@@kylefalt7458 just checked in giants editor, the boulders were the part of a ground texture. that's why you're able to cultivate or paint over them. the log though is a prop. there's no cultivating or painting over it unfortunately. and it is static so chances are you won't be able to even move it. your best bet would be removing it with "map object hider" mod when it's imported to 25
@@barrydheil that’s what I’m worried about but haven’t really tested it….I was half thinking that unless we get a less expensive harvester option I wasn’t going to do it anyways…. Not sure yet, still might take a flyer and learn the hard way 🤔
Beacons... Sorry I didn't comment right away, I was busy eating Peppermint Stick Ice Cream.... yummy!, LOL... LMAO. Your yard does appear a bit small, but you always do a great job with the layout of each farm yard.
@@RustyMoneyGaming ha ha. We’re cruising thru candy cane ice cream…we go thru lots of it around this time of year 😀😀 And you can comment any time you want, always good to see you in the comments 👍👍
There’s now a rope maker that uses wool and cotton I believe, so you could say it’s to supply the rope maker if you wanted a bit more of a legitimate reason to branch out
awesome progress! I wish we saw not only required items for building a buildable but also the quantity of those. the idea of buidables is great but the fact that you have no idea what the end cost is, kinda ruins it. it almost only makes sense when you own all the productions involved
@@s1vtre I agree. And sometimes it asks for like 2000L of planks only to ask for 2000L of planks again in the next step….not a fan but like the idea of building things.
@@northernfarmsim and I think it might be fair if you paid the storing fee on your woodchips. although it's possible that you have already sold them by the time this is posted
@@northernfarmsim I don't think it does. but you can deduct little something yourself. I mean, rarely you can find a place to dump your woodchips and have them store it for months for free
🚜 💡 or something. enjoying the series so far!
@@gmngjoy 🚜🚜 Nice, thanks!
Beacons.... Keep going loving it
Ha, nice! Thanks!
Great Video, Loving the series
Hey thanks! Should be a long one...
@@northernfarmsim I am doing the same challenge, I love watching all the different styles
@ hey cool….same map? And me too, I like finding out how people go about it. 👍
Absolutely loving this series 🚜❤🏅
@@FarmnChar awesome thanks, I’m glad you like it 😀👍
Great job on the video buddy
@@normankave2484 sweet thanks
I think in field 67 you can probably cultivate over that dead log; it seemed to let you go over the boulders. Enjoying the series for the most part.
Hey really? That would be awesome if we can and I'll try it for sure. Thanks!
@@kylefalt7458 for the most part? 🤣
@@kylefalt7458 just checked in giants editor, the boulders were the part of a ground texture. that's why you're able to cultivate or paint over them. the log though is a prop. there's no cultivating or painting over it unfortunately. and it is static so chances are you won't be able to even move it. your best bet would be removing it with "map object hider" mod when it's imported to 25
I would give anything if the through the years mod from fs22 would come to fs25. Another great episode, my friend.
@@ReaperCrew_71 hey thanks. What was that mod? Through the years? Have I forgotten already?
Beacons. A fair heads up, Cotton usually requires a lot of land to get a good yield for fabric processing.
@@barrydheil that’s what I’m worried about but haven’t really tested it….I was half thinking that unless we get a less expensive harvester option I wasn’t going to do it anyways…. Not sure yet, still might take a flyer and learn the hard way 🤔
Beacons... Sorry I didn't comment right away, I was busy eating Peppermint Stick Ice Cream.... yummy!, LOL... LMAO. Your yard does appear a bit small, but you always do a great job with the layout of each farm yard.
@@RustyMoneyGaming ha ha. We’re cruising thru candy cane ice cream…we go thru lots of it around this time of year 😀😀 And you can comment any time you want, always good to see you in the comments 👍👍
There’s now a rope maker that uses wool and cotton I believe, so you could say it’s to supply the rope maker if you wanted a bit more of a legitimate reason to branch out
@@dvsdev2403 I was thinking about that but it appears to cost you more then it makes rather then just making fabric….🤔
Unless your building a building/shed just to say (I did it). It is a total waste of time and money compared to buying one.
@@Big-Buck-Down agreed. In this challenge we have to build 1 thing per farm otherwise I wouldn’t bother I don’t think.
beacons...bacons...hams...eggs...tomatoes...what snack.
@@eumesmo_oficial sounds good to me 🚜
Beacons, i like the videos so far
@@Sovereign-Prax sweet thanks 😀👍
Beacons!
@@FarmnChar awesome 😀🚜
Beacons😂
@@AK_Laggante nice! Thanks for hanging in there, or at least skipping to the end, lol 😀👍
awesome progress!
I wish we saw not only required items for building a buildable but also the quantity of those. the idea of buidables is great but the fact that you have no idea what the end cost is, kinda ruins it. it almost only makes sense when you own all the productions involved
@@s1vtre I agree. And sometimes it asks for like 2000L of planks only to ask for 2000L of planks again in the next step….not a fan but like the idea of building things.
@@northernfarmsim and I think it might be fair if you paid the storing fee on your woodchips. although it's possible that you have already sold them by the time this is posted
@ does it charge you a fee to use the silo? I didn’t notice..:not sold yet
@@northernfarmsim I don't think it does. but you can deduct little something yourself. I mean, rarely you can find a place to dump your woodchips and have them store it for months for free
@ yeah true, good call…dang it, lol
🚨 Beacons 🚨
@@ThomasBreus ha, nice! Thanks for hanging in 🚜🚜
Beacons
@@TheTennesseefarmer yes! 🚜
Beacons
@@vintage_farmer294 🚜🚜
Beacons
@@Big-Buck-Down 🚕🚕
Beacons
@@87Robbish 🚕😀
Beacons
@@osmanbektasoglu6879 nice, thanks for sticking around till the end 🚜🚜