Definitely jawsome Yann! Layout and theming is spot on. Your narrations are always very cool. I really liked how smooth the back and forth turns were before the brake run. Nice job 🎉 🤘🏻
I figured I wanted to get more familiar with the pieces before working on a water park, so I started working on something familiar first, that way my waterparks can be that much more unique in the future! 😍 Besides, all I’m seeing on TH-cam are waterpark series at the moment, so I think doing something else was the right move 👀
This game has some issues that are still being fixed or worked on, but overall I have really enjoyed it and it is a massive improvement on the first game, especially on the smoothing/realism side of coaster building. This build is a perfect example of how a great player can use the new system to make a banger. Awesome coaster dude!
I share that opinion! I’m able to power through the issues to have fun, especially because of how good the base game in, I know the game can only get better and better as time goes by! Thanks for watching 🫶
It’s the little things, isn’t it? I’ve started putting outlets and switches a little everywhere to crank up the realism a notch despite going for an ultra themed park! 😍
Thank you so much! It’s very liberating to finally be able to go bananas with theming in this game! This is very quickly becoming my favourite project of mine too! 😍 Thanks for watching 🫶
You’re like the top PC2 coaster creators right now in my opinion! if this was coaster in real life, you reaally nailed the ‘surf’ vibe the coaster was meant to be :)
Nice coaster! You you have perfectly implemented the curves and elements needed for this kind of ride 😁And good idea for a park! On PC1 I participated to a collab project where each of us created an area dedicated to one of the mascots, mine was Princess Amelie 😅 Now going to watch episode 2!
I think going for the new mascots in this case is just a massive excuse to explore all of the themes this game has to offer! I’m really happy with what I’m doing with them so far, even inventing a whole new theme for Saguaro Guitaro! Thanks for catching up with the two episodes 🫶
Great video! I'm so excited to see how you represent each of the mascots with a coaster (or even flat rides, it looks like they're super customizeable in PC2).
It’s been a very interesting concept, especially because each of the mascots have a very distinct theme, allowing me to really get familiar with the pieces! Funny you’d mention a flat ride, I just wrapped my first custom flat ride for the Polynesian area yesterday, love how you can design these things now! 😍
Très bon début, le layout est vraiment bien, pour avoir rider le surf coaster à Sea World cet été, je confirme que le layout est crédible. Et bravo pour la thématisation qui est très bien géré l'atmosphère est top vivement la suite !
Waouh, la chance! Il me tard de repartir en vacances dans cette partie des US, il y a vraiment plein de nouveauté que je n’ai pas encore fait comme Pipeline! Je suis content que le layout te plaise! Pour ce qui est de la théma, j’ai hâte que tu me dises ce que tu en penses lors du deuxième épisode parce que j’y termine vraiment toute la zone! 👀
Thanks, I’m glad you enjoyed the episode! Been ages since I wanted to try that theme and coaster type, so combining the two in the name of Bodhi was a no-brainer 🔥
I've always loved the polynesian/tropical theme and you have done an absolute great job at doing it! The coaster is soo smooth and realistic and with the graphics on console this looks like it's real life 🤣 Can't wait to see the rest of the park!
Me too! Fun fact: Marvellous Realms was supposed to have a duelling Mack Stryker that would have ran along a Donkey Kong style Mario Kart track in an area called Coconut Cove! 👀 I’m glad you’ve enjoyed this first episode, definitely on the shorter side as I wanted to focus on the blueprint, but the rest of the area is coming soon and there’s gonna be a few interesting things in there! 🔥
this already looks amazing, the only thng i can say something about is that the ending part feels a little long.. but on the other hand, that's more ridetime to enjoy!
Thanks so much 🫶 I wanted to make it an experience akin to Pipeline The Surf Coaster at SeaWorld Orlando, that’s why it’s that long! I hope the variation with the elements still makes it interesting! 👀
Thanks Michael! Nice to see you back on the game 🫶 The multi-select is currently bugged on console, if you want to help us get Frontier to fix it, please add your vote to the following link: issues.frontierstore.net/issue-detail/67429
I will definitely do each of those at some point on this game! I have an indoor coaster planned for this park, so there’s at least that coming soon-ish! Thanks for watching! 🫶
Yup, this is absolutely a coincidence! I’ve built this while the game was still in early access before it released last week so no other choice than coming up with this on my own hahaha
8:00 Wait, are the nets part of the coaster designer finally? Or a blueprint/workshop item? No working transfer track for train maintenance either eh? That's faked? Kind of disappointed in that, if so. They added a nonsensical electricity mechanic but not individual train maintenance, needing to transfer to workshop for a season to repair etc.
As a fellow PS5 player, I’m really impressed by this! Makes me wonder where you found the patience to build that station without having the multiselect functionality available when editing a building lol 🥲
Probably where I found the patience to try to become a content creator 🤣 Thank you so much, I’m glad you enjoyed the build! 🫶 If you want to help us make Frontier aware of the multi-select issue, please vote on this: issues.frontierstore.net/issue-detail/67429
@ me too! Building feels far slower without that! Colour selection also takes a massive amount of time, but they’ll already halve that in the next big update! :)
I absolutely love that they added debris nets to add to coasters!
It’s only on this coaster type unfortunately, and even more unfortunate is that they replaced the catwalks with those! 😅
Definitely jawsome Yann! Layout and theming is spot on. Your narrations are always very cool. I really liked how smooth the back and forth turns were before the brake run. Nice job 🎉 🤘🏻
Thank you mate! I’m glad you enjoyed 🫶
0:31 got me dying with the cow 😂 Amazing work again! editing and building wise!
Poor Cosmic Cow 🤣 and thanks, I’m glad you’re still enjoying the videos 🫶
@YannBK1608 I'd never get bored of your videos!
Jawesome is, well, jawesome! Lovely detailing!
You’re Jaw'Some! 🫶
I'm really excited to see each of the mascot themed rides! this one was amazing as always
Not only the rides, but the whole areas too! This park is already gonna be my best one yet!🔥thanks for watching 🫶
I LOVE THIS!! This gives me such a vibe! Love this area! :D
It was JAW'SOME!! XD
Keep it up YannBK😅
Thank you so much! I’m trying my best, next episode coming some time next week! 👀
Yann, it is AMAZING! Although a swimming pool would work really well too!😉😉
I figured I wanted to get more familiar with the pieces before working on a water park, so I started working on something familiar first, that way my waterparks can be that much more unique in the future! 😍
Besides, all I’m seeing on TH-cam are waterpark series at the moment, so I think doing something else was the right move 👀
This game has some issues that are still being fixed or worked on, but overall I have really enjoyed it and it is a massive improvement on the first game, especially on the smoothing/realism side of coaster building. This build is a perfect example of how a great player can use the new system to make a banger. Awesome coaster dude!
I share that opinion! I’m able to power through the issues to have fun, especially because of how good the base game in, I know the game can only get better and better as time goes by!
Thanks for watching 🫶
Love it! The light switches and outlets in the station are such a great touch!
It’s the little things, isn’t it? I’ve started putting outlets and switches a little everywhere to crank up the realism a notch despite going for an ultra themed park! 😍
What a smooth and nice coaster! 🤩
The tropical vibe here is immaculate. Gotta be one of my favorites.
Thank you so much! It’s very liberating to finally be able to go bananas with theming in this game!
This is very quickly becoming my favourite project of mine too! 😍
Thanks for watching 🫶
Awesome work! Absolutely love the content and can’t wait for the future of this park
Thank you! Next episode this week, so stay tuned 👀🫶
You’re like the top PC2 coaster creators right now in my opinion! if this was coaster in real life, you reaally nailed the ‘surf’ vibe the coaster was meant to be :)
Thank you! I’m glad you’re enjoying my hard work 🫶
Nice coaster! You you have perfectly implemented the curves and elements needed for this kind of ride 😁And good idea for a park! On PC1 I participated to a collab project where each of us created an area dedicated to one of the mascots, mine was Princess Amelie 😅 Now going to watch episode 2!
I think going for the new mascots in this case is just a massive excuse to explore all of the themes this game has to offer! I’m really happy with what I’m doing with them so far, even inventing a whole new theme for Saguaro Guitaro!
Thanks for catching up with the two episodes 🫶
Great video! I'm so excited to see how you represent each of the mascots with a coaster (or even flat rides, it looks like they're super customizeable in PC2).
It’s been a very interesting concept, especially because each of the mascots have a very distinct theme, allowing me to really get familiar with the pieces!
Funny you’d mention a flat ride, I just wrapped my first custom flat ride for the Polynesian area yesterday, love how you can design these things now! 😍
wow i love the twister section
I love it too! Thanks for watching 🫶
Très bon début, le layout est vraiment bien, pour avoir rider le surf coaster à Sea World cet été, je confirme que le layout est crédible.
Et bravo pour la thématisation qui est très bien géré l'atmosphère est top vivement la suite !
Waouh, la chance! Il me tard de repartir en vacances dans cette partie des US, il y a vraiment plein de nouveauté que je n’ai pas encore fait comme Pipeline!
Je suis content que le layout te plaise! Pour ce qui est de la théma, j’ai hâte que tu me dises ce que tu en penses lors du deuxième épisode parce que j’y termine vraiment toute la zone! 👀
What a coaster! And the working gates are really clever. Such a great build overall mate!
Thanks, I’m glad you enjoyed the episode! Been ages since I wanted to try that theme and coaster type, so combining the two in the name of Bodhi was a no-brainer 🔥
I've always loved the polynesian/tropical theme and you have done an absolute great job at doing it! The coaster is soo smooth and realistic and with the graphics on console this looks like it's real life 🤣 Can't wait to see the rest of the park!
Me too! Fun fact: Marvellous Realms was supposed to have a duelling Mack Stryker that would have ran along a Donkey Kong style Mario Kart track in an area called Coconut Cove! 👀
I’m glad you’ve enjoyed this first episode, definitely on the shorter side as I wanted to focus on the blueprint, but the rest of the area is coming soon and there’s gonna be a few interesting things in there! 🔥
this guy just doesn’t miss
Oh I can miss… but I try my hardest not to! 😜 thanks for watching 🫶
how IS it going my dudes? :0
Wanted to harness my inner surfer dude 🏄🤙
That ride looks fire
Thank you 🫶
this already looks amazing, the only thng i can say something about is that the ending part feels a little long.. but on the other hand, that's more ridetime to enjoy!
Thanks so much 🫶 I wanted to make it an experience akin to Pipeline The Surf Coaster at SeaWorld Orlando, that’s why it’s that long! I hope the variation with the elements still makes it interesting! 👀
Woooo Planet Coaster 2 is here and i love it
I love it too, I’m having a fantastic time on the game! 🔥🫶
@@YannBK1608 Same, Now we can interact with players from other platforms instead being contained to one
Amazing yann
Thanks for taking the time to watch the vid Plip! 🫶
Great coaster with some nice fast pace whippy elements. Quick question bud. How do you multi-select in build mode. I can't seem to figure out how.
Thanks Michael! Nice to see you back on the game 🫶
The multi-select is currently bugged on console, if you want to help us get Frontier to fix it, please add your vote to the following link: issues.frontierstore.net/issue-detail/67429
0:32 What did you do with my boy the cosmic cow? 😢
Love the first coaster tho!
Damn it, I left the stove on! 😱
Thanks man! 🫶
Gorgeous as always
Thank you 🫶
Really nice!
Thank you so much! 🫶
This is so good bro
Thank you bro 🫶
The ride is a bit fast but it does have a very good layout
It’s actually slower than Pipeline! It’s just the types of elements that give you the impression that it is fast 😊 thanks for watching! 🫶
Can you build an dark ride or a space themed ride
I will definitely do each of those at some point on this game! I have an indoor coaster planned for this park, so there’s at least that coming soon-ish! Thanks for watching! 🫶
Just a question, couldnt you use a sequencer to open the gates then hold them and then close them again or does that not work?
That’s what I wanted to do, but the animations that the custom animatronics can do are presets unfortunately!
Ahhh man can’t wait to watch this!!
Extremely happy with this one! This is what happens when I’m not rushing to get a video done in two days for when an embargo lifts 🤣
Call it Arkham Asylum “Breach” or Breakout and add the word to the Arkham sign
But… why? 🤣
@ MY TH-cam GLITCHED OUT😭😭😭
Amazing video though! Video switched as I pressed post 😶🌫️
This is so cool
Thanks 🫶
Hang 10 for the element
🙌
I know this is a coincidence but i made a Shark themed B&M Surf coaster with almost the exact same station and theming And than i saw this lol
Yup, this is absolutely a coincidence! I’ve built this while the game was still in early access before it released last week so no other choice than coming up with this on my own hahaha
@ great coaster though
why is cosmic cow on fire 🤣😭
Oh no, I think I left the stove on… 😱🔥🤣
Nice!
Thanks! 🫶
Awesome mate
Thanks brother 🫶
Very good :)
Thank you 🫶
8:00 Wait, are the nets part of the coaster designer finally? Or a blueprint/workshop item? No working transfer track for train maintenance either eh? That's faked? Kind of disappointed in that, if so. They added a nonsensical electricity mechanic but not individual train maintenance, needing to transfer to workshop for a season to repair etc.
Nets are replacing catwalks here unfortunately, and the transfer track is custom as it always has been :)
I has a question
Ask away!
@@YannBK1608 Up for a recreation recommandation or not at this moment?
@ I will never work on recreations, they’re really not interesting to me, I’d rather create things from scratch! Sorry if I disappoint! 😊
@YannBK1608 it Ok I love aswell Custom layouts
As a fellow PS5 player, I’m really impressed by this! Makes me wonder where you found the patience to build that station without having the multiselect functionality available when editing a building lol 🥲
Probably where I found the patience to try to become a content creator 🤣
Thank you so much, I’m glad you enjoyed the build! 🫶
If you want to help us make Frontier aware of the multi-select issue, please vote on this: issues.frontierstore.net/issue-detail/67429
@ haha! Yes, already did…really hope they’ll fix it soon!
@ me too! Building feels far slower without that! Colour selection also takes a massive amount of time, but they’ll already halve that in the next big update! :)