IFSCL: The First 10, or, Jeremie's Horrible, Terrible, No-Good, Very Bad Day

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  • เผยแพร่เมื่อ 5 มิ.ย. 2024
  • June 6th, 1994, Day 5,168. Yeeeaaah, I had to make an IFSCL video for Code Lyoko Day, obviously. So why not challenge myself to ALL OF THE DIFFICULTY EVERYWHERE AT ONCE, plus the ten-minute time limit of The First 10! It... went exactly as well as you'd expect. Experience my total failure in fancy 1440p30, a first for this channel!
    For the curious: I finished playing the scenario after recording ended. Tower deactivated, tried to use that same tower to finish the DNA Fix on Ulrich and Aelita. Core went kablooey before it could finish, tower shut off, and they both drowned.
    Game opinion: It is THE Code Lyoko game of all time, and Story Mode is basically the Season 5 we never got. Go play it. Now.
    Likelihood of making it a series: I kinda already have been doing so? Mostly based around new Story Mode chapter releases. And there's also that pesky Randomizer that I keep promising to make but never get around to.
    Today's moral: "Transfer, Bad News Bears! Scanner, Bad News Bears! Virtualization!"
    ---
    Game Link: en.codelyoko.fr/ifscl
    Playlist: • The First 10: Game Exp...
    Twitter: / bemusedhorseman
    Discord: / discord
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ความคิดเห็น • 2

  • @agentbeard8806
    @agentbeard8806 29 วันที่ผ่านมา +1

    Why am I suddenly imagine Jeremie just taking a moment to catch his breath after fixing THAT perfect storm?
    Like wow, XANA was playing HARDBALL on that one, huh?

    • @bemusedHorseman
      @bemusedHorseman  29 วันที่ผ่านมา

      In retrospect, I should've been "screw the tower, take care of the core first" since the core alert popped up _before_ I set the virt destination. The Disco Ball of Doom has no explicit time limit, and William was there to wake Jeremie up, so I should've prioritized _save core -> fix warriors -> deactivate tower..._ Might not have been within the ten-minute time limit of the video, but at least no one would've drowned in the Digital Sea 🤔