Change Effects with the Push of a Button! Stream Highlights Vol 3 (grand MA2 Tutorial Video)

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  • เผยแพร่เมื่อ 17 ก.ย. 2024
  • Walking you through the process of making effect parameter buttons in grand MA2, with a little extra chat along the way.
    NEW STREAM SCHEDULE COMING SOON!
    www.retinalabus...
    How I make these:
    MA2 on PC: www.malighting.com
    WYSIWYG: www.cast-soft.com
    OBS: www.obsproject.com
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    Music from Harris Heller at www.streambeats...
    Business Contact: retinalabuse@gmail.com

ความคิดเห็น • 20

  • @J-Gx
    @J-Gx 3 ปีที่แล้ว +1

    Whoaaaa, this is awesome content!! Subbed!

    • @retinalabuse
      @retinalabuse  3 ปีที่แล้ว

      Welcome to the team! Be looking out for the live stream next weekend, going to be HUGE!

  • @tara3228
    @tara3228 3 ปีที่แล้ว

    really great videos please do more!!!

  • @bentoylight1950
    @bentoylight1950 3 ปีที่แล้ว

    To change direction, no need to go into pool effect with 1.number.line
    Only : Assign effect "spot_*" /dir=<
    Same with groups, blocks and wings...

    • @retinalabuse
      @retinalabuse  3 ปีที่แล้ว +1

      that's only true if you're not editing individual lines. since we're working with individual lines as well as entire effects, I chose to use the same syntax for the whole thing so as not to get too confusing for the video.

  • @AzureQwQ
    @AzureQwQ ปีที่แล้ว +1

    Hey again how do you store this on to a executer and change it live when the executer is up

  • @marcelmkadmi
    @marcelmkadmi 3 ปีที่แล้ว +1

    If you're using --- ... "SPOT_*" /groups=y --- wouldn't that change every template effect you're using, so you wouldn't be able to have different groups/ etc. for your dimmer/color/other effects?

    • @retinalabuse
      @retinalabuse  3 ปีที่แล้ว

      no. the specific reason is that by NOT putting the underscore in all the other effects, it doesn't match with the quotations, so it won't get affected. I don't really change the parameters for my dimmer effects anyways (again, i'm not punting THAT much, so it's kinda overkill for my particular use case), and for the colors I'll do "_SPOT", so that the command will look for the "_SPOT*" rather than "SPOT_*"
      if you wanted to make a way to distinguish between lots of different effect types, you could do something like "SPOT_D*" for dimmer, "SPOT_C*" for color, "SPOT_M*" for movement, etc

    • @marcelmkadmi
      @marcelmkadmi 3 ปีที่แล้ว

      @@retinalabuse Yeah i didn't see the other effects i was just wondering
      great suggestion with the D/M/C endings, thanks for the fast answer though, great content! :)

  • @whlights3161
    @whlights3161 2 ปีที่แล้ว

    My wings don't work. in the cue list cmd Macro is 'SPOT WINGS 2' And in the Macro is Assign Effect 1.''SPOT_CIRCLE TEMPLATE''.1 /wings=-2
    Assign Effect 1.''SPOT_CIRCLE TEMPLATE''.2 /wings=-2
    Assign Effect 1.''SPOT_PAN TEMPLATE''.1 /wings=-2
    Assign Effect 1.''SPOT_TILT TEMPLATE''.1 /wings=2

    • @retinalabuse
      @retinalabuse  2 ปีที่แล้ว +1

      tilt should be a positive 2 for the .2 line in your circle effect :) let me know if it works, otherwise I'll talk ya through it!

    • @whlights3161
      @whlights3161 2 ปีที่แล้ว

      @@retinalabuse thanks it works

  • @rjc358
    @rjc358 ปีที่แล้ว

    What about changing the form?

    • @retinalabuse
      @retinalabuse  ปีที่แล้ว +1

      It's a different syntax, what you're looking for there is 'assign form x at effect y', so it's just a different command for the same thing. I don't personally use form assignments in my effects. Typically that's something I'll only do with dimmers, in which case my dims are on a dedicated stack on my console, and I can button through those. Then the group/wing assignments are made to cover all those effects, so I can access the different forms if I need to, but because PWM and sin have different parameters involved (sin doesn't have attack/release for example), I just use different effects for the same attributes.

  • @AzureQwQ
    @AzureQwQ ปีที่แล้ว +1

    Not working! wdym by effect pool number pls HELP!

    • @retinalabuse
      @retinalabuse  ปีที่แล้ว

      You have to reference the effect pool number, so instead of effect 37.1 (for effect 37, line 1), it would need to be effect 1.37.1

    • @AzureQwQ
      @AzureQwQ ปีที่แล้ว

      @@retinalabuse I still don't get It, bcs the line you wrote is
      Assign effect 1."BEAM_*".* /dir=>
      And when I type it in it doesn't work and I have a couple effects that have a BEAM_ in it I don't understand why its not working

    • @AzureQwQ
      @AzureQwQ ปีที่แล้ว

      Also the error message says object not found

    • @AzureQwQ
      @AzureQwQ ปีที่แล้ว

      NVM I FIXED IT TYSM

    • @AzureQwQ
      @AzureQwQ ปีที่แล้ว

      ​@@retinalabuseI subbed btw