What the hell is The Broken Empires? Trevor Devall explains - RPG Interview

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  • เผยแพร่เมื่อ 18 พ.ย. 2024

ความคิดเห็น • 66

  • @DaveThaumavore
    @DaveThaumavore  หลายเดือนก่อน +7

    Support the channel by joining my Patreon! www.patreon.com/thaumavore
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  • @AverageTESEnjoyer5783
    @AverageTESEnjoyer5783 หลายเดือนก่อน +26

    This honestly sounds very good and I can't agree more with Trevor when it comes to travel rules.
    It's crazy that so many games neglect maybe the biggest aspect of the adventurers life: Trying to get from A to B.

    • @bananapants76
      @bananapants76 หลายเดือนก่อน +1

      exposition is not always better

  • @justinrice5405
    @justinrice5405 หลายเดือนก่อน +16

    The Travel fearure reminds me of Forbidden Lands, Twilight: 2000, and the One Ring. Travelling around the map is part of the fun. I like that they are embracing that.

    • @benjones1452
      @benjones1452 หลายเดือนก่อน +5

      Me, too, he's very up front about his influences.

  • @_mawburn
    @_mawburn หลายเดือนก่อน +7

    Hyped for this. Right now it's sitting at $150k in less than 12hrs being open!

  • @Ifryt_
    @Ifryt_ หลายเดือนก่อน +4

    I've seen a few videos about the Broken Empires game. This one is the best, the most informative!

  • @Misterbandanahead
    @Misterbandanahead หลายเดือนก่อน +7

    Just backed it. Thanks Dave!

  • @valorin5762
    @valorin5762 7 วันที่ผ่านมา +1

    This looks very interesting!
    I also love that all those familiar mechanics weren't introduced like they were new. "I took this from that, and this from that."
    There are so many good systems, borrowing good mechanics is a perfectly valid way of crafting a good game. Building on great things that have been done before. One just has to be honest about it.

  • @PanicSatanic
    @PanicSatanic หลายเดือนก่อน +15

    Nobody likes a project that suddenly loses its support! I appreciate that statement 👍

  • @Stephen-Fox
    @Stephen-Fox หลายเดือนก่อน +7

    The thing I've found most striking from learning about this system is how neatly it's default approach to social - big and small - gels with mine. Roleplay; roll based on the roleplay. It's a system that encourages me to do what I want to do anyway. Roleplay, rolls based on the roleplay. Having actual systems in place to support that sounds delicious.

    • @benjones1452
      @benjones1452 หลายเดือนก่อน +3

      I hadn't ever thought to do it that way, but I'm never going back, it gives you such a useful way to structure a social encounter if you aren't a natural actor, like a rule of thumb.

    • @astrolama-p3o
      @astrolama-p3o หลายเดือนก่อน

      I've played this way One Ring and social encounters became the most thrilling part of the session. I'm so excited about a game that treats social intrigue and travel with same care as combat.

    • @FalkFlak
      @FalkFlak หลายเดือนก่อน

      Roleplay to roll basically is a 30+ year old standard.

  • @PanicSatanic
    @PanicSatanic หลายเดือนก่อน +10

    Interesting thought that all you really need is the Mythic GM Emulator. But especially when there is a custom setting, I think it's really useful to have some oracles that are specific to the setting. For example, that Sundered Isles expansion to Starforged.

  • @BCMZeroZero
    @BCMZeroZero หลายเดือนก่อน +5

    I love Trevor's enthusiasm for this project. It sounds a little too granular for my taste, but it sounds like something a lot of folks will really enjoy. Thanks for the interview, Dave!

  • @himurogentoku7117
    @himurogentoku7117 หลายเดือนก่อน +4

    Incredibly interested, seems like a great mix of great rules.

  • @benjones1452
    @benjones1452 หลายเดือนก่อน +3

    Backed it, looks really cool.

  • @HoloDust
    @HoloDust หลายเดือนก่อน +5

    Anyone mentioning game being influenced by HarnMaster and Mythras automatically has my attention, and when Arc Magica's magic system is thrown into the mix, it looks like instant success.
    Social "combat" reminds me a bit of Revolution D100, which is neat mechanic. Love the influence of One Ring travel system. Only thing I'm not too hot are goals approach to XP, but that can be replaced with any of the mechanics from D100 systems. Oh, and I do hope there is optional grid combat, for those of us who like that stuff.

  • @DeadMarsh
    @DeadMarsh หลายเดือนก่อน +4

    Of course I backed! Great interview.

  • @captaindudeman3613
    @captaindudeman3613 หลายเดือนก่อน +5

    Dave, great questions on a lot of minutia that players and gms will want to know when considering to back the Kickstarter or not. Thanks!

  • @allluckyseven
    @allluckyseven หลายเดือนก่อน +5

    Trevor is a weirdo! But he's my kind of weirdo. I share some of the same sensibilities with RPGs, so I'm very interested in The Broken Empires...
    Great interview, Dave, and fun edit too! It was, of course, informative, but it also made me laugh out loud many times!

    • @benjones1452
      @benjones1452 หลายเดือนก่อน

      I totally agree lol

  • @alex-u6e6y
    @alex-u6e6y 10 วันที่ผ่านมา +1

    this game seems like everything that i want.

  • @PhlowForensics
    @PhlowForensics หลายเดือนก่อน +5

    You had me at Shawn Tomkin

    • @RedwoodRhiadra
      @RedwoodRhiadra หลายเดือนก่อน +1

      Latest informationon on KS is that Tana Pigeon is also invovled, developing a custom version of Mythic tailored to the setting which will be part of the book.

  • @paulc.575
    @paulc.575 หลายเดือนก่อน +4

    Just backed at Premium Gamemaster level! Looking forward to solo related rules, especially around piety tracking... (For some reason Kickstarter site was super laggy for me, but eventually worked.)

    • @benjones1452
      @benjones1452 หลายเดือนก่อน +2

      Me too, it is a shame that we'll be waiting for months - probably, I hope we get pdfs quickly though.

  • @juauke
    @juauke หลายเดือนก่อน +4

    Oooooh, I was wondering where that quote was coming from!

    • @juauke
      @juauke หลายเดือนก่อน +2

      Loving the interviews!

    • @YannMiollan
      @YannMiollan หลายเดือนก่อน +1

      what quote?

    • @juauke
      @juauke หลายเดือนก่อน +1

      @@YannMiollan "a masterful blend of intricate mechanics"
      Not really a quote after all but it is in the Kickstarter

  • @eXdXgXe4life
    @eXdXgXe4life หลายเดือนก่อน +9

    Just backed. Excited for this.

    • @foolcat23
      @foolcat23 หลายเดือนก่อน +2

      Ditto. Funded in 6 minutes or less.

  • @Tysto
    @Tysto หลายเดือนก่อน +1

    Systems that try to create "realistic" combat always focus on human vs human combat. Is there a hit location table for every monster body type?

    • @benjones1452
      @benjones1452 หลายเดือนก่อน

      I suppose that might be because there aren't many "monsters" that aren't human in the real world. However, the hit location is modified by size in many games, but honestly you don't really need rules for that, common sense prevails. In TRoS they have many more hit location and three additional body plans (the only useful one is for six limbed creatures like dragons and centaurs etc.) but you don't need them, they are there for completeness’s sake. I would say, would take very pedantic play to worry about which of the centipedes legs you hit etc.

  • @johnberry5296
    @johnberry5296 หลายเดือนก่อน +6

    I backed❤

  • @oldercloudify
    @oldercloudify หลายเดือนก่อน +4

    Backed.

  • @FalkFlak
    @FalkFlak หลายเดือนก่อน +1

    Comparing rolls, calculating differences, subtracting armour, noting wounds on different locations.
    Man, this is gonna be so fast, can't wait to test it against 40 NPCs .. 🙄

    • @DaveThaumavore
      @DaveThaumavore  หลายเดือนก่อน

      What are you running? Dynasty Warriors 6?

    • @FalkFlak
      @FalkFlak หลายเดือนก่อน

      you're right, Broken Empires probably is a pain at 4 NPCs already. I've played enough sluggish sim games (unfortunately, I like them :-P ).
      But as a recommendatuon for Sim-Lite: Savage Worlds easily can handle ~50 NPCs in a decent time span. Also, Barbarians of Lemuria can handle 50+ foes without a hussle.
      So epic fights only appear in the Dynasty Warrior setting in your games?

  • @schemage2210
    @schemage2210 หลายเดือนก่อน +4

    Amazing interview, am definitely going to check this out. But I have to ask, am I the only one that sees Aaragorn with a crossbow on the front cover?

    • @rontalkstabletop
      @rontalkstabletop หลายเดือนก่อน +1

      That's the protagonist of MM&D season 1, and he is a ranger 😂.

    • @schemage2210
      @schemage2210 หลายเดือนก่อน

      @@rontalkstabletop Who looks suspiciously like Aragorn. Just saying!

    • @GldnMnky
      @GldnMnky หลายเดือนก่อน

      First thing I thought too.

  • @cybrim1
    @cybrim1 หลายเดือนก่อน +1

    Travel reminds me of "The Black Company" series!

    • @pewprofessional3181
      @pewprofessional3181 หลายเดือนก่อน +1

      I just picked up quite few books of The Black Company series. I'm totally diggin them.

    • @cybrim1
      @cybrim1 หลายเดือนก่อน

      @pewprofessional3181 I hope they are able to make a premium series out of it, like GOT, but it takes its time to get through the series rather than pours all-in and decides to make trash content.

  • @RPG_Bliss
    @RPG_Bliss หลายเดือนก่อน +1

    Nice

  • @oldercloudify
    @oldercloudify หลายเดือนก่อน +5

    Interested to know if this is a “high-prep” game or player-driven.

    • @SkittleBombs
      @SkittleBombs หลายเดือนก่อน +2

      You need to be able to narrate locations, obstacles and the outcomes of actions.
      You can see him play it with 0 prep on his channel

    • @benjones1452
      @benjones1452 หลายเดือนก่อน +1

      Interesting point, he does loads of solo play using mythic which is like very low prep so that tells you something.

  • @Chris3s
    @Chris3s หลายเดือนก่อน +2

    You can always influence what you want to roll by using specific wording to focus on a skill you want to use. But this system still sounds good, I wonder how it will compare to DC20. I don't like that it doesn't have a PDF preview of important rules and character creation though

    • @Fellfire
      @Fellfire หลายเดือนก่อน +5

      I don't think it has much of anything in common with DC20. It's not trying to be a DnD-like. Not that there's anything wrong with it, but Broken Empires, to me at least, seems to lean in a completely different direction.

    • @jasonGamesMaster
      @jasonGamesMaster หลายเดือนก่อน +3

      You can actually watch him play it on his channel in the latest season

    • @Chris3s
      @Chris3s หลายเดือนก่อน

      @@Fellfire it is still in the crunchy area and also tries to simplify resolutions. also DC20 is getting further away with each update from dnd, it has some unique classes and many of same classes have different mechanics. it also has a modular spell system etc

    • @Fellfire
      @Fellfire หลายเดือนก่อน +5

      @@Chris3s I still don't think a class-less, level-less d100 system where a single hit can potentially take you out, not to mention the infection from the following wound is in the same genre as what DC20 is doing.

    • @Chris3s
      @Chris3s หลายเดือนก่อน +1

      @@Fellfire then I am looking forward to trying it out whenever the ruleset for the public will come out and experience it for myself

  • @YannMiollan
    @YannMiollan หลายเดือนก่อน

    How did the travel stains affect your party in the play test?

  • @PhilipDudley3
    @PhilipDudley3 หลายเดือนก่อน

    Will the book be A5 sized or big wonkin' A4 sized?