PAUSE MENU in Unity

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  • เผยแพร่เมื่อ 19 ธ.ค. 2017
  • Learn how to make a pause menu using Unity!
    As mentioned in the video, we've already created a start menu and a settings menu. Check them out:
    Start menu: goo.gl/EM7rr6
    Settings menu: goo.gl/KBgy8p
    TextMesh Pro Video: goo.gl/YdQ3MA
    Get TextMesh Pro: goo.gl/Z9iHxH
    ❤️ Donate: www.paypal.com/donate/?hosted...
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ความคิดเห็น • 1.9K

  • @bumpleGrumpGames
    @bumpleGrumpGames ปีที่แล้ว +71

    It's mind blowing how Brackeys videos stay relevant and work so well 6 YEARS LATER. Making games is a daunting task but this content has made the learning curve so much smoother! Thank you for sharing so much knowledge with the indie game dev community. 🙏🙏🙏

    • @BlowFlow04
      @BlowFlow04 9 หลายเดือนก่อน

      tu eres tonto oque

  • @siva6137
    @siva6137 6 ปีที่แล้ว +1787

    Who dislikes these videos? They're bloody free lessons.

    • @dfhdgsdcrthfjghktygerte
      @dfhdgsdcrthfjghktygerte 6 ปีที่แล้ว +29

      Sure. I like the all free lessons on youtube, especially with crappy content and retarded speaker, even if lesson is a trash - i like it, because i'm freebie!

    • @siva6137
      @siva6137 6 ปีที่แล้ว +92

      Ouuuu, I can sense sarcasm here. No hate whatsoever, but, it takes a lot of effort to create/develop something. We just need to keep that in mind before commenting. Support or Ignore.

    • @rodentlover100
      @rodentlover100 6 ปีที่แล้ว +49

      Russian man
      take me by the hand
      lead me to the land
      with words I don't understand

    • @rodentlover100
      @rodentlover100 6 ปีที่แล้ว +33

      Russian man you're honestly stupid if you think these are bad lessons. Maybe learn how to code so you actually know what you're doing instead of copying his code letter for letter word for word and crying when you mess it up.

    • @Definitely_a_Fox
      @Definitely_a_Fox 6 ปีที่แล้ว +24

      My brain hurts when spelling errors cause errors in code, but the real error is believing that the teacher screwed up and gave you a bad lesson.

  • @Ice_ZOMBIES
    @Ice_ZOMBIES 2 ปีที่แล้ว +56

    That sad feeling when you discover Brackey and his videos after he has already left TH-cam... I feel like I just missed a legend passing by. God damn

    • @thebvfreak
      @thebvfreak ปีที่แล้ว +1

      @McTaterB same tho ;-;

    • @1alexisfan
      @1alexisfan 2 หลายเดือนก่อน +2

      He's back!!!

  • @achintyacancode3543
    @achintyacancode3543 3 ปีที่แล้ว +132

    If your game gets stuck when you reload it from the menu, Do this - When you go to load the menu, in the LoadMenu function, Make sure to include the Resume function, or your game will load in a paused state. As a matter of fact, wherever you are getting this problem, just call the resume function before transitioning to the next level. Hope I helped you!

    • @connorlewis984
      @connorlewis984 3 ปีที่แล้ว +7

      You're a LEGEND Wumpus! Thoss Discord devs taught you well!

    • @nowlog502
      @nowlog502 2 ปีที่แล้ว +5

      save scene with your menu panel as inactive and it will work as in the video

    • @ItssVenom
      @ItssVenom 2 ปีที่แล้ว +1

      Thank you I was looking for a comment giving an explanation to this issue haha

    • @s1moq108
      @s1moq108 2 ปีที่แล้ว +3

      can someone explane me better i coudnt find that button

    • @sausagequeen
      @sausagequeen 2 ปีที่แล้ว

      @@ItssVenom it says it in the video 😐

  • @jakethewoz
    @jakethewoz 5 ปีที่แล้ว +11

    These are by far the best tutorials anywhere. Tried to make a pause menu on my own, got stuck, came here and everything is just simple and crystal clear. Thank you so much!

  • @Anthrocarbon
    @Anthrocarbon ปีที่แล้ว +40

    Once again, years on, these tutorials remain a staple of my learning. Brackeys, I hope you're all having a great future whatever you're doing.

    • @cryzzzz
      @cryzzzz ปีที่แล้ว

      Mine is just not working I dont get the game object?

  • @retsapb6319
    @retsapb6319 4 ปีที่แล้ว +15

    These lessons are so clear, well edited and to the point is unbelievable. Sometimes i find myself binge watching tutorials that i dont need just because they are so entertaining

    • @FriesPG
      @FriesPG ปีที่แล้ว

      How do I fix error cs0106?

  • @MohanABK
    @MohanABK 6 ปีที่แล้ว +8

    Man, you deserve way more subscribers.
    This is legit hard-earned, good quality, perfect explanation pace, learning content.

  • @alekosthecrow
    @alekosthecrow 4 ปีที่แล้ว +244

    2:10 Imagine having to add a shadow component to your text
    ~This post was made by the TMP gang

    • @joevent
      @joevent 4 ปีที่แล้ว

      Im using Unity 5.6.7f, why don't I have text mesh pro?

    • @alekosthecrow
      @alekosthecrow 4 ปีที่แล้ว +3

      @@joevent you need to import it

    • @pitbull2498
      @pitbull2498 3 ปีที่แล้ว +5

      @@Plazmin hey stop it text mesh better
      ~This post was made by the TMP gang

    • @lightninbolt986
      @lightninbolt986 3 ปีที่แล้ว +8

      @@joevent ​ Imagine having to import it.
      ~this post is by latest unity with inbuilt TMP gang

    • @bonzodimduly
      @bonzodimduly 2 ปีที่แล้ว

      i use custom fonts and cant use TMP with them

  • @christianthompson1839
    @christianthompson1839 5 ปีที่แล้ว +66

    Why was this the hardest part in making my game xD
    Also thanks for the freaking free lessons, tbh I've learned more from YOU than the lessons my parents paid for, that's freaking cool, like you! I might donate when I have money to get you a cup of coffee, thanks!

    • @CC_-pn2og
      @CC_-pn2og 2 ปีที่แล้ว +2

      i know menus are so hard!

  • @OilRacki
    @OilRacki 6 ปีที่แล้ว +1

    This is a good tutorial. It's a fairly basic concept, but you expand on it nicely, and your pacing is perfect. I like how you fly through it in the beginning. Sometimes tutorials go a little too slow. We have ability to pause and rewind video, folks! Saved this one to my bookmarks for later when I decide to add pause menu to my game.

  • @wushu7294
    @wushu7294 4 ปีที่แล้ว

    The best thing about his videos are , they are to the point. He does not waste any time and has all of his videos edited perfectly. Great Job.

  • @youbinwang1205
    @youbinwang1205 2 ปีที่แล้ว +8

    Here are some tips while using unity 2021+
    1. Can't press the button?
    Please make sure you also add the "EventSystem" Object in your new scene. (just copy it from your old scene)
    2. SetActive(false) makes object never called again?
    Try to use: pauseMenuUI.transform.localScale = new Vector3(0, 0, 0); instead,
    then SetActive(true) is: pauseMenuUI.transform.localScale = new Vector3(1, 1, 1);
    In the start then add: pauseMenuUI.transform.localScale = new Vector3(0, 0, 0);
    Remember to active PauseMenu before you start the game.
    3. mouse locked?
    Add in Ruseum:
    Cursor.lockState = CursorLockMode.Locked;
    Add in Pause:
    Cursor.lockState = CursorLockMode.None;
    Hopefully it can help you :)

    • @BlurryEyedStargazer
      @BlurryEyedStargazer 3 หลายเดือนก่อน +1

      Oh my gosh thank you! I am working on a project for college and I couldn't figure out for the life of me why the buttons couldn't be clicked and were not changing shade when hovered over or clicked. Really appreciate it that fixed my problem!

    • @dunderguy
      @dunderguy หลายเดือนก่อน

      ty bro

  • @explior6558
    @explior6558 4 ปีที่แล้ว +4

    Thank you so much Brackeys, that helped a lot as usual!

  • @thepithief3700
    @thepithief3700 6 ปีที่แล้ว +1

    Brackeys, you have incredible timing! A couple of days ago i was working on a pause menu in a project i am working on. Then a couple days later i see this :) Great video, it was very informative!

  • @angelsantillan-gil4201
    @angelsantillan-gil4201 4 ปีที่แล้ว +1

    Hey man just want to say you have some great tutorial videos and you have really helped me out a lot this year. I'm new to unity and I'm studying video game design at CSU Chico and your tutorial videos have helped me significantly! Both for class and for learning overall. Thank you so much! I have subscribed and liked all of the tutorial videos I've watched from you. thank you so much, I know these videos are two years old an I'm barely watching them but they have been very helpful non the less! So, once again, thank you and I am grateful there are people like you in this world willing to share their knowledge and help others like me.

  • @koseki_stuff
    @koseki_stuff 3 ปีที่แล้ว +79

    I am watching this at 1:00 AM, slowly losing my sanity, but thanks tho
    REST IN PEPPORONIS
    BRACKEYS
    2012 - 2020

  • @hamzahahmad1670
    @hamzahahmad1670 6 ปีที่แล้ว +4

    Great stuff as always.
    If you take requests, can you please make a tutorials explaining Quaternions and their functions or maybe event triggers? Thanks

  • @WibleWobble
    @WibleWobble 2 ปีที่แล้ว

    best unity tutorials i have seen. Beginner friendly, and cover like basically everything you need to make a really good game

  • @shonkylovesgaming1766
    @shonkylovesgaming1766 6 ปีที่แล้ว

    Your tutorials are really awesome and easy to understand ! Keep it up ! You encourage alot.

  • @VictoriaStobbie
    @VictoriaStobbie 5 ปีที่แล้ว +203

    I don't know why Brackey didn't run into this problem too, but in order to not start the game paused you do:
    void Start () {
    PausePanel.SetActive(false);
    }

    • @trystan8011
      @trystan8011 5 ปีที่แล้ว +4

      OnceThereWasAPageWithAReallyLongAssNameAndNowYouAreLookingAtAChannelWithAReallyLongName! Thanks I just finished and I had the same problem it helped

    • @VictoriaStobbie
      @VictoriaStobbie 5 ปีที่แล้ว +4

      @@trystan8011 No way, really. Well I'm glad it helped mate. And good luck to you and your game making journey.

    • @trystan8011
      @trystan8011 5 ปีที่แล้ว

      OnceThereWasAPageWithAReallyLongAssNameAndNowYouAreLookingAtAChannelWithAReallyLongName! Thanks for the reply and also thanks for the help!

    • @andrewm6984
      @andrewm6984 5 ปีที่แล้ว +9

      for me PausePanel does not exist in the current context. Do I rename it to whatever my pause menu is called?

    • @Ydwin
      @Ydwin 5 ปีที่แล้ว +40

      Or you can disable the PauseMenu in the inspector maybe ?

  • @pierceb-in2rj
    @pierceb-in2rj 6 ปีที่แล้ว +601

    12 minutes long, posted 3 minutes ago, people already saying thanks

    • @MohanABK
      @MohanABK 6 ปีที่แล้ว +102

      Cause it's Brackeys. You know it's going to be a good tutorial.

    • @lbstester
      @lbstester 6 ปีที่แล้ว +1

      blog not found

    • @fusion610
      @fusion610 6 ปีที่แล้ว +1

      blog has been removed

    • @bobsagget823
      @bobsagget823 5 ปีที่แล้ว

      5:53 -5:57 you literally CANNOT do this. It doesn't work.
      Compiler error CS0120: An object reference is required for the non-static field, method, or property 'pauseMenuUI'
      Why show us techniques that DON'T WORK?s

    • @kmonty2009
      @kmonty2009 5 ปีที่แล้ว

      @@bobsagget823 I just did this and it works fine. Not sure why you are running into errors but mine is fine.

  • @shay-170
    @shay-170 2 ปีที่แล้ว

    wow 3 years later and your tutorials are still so helpful!

  • @TheRandomYoYo
    @TheRandomYoYo 3 ปีที่แล้ว

    Cheers mate! You showed me how to much much better keep track of my UI buttons and add the proper functionality to them. Have spent about 8 hours so far over 2 weeks trying to get the UI to be decent and this solved all my problems in about 30 mins. Many thanks!

  • @yuvaldamti973
    @yuvaldamti973 4 ปีที่แล้ว +10

    Thank you so much! I'm in 2020 participating in the game jam you host and your tutorials are saving me again and again every time I make mistakes/want to add stuff I don't know how

  • @casachezdoom2588
    @casachezdoom2588 3 ปีที่แล้ว +29

    One slight issue you might encounter as I did, is that if you go from your pause menu to the main menu and then launch your game, if you press escape it will do nothing the first time because the game is still considered "GameIsPaused = true" so add "GameIsPaused = false;" to the beginning of LoadMenu()

    • @torn2668
      @torn2668 2 ปีที่แล้ว +2

      I know you commented this a year ago but thanks so much for the helpful tip.

    • @casachezdoom2588
      @casachezdoom2588 2 ปีที่แล้ว +1

      @@torn2668 Glad it was helpful "in the future" :)

    • @atiqbhai8360
      @atiqbhai8360 ปีที่แล้ว +1

      🏮

    • @junglejim6674
      @junglejim6674 ปีที่แล้ว +3

      you could also consider creating an awake method where you set both the time scale back to 1, and the isPaused boolean back to false, so when you're loading a new scene it will automatically adjust it, so you don't have to change the functionality of your methods.

    • @Mucky_Muck
      @Mucky_Muck ปีที่แล้ว +1

      @@junglejim6674 Thanks. What the guy above said didn't work, but your solution did. Now my game is not paused when I press play from main menu.

  • @indigoakaben
    @indigoakaben 2 ปีที่แล้ว

    Your tutorials are simply the best. They always work; I am never confused; you explain very clearly. Me am happy.

  • @emeralaxy850
    @emeralaxy850 5 ปีที่แล้ว

    Ok, you are now my favourite TH-camr, EVERY. SINGLE. VIDEO, on this messed up my game with so many errors and now you fixed it, thank you so much

  • @elizabethcstudios8703
    @elizabethcstudios8703 3 ปีที่แล้ว +3

    Thanks for everything you have done man. You're really helping me through college and its sad to see you leave. just know you will always be in our hearts.

    • @m0dd3dtut0rials5
      @m0dd3dtut0rials5 2 ปีที่แล้ว

      im in middle school lol

    • @gatelyw4709
      @gatelyw4709 2 ปีที่แล้ว +2

      @@m0dd3dtut0rials5 alright and?

  • @thecoolguy9364
    @thecoolguy9364 3 ปีที่แล้ว +9

    10:23 The "Yay" made me smile

  • @RemiStorms
    @RemiStorms 6 ปีที่แล้ว

    Looking forward to the video with the story that started all !!! Kudos, great channel !

  • @nagybalint1474
    @nagybalint1474 4 ปีที่แล้ว +1

    still amazing as always its been 3 years yet this is still very helpful

  • @christinaeneroth675
    @christinaeneroth675 5 ปีที่แล้ว +180

    You can make a Quit button that functions in the editor to, by making it end play mode.
    public void Quit()
    {
    #if UNITY_EDITOR
    UnityEditor.EditorApplication.isPlaying = false;
    #else
    Application.Quit();
    #endif
    }

    • @NickFarrow
      @NickFarrow 5 ปีที่แล้ว +26

      I had a little issue with Unity 2017 ended up using this the code below. Hope this helps someone.
      public void QuitGame(){
      Debug.Log ("You have quit the game");
      if (UnityEditor.EditorApplication.isPlaying == true) {
      UnityEditor.EditorApplication.isPlaying = false;
      } else {
      Application.Quit ();
      }
      }

    • @AAboardCo
      @AAboardCo 4 ปีที่แล้ว +4

      Nick Farrow it did thank you!

    • @explior6558
      @explior6558 4 ปีที่แล้ว +3

      @@NickFarrow thank you, that is really cool!

    • @vertex_frazix2988
      @vertex_frazix2988 3 ปีที่แล้ว +1

      KING

    • @star-devil9157
      @star-devil9157 3 ปีที่แล้ว

      @@aurich172 thanks it worked for me 😍😍😍❤❤❤

  • @onlywatch8417
    @onlywatch8417 6 ปีที่แล้ว +7

    Verry good tutorial for begginers. Nice work ;)

  • @mattqson122
    @mattqson122 5 ปีที่แล้ว

    I just connect to youtube to check for a video in pause menu and start menu thanks so much for those and all the other tutorial video. So much quality 1000 time thank you Brackeys!

  • @blush5868
    @blush5868 2 ปีที่แล้ว

    Thanks for these videos, you are always to the point and very easy to follow! Subscribed

  • @olegfrolovdesign
    @olegfrolovdesign 5 ปีที่แล้ว +4

    Лучший канал с уроками по Unity! Спасибо большое!

  • @wokarol
    @wokarol 6 ปีที่แล้ว +10

    Can you make a tutorial about custom input manager with ability to bind keys runtime, and with support for multiple local players?

  • @FirroLP
    @FirroLP 6 ปีที่แล้ว +1

    Hey Brackeys, really enjoy these UI Videos since I have to do many of them for my kind of games and I wanted to ask if you could make some tutorial on how to make a UI responsive for different screen sizes and more specifically Aspect Ratios. Most resources I find and people I ask are not as good as they could be. Much love to you and always happy to learn from you

  • @BattleAngelSound
    @BattleAngelSound 6 ปีที่แล้ว

    Man you're the BOSS! :D Thanks to you my uni project that is audio focused will be much much more than just basic '4 objects' level :)

  • @leomrenders9150
    @leomrenders9150 3 ปีที่แล้ว +13

    I was torn on the whole animation part, as setting the time scale to 0 would technically also limit animation, but to see there's a drop down that sets the animations time to "unscaled" is a useful piece of knowledge

    • @torn2668
      @torn2668 2 ปีที่แล้ว

      Yes, you said you were I.

    • @BenGodot
      @BenGodot ปีที่แล้ว

      How do you do this?

  • @syclonusmusic
    @syclonusmusic 6 ปีที่แล้ว +180

    hi can you make a video for unity UI about LOAD / SAVE saving music and player positions in the game ? thanks

    • @Junior.Nascimento
      @Junior.Nascimento 6 ปีที่แล้ว

      up

    • @thegamingcobra1
      @thegamingcobra1 6 ปีที่แล้ว +8

      Saving all the game data such as the score. money system, players position, inventory

    • @akashverma4280
      @akashverma4280 6 ปีที่แล้ว +1

      Pausing music using IEnumerations is such a pain in ass. Looking for a way to do it...

    • @theairaccumulator7144
      @theairaccumulator7144 6 ปีที่แล้ว +3

      +DJ Syclonus Try using PlayerPrefs(saves stuff in registry(okly secure and simple to use)) or text files(saves stuff in simple txt files(really hackable and super easy to use)) or custome binary files(saves stuff in custom binary complex files(unhackable and really hard to set up but easy to use afterwords)). You can search for one or all of those options on the internet to see how they work and how to setup and use them.

    • @lostconflict9369
      @lostconflict9369 6 ปีที่แล้ว +8

      Why is everyone here so narrow, everyone's asking for something but i doubt they even searched for it, if they did. They wouldn't be asking so desperately, here are some links, use them if you want. And if you don't, it's on you, since no one cares.
      th-cam.com/video/sWWZZByVvlU/w-d-xo.html
      th-cam.com/video/6vl1IYMpwVQ/w-d-xo.html

  • @OtakuUnitedStudio
    @OtakuUnitedStudio 5 ปีที่แล้ว

    Thank you for the video! I am working on a 2D space shooter and I didn't really have to change anything to get this to work.

  • @charliebrown3118
    @charliebrown3118 6 ปีที่แล้ว

    awesome vid! very helpful, and is explained neatly, good job man

  • @Superbbsuper
    @Superbbsuper 5 ปีที่แล้ว +6

    Was stuck wondering this for a bit cuz im a newb but TIP if your pause UI is there at the start of your game dont forget to disable your pausemenu within unity inspector. thats why we have the getkeydown for esc, to re-enable it....I feel dumb lol

  • @ihavecreatism9776
    @ihavecreatism9776 4 ปีที่แล้ว +6

    First, thanks for your help. Second...
    I tried to use this method with the "Cancel" Axis,
    but its somehow connected with time.DeltaTime...
    That means, i cant unpause it.

  • @TheFuturistPodcast
    @TheFuturistPodcast 3 ปีที่แล้ว

    I wish that one day you will comeback with more tutorials. You are the GOAT!

  • @freemanfitness3064
    @freemanfitness3064 3 ปีที่แล้ว

    Thank you for this tutorial! Very useful and looks great too!

  • @aleksp8768
    @aleksp8768 4 ปีที่แล้ว +3

    This was very helpful but when I exported the game as a build, the pause menu didn't work. Do you have any idea what might've caused that? Also, the pause menu worked perfectly in Unity
    Edit: Ok I think I found the problem, I was using FixedUpdate instead of Update (idk why I must've gotten confused with another tutorial)

  • @linshu6141
    @linshu6141 4 ปีที่แล้ว +7

    If u also have the "2D Shooting in Unity (Tutorial)" from Brackeys in ur game just change the "void Start()" method in the "Bullets" script to this:
    void Start()
    {
    rb.velocity = transform.right * speed;
    if (PauseMenu.GameIsPaused)
    {
    Destroy(gameObject);
    }
    }
    Now u don't stack up ur bullets if clicking in the pause menu.

  • @Crashlikag6
    @Crashlikag6 2 ปีที่แล้ว

    I was confused with how to make my game over screen and this helped soooo much thank u brackeys

  • @HappyMatt12345
    @HappyMatt12345 4 ปีที่แล้ว

    Still the only Unity tutorial channel I ever manage to properly learn stuff from.

  • @Demon.Immortalis
    @Demon.Immortalis ปีที่แล้ว +12

    for the Resume() function use this in the beginning:
    Cursor.visible = false;
    Cursor.lockState = CursorLockMode.Locked;
    for the Pause() function use this in the end:
    Cursor.lockState = CursorLockMode.None;
    Cursor.visible = true;
    your welcome ;)

    • @andreezz
      @andreezz ปีที่แล้ว

      UR A GOAT TYYYYYYYYYYYYYYYYYYYYYYY

    • @muscatalexj
      @muscatalexj ปีที่แล้ว

      You beautiful man. Saved me so much frustration.

    • @Demon.Immortalis
      @Demon.Immortalis ปีที่แล้ว

      @@muscatalexj ofc ur welcome :)

    • @GOF313
      @GOF313 7 หลายเดือนก่อน

      @@Demon.Immortalis Thank you!

  • @Nox__
    @Nox__ 4 ปีที่แล้ว +69

    I used it to also make a ZA WARUDO sound effect when clicking on pause just for fun

    • @dynamicsketch
      @dynamicsketch 4 ปีที่แล้ว +1

      That's awesome.

    • @pitbull2498
      @pitbull2498 3 ปีที่แล้ว +9

      Who are you, so wise in the ways of science

    • @h.k654
      @h.k654 3 ปีที่แล้ว +1

      @@pitbull2498 An anonymous genius.

    • @eddybplayz4801
      @eddybplayz4801 3 ปีที่แล้ว

      i dislike the anime

    • @Nox__
      @Nox__ 3 ปีที่แล้ว

      @@eddybplayz4801 why?
      You cant blame me every person has its own likes

  • @klippok
    @klippok 6 ปีที่แล้ว

    Thanks! Most helpful lessons for unity beginner in youtube.

  • @camsolo2024
    @camsolo2024 6 ปีที่แล้ว

    Thanks. What more can I ask for? This is great!! Thanks, Brackeys!

  • @cubyte4640
    @cubyte4640 4 ปีที่แล้ว +8

    Notice that if you stop time with Time.timeScale = 0f, it doesn't run back if you reload scene so if you are creating a button for restart then make sure to run the time in Start() by using Time.timeScale = 1f

    • @user-sg1kc5jx8c
      @user-sg1kc5jx8c 4 ปีที่แล้ว

      Thanks

    • @cubyte4640
      @cubyte4640 4 ปีที่แล้ว

      @@user-sg1kc5jx8c No problem, I am glad my comment helped someone

  • @Spence.1
    @Spence.1 4 ปีที่แล้ว +79

    My Pause Menu working 100% as intended from the video:
    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    using UnityEngine.SceneManagement;
    public class PauseMenu : MonoBehaviour
    {
    public static bool GameIsPaused = false;
    public GameObject pauseMenuUI;
    void Update()
    {
    if (Input.GetKeyDown(KeyCode.Escape))
    {
    if (GameIsPaused)
    {
    Resume();
    } else
    {
    Pause();
    }
    }
    }
    public void Resume ()
    {
    pauseMenuUI.SetActive(false);
    Time.timeScale = 1f;
    GameIsPaused = false;
    }
    void Pause ()
    {
    pauseMenuUI.SetActive(true);
    Time.timeScale = 0f;
    GameIsPaused = true;
    }
    public void LoadMenu()
    {
    Time.timeScale = 1f;
    SceneManager.LoadScene("Menu");
    }
    public void QuitGame()
    {
    Debug.Log("Quitting game...");
    Application.Quit();
    }
    }

    • @facyual9061
      @facyual9061 4 ปีที่แล้ว +16

      "some heros don't wear capes"

    • @theibraus
      @theibraus 4 ปีที่แล้ว +1

      @@facyual9061 wear*

    • @facyual9061
      @facyual9061 4 ปีที่แล้ว +4

      @@theibraus fuck

    • @xDeFc0nx
      @xDeFc0nx 4 ปีที่แล้ว +5

      dosntr work

    • @donaldcheese8174
      @donaldcheese8174 4 ปีที่แล้ว +3

      thank you so much :)

  • @Pomyluna99
    @Pomyluna99 4 ปีที่แล้ว

    This helped me out a lot. Thank you very much!

  • @rayaneben
    @rayaneben 6 ปีที่แล้ว

    Great tutorial, really well explained !

  • @maiskorrel
    @maiskorrel 5 ปีที่แล้ว +20

    Amazing tutorial! as Always!
    Unfortunately at 7:28 when I try to do this nothing happens the pitch just stays the same while in the pausemenu.

    • @_sidrs
      @_sidrs 4 ปีที่แล้ว

      have you figured it out how to fix it ?

    • @bodewilson7522
      @bodewilson7522 3 ปีที่แล้ว +3

      Hi! Take a look if you have a script that blocks the mouse, this caused my button not to work or the highlight to appear! I used another video of him where he teaches how to move characters in first person and there he used to lock the mouse, when I commented on this line the menu worked as it should ...

    • @bodewilson7522
      @bodewilson7522 3 ปีที่แล้ว +1

      @@_sidrs just to see my reply on how I fixed my problem

    • @_sidrs
      @_sidrs 3 ปีที่แล้ว +1

      @@bodewilson7522 haha thanks man, I'll take a look at it.

    • @whereistheguru.
      @whereistheguru. 2 ปีที่แล้ว

      Same problem ;( Did you manage to find a solution?

  • @uasoni...
    @uasoni... 4 ปีที่แล้ว +8

    I literally paused the video at 10:04 and then spent basically 2 hours of my life trying to figure out why everything was being weird.
    I learnt my lesson.

  • @BrendixQueenWN
    @BrendixQueenWN 6 ปีที่แล้ว

    Thaaaaaaank you so much for this tutorial. Just what I was searching!!!

  • @birderwang
    @birderwang 5 ปีที่แล้ว

    Very detailed and great explanation, thanks a lot.

  • @MostafaTElmansoury
    @MostafaTElmansoury 6 ปีที่แล้ว +11

    Please make a video on how to map controller support.

  • @StephanePiano
    @StephanePiano 3 ปีที่แล้ว +4

    If you are having issues with you Player teleporting on load, make sure that “Auto Sync Transforms” (Edit->Project Settings->Physics) is enabled :)

    • @sedem_quame
      @sedem_quame 2 ปีที่แล้ว +1

      wow, this is super helpful. i was experiencing the problem in android build, and I thought it was a problem with my scripting since I assed some preprocessor directives, for mobile.

  • @pavanpatel9686
    @pavanpatel9686 5 ปีที่แล้ว

    Thank you sir for all the videos.it helped me a lot thanks once again.

  • @storiesfromthedarkness3631
    @storiesfromthedarkness3631 6 หลายเดือนก่อน

    This video is working 7 years later. Thank you vey much!!!

  • @vadympetruk3449
    @vadympetruk3449 6 ปีที่แล้ว +11

    Thanks a lot!
    Pls make a video about RectTransform management (how to create game UI for 'any' resolution)

    • @AlmostM
      @AlmostM 6 ปีที่แล้ว +3

      +1 to this. I sort of understand how the UI anchors and scaling modes work, but I still get confused about how I should be using them.

  • @GetWilleredLol
    @GetWilleredLol 4 ปีที่แล้ว +10

    Can anyone help me? I'm making a game with mouse movements. But when I click the button it doesn't work. It just sets it to stay in the game again. How do I fix this?

    • @radfish34
      @radfish34 4 ปีที่แล้ว

      I'm having the same problem. did you ever find a solution.

    • @cjeeckazad2995
      @cjeeckazad2995 4 ปีที่แล้ว

      Willydd123456 u could fix it by changing the mouse clicking to a another keyword for pausing

    • @GetWilleredLol
      @GetWilleredLol 4 ปีที่แล้ว

      I know. I already fixed it. You just gotta make it dissapear when back in game and reappear when paused.

    • @cjeeckazad2995
      @cjeeckazad2995 4 ปีที่แล้ว

      Willydd123456 I am happy that you fixed your problem .Wish your success man

    • @JunkDeath
      @JunkDeath 4 ปีที่แล้ว +3

      @@GetWilleredLol how u fixed it i didnt got it :(

  • @amanpreetchander7386
    @amanpreetchander7386 2 ปีที่แล้ว

    Thank you so much Brackeys. Very well explained 🙂

  • @bonfaceosuka
    @bonfaceosuka 3 ปีที่แล้ว

    Thank you so much Brackeys , it worked perfectly

  • @loki8031
    @loki8031 6 ปีที่แล้ว +9

    Heeeeelp, when im returning from the game to the menu, when im in the menu the mouce is invisivle, why?? What i cant do to see it? Help please!

    • @mariogamer6621
      @mariogamer6621 5 ปีที่แล้ว +10

      In your resume code, add these lines:
      Cursor.visible = true;
      Cursor.lockState = CursorLockMode.None;
      And it should work
      Edit: pause code

    • @OtakuUnitedStudio
      @OtakuUnitedStudio 5 ปีที่แล้ว

      @@mariogamer6621 Thank you! I was about to start looking into how the cursor can be manipulated but that was enough to get me started.

    • @Frosfector
      @Frosfector 5 ปีที่แล้ว +1

      I put like you did and I could not solve the mistake. Can you pass your script to me?

    • @OtakuUnitedStudio
      @OtakuUnitedStudio 5 ปีที่แล้ว

      @@Frosfector Minor correction: put the cursor code Mario Gamer put here in the Pause() function and just for good measure you can also add it to the function to return to the menu.

    • @Frosfector
      @Frosfector 5 ปีที่แล้ว +1

      @@OtakuUnitedStudio Thanks but I've already solved the problem, thank you very much.

  • @gamemaker5459
    @gamemaker5459 4 ปีที่แล้ว +3

    when i try to click resume button, entire screen is freezing and cursor become invisible(for menu and quit also). What to do?

  • @SreyRc
    @SreyRc 4 ปีที่แล้ว +2

    Humanity is blessed to have you. Thank you so much!

  • @user-hu1cf6tf1p
    @user-hu1cf6tf1p 5 ปีที่แล้ว +2

    I was wondering: do you just make a new canvas inside the "Menu" scene you made in one of the previous videos or do you first need to make a new scene and then make a canvas inside it?

  • @isimplydonthaveaname9994
    @isimplydonthaveaname9994 3 ปีที่แล้ว +7

    YES YEEESSS A PAUSE MENU WHAT I NEED YEEEEEEESSSS thank you brackeys
    Also text mesh pro is already in my unity so I don't need to download it
    Haha sublime text 3 go brrrrrrrrr

    • @nhggr
      @nhggr 3 ปีที่แล้ว +2

      XDDD

    • @tharaniv6267
      @tharaniv6267 3 ปีที่แล้ว

      is the resume button the game scene works

    • @isimplydonthaveaname9994
      @isimplydonthaveaname9994 3 ปีที่แล้ว

      @@tharaniv6267 I gave up, haven't implemented it

  • @captainufo4587
    @captainufo4587 6 ปีที่แล้ว +45

    Savegame tutorial in Unity? I know it's not a topic that leads to an easy and quick video, but I have yet to find a tutorial that explains it in a non-messy way.

    • @brendocbb
      @brendocbb 6 ปีที่แล้ว +1

      Try to look for playerprefs

    • @elevenshipgames2826
      @elevenshipgames2826 6 ปีที่แล้ว +10

      brendocbb OH GOD PLEASE NO DON"T SAY THAT

    • @captainufo4587
      @captainufo4587 6 ปีที่แล้ว +2

      I was thinking more about something on the line of a smart way to serialize data and even more importantly a smart way to structure the whole game so that you don't have to chase data that needs to be serialized around dozens of script components.

    • @brendocbb
      @brendocbb 6 ปีที่แล้ว +3

      Have you seen this?
      unity3d.com/pt/learn/tutorials/topics/scripting/serialization-and-game-data
      It may help you

    • @lostconflict9369
      @lostconflict9369 6 ปีที่แล้ว +2

      Cristian Baldi Another person who simply hasn't searched for what they need, or just doesn't know how to search.
      th-cam.com/video/sWWZZByVvlU/w-d-xo.html
      th-cam.com/video/6vl1IYMpwVQ/w-d-xo.html
      There you go.

  • @blackphant8399
    @blackphant8399 3 ปีที่แล้ว

    this video contain so many new information for me. thanks mate, u are awesome!

  • @SlayerFoxX
    @SlayerFoxX 5 ปีที่แล้ว +2

    Dude damn you for doing all these helpful tutorials

  • @dofyto8622
    @dofyto8622 ปีที่แล้ว +9

    For those that is having problem with uniteractable button
    Make sure your Canvas habe Graphic Raycaster to the setting is default so you don't need to edit it at all
    you need to make sure that you give the scene a EventSystem
    -RightClick in your project where you usually add text/button
    -Then go to UI, EventSystem will be at the bottom of it

    • @sprinklesprink7192
      @sprinklesprink7192 ปีที่แล้ว

      thank you for saving me a lot of frustration

    • @lumine881
      @lumine881 6 หลายเดือนก่อน

      Thank you so much !

    • @sup179
      @sup179 2 หลายเดือนก่อน

      Thanks a LOT!! you helped me save my semester

  • @hovhadovah
    @hovhadovah 5 ปีที่แล้ว +15

    Since the flag is a static boolean, you'll need to set it to false when you load the menu. Otherwise, when you load the menu and re-load the game, you won't be able to bring up the pause menu.

    • @leanforever7814
      @leanforever7814 2 ปีที่แล้ว +1

      save me

    • @tech-boy334
      @tech-boy334 2 ปีที่แล้ว

      Nah not for me atleast, maybe its a bug on your side

    • @RaasiqShaikh98
      @RaasiqShaikh98 ปีที่แล้ว

      Hey I am onlu able to pause once. once I close the Pause menu it doesnt open again, what do I do ?

  • @IkeVoodoo
    @IkeVoodoo 4 ปีที่แล้ว

    Brackeys is the best! Anybody who dislikes just dont know how to fix errors that they encounter and expect that brackeys told them something fake, somethimes just try yourself in fixing, it is a great way to learn :D

  • @brickbot2.038
    @brickbot2.038 3 ปีที่แล้ว +1

    I almost understood this, and I am completely new to Unity. Most other tutorials are not this clear. Great job!

    • @friesandcats1919
      @friesandcats1919 3 ปีที่แล้ว

      yea so my buttons arent workingtho what did i do wrong heeelp

    • @brickbot2.038
      @brickbot2.038 3 ปีที่แล้ว +1

      @@friesandcats1919 Emphasis on *Almost* understood this. Sorry, I can't help you. :P
      Try watching the video again, and making sure to do everything exactly as he does.

    • @friesandcats1919
      @friesandcats1919 3 ปีที่แล้ว +1

      @@brickbot2.038 hey no worries, I figured it out, it was a problem having to do with my cursor being locked, it’s fixed now

    • @cmonbruh637
      @cmonbruh637 ปีที่แล้ว

      @@friesandcats1919 I know you said this a year ago but can you help me? i think im having the same problem.

  • @PhycoSerpentStudios
    @PhycoSerpentStudios 3 ปีที่แล้ว +6

    Why doesn't the menu work anymore when you go to a new scene? I've even tried making a prefab of the canvas and I can't seem to figure out why it isn't working

    • @PhycoSerpentStudios
      @PhycoSerpentStudios 3 ปีที่แล้ว +10

      Turns out, every scene needs an event system, which is required for events such as onClick(which is what the button uses)
      So what i did was placed the event system inside the canvas as a child object.

    • @Xiaolin2
      @Xiaolin2 3 ปีที่แล้ว +1

      @@PhycoSerpentStudios Thanks so much!!

    • @prodxuv
      @prodxuv 3 ปีที่แล้ว +1

      @@PhycoSerpentStudios YOU ARE A LEGEND :)

  • @flashgames1273
    @flashgames1273 6 ปีที่แล้ว +24

    Already know this shit, but still watching... :D

    • @PingDonger
      @PingDonger 6 ปีที่แล้ว

      Flash Games wanna work on a game?

    • @flashgames1273
      @flashgames1273 6 ปีที่แล้ว

      sure! add me on discord: mihx #2422

    • @flashgames1273
      @flashgames1273 6 ปีที่แล้ว

      *1.* really basic c# programming *2.* Intermediate c# + UnityEngine *3.* Unity - playing around *+4.* Official/Brackeys Unity tutorials *5.* first simple game *6.* Unity Answers/Forum/Google - for problems while dev. *7*. However i have no official education with programming/Unity. *8.* Learn as you develop. * important part is the basic c# and UnityEngine... * And dont give up. never. it will look difficult but it is not.

  • @botcomborderreaching3518
    @botcomborderreaching3518 ปีที่แล้ว

    You are god. I spend 2 hours trying to spawn buttons in my game, but I really didnt know that I cant just create them and just deactivate them. Thank you so much man!!!!!!!

  • @TheWizard991
    @TheWizard991 ปีที่แล้ว

    These videos are pure gold. I've made a game called Jumpy Cube.

  • @et9296
    @et9296 3 ปีที่แล้ว +4

    If anyone is having trouble with the pause menu, and can not re-enable the menu one you resume, try moving the script to a different GameObject. I believe that if a GameObject is disabled, the scripts do not run, so if you put the script on the pause menu while it is disabled it will not call the function.

  • @TotatoC
    @TotatoC 4 ปีที่แล้ว +6

    Hi, so when I pause the game for the first time I can continue it via the 'resume' button, but when I pause again and try to click the resume button, nothing happens... Anyone know a solution?

    • @et9296
      @et9296 3 ปีที่แล้ว +2

      Hello! I was having the same issue as you, and I think there was a Unity update that made scripts not run while the object is not active. To solve this, I moved the script onto the main camera and it worked as usual.

    • @enigmaticasm
      @enigmaticasm 3 ปีที่แล้ว

      @@et9296 thanks buddy, i was stuck cuz of this issue for hours...

    • @DavidB-rx3km
      @DavidB-rx3km 2 ปีที่แล้ว

      @@et9296 Did you set game paused = true / false for each of the pause/resume functions?

  • @rajbirsingh2771
    @rajbirsingh2771 4 ปีที่แล้ว

    they are the best unity lessons on unity . they are much better than any paid courses

  • @spartanh1438
    @spartanh1438 4 ปีที่แล้ว

    thank you these are great videos
    im learning a lot

  • @connorbrush5626
    @connorbrush5626 4 ปีที่แล้ว +10

    For anyone having an issue with your player not moving and overall your game not moving when you load back to your game after quitting once before (loading the same scene twice):
    In the LoadMenu() method, before loading the menu scene, set the time scale back to 1f using Time.timeScale = 1f;
    Otherwise, when you load back in, the timeScale remains 0f and nothing works until pausing and unpausing, which wouldn't be good.
    Edit:
    Also set the GameIsPaused variable to false before loading the menu scene, that way you don't have to double-tap escape when you go back in because the game thinks it is paused.

  • @SchematicGV
    @SchematicGV 3 ปีที่แล้ว +76

    Brackeys: makes a start and pause menu tutorial free
    Other people: Pay $500 to learn to make a start menu

    • @MarkoBrainz
      @MarkoBrainz 3 ปีที่แล้ว +8

      not really..

    • @lr514
      @lr514 3 ปีที่แล้ว +3

      Exaggeration in order to make a point to make something funnier

    • @bonzodimduly
      @bonzodimduly 2 ปีที่แล้ว +3

      your logo has my logo in it

    • @honorsoftentertainment484
      @honorsoftentertainment484 2 ปีที่แล้ว

      There's other free pause tutorials, and better (not all though). Also, notice how many people have problems with the code and setup? It appears to work in the video but does not work with out a few fixes and modifications, so that's why some people pay for better info... "there's a reason why it's free."

  • @DaRealSentaur
    @DaRealSentaur 2 หลายเดือนก่อน

    thank you so much you have helped with my coursework

  • @PressTech
    @PressTech 6 ปีที่แล้ว

    Big Man helping us as always

  • @g-gnome505
    @g-gnome505 6 ปีที่แล้ว +3

    I have a question. In my game, when I click the main menu button, it goes to the main menu, but my cursor goes invisible. Does anyone know a fix for this? Thanks!

    • @loki8031
      @loki8031 6 ปีที่แล้ว

      G-Gnome505 For me to,pls help

    • @loki8031
      @loki8031 6 ปีที่แล้ว

      Someone answer pls

    • @mariogamer6621
      @mariogamer6621 5 ปีที่แล้ว +3

      Cursor.visible = false;
      Cursor.lockState = CursorLockMode.None;

  • @deveshyadav9457
    @deveshyadav9457 6 ปีที่แล้ว +4

    hey I have use your both Start Menu and Pause menu Tutorial but when I got to the Mainmenu Scene from Pause menu I am unable to Click and select any Button from Mainmenu

    • @loki8031
      @loki8031 6 ปีที่แล้ว +1

      Devesh Yadav same for me :(

    • @deveshyadav9457
      @deveshyadav9457 6 ปีที่แล้ว +1

      i got the solution there was a problem with unity standard assets controller

    • @loki8031
      @loki8031 6 ปีที่แล้ว +1

      Devesh Yadav tell me more pls

    • @samuelcarpinteyro4255
      @samuelcarpinteyro4255 6 ปีที่แล้ว +1

      How did u fix it?

    • @shankhanilghosh5571
      @shankhanilghosh5571 6 ปีที่แล้ว +1

      how did u fix it please tell me

  • @babarasul680
    @babarasul680 6 ปีที่แล้ว

    Man, you are such a solid dude. Thanks a bunch.

  • @MicMan2710
    @MicMan2710 5 ปีที่แล้ว +1

    Very helpful. Thank you!