A "feel operator", eh? Sounds shady. And I think I once saw a man get arrested for asking an undercover cop if he wanted to buy some spustenim. Rough stuff that spustenim. Makes you think you can develop games.
On one hand, I want to see Kobra Studios and Digital Homicide have a cage match to the death, but on the other hand I'm afraid it'll lead to them teaming up and shitting out something lovecraftianian in its awfulness...
+Goomba King (Goombaking) For a collaboration of this scale they would need a third party of the name Google Translate. For I do believe that Kobra Studios is Russian and use Google Translate for their English summaries. And lets face it, both companies are far too miserly to hire someone to translate the emails properly. Oh god... that lovecraftian horror just got bigger.
You'll need 40 insight if you want to survive the sensory skullfuck that a team-up between the two could create, or else you'll be consumed by the Eldritch Madness that would ensue.
Dr Shaym It's also an explosion that stands out glaringly as not suiting the rest of the "art style" so apparently Kobra can't help themselves and flipped at least one asset for that animation.
store.steampowered.com/app/384300 Its not exactly a Powerpoint presentation, but pretty damn close. Some snake oil to buy for your PC, being sold for real money on Steam.
+Manic the Hedgehog Actually, anything below 16 FPS is a slideshow. Human eyes don't register anything below that as a moving object. Thus, they are, technically, a slideshow.
And I thought " Platinum games x Transformers" was the game-play that I was most excited for this year. But this, this gives you that half-chub feeling without all the "great graphical fidelity" and "badass feeling game-play" Fat on the side. Just a pure G.O.T.Y contender right here folks; Fallout 4, Just Cause 3, you two can stay home if ya like, won't be needing to see you. Oh and that "Where's Waldo" joke in the middle there, was perfectly placed Jim
At this point, I may as well slap my balls against my keyboard with Unreal Engine open on my PC, see what pops up (walls, floors, assests, character models, etc.) and put whatever comes up on Steam. Fuck it, I'll go one step further, I'll draw a stickman out of human shit, scan it, put the JPEG in Windows Movie Maker, convert it to an 8 second Wmv.file, call it a trailer, and put it on fucking Steam Greenlight!
to be frank, a game with an art style made out of human waste and biological products (shit, piss, blood, pus, vomit, etc) would be kinda neat from a GAEMS R RT standpoint
You can already tell by the *trailer* that the collision detection is complete wank. "Realistic physics" my arse! And as much as I love games based on classics from the days of old: I wouldn't pay a *quarter* for a shoddy Lunar Lander clone, especially in the day and age in which Kerbal Space Program is a thing.
+Bright Spark Also, why do players need the X and Y coordinates and the angle? That is *clearly* some "debugging" stuff that they left in because they are *lazy*.
+Bright Spark I can see angle being helpful, assuming that a perfectly-level landing gets you a better score or something (so, in some other game), but X and Y would be completely useless, yes.
+Bright Spark To be fair to them, every single shitty game now days has "realistic physics" put somewhere as a feature , it would almost be more conspicuous by its absence
Jim, you're TH-cam's best reviewer no doubt, you're just amazing, love the way you review games, you're a master of satire and sarcasm and I adore that! Keep it up :D
Move aside Far Cry: Primal! Outta the way, Horizon: Zero Dawn! Just forget about showing up Assassin's Creed: The New One! All competition pales in comparison to this height of the video game medium. Everyone else should pack up and give up.
+Nick Piers still trying to find a video or something on it but it sounds interesting. I'm kind of surprised cause I thought it was going to be dinosaurs but i like the change.
I am an Indie Developer and I get your point of view, that devs shouldn't get baseless praise. Anyways, kudos to Cobra Studios for not throwing their hat on game development, but finally changing their course of action and start creating original art. Though I am certain this game won't make onto Steam, it is good to see that they finally start getting their shite together.
Finally a game where I can not only manage the Space Spustenim Apparatus, but I can feel operator too. What more could you want? What more could there even be?
I made a vastly superior version of this with physics-enabled dirt particles, atmospheric effects, realistic dust clouds, a live velocity readout (in m/s), and so on, *AS AN EXAMPLE PROJECT FOR MY ELEMENTARY STUDENTS*. I've toyed with making it a full game available for super-cheap, but now that I've seen this I almost feel like I have to. Jesus Christ. When I get home I'm going to record a few seconds of my simple example game and upload it to shame them.
It looks like another _Kobra_ has slithered out of the shitty basket that is Steam Greenlight. Call Jim the snake charmer because he's going to coax it back into the basket, and then he's going to burn it.
Part of me wants to believe they're just putting this up to make a point. That if they try and make original assets, people will still complain. Because if they are, I'll feel much better about laughing at this than if it's genuine effort.
How can you call it "Galactic Landing" if you only land on a single astronomical body? How can you call it "Galactic Landing" if galaxies are collections of space bodies not a physical entity? How can you say it "Has realistic physics" if you can see more of Earth's surface then is possible, thus deifying the most basic of geometrical laws. How can you say it "Has realistic physics" if the whole Earth is lit, thus meaning day, but you cannot see stars from the lunar surface when the sun is up? ... Lie-ception!!! Fractal-Lies!!
I guess who ever funds Cobra Studio's endless asset flips read my comment on the last greenlight game, which feels like just bloody yesterday, and actually agreed with me and stopped funding them. Good on that person.
+Superiodity bro the feed is run by a stupid youtube algorithm that decides which videos are important to you. you don't see everything from your subscriptions on it and you haven't for at least a year.
+supernoob17 Nah it's there now must of just been slow, yeah I meant the My Subscriptions page. Was nice being the 8th or so viewer though whilst it lasted.
Jim, I feel like I have to correct you. Even though it appears this game has (gorgeous) original artwork, I think that the explosion effect is just a little bit too high res to be their original artwork. Also, is this memes?
The next time Cobra Studios Inevitably releases another "title" I would personally like you to challenge yourself to try to only say positive things about it. As a viewer of your channel I for one would really enjoy it! But I am just an internet random! Loving the content Jim, Keep up the good work!
OMG I played this game back in the 1980s but can't for the life of me remember the name. It's been bloody done before! It was released at the same time as the monkey game with exploding bananas and physics, 23 degrees and 80% power. Boom! Gotcha.Someone has to remember what I played! Fucking hell it was at the same time as Moon patrol which I loved and just after Zaxxon.
This constant back and fort with Jim, Kobra and DH happens a lot, it almost feels planned, maybe, like a play? Someone call Shigeru Miyamoto and ask him if this is a play, because it feels like one.
I wish I would have known shit like this could make money on steam. I remember making something like this last year when just messing around in construct 2.
This looks like a demo from one of my game design classes last semester. Exact same gameplay, except in the demo the terrain was randomly generated using perlin noise. Here it's just some scribbles. The demo was better.
Somehow they managed to make a version of Lunar Lander with worse graphics than the original. And it came out in 1979. That's thirty-six years ago. Which is as many as six sixes. And that's terrible.
This looks by far the best game they've made so far. I mean, it's Lunar Lander. But making a bad version of Lunar Lander is a big step forward for them.
This is the point where if i was in the room with you, i'd sigh and suggest we go get Pizza. Not that It's related to anything, it just feels like a Pizza sort of time going towards the end of the video. I don't know why. Regardless, Cheers Jim!
I REALLY want to see a dlc for MGSV where Big Boss goes and takes out Kobra Studios. He has allready beaten the Cobra unit, so its time to move on to finish Kobra
A "feel operator", eh? Sounds shady. And I think I once saw a man get arrested for asking an undercover cop if he wanted to buy some spustenim. Rough stuff that spustenim. Makes you think you can develop games.
+Dr Rainbows the Unicorn You win the comments section today.
On one hand, I want to see Kobra Studios and Digital Homicide have a cage match to the death, but on the other hand I'm afraid it'll lead to them teaming up and shitting out something lovecraftianian in its awfulness...
The crazy thing is...is that they're actually the same studio, just under different aliases.
+Goomba King (Goombaking) For a collaboration of this scale they would need a third party of the name Google Translate. For I do believe that Kobra Studios is Russian and use Google Translate for their English summaries. And lets face it, both companies are far too miserly to hire someone to translate the emails properly.
Oh god... that lovecraftian horror just got bigger.
If it was Lovecraftian it would be good
I instantly thought about the boxing match between Uwe Boll and Lowtax upon seeing this.
You'll need 40 insight if you want to survive the sensory skullfuck that a team-up between the two could create, or else you'll be consumed by the Eldritch Madness that would ensue.
100% original art, 0% original gameplay. I've seen flash games that do the exact same thing.
with better execution.
I played a game on windows 98 that was this. And commodore 64.
+MissingnoTheGreat Atari put out an arcade version in 1979. Hell, there are mainframe versions that go all the way back to 1973.
+Acskir Good old times :)
Do those flash games have Steam achievements? No? THEN BUY OUR SHIT!
It forms a mushroom cloud when you explode, but you're in outer space where mushroom clouds can't happen because there's no air.
+Dr Shaym **realistic physics intensify**
+traditionalfire That's true. They don't give shits, they try to sell them on steam.
+Dr Shaym Plus it's obviously a stock cropped image.
+Dr Shaym Don't forget the 3D explosion in the 2D world.
Dr Shaym
It's also an explosion that stands out glaringly as not suiting the rest of the "art style" so apparently Kobra can't help themselves and flipped at least one asset for that animation.
At this point someone could sell a Powerpoint presentation on Steam.
+MrAnArcade Pretty sure that's been done :p
store.steampowered.com/app/384300
Its not exactly a Powerpoint presentation, but pretty damn close. Some snake oil to buy for your PC, being sold for real money on Steam.
Have you seen ouka
+Manic the Hedgehog Actually, anything below 16 FPS is a slideshow. Human eyes don't register anything below that as a moving object. Thus, they are, technically, a slideshow.
And I thought " Platinum games x Transformers" was the game-play that I was most excited for this year. But this, this gives you that half-chub feeling without all the "great graphical fidelity" and "badass feeling game-play" Fat on the side. Just a pure G.O.T.Y contender right here folks; Fallout 4, Just Cause 3, you two can stay home if ya like, won't be needing to see you.
Oh and that "Where's Waldo" joke in the middle there, was perfectly placed Jim
Played it as a free (and much better looking) flash game TEN YEARS AGO.
+SlightlyNotorious Isn't the original from the 80's?!
***** Wouldn't be surprised. I'm not old enough to know.
+SlightlyNotorious Lunar Lander was made by Atari. In 1979.
I bet they stole that explosion from somewhere
Realistic Physics?
Kobra Studios are actually aliens. :O
+Tony Gregory I assume these "aliens" look something like your profile picture?
xTheSilverRavenx I wouldn't know. I found this on the interwebz.
+Tony Gregory OH MY GOD!!! WHAT IS WRONG WITH YOUR FACE!?!?
"feel operator." No thanks. I've felt enough operator for today.
+TheRandomPerson 02 Them operator feels though.
press "k" to feel
lol...nice self control and positive attitude. . lol I just love your style, always makes me smile on the way to work :)
At this point, I may as well slap my balls against my keyboard with Unreal Engine open on my PC, see what pops up (walls, floors, assests, character models, etc.) and put whatever comes up on Steam.
Fuck it, I'll go one step further, I'll draw a stickman out of human shit, scan it, put the JPEG in Windows Movie Maker, convert it to an 8 second Wmv.file, call it a trailer, and put it on fucking Steam Greenlight!
to be frank, a game with an art style made out of human waste and biological products (shit, piss, blood, pus, vomit, etc) would be kinda neat from a GAEMS R RT standpoint
You can already tell by the *trailer* that the collision detection is complete wank. "Realistic physics" my arse!
And as much as I love games based on classics from the days of old: I wouldn't pay a *quarter* for a shoddy Lunar Lander clone, especially in the day and age in which Kerbal Space Program is a thing.
+Bright Spark Also, why do players need the X and Y coordinates and the angle? That is *clearly* some "debugging" stuff that they left in because they are *lazy*.
+Bright Spark I can see angle being helpful, assuming that a perfectly-level landing gets you a better score or something (so, in some other game), but X and Y would be completely useless, yes.
+Bright Spark Lunar Lander has angle and vertical & horizontal speed numerical displays. They're being authentic.
+r hill Whoops I remembered that wrong, the original had altitude but not angle.
+Bright Spark To be fair to them, every single shitty game now days has "realistic physics" put somewhere as a feature , it would almost be more conspicuous by its absence
"...To land in these planets:"
"The Moon"
**Facepalm**
If this was a free flash game I might actually try it for 5 minutes
Jim, you're TH-cam's best reviewer no doubt, you're just amazing, love the way you review games, you're a master of satire and sarcasm and I adore that! Keep it up :D
Move aside Far Cry: Primal! Outta the way, Horizon: Zero Dawn! Just forget about showing up Assassin's Creed: The New One!
All competition pales in comparison to this height of the video game medium. Everyone else should pack up and give up.
+Nick Piers I appreciate that you called it "Assassin's Creed: The New One" that's surprisingly accurate lol
GameasaurusGames They come out so frequently, I can't keep track of them anymore. It's easier this way.
I actually checked to see if far cry primal was a real thing and holy shit it is where have I been??
AlbertElijahSag101 Looks promising, eh?
+Nick Piers still trying to find a video or something on it but it sounds interesting. I'm kind of surprised cause I thought it was going to be dinosaurs but i like the change.
I distincly remmeber playing something like this in circa 2003 on miniclip.com. wow what a way to take gaming back.
I am an Indie Developer and I get your point of view, that devs shouldn't get baseless praise. Anyways, kudos to Cobra Studios for not throwing their hat on game development, but finally changing their course of action and start creating original art.
Though I am certain this game won't make onto Steam,
it is good to see that they finally start getting their shite together.
isn't this just the lundar lander thing that used to come included on old apple computers?
Finally a game where I can not only manage the Space Spustenim Apparatus, but I can feel operator too. What more could you want? What more could there even be?
I made a vastly superior version of this with physics-enabled dirt particles, atmospheric effects, realistic dust clouds, a live velocity readout (in m/s), and so on, *AS AN EXAMPLE PROJECT FOR MY ELEMENTARY STUDENTS*. I've toyed with making it a full game available for super-cheap, but now that I've seen this I almost feel like I have to. Jesus Christ.
When I get home I'm going to record a few seconds of my simple example game and upload it to shame them.
"I do like that you get to feel operator" 10/10, The Jimquisition
I played this exact game in the mid 90s on my old old computer. It's actually pretty fucking tough actually.
someone, quick! find where that explosion asset came from!
the best version of the lunar lander games is the one you could play in Timesplitters 2 :U
"Missions are performed in space" Never would have figured.
"That's not really a feature, that's just something to do."
-Jim Sterling 2015
Loved the dig at idiots who think you should praise everything indie and never insult indie because they're small.
We should ask for a "Digital Homicide" tag on the Steam Store imo...
It looks like another _Kobra_ has slithered out of the shitty basket that is Steam Greenlight. Call Jim the snake charmer because he's going to coax it back into the basket, and then he's going to burn it.
Part of me wants to believe they're just putting this up to make a point. That if they try and make original assets, people will still complain. Because if they are, I'll feel much better about laughing at this than if it's genuine effort.
I'd be shocked if this actually got any sales.
Only if they put trading cards, probably.
They're probably using Clickteam Fusion, Since it can give them pixel based collision with a simple toggle.
Why am I foreseeing a quote on their Steam page
"I want them to make it to Steam" - Jim Sterling
There we go! Something more up this developers alley!
This game was playable on your PDA inside of another game from 1995.
When 18 Achievements are listed as the top feature, you know you have gone wrong.
I'm looking forward to their future innovative arcade games like Pac-Guy, Centipod, and Donkey Dong!
Looks like something we played in elementary on those old Apple computers that every school had.
It seems somebody tried to make "retro" aesthetics by stretching the background out. Classy.
I didn't know the moon and Asteroids were planets... nice one Kobra
How can you call it "Galactic Landing" if you only land on a single astronomical body?
How can you call it "Galactic Landing" if galaxies are collections of space bodies not a physical entity?
How can you say it "Has realistic physics" if you can see more of Earth's surface then is possible, thus deifying the most basic of geometrical laws.
How can you say it "Has realistic physics" if the whole Earth is lit, thus meaning day, but you cannot see stars from the lunar surface when the sun is up?
... Lie-ception!!! Fractal-Lies!!
I guess who ever funds Cobra Studio's endless asset flips read my comment on the last greenlight game, which feels like just bloody yesterday, and actually agreed with me and stopped funding them. Good on that person.
I remember playing a game like this, with the exact same theme when i was 10. But that was awesome at least.
Someone from Kobra Studio was like "Hey, Steve. Remember that space landing drawing your son made on MS Paint? Let's make a game based of that!"
jim and kobra studios best friends forever
Hey I remember playing this game literally 30 years ago!
Did I find a secret video? This isn't in my feed.
+Superiodity bro the feed is run by a stupid youtube algorithm that decides which videos are important to you. you don't see everything from your subscriptions on it and you haven't for at least a year.
+supernoob17 I think he means the My Subscriptions page, which DOES list everything
+supernoob17 Nah it's there now must of just been slow, yeah I meant the My Subscriptions page.
Was nice being the 8th or so viewer though whilst it lasted.
Cheeseless this is FALSE! totally untrue. your my subscriptions doesn't show everything. it's hard to believe people don't know this yet.
I check it myself, no misses with over a hundred subscriptions
I remember this game. Oh yeah, it was a lab I did in one of my freshman year Actionscript Classes.
I wonder who made the animated gif of a nuclear explosion they used for crashing, cause it certainly wasn't them.
Jim, I feel like I have to correct you. Even though it appears this game has (gorgeous) original artwork, I think that the explosion effect is just a little bit too high res to be their original artwork. Also, is this memes?
Now I want this to get greenlit so Jim plays it and we can see if he's right about them crashing on purpose.
It reminds me, in part, of a version of Mars Lander I used to program on my Acorn Electron Basic, though that had better graphics.
The next time Cobra Studios Inevitably releases another "title" I would personally like you to challenge yourself to try to only say positive things about it. As a viewer of your channel I for one would really enjoy it!
But I am just an internet random! Loving the content Jim, Keep up the good work!
OMG I played this game back in the 1980s but can't for the life of me remember the name. It's been bloody done before! It was released at the same time as the monkey game with exploding bananas and physics, 23 degrees and 80% power. Boom! Gotcha.Someone has to remember what I played! Fucking hell it was at the same time as Moon patrol which I loved and just after Zaxxon.
This constant back and fort with Jim, Kobra and DH happens a lot, it almost feels planned, maybe, like a play?
Someone call Shigeru Miyamoto and ask him if this is a play, because it feels like one.
I wish I would have known shit like this could make money on steam. I remember making something like this last year when just messing around in construct 2.
Hey Jim, have you seen Iconoclasts on Green Light? It's one of the few games I found on it that looks good. You may want to check it out.
I found wally/waldo! he is in the centre of the picture to the left of the red and white tent
I used to play Lunar Lander in the Apple IIe.
Jim should've turned on the flashlight.
Um, I think I played a game like this in grade school on the NASA website when we learned about space... when the Spirit and Opportunity launched.
I'll have a flat white and a long black with that. Two in each thank you.
You can't convince me that mushroom cloud isn't stolen.
This looks like a demo from one of my game design classes last semester. Exact same gameplay, except in the demo the terrain was randomly generated using perlin noise. Here it's just some scribbles. The demo was better.
You could SEE the places they didn't fill in on the terrain in the paint "graphics"
I paused the video and looked for like 5 minutes, but I couldn't find Waldo
To be fair, this does look infinitely more enjoyable than Second Warfare.
here I was thinking it took place in a baseball stadium
Galactic Landing - feel operator
Somehow they managed to make a version of Lunar Lander with worse graphics than the original.
And it came out in 1979.
That's thirty-six years ago.
Which is as many as six sixes.
And that's terrible.
Steamshovel Harry 2: Physics Harder
Watch out for that MS Paint,
Watch out, watch out!
MS Paint, watch out. Watch out for that MS Paint.
This puts Kobra Studios' "skills" into perspective
Hahaha that waldo picture killed me
Now im thinking i jumped the gun buying the Elite Dangerous horizon expansion.
gotta play it for the cheevos
"they seem to have upgraded from unity to wel... Ms paint" LMFAO
"Ever heard of Astro Chicken?"
I love that where's waldo bit, that was a good joke.
This looks by far the best game they've made so far. I mean, it's Lunar Lander. But making a bad version of Lunar Lander is a big step forward for them.
I spent about 7-10 minutes looking for Waldo at 3:10 and I am convinced there is NO WALDO!
+Albrtd3 Actually...
...
...
...
Check the right end of the green-striped whatever-that-thing-is just above the center of the picture
the way he says galactic landing is intoxicating
Nice Where's Waldo reference I loved those books as a kid
I hope Kobra Studios Teams up with Digital Homicide in an extra-entertaining attempt to take down Jim.
The moon is apparently a planet now. According to Kobra Studios anyway.
This is something that a dev would make early on to test coding and stuff, not a game for sale.
Missions are performed in space, as opposed to lunar modules missions performed under the fucking sea. Unless they just got in it.
Someone recreate the massive throttle controller from the arcade and then we'll talk.
They must be playing this game for Destructoid.
Moon, Mars and other planets. Astronomy. Award of the year goes to..........
there's about 40K flash games just like this
Would take me like 30 minutes to remake this in flash...
''It's comic art, get over it''
This is the point where if i was in the room with you, i'd sigh and suggest we go get Pizza. Not that It's related to anything, it just feels like a Pizza sort of time going towards the end of the video. I don't know why.
Regardless, Cheers Jim!
As long as it's functional, it could probably be called 'good'.
Jim you should try out EPSILON. From the makers of Takedown Red Sabre. But the game is fun!
I REALLY want to see a dlc for MGSV where Big Boss goes and takes out Kobra Studios.
He has allready beaten the Cobra unit, so its time to move on to finish Kobra
SPOILER WARNING: Waldo is about an inch to the left of the white and red striped tent/kiosk thing.
All right. The 6 year old sick kid in the nurse's office really wants to find that fucking Waldo now.