only if they are close to you when you jump on, then you just stutter step to the front and you are fine
@ is there a way to do it without having the other players have to do anything / having access to changing it. Or is the go go loot addon adding the pass on loot thing? I don’t want someone to be able to set pass on loot to no anytime they want I want to just make it so none of the boostees get greens blues and epics but can get greys and whites Can I just ML threshold uncommon to acheive this?
If you want to make it a little safer in addition to your nature prot pots you can pop a Magic Resistance pot right before the kill as they last 3 mins.. They help a lot
it's about managing the imps. you use the pot. then do 2 blizzards on top of the edge. then jump to pillar do 1 blizzard for final gather. then you walk 6 steps in deep to los the casters. finish 80% of imps off and use rest as mana regen.
@@lederen2016 yeah trying to practicethe smaller pull at 180 but i currently have a problem in the kill phase where 1 hydra or 2 just don't go down when i jump on the wooden post :(
Did my first 180 pull! Started doing 300 in the beginning but needed to break it down to understand it better. Was able to mob the first half up until the hydras but always died. Then I started to do second half where the snakes before the hydras and was able to do it. Just gotta get more practice and then connect them. Hoping it'll be an alright process! Thanks so much for your video!
good shit brother!
Best of all mara guides, precise enough even for me to accomplish this like it =) Great Job Mate!
Holy shit this guy is like the Lionel Messi of Maraudon boosting
I got shivers when he told me to run around in a circle in front of Lord Vyletongue 9:48
If I remember right, might need the speed zanza to get all the hydras by the waterfall and/or to do the big 480 pull
480 pull is orange and purple side. Not worth it for the booster
one fiddy - I love it! DK
I've pulled the 400+ with flowers before and 340+ with princess in the pull itself (this was using t2 though). Really depends on what you can set up, I think the princess pull is a gigantic waste of time for +30 mobs when you can pretty easily get 320 with the bare amount of hydras.
Legend
Nice!
thank you for the tips!
Beast
358 mobs so far
289 for me, just started but im getting there. By the way what did you do to be able to loot only greens and up with the autoloot?? That is amazing
studio.th-cam.com/users/videojZ36P5JUNic/edit
yo how do u only loot the greens?
ty for the vid. g reat work. just started doing the farm, had 286 in my biggest pull. Cheers
th-cam.com/video/jZ36P5JUNic/w-d-xo.html
Hi how is that you only loot green is there is addon or something!
hey great video ! how mobs suppose to melee damage you under the bridge at the entrance ? I mean when I want get to safe spot, mobs melee damage me under bridge
yep that happens. not much to do about it other than copy my run exactly like i am. taking the turns and making the long run is sometimes on purpose to make max distance/stacking
@@lederen2016 Thanks for reply ! and one more question, how mobs suppose to go back to their locations and evade ? is there anything to do to avoid this
if you did the run just like i did and mobs still reset then i don't know sorry
As you said in the video, should cast fire blast on slimes and ozes but they just reset everytime, maybe arcane exp should help?
@@Pooreality it works a bit weird. you have to pull the oozes BEFORE the slimes are within the social aggro range. if you don't they will more than likely reset the slimes with them as they reset themselves.
one thing you can do if you want to get all the hydras without risking the lizards catching up and silencing w/o a zanza available is to just use a speed potion during that section, it will let you take a wider path to get every hydra in that 15 second window of extra movement speed
this is actually just what i need to do you're right. how much are those a pop? 1g or
I saw a gnome that pops swim pots there to gain speed instead of growth elixir…
@@lederen2016 At thunderstrike theyre selling anything aroun 10-50s each
Great Job, fully learned the 320 boost with 180pull experience from this video. Thanks a lot!
I have one problem though which occurs like 1/3 of the times:
After jumping off after the blizzard in the killing room before the last round, sometimes, lizards (2-3) and some worms are just joining the room or running up the ramp while every other mobs are perfectly stacked. Any idea what could cause this? I am not noticing any major difference in my runs, 325+ constantly.
Thank for your help and keep it up!
i've had that happen a few times too. i don't think there's a lot of room to stack the mobs more than we already do. make sure you copy the run exactly like im doing and see if you it improves
Is the other kill spot ( The pillar on opposite ) impossible to do without Zanza or its just your preferance to be on that one ?
its possible, i did it like 10 runs. but i failed the jump up so fcking often. and if you stand incorrectly it becomes a reset spot which will make all mobs full hp for no reason -.- will use the other pillar with zanza though
I've tried using mark of the chosen trinket as well, noticed it literally never procs. I guess because of the mage shields, and it doesn't proc unless you take damage. Or have you seen it proc on shield? I enjoy a nice lifestone instead
lifestone is AMAZING for mara. and yes chosen trinket sucks for mage boosting sadge :(
Im trying to do this on my female undead character and the jump from pillar towards the skull pile in kill phase is really tricky: You need to stand on thehighest point on the edge and be pretty precise with ur jump, which can be hard when 300mobs are on ur tail. I tried Savory Deviate Delight and Elixir of Giant Growth, but nothing seems to make it easier. Anyone here got any tips? Really nice guide btw, thanks for the video!
Try to jump further left than towards the pile of bones. and like you said remember to go to the very edge before you jump
Let me know if u find a good way, I am also struggling. Had no issues on my gnome back in 2019 :(
what was that 20 spirit potion name?
and how did u got it? Mistletoe thing
you get it from kissing a reveler here in this christmas event. but you need someone else to kiss it and use it on you
Where do the people you boost stay? Do they just enter from purple entrance?
yes
@@MrTheclevercat thx
Hello! do you have any resistance other than the Nature Protection Potion? Those little demons keep dealing a lot of damage even when I use the potion.
i've 15 from necropile 6 from ring. so no i don't really use any. you can put some nr on. but its mostly about managing the imps/shields
yeah, i would die doing that
as a gnome i can't get through the water part after the hydras because it makes me swim and the mobs catch up and kill me. Has anyone else had this problem?
yep same for all gnomes. people use elixir of giant growth for the water areas
Im Trying to do it, but the moobs get reset always(Serpent+Diemetradons) from start or mid pull, any idea for avoid this? slims are fine
For some reason I only get like 275-300 never more idk why I keep trying to pull more mobs
you HAVE to copy the pull from 8:40 till 9:30 if you don't the oozes will reset. so MAKE SURE you picture copy it
I really struggle with a "long tail" on the mob stack. Always 1, occasionally 2 Subterranean Diemetradon (Dino's with 9sec silence) that lags behind.
I take wide turns, and try to rank 1 blizz where you do, what am I doing wrong?
Edit: and it's not really a tail. The stack is really nice, then it's a gap of 60-70 yards, then it's 1 or 2 Subterranean Diemetradon's.
sounds really really odd. try to do 2-4 seconds longer of blizzard at the 4:52
@@lederen2016 tested 3-4 runs now. It worked, thanks!
What engineering objects do you use? I see 2 items, a grenade and the thing on the left I don't know what it is.
i only use iron grenade from engineering
hi mate as i watched in the vid you got like 50 N R and you sheild isnt breaking fast but i got 99 NR my barrier + NR pot go down in like 10 sec then i snap and use barrier again and that also break very fast any tip what i must do ?
I'll make a video on how to juggle imps soon. BUT here is how. you use your nature protection potion. you use 2 blizzard to stack mobs. jump to pillar. 1 blizzard to stack. then you jump far left to stack the imps and make sure you kill atleast 80% of them off. then jump back and repeat but keep the remaining alive
Dampen magic works well with 2 points in it as well
what addon do u use to be able to never get the shitty junk items?
Did you ever find it? Would be useful for pulls like this where you really dont care about vendor trash
hi i have problem with slimes reseting everytime, i did exactly like the video but they are still reseting, could you please help
for some reason, I have slime unaggre every time, all slime, I aggro them with fire blast, but it doesn't help...
you need to fireblast aggro them BEFORE the slimes are within social aggro of the oozes. else they reset with them
@@lederen2016 yes, i do it as you say, they don't have time to get aggro from other slime
Is the esq totem no longer a jump spot? Always found 280+ were easier jumping from totem
i tried the totem. it can be done for sure. but holy does it feel sketchy without zanza. or idk if its because im not gnome just feels horrible
@lederen2016 gotcha thanks
i seem to struggle at the killspot because plenty of mobs run straight through my blizzard whitout getting slowed making in very difficult to pull off. any tips?
yeah, don't double blizzard. use 1 blizzard only go through 70% of the channel then jump pillar and blizzard behind pack same stuff 70% and repeat
sometimes when i do the run some lizards are showing up to the kill room late when im grouping them up the first time in the kill room any tips on how to not have them be late?
yes. you need to implement more blizzard time. the blizzard at 4:51. make it twice as long. and at 7:30 make it full duration and nova those that run lose. you will never have a tail again if u do that
Do u have any loot addon?? U just looted greens and blues with no trash
th-cam.com/video/jZ36P5JUNic/w-d-xo.html
One fiddy
would you say the lowest possible level for this is 60? Or can you see people boosting themselves from ~52/54 doing this?
you can do lower level pulls like 54+, it's better xp for group but you risk the chance of being dazed not sure what the level cut off is for that
th-cam.com/video/gAFHZeTx4Mk/w-d-xo.html
What is the benefit of jumping on the right one instead of the left one? I miss the jump on the right side very often tho..
Hydras sometimes bugs out on left and continue walk towards you, on right side it doesnt. Or if u stand really far on the edge on the left
@@emildavidsson7487 ah got it thanks, so without hydras i just could jump on left one.
that is exactly why. ty for helping out emil!
the benefit of the pillar he is not using is that you can do the run in 13-14 mins, he has to lap around to get on this spot, its just a safer way but not faster
@@emildavidsson7487 they don't keep walking towards you if you start killing, only if they are close to you when you jump on, then you just stutter step to the front and you are fine
What Addon do you use to only loot greens and above?
th-cam.com/video/jZ36P5JUNic/w-d-xo.html
@ is there a way to do it without having the other players have to do anything / having access to changing it. Or is the go go loot addon adding the pass on loot thing? I don’t want someone to be able to set pass on loot to no anytime they want
I want to just make it so none of the boostees get greens blues and epics but can get greys and whites
Can I just ML threshold uncommon to acheive this?
@@chrisarnone8704 yes just put masterloot. and put threshhold to blue. and you'll only see blue/epics in corpses and the boosties will get rest
How did you make it so you don't loot trash and only grabs greens blues money ect.
th-cam.com/video/jZ36P5JUNic/w-d-xo.html
How do you make it so you can only pick up the blue and purple items? I usually leave it FFA
th-cam.com/video/jZ36P5JUNic/w-d-xo.html
When Iam doing same route as you Iam keep getting like 230-250 mobs.. I think they are avaiding any idea how to prevent that ? thanks mate
are you sure you're copying the run the exact same way? it has to be done like im doing it
@@lederen2016 yes
Your leashing your mobs you are either running to far ahead of the pack or not keeping it tight enough likely not keeping it tight enough
big tip, you NEED to damage the slow slimes, if they get body pulled by other mobs they'll reset those mobs if you didn't tag it first.
Any resists requirements for this pull?
nope!
how u loot so fast is there a marcro?
th-cam.com/video/jZ36P5JUNic/w-d-xo.html
Whats the addon/weakaura for you manaticks?
any 'mana tick' weakaura you can find.
How do you loot so fast and how do you only loot greens?
th-cam.com/video/jZ36P5JUNic/w-d-xo.html
My current best is 285 :D
practice!! but thats good
@@lederen2016 thank you new best is 310 :D
@@TheBubbek good job! make sure to copy exactly how i do it at 8:40 then its 320 ez!
Anyone got his nameplate add on/ settings? I really like these plates and want to use them
i just use threat plates addon. no fancy settings
I’m trying this but the range mobs are KILLIN me. I have about 40 nature resis and maybe 25 poison. What should I try to get these up to???
If you want to make it a little safer in addition to your nature prot pots you can pop a Magic Resistance pot right before the kill as they last 3 mins.. They help a lot
it's about managing the imps. you use the pot. then do 2 blizzards on top of the edge. then jump to pillar do 1 blizzard for final gather. then you walk 6 steps in deep to los the casters. finish 80% of imps off and use rest as mana regen.
how much are you selling the runs for?
i don't boost others, but if i was to i wouldnt charge anything less than 15g/run
you recon it's possible at 57 for aoe leveling?
yes some do it from 54-57 would recommend to practice 180 pull first. then you can start this. but i'd 100% do sunken temple from 54-60
@@lederen2016 yeah trying to practicethe smaller pull at 180 but i currently have a problem in the kill phase where 1 hydra or 2 just don't go down when i jump on the wooden post :(
Is the undead fit for mara?
yes
hi mate how you loot jast aytem im need this addon
same!
what is your average gold/pull here?
no idea i only loot greens+ so for me it's 7 greens/run. so idk 4g LOL
can i do this without engi?
yes, but i wouldnt recommend without
Here a video with 420-500 mobs
th-cam.com/video/j9jnJZTSCWk/w-d-xo.html
this is impressive but not worth the exp/time. i can do 2 runs of 320 in the time of his 420
a guildie did the 480 - 500 pull th-cam.com/video/-SJ2v9c_9jQ/w-d-xo.html
holy shit