I’m assuming the critics have never made a level in their life. Not only is creating good tracks insanely difficult, but the other thing: If you change ANYTHING, even cosmetically, you have to revalidate. I would assume Dapper didn’t want to spend another long while trying to revalidate just to add some trees
Kinda annoying seeing people in the game bashing the levels the guys create, specially since the last couple of weeks it has been the same people critizing over and over every detail they can. If they don't like the tracks then stop playing and let everyone else enjoy it.
Dapper's cheese being roasted 🤣. Also, X-01 should be the first adventure mode track to show today's kids how we felt when playing Driver on PS1 back in the day.
He probably has a button on his screen to enable "dev-mode" and a console to adjust his speed boost/loss/traction, and disable invisible blocks. For research purposes.
Man... Is it just me or does chat need to relax and embrace the "suck" a bit? It's either too hard or not hard enough blah blah Just enjoy it! It's a game. Git gud. I've really been enjoying the Zeepkist content from Dapper and the rest of the crew!
Please ask the one of the devs how the mechanic Scrap Man is referring to at 2:00 works. I have wondered about it for a while now. (There are of course many ways one could create such an effect.)
This has been discussed in previous videos already. Yannic explained that each corner of the car pulls to the surface below. Like... you could image that wheel has a vacuum on it. When a surface is near a wheel (below the cars bottom) that wheel is pulled toward it. Each wheel has it's own vacuum though, you can see this at 6:33, where Dapper's front-left wheel is the only one being pulled toward the wall.
Im the reason you can remove the base-plate :) we found a bug that let you remove it but it would crash the editor so you had to do it last. I asked Yannic & saty to fix the bug and IG he added it as a feature.
So funny seeing everyone crash into same place at the start, also is there a video of that Short but Simple track he mentioned at the start? I couldn't find it
I feel like this map has got to be super brutal for a keyboard user such as kosmo. having a purely digital input does not seem ideal on such a fine touch track.
track theme idea: "Every trick in the book" everyone else interprets it as doing stuff like wall riding and flipping mid air and such while Dapper makes a regular track with every kind of cheese hidden in it.
If Dapper had done the cheese that was mentioned, he would have had a time at least. Doing it as he intended cost him minutes of time in attempts of transitions.
I think you should do a crash theme, you could either do a crash finish or use the hay bales as a movable object, i havent seen anyone do a track in which you have to go through hay bales
The second transfer to wall was giving me proper hard time :'D
Seemed easy, but was way harder than expected!
Warcans I saw your upload of the slow theme tracks it was really cool to see your prospective
Yep hopefully we will see more of his and even others views or courses
THE MIGHTY WARCANS! DEFEATED!
I love how as soon as Dapper hears there is cheese, he immediately makes the first wall ride xD
Yannic's excitement about making podium is amazing. 😆
Fiets38 is Yannic?
@@DarkXypher Yeah, that's Yannic.
yeah that killed me lol. "I MADE IT! YES, THAT'S ME!"
I’m assuming the critics have never made a level in their life. Not only is creating good tracks insanely difficult, but the other thing: If you change ANYTHING, even cosmetically, you have to revalidate. I would assume Dapper didn’t want to spend another long while trying to revalidate just to add some trees
*The track starts*
Chat: WHERE'S THE CHEEEESE, DAPPER?
Kinda annoying seeing people in the game bashing the levels the guys create, specially since the last couple of weeks it has been the same people critizing over and over every detail they can. If they don't like the tracks then stop playing and let everyone else enjoy it.
There really are a bunch of crybabies in the game. It’s been getting worse. No real criticism to the track, just whining.
Yannic's excitement: "I'M ON THE PODIUM! I MADE IT! YES! IT'S ME--" *cut to black*
The critiques were hard on this one. A simple, yet extremely hard wall ride map.
Dapper's cheese being roasted 🤣. Also, X-01 should be the first adventure mode track to show today's kids how we felt when playing Driver on PS1 back in the day.
This track is well defined by the quote - i know what i have to do, but i dont know if i have the strength to do it
Yannic's gonna edit everyone's game files to make they're cars go 5 units slower than him so he always wins 🤣
He probably has a button on his screen to enable "dev-mode" and a console to adjust his speed boost/loss/traction, and disable invisible blocks. For research purposes.
Man... Is it just me or does chat need to relax and embrace the "suck" a bit? It's either too hard or not hard enough blah blah
Just enjoy it! It's a game. Git gud.
I've really been enjoying the Zeepkist content from Dapper and the rest of the crew!
Just like life, the transition is the hardest part
Nah mate the hardest part in life is constipation.
Please ask the one of the devs how the mechanic Scrap Man is referring to at 2:00 works. I have wondered about it for a while now. (There are of course many ways one could create such an effect.)
This has been discussed in previous videos already. Yannic explained that each corner of the car pulls to the surface below. Like... you could image that wheel has a vacuum on it. When a surface is near a wheel (below the cars bottom) that wheel is pulled toward it. Each wheel has it's own vacuum though, you can see this at 6:33, where Dapper's front-left wheel is the only one being pulled toward the wall.
@@crayder1100 Thank you for explaining!
2:10 to the cart relative down force.
It's like the cart is turned around the X axis, and the negative Y is the relative down force.
Who was thinking dapper would do a 1 second cheese
Im the reason you can remove the base-plate :)
we found a bug that let you remove it but it would crash the editor so you had to do it last. I asked Yannic & saty to fix the bug and IG he added it as a feature.
I love seeing Dapper make tracks so hard he can't even put a time down during his own recording
“It’s easy” -dapper, halfway through the video, still unsuccessful in completing the first transition in his own track
I thought your track was beautiful bro, frik the haters!
So funny seeing everyone crash into same place at the start, also is there a video of that Short but Simple track he mentioned at the start? I couldn't find it
I feel like this map has got to be super brutal for a keyboard user such as kosmo. having a purely digital input does not seem ideal on such a fine touch track.
track theme idea: "Every trick in the book"
everyone else interprets it as doing stuff like wall riding and flipping mid air and such while Dapper makes a regular track with every kind of cheese hidden in it.
The chat bro. The chat is a hater.
Bunch of crybabies
@@PirikkoP More like a bunch of trolls. I don't think they really tried to do the track. They once fell of and kept complaining ever since.
If Dapper had done the cheese that was mentioned, he would have had a time at least. Doing it as he intended cost him minutes of time in attempts of transitions.
i wish you guys had a playlist of all 3 peoples videos
9:30 Jokes on you, x01 was my very first map I played and I got AT in 40 minutes.
I think you should do a crash theme, you could either do a crash finish or use the hay bales as a movable object, i havent seen anyone do a track in which you have to go through hay bales
my interpretation of wall ride would be a series of amusement park rides that are drywall themed.
Is the background track part of zeepkeist? It sounds like a really overused familiar track, but I can't work out from where. --Australia
I might have a funny theme based on a meme
The meme is
[thing]
Netflix adaptation: [worse version of previous thing]
Cheese that is hidden in plain sight?
Theme
I would have really enjoyed watching people trying to get that cheese... Please consider giving your viewers some photo mode. Thanks.
is that black and purple pumpkin head a special head or can you get it in game it looks sick
Any chance we could get a "best of Dapper cheeses" video lol
theme idea: choose your own adventure.
Im early, insomnia for the win!
Bruh same 3 am pog
6pm in my timezone 😂
I have a feeling I would be very good at this game. I think I may need to get it just to prove that or not.
No cheese this time lmao
Hey Dapper, you and the gang should try Distance.
Dapper why do you post a 5am! Also when do you guys host your lobbies?
It's 12:58 now, so it was posted between 12 and 13, AFAIK ;P
time zones
for me it was at 7-8 am though ?
you could yeet up from the wall then land to the end
extra salty
P.s. cool track reminds me of lego bricks
scrapmans use of ground effect is so wrong on soooo many levels XD
No cheese that's a first...
I'm not scared that you made this I'm upset you made 2 of them
4 min I'm, wondering about where the cheese is
Kacky Gang would love this…
So much so…
It should be a theme idea…
Best part is dev soo happy finally got pod lol 😆
HAHAHAHHAA YET ANOTHER GREAT VIDEO FROM DAPPER!
Be great if this was playable on Mac ❤️
This is a khaki track
🧀
Lol
No😢😢
Awesome
Ah yes, another video where we sit and just watch the same crash over and over again for 12 minutes.
Hi
anton
Hello
Well done Dapper
Second comment it me still
I am commenting just so when someone likes i will get reminded of this video
10th
First
Not
Ur in top 3 doe congrats
I CANT SEE YOUR COMMENT
This became roblox chat
lol
O i’m first!
Oh
@@Gabethedoggo congrats on 34d doe
🧀