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The Fall and Rise of FFXIV | Episode Seven | A Realm Awoken
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- เผยแพร่เมื่อ 18 ส.ค. 2024
- Welcome back to F&R!
Final Fantasy XIV A Realm Reborn released to critical acclaim, but would it live up to the expecations? The game's first raid continued the 1.0 storyline, but the dev team's first attempt at a high difficulty raid had some flaws... This and more in The Fall and Rise of FFXIV - Episode 7!
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as someone who only started in heavensward, its cool to see how all these little quality of life changes have added up
Im starting the game in january once i get some free time. Watching this already has me respecting the effort that went into this
Imagine hopping in for the first time at the launch of endwalker, having never played a single MMO before.
So many various systems and features to learn about, and everything has had years to be ironed out by the time I arrived.
Newbie with less than a week of game time here. I have to say this is the most interesting history lesson I have ever received
Patch 2.1 was the first time I stayed up playing a single MMORPG for more than 30 hours without logging off. Pushed through so much of that patch that day with my old FC, and had so much fun. The following week I spent the time clearing the first 3 ex primals, spending about 18 hours one day constantly rebuilding a pug group with 2 of my other FC members till we got the Titan clear.
*instinctively responds to the word 'twister'*
wait? a new video in this series when i had thought that we had seen the last of it! hell yeah!
17:26 OH NO! Its BACK! *nightmare fuel*
Wow...I just recently discovered your channel, but holy crap. Thank you for your work giving those of us who came in post-1.0 an insight as to what we'll hear about from our friends and FC mates who suffered during those crazy times. Keep up the good work. It's amazing just HOW MUCH was removed, but was probably for the greater good that those areas were removed. I've been in this game for 2 years as of the 7th of this month, so when I started Heavensward was in it's middle stages - I think 3.2-3.3 possibly - so...but I'd heard so much, I got curious and started looking for info on 1.0 just to get a vision of how crazy it was and I'm just - speechless. Thank you again! - Jean
Brings back a lot of memories how sparse and frustrating endgame felt before 2.1. There just wasn't a whole lot to do and with server issues for EU I spent much of my time levelling up classes and doing anything but endgame. 2.1 was the start of giving people options and having content to suit everyone.
I've been playing off/on since 2.0 but was clueless about the 1.0 history, finding this series (thanks Quazii!) has been a joy!
Great video and glad to see this series is back! If you plan on talking about "PS3 limitations" then it might be worth noting that the experience for PS3 players could vary dramatically. Specifically whether they had a SSD in their PS3 or not. There should still be comparison videos up on youtube if you want to see the difference yourself.
As someone who played FF14 on PS3 with a HDD at first then an SSD up until Stormblood I can attest that the difference was night and day. With an SSD the common issues of long load times and not being able to properly render crowded areas (specifically congested Fates and Hunts) were practically nonexistent. In A Realm Reborn the only real PS3 issue I encountered was textures sometimes not fully layering when I ported into Revenant's Toll.
Things did change in Heavensward though and there were clear signs that the PS3 was not able to keep up with the direction of the game. While a SSD PS3 mostly functioned fine an example of a major issue was for some reason the second boss of Void Ark had a tendency to make the system freeze. Furthermore, I did not seem to be the only PS3 player that had issues with that boss. It happened often enough that the only way I could reliably avoid it was to tilt the camera directly over my character's head and zoom in so I could only see the space immediately around me. To this day I'm still not entirely sure why that boss specifically caused so much trouble but I suspect its mechanic of turning players into plants put a high strain on the user's system.
There were other issues too, mostly graphical cuts. I specifically remember the final main story quest fight of 3.4 having fewer visual effects on PS3 than PC and PS4. Anyway, hope this helps and I look forward to the next video!
Not only was the video super-informative, but the execution was smooth and engaging throughout. It’s really satisfying to see how much the quality of the videos has improved over time. Awesome job!
Yay another episode of Fall and Rise! :D Thanks for effort, guys! Damn... I didn't remember the patch 2.1 was this huge... they've been releasing smaller patches for so long that I just forgot the sheer amount of content there was in the first one. I remember when housing was announced, my FC started doing a spirit bonding system to get money to buy a small house in Lavender Beds. We would use our gatherers to get materials, then our crafters would make the HP items and twice a week we'd gather in Western La Noscea to spirit bond with our WHM's Holies. hahahaha XD Then we'd sell all the materia and stock the money. I think that after seeing how far the game has come, we can safely be grateful that Yoshi-P joined the team. He certainly has great ideas for MMO and he's showing all his abilities in FFXIV. Also, thanks to him, we're slowly, but surely getting rid of the Crystal Tools engine that fucked up the whole game before. I was introduced to the game in the trailer before release and managed to get in the closed Beta Test, never stopped ever since. Now after seeing so much of how broken 1.0 used to be, I have a lot of respect for the legacy players who endured it all so that we could have this great MMO later.
I've been looking forward for this series to fire back up again :D :D :D so happy it's back!
Magusware Yo it's BEEN back! Been playing for years
I meant this youtube series XD
D'oh I'm stupid sorry!!!
Great vids! (Side note- Female highlanders were also added in ARR, they were absent in 1.0)
In addition to Male Miqo'te and Female Roegadyn, 2.0 added Female Highlander Hyur.
The emotes may have been a cost saving measure, but it adds so much charm and personality to the game.
and you told me half a year ago that there was no point continuing after Noclip documentary :)
6:04 Wow! It's a comment I made 6 years ago before I got permabanned from those forums! Neat!
I remember the first days of housing I am on the Gilgamesh server so we didn't have the insane legacy prices but they were still steep since we were the highest population non-legacy server at the time. It took several days before the first house was even bought and that was by the largest FC on our server at the time and they could only afford a medium house. My own FC struggled to get the money together to get our small house in ward 1 of lavender beds and it is still there today.
Thank you so much! My husband and I missed this series!
Awesome series! I was a 1.0 player, and even if I know what all happened already, seeing stuff back again with all the added details about the dev. team etc, was a real treat. Thanks so much for making these.
Your series inspired me to go back to the game, since I left after HW. Man things have changed quite a bit since then.
This is my jam. 2.0 was what I played until it became 2.1 and onward. From europe, titan hard was a meme, I have a video of it with much poorer examples of the lag experienced.
I tried my best with tier 2 but we, with my american comrades, learned an alternative: enrage strats. By having one dps go as third healer for this turn, we could aoe heal tank the aoe barrage of the enrage, burn and win, because I was the only one in the team lagging so hard that the normal mechanics were prohibitively hard or impossible.
Apparently Yoshi-P had commented that this is cool, and would not punish or patch out this strategy, which became our weekly jam.
Twintanoa was actually easier, as we hoped to clear it before nerfs but IIRC, did not. We did clear her after the patch though.
Shout outs to RISE!, Honey Boo, Sir War, Rhekali Geldebran, Archelaus Stella, Sir Hak, Raedre Lamont and Trivarium Ori - Thanks for the short but magical time we had on Coeurl US. You were all truly wonderful and I wish you're well.
And White Brother. You were given an awesome name by the game itself, as well as rest of RISE
Sometimes games are only as good as your friends in it, and XIV 2.0 earned an 11/10 even with ALL the technical issues I experienced.
I'd love a big breakdown of the differences between a legacy players ARR story vs a new player
Happy to see the series back
I knew about the company chocobo, but I didn't know about the other legacy player indicator. That's freakin' sick!
It's amazing where the game is when considering it from 1.0 to 2.0 and from there on. This is my most played MMO now and in my opinion the 1st or 2nd best MMO on the market.
Jesus Lukile that opening is awesome. Great job.
Twister still murders you at 90. I know how it works, I know how I'm supposed to avoid it...knowing and executing are not necessarily the same thing. Actually, you taught me here how to avoid it the first time I watched this maaaany moons ago. Thanks, Lukile!
Cheezus crust, was never around for 1.0 but goodness now that your here this brings back memories when I first started ffxiv
keep them coming! And the voice audio sounds amazing. What a difference from episode 1
Yay, its back! Happy times. Missed this series.
Oh wow, this takes me back. Those were some crazy days.
OH WOW! I was so happy to see this come back!
how do we might have to wait for the next episode? im really interested since i came to the game around 2 weeks before 2.2 and didnt pay too much attention to the changes back then,
I'd be really interested for some nostalgic :D
I'm so happy this is back!
Nice work with this episodes. Im new to the game and they have been really helpfull to know the history
Back on my PS3 days, Praetorium bosses would die before I could load the cutscenes to the point I could skip them, and then re-load back into the instance.
Just started this game yesterday…. Had no idea the game had to be rereleased. And I’m an FF fan from FF6
I first played FFXIV on the PS3 😂 my room would heat up from how hard my PS3 was working lmao
Been waiting for new EPs. Well done
Ironic I'm a Canadian that plays on EU servers. Great vid. Minus the raging on the PS3. I made a lot of good friends who played on it before SB killed it for them. A moment of silence for all the console gamers left behind in the storm.
Nonsense the ps4 is supported and lets be honest the ps3 is old tech
I'm sure you still use a PC from 1985, right? Who would even upgrade anything ever.
If im not mistaken, at 2.0 launch there was no "primal" and "aether" datacenter just NA/EU and jp. they had to split the severs into data centers due to the large influx of players, and the instance servers crashing almost regularly they decided to section off the NA dc to , then moved EU to there own DC.
ppl want a return of the unified DC but no one speaking up how they were unified and the instance servers were crashing.
I hope you'll do similar videos for later patches. Heck, I hope you keep doing them until you hit present day and continue, especially if you get into the player base's reactions.
Been waiting for this for ages
Yaaaaay! It's baaaack!
6 years worth of sub time, not a dime wasted. Even here in shadowbringer this is STILL the best mmo on the market in 2020.
I can still hear the theme for thornmarch…..😭
The latency on the early versions of 2.0 was harsh, it's what ended up causing me to quit at the time (along with the toxic community at the time)
Yay episode7!
btw you’re still pronouncing Masamune wrong, Ma - Sah - Moo - Neh, because Masamune is a japanese name, based on legendary Japanese blacksmith named Masamune
Keep up with the work!
cant wait for next episode :D
Yes I enjoy this
I still remember how hard its to login to the server, mostly also because my geographic location and generally bad connection I have,
so I stopped playing shortly after A realm awoken released, first because its getting hard to pay for the subscription and second because the housing are so expensive I kinda rage quit it.
only comeback on occasional free hour event, though mostly also loss playtime resuming failed update again and again.
Starting off strong with Brandon Jones I see. L&R
Oh yes! I have been looking forward to this!
I wish they'd go back and voice most of ARR that wasn't voiced
1:36 Michael Cera!
Just an FYI you didn't need to pay for 3 months of time to get the legacy tattoo on your character. All characters created and imported from 1.0, even if you quit before they added the subscriptions, had the tattoo.
Can confirm. You can also view the same cutscenes as all legacy players if you have the tattoo.
All characters that existed during 1.0 got the mount and tattoo, that's correct. I probably should have specified that. The whole account becoming Legacy required the 3 months. The legacy cutscenes are only available to characters that completed the Living on a Prayer questline. You can easily check this yourself if you have a legacy character that didn't complete the 1.0 storyline. Check "The Ultimate Weapon" (last ARR quest), Cutscene 3. Minfilia prays to Hydaelyn, it all goes silent - if you completed 1.0, you get an additional scene where Hydaelyn unlocks their memories. If not, the scene has an awkward flash to white and your character escapes the tunnel in a blaze of glory.
Speakers Network true. Because o have legacy status but o don’t have the arr legacy cutscene
So does anyone know if Wideload Manwrangler's PF recruitment was serious or not?
Noooooo, I want more! Please give me more ;_;
I remember there was a small quest with linkshells but I guess it was removed
Finally yes
What's the credits song's name?
I miss Gametrailers...
unfortunately there are less scripted series (especially miss final bosman) but the crew -elyse who's at funhaus is alive and well on easy allies
Yeah Easy Allies is pretty good. But I associate Gametrailers with my teenage years, so there's a lot of nostalgia there. I remember watching old Monty Oum videos back in highschool with a heavy heart.
Wait that was all 2.1? I know I started in 2.0 but a lot of that stuff I remember clearly playing without and looking forward to
15:07 Whopping* ;P
Needs more of your character showing up on screen!
Came here for the FFXIV.
STAYED FOR THE *HILDIBRAND*
It's been over a month! I need my fix! :)
Lol people complained about useless raid mechanics ? That was like 80% of wow raids
The content is great, but does anybody else think the narrator sounds like Fozzie bear?
the dark days of the PS3 ARR...
The 16 dislikes is from Blizzard Activision and the delusional HARDCORE WOW FANS still clinging on a SOULESS franchise.
Hahaha EU players complaining of server latency from Canada, While here i am in 5.2 still playing in EU server all the way from Australia. Clearing ultimate and savage. Wheres our server? :D
12:30 what the fk LOL
1:14: is this mean Hrothgar
and Viera will not be genderlock at somepoint
Brandon Jones 😁
TH-cam´s a Bi***....I dont know why, but around 5 minutes before the coil part, if reduces the quality to 360 and when i try to change it, it crashes the video....every time i try....
I have been waiting for this (and personally told off by speakers members by voicing my displeasure about the wait) for well over a year...fingers crossed we get the next episode soon...roar and soar have started to be systematically similar to each other...i hate the term 'cookie cutter' but it's how i and my fc feel...
The Galka look male, but they're technically genderless. They also "reproduce" by resurrection, which is pretty neat.
Wait, what? The coil raid being in the heat? This is surprising given the amount of players complaining about alexander and omega, always comparing them to coils and how they could never mesure up to the latter.
Nnovata Karen A lot of people simply look at Coils' storyline and live in nostalgia of sorts. First coils were pretty much devs' sandbox to test what they could with FFXIV's engine and it showed. There's some oddball of mechanics happening at times and nothing serious going on most of the time. Second Coil is improvement but still suffers bit of from so-to-say "amateur design".
Do people even use the house system
did people really throw fits over turn 3?
ARR is... not really a remake, tho. More like a sequel.
i played the beta in september 2010 and it was the biggest load of horse shit i have played in a long while.. never gave it the time of day when it re-released cause i figured it cant be so different i would like it. i started about 2 years ago. only thing i remember aside from the horrid gameplay is thanalan, la noscea, and the shroud were one big entire zone, not separated at all like they are now. the map was massive and confusing to get around in.
A jump limit? Seriously? 🤦♂️ Also 2.1 really was a massive patch.
More gimme more fun fax
Y'all need to get over your PS3 PTSD, lol. FF11 ran for 10 years on the PS2.
And that's what hurt a vast majority of its potential innovation. SE has openly acknowledged maintaining PS2 availability for that long proved a detrimental mistake in hindsight hence why they abandoned the PS3 far earlier with FFXIV.
Wait Masamune is pronouncd masamunayy(in an american accent)
mahsahmoonay
All that hate for ps3 version, totally legit. On one hand I'm glad they made it, i couldn't afford a decent pc at the time and ps3 saved my life giving me the chance to enter into the great world of eorzea. But even if I'm glad I had a very terrible experience with it, mostly since I finally got a ps4 just before stormblood release. At that time ps3 was a complete mess, freezing every now and then (I see you second boss of void ark), infinite loading screen, and extreme latency. I can't say I didn't want them to make but it was for sure a really great mess
Lukile, why does it seem like you always try to make danger and the PS3 the same thing? But yay, more F&R! I thought you'd abandoned this! I'd give you money if I only had any!
I really don't understand this focus on game critics and blogs like Kotaku and the like as a marker of quality, I feel like it's doing a big disservice to the game.
Does anyone really value game journalist opinions? If you look at all their social media, from YT to Twitter, it's all completely dead except for when they have exclusive footage or screenshots of new releases. When it comes to reviews (unless clickbait like PCGamer's MHW Iceborne 'review') they're basically shouting a number from 5 to 10 into the abyss and pretending anyone's listening. These publications are essentially kept on life support with exclusives that they get through methods that would be scandalous in any serious journalistic endeavor, not to mention where they get their funding, cause I assure you they ain't making a dime off of ads when they struggle to get to 5 comments on a major AAA release review.
The only thing that really shows players' appreciation of the game is the number of active players.
I really wish publishers would stop giving treating critics as if they had any sway over the public.
Yay
"Get rid of the jump puzzle, its too easy and a waste of time!"
"pls fix twintania, fight too hard and twisters are broken"
lmao, its nice to see hardcore raiders have been throwing tantrums since the beginning
I hope Viera does not get a male though 🤔
boy did this comment not age well
Twisters WERE broken. Even blue garter wasn't consistent with them, just slightly less inconsistent. Not everyone in the group did twisters the same way because no one really know how they worked, they just know how to reduce their chances of dying to that broken ass shit. They probably waited to fix it just so they could be like "look not broken!". They fixed every other mechanic right away when it gave people an advantage or when it was obviously broken like the adds.
DosonTheGreat oops, you forgot the difference between fact and opinion. That’s ok, we forgive you.
@@Hereticbliss322 Too bad you have no idea what you are talking about. It's a fact that they were broken. The timing required for that mechanic made it impossible for some players merely because of their distance to the server. It was an artificial difficulty that had more to do with luck than skill.
Who plays FFxiv for PvP though?
First 200 aww yish
Oh so this is why my latency is shit in the eu servers compared to playing in na....
The Eu servers are now in Germany. They were moved around the launch of Heavensward i think.
Yeah, if you're in NA the NA servers are somewhere there too and EU servers are located in the EU.
it is still better for some reason *shrug*
Lina Tan EU servers have problems with their local ISP so that's been a problem for over half year now.
huh interesting....was 2.1 really that big??? its been too long