I would imagine the nintendo system would still use its default heap size and applications would have accessible the same amount of RAM as usual. Would be neat if they could use a larger heap though. Some game engines could benefit maybe, but games will already (usually) be optimized to not have too much stuttering or needing to stream in too much such that they would lag with the stock memory amount.
@@nbanicks2671what is there to explain lmfao. take chip out, put new chip bud. (the part with the wire is a sysnand backup. your game titles, console cert, profiles, saves, just all files and updates needed for it to work).
@@nbanicks2671 it was not mean to be a guide, this is just to show what is possible to do on a switch, you have all the files needed in the description up to you to do your own research
If you have to ask him to slow down and explain it this is a modification you probably shouldn't be attempting. Unless you have disposable income. This is a whole other level than just soldering a chip in. Which isn't an easy task on an OLED.
Replacing surface-mounted chips like this is akin to performing an open-heart surgery. Unless you’re super skilled in micro-soldering, you shouldn’t be attempting these. That being said never say never, you could try to do these on smaller/cheaper boards you don’t care a lot about
@@putai1234 this type of hot air rework is actually easier than soldering clk for the oled. Most of the chip install, you simply can't do without a halfway decent microscope. Other than the direct wire this video used for dat0 (you REALLY need to see what you're doing so you don't short anything), the emmc and ram replacements can be done without one. Not that "I" would try without one... I'm just saying...
@@inwerp its a skill gap tho between people doing basic hardware swaping and minor board repair like cap replacements. like its skilled labor rather than just being an extension of it
I heard that emulating Switch games on the Switch via Linux worked better than actually playing them natively. Now having more storage and RAM is just icing on the cake. For all of those posting rude replies, have you ever considered that Nintendo's OS on the Switch actually sucks? Why else would a full shutdown of the console resolve glitches in a game?
@@harrezespada8500and apparently Linux runs Minecraft Java better than Horizon Bedrock but from my experience it’s not even close. Java is definitely playable but around the performance of 3DS edition.
I see the nand being useful, but how will the extra RAM benefit a system where the software is designed for only 1 config at 4GB? I'd be very curious of the software hacks required to take advantage of this upgrade! Edit: I see you're running linux on it, so I gather this is a proof of concept, still mad respect!
Just adding this for clarification. Most of the benefits would actually come from running linux on switch. Specifically, more steam games would become playable, and those that already are would see performance increases. I think the video OP actually has test videos on his channel.
@@justinpatterson5291 BotW and TotK have no issue with the RAM amount the Switch have. It's the 25.6 GB/s bandwidth that is the issue for BotW and TotK. Most if not all framedrops can be eradicated by overcloking the memory speed on a hacked Switch, without even touching CPU and GPU clocks
@@olevet75 I think I saw a video too, but in my memories, running at 60 fps require to overclock everything. Memory, CPU and GPU. I don't remember if it's a locked 60 fps, probably not
so with 8gb of ram in a retail (8gb of ram is for the devkit/debug model) with a tegra x1 oc it could be interesting for games with limited 30fps as well as a patch for 60fps or even reactivate the other 4 cores (the Tegra x1 of the switch is custom by limiting it to 4 cores and lowering the CPU + GPU frequency while the standard Tegra x1 is in 8 cores with a frequency of 2ghz
Even if we could somehow enable these 4 cores, it would not be possible to use them simultaneously. This is not a standard big.LITTLE implementation like other CPUs normally use
oh yes because NVIDIA uses not only 4 cores on the shield but the 8 cores and as it is cortex a57 the eights at 2ghz so it was powerful to offer the games excluded to it at the time so it is for its that nvdia did not want the big.little despite that it already existed and you are also confusing because 1 - 4 big will be used for games and the other 4 litlle for the os and background application & notification this is how a works big.little at arm@@nag3030
This won't affect retail games they're coded specifically with the ram constraints in mind. This will only help homebrew much like the original Xbox and its ram upgrades
The 8GB RAM is totally insane, I didn't even think this was possible. You should do a follow up video running GTA V on FEX or box64 on ubuntu :) The memory should really help out here!
@@nag3030 I think the real advantage to this is using other os systems that need or could use the ram for games not normally possible on the switch or for other emulators, but undeniably is good for switch games that are low performing to begin with that could use the ram. Also good vod btw, props, g. Would love to see more vods such as overhauling the heatsink and backplate for the cooler to overclock it, you could make a real beast of a system more than it already is.
@@nag3030 but not like phones that have serial number in the eMMC? Example iPhone, they lock the nand with a serial #. Or you are telling me, just with restoring nand is fine?
@@neokuze6008 There are unique console keys stored on the prodinfo partition of the eMMC. but even if you don't have a backup you can generate them from a donor prodinfo you just lose access to nintendo online server
hey hey un frenchy ;) question, un gap réel en jeu ? J'aurais tellement aimer voir The Legend of Zelda : Breath of the Wild sur cette machine pour comparé.
Un des nombreux jeux a ne pas supporter + de 4GB donc pas de réel difference ici, mais avec l'overclock a +3000Mhz sur la RAM ça tourne en 1080p 45/60 FPS (900p 30FPS de base)
Linux, and especially Android, can benefit from it. For HOS, some games can use it with mods/textures packs, but yes it's pointless for most of them. The real deal here is how much you can overclock these Hynix NEI chips: +3000MHz on HOS, and 3200MHz on L4T
Hermano, lo que acabas de hacer es algo increíble, con 8gb de RAM ya no habría crasheos en Skyrim y muchos juegos más. Además Atmosphere se ha actualizado para permitir el uso de los 8gb de RAM y no se quede bloqueado a 4gb de RAM
Switch games will NEVER go above about 3.5GB of ram usage and the extra storage makes zero difference to performance. Emulators use some hacky methods to increase ram accessible by games, but its generally very unstable and not something the native switch can do.
Et ben, c'est incroyable ce que tu es capable de faire toi aussi... y'aurai pas des mecs comme toi qui seraient prêts a faire des formations pour apprendre à d'autres ce type de pratique? Je demanderai que ca depuis tellement longtemps, mais dans le trou où je suis, y'a aucune chance que je croise quelqu'un qui pourrait me donner des tuyaux pour faire ne serait-ce que le centième de ce que tu fais.. qu'est ce que vous donnez envie.. mais ca parait infaisable pour quelqu'un comme moi qui ne vient pas du tout de ce genre de milieu. Bravo encore en tout cas! Ca doit etre cool de jouer sur une switch apres ces modifs!
@Hazeman. No it will barely make a difference. Switch games are hardcoded for 4GB RAM. The biggest notable difference will be in Linux and Android when navigating web pages because the system don't need to use swap memory, even getting Steam to run in Linux on an unmodified Switch requires you to increase the available memory pool for it to not completely lock up. As to locked 30fps or 60fps in Switch games, that's achievable with just an overclock
Difficult upgrade Let me know how future-proof this build is regarding Internet connectivity 🌎🌍🌏 Nintendo isn't known to be keen regarding this kind of modification and playing games without actually owning the ROMS 👾
Changing the RAM or eMMC does absolutely nothing to effect access to Nintendo services. Not even CFW does. The only thing that bans you is if you try to play pirated games online, or a custom user picture. You can reserve that stuff on an offline emuMMC though.
Yes OFW boot still works like normal, i didn't do it on the video but you can even resize user partition to get bigger space available for HOS discord : naga95
You should totally do a modding service to switch out the NAND and RAM parts of the Switch OLED. I would totally pay up to have my OLED have its NAND and RAM upgraded.
Even Samsung has a better performance than Nintendo Switch now a days, remember its always the hardware inside the device that decide which is better, not the software or the game
As cool as this is, is there any real world benefit to it? I've done upgrades similar to this on other devices without any like "performance that matters". Any how, props for doing this. This is super fricken cool.
for me it is disappointing that it has android lineage Os, because in games you can not get the most out of it unless you install an ultra optimized android based on android tv like the nvidia shiel tv pro and I believe that you with all the knowledge you have will make it possible.
well considering that the switch software is designed to run with less ram. the ram upgrade in the switch os. wont make a difference. but in android and linux you can get some uplift. Links to benchmarks are in his discription
Power consumption increased. Effect on regular switch games: None. It is however nice to see how competent you handle all these modifications. It is amazing.
@@nag3030in the same vein, going from 2GB to 4GB wouldn't change too much unless you actually clocked it higher no? You have more ram now but you need the bandwidth to use it as well, which will most definitely increase power consumption with games not even optimized for this.
What are the benefits of the extra ram? The storage I understand. Seems like a logical third upgrade to complete the package would have been a much better heat dissipation system. Like a thicker fan, liquid metal, extra/larger heat pipes, memory chip attached portion of the active cooling, or maybe some kind of tacked on vapor chamber. Or heck even a peltier/TEC cooler to go with the larger fan idea. I wish i could get better at the precision micro-soldering to be able to do this kind of stuff. I have an extra first gen switch that id be willin to pay to have this mod done if you take job requests? Great video. Just shows what the future of custom and modded Switch systems will start to look like. Can't wait!
UPDATED GUIDE : th-cam.com/video/J4oXmQGZgzU/w-d-xo.html
Man, that is amazing 👏👏👏👏.👏
I want to see some performance test and differences in gameplay between that upgrade and stock.
idk if it works on switch os
The only gaming tests that would be possible without custom Switch OS, would be on Linux/Android.
Dude, hacked Switch already has better performance.
This modification only useful in hacked version.
@@gameexplorer9777technically you can install this hardware with zero mods to the os
I would imagine the nintendo system would still use its default heap size and applications would have accessible the same amount of RAM as usual. Would be neat if they could use a larger heap though. Some game engines could benefit maybe, but games will already (usually) be optimized to not have too much stuttering or needing to stream in too much such that they would lag with the stock memory amount.
wow the skill to perform this mod amazing; he make it look easy.
This deserves more views
It's already a lot I didn't expect it to get that many views 😅
some crazy hackerman stuff going on
pointless video he go's so fast and explains nothing
@@nbanicks2671what is there to explain lmfao. take chip out, put new chip bud. (the part with the wire is a sysnand backup. your game titles, console cert, profiles, saves, just all files and updates needed for it to work).
Bc it is not an "How to" lamo 😂@@nbanicks2671
@@nbanicks2671 it was not mean to be a guide, this is just to show what is possible to do on a switch, you have all the files needed in the description up to you to do your own research
@@nbanicks2671 even if he was to explain it could you follow it ?
That pool of flux was driving me nuts, but hey, at least none of the contacts burned
Louis Rossman approves
If you have to ask him to slow down and explain it this is a modification you probably shouldn't be attempting. Unless you have disposable income. This is a whole other level than just soldering a chip in. Which isn't an easy task on an OLED.
Replacing surface-mounted chips like this is akin to performing an open-heart surgery. Unless you’re super skilled in micro-soldering, you shouldn’t be attempting these. That being said never say never, you could try to do these on smaller/cheaper boards you don’t care a lot about
This is a normal BGA soldering which is a daily routine for any mac/laptop repairshop.
@@putai1234 this type of hot air rework is actually easier than soldering clk for the oled. Most of the chip install, you simply can't do without a halfway decent microscope. Other than the direct wire this video used for dat0 (you REALLY need to see what you're doing so you don't short anything), the emmc and ram replacements can be done without one. Not that "I" would try without one... I'm just saying...
@@inwerp its a skill gap tho between people doing basic hardware swaping and minor board repair like cap replacements. like its skilled labor rather than just being an extension of it
@@inwerp Most repair shops definitely don't do this kind of work. it only takes one mistake and they have to pay the customer
I’m jealous of your micro soldering skills. My hands are so shaky it’s hard for me.
I heard that emulating Switch games on the Switch via Linux worked better than actually playing them natively. Now having more storage and RAM is just icing on the cake.
For all of those posting rude replies, have you ever considered that Nintendo's OS on the Switch actually sucks? Why else would a full shutdown of the console resolve glitches in a game?
It's simply not true man it runs like sh*t
@@thomasdupre572 minecraft runs better in android than in switchOS on switch hardware
@@harrezespada8500and apparently Linux runs Minecraft Java better than Horizon Bedrock but from my experience it’s not even close. Java is definitely playable but around the performance of 3DS edition.
@thomasdupre572 it runs perfectly for me, with the added bonus of 60fps patches it's amazing
That like saying steam runs better in a virtual machine and that’s just now how computers work
I think I heard Nintendo's lawyers imploding, in the background.
No se necesita hablar el mismo idioma para saber que eso es de gansters, mis respetos broo.
That blind side NAND solder is insane!
Where is that?
I see the nand being useful, but how will the extra RAM benefit a system where the software is designed for only 1 config at 4GB? I'd be very curious of the software hacks required to take advantage of this upgrade!
Edit: I see you're running linux on it, so I gather this is a proof of concept, still mad respect!
Seeing what a mod like this did to the xbox, it would make games run in fast-forward
@@MinuteManGameReviews Doubt fast forward benefits from more ram when the bottleneck is primarily the cpu...
The Xbox OS supported the double Ram, so we need to see if this one does the same @@MinuteManGameReviews
Just adding this for clarification. Most of the benefits would actually come from running linux on switch. Specifically, more steam games would become playable, and those that already are would see performance increases. I think the video OP actually has test videos on his channel.
@@MinuteManGameReviewstechnically your right but there’s also mods to make the game normal speed again
Will you do any benchmarks comparing it to the stock swtich?
Wonder if it will help with the major stutters during rainy weather in BoTW?
@@justinpatterson5291no because that game was designed with half of the ram in mind
@@justinpatterson5291 BotW and TotK have no issue with the RAM amount the Switch have.
It's the 25.6 GB/s bandwidth that is the issue for BotW and TotK.
Most if not all framedrops can be eradicated by overcloking the memory speed on a hacked Switch, without even touching CPU and GPU clocks
@@ThibautMahringer do both games able to run 60 fps? I saw some videos
@@olevet75 I think I saw a video too, but in my memories, running at 60 fps require to overclock everything. Memory, CPU and GPU.
I don't remember if it's a locked 60 fps, probably not
Myyy naga! This is awesome what a wonderful time for tech
so with 8gb of ram in a retail (8gb of ram is for the devkit/debug model) with a tegra x1 oc it could be interesting for games with limited 30fps as well as a patch for 60fps
or even reactivate the other 4 cores (the Tegra x1 of the switch is custom by limiting it to 4 cores and lowering the CPU + GPU frequency while the standard Tegra x1 is in 8 cores with a frequency of 2ghz
Even if we could somehow enable these 4 cores, it would not be possible to use them simultaneously. This is not a standard big.LITTLE implementation like other CPUs normally use
oh yes because NVIDIA uses not only 4 cores on the shield but the 8 cores and as it is cortex a57 the eights at 2ghz so it was powerful to offer the games excluded to it at the time so it is for its that nvdia did not want the big.little despite that it already existed and you are also confusing because 1 - 4 big will be used for games and the other 4 litlle for the os and background application & notification this is how a works big.little at arm@@nag3030
@@russianbike2830 gbatemp.net/threads/would-unlocking-the-switchs-extra-a53-cpu-cores-help-in-any-way.625282/post-10059056
Nintendo doesn't improve the switch.
TH-camr: ¡Fine i'll do it myself!
Please do some videos showing games that have poor performance with this. I'd love to see how many games can lock framerates or go way higher.
This won't affect retail games they're coded specifically with the ram constraints in mind. This will only help homebrew much like the original Xbox and its ram upgrades
that's a badass switch, well done sir
amazing... congratz
Hardwork pays off
The 8GB RAM is totally insane, I didn't even think this was possible. You should do a follow up video running GTA V on FEX or box64 on ubuntu :) The memory should really help out here!
nintendo: delaying next gen console
this guy:
trop chaud mec !!!
Does the Switch OS actually use that extra RAM? And if so how much better does it make everything cause thats also VRAM for the GPU
Yes with a custom atmosphere, but not every game can use it
@@nag3030 I think the real advantage to this is using other os systems that need or could use the ram for games not normally possible on the switch or for other emulators, but undeniably is good for switch games that are low performing to begin with that could use the ram.
Also good vod btw, props, g. Would love to see more vods such as overhauling the heatsink and backplate for the cooler to overclock it, you could make a real beast of a system more than it already is.
Странно, что народ так удивляется, ведь тема стара как и сам свитч.
Great work! Can you share the blower temperature and airflow settings for removing and resoldering the emmc?
Figure I could do this on a Switch Lite? It's also Mariko
Sure you can do it on any mariko, v2 / lite / oled
i also made a video on a lite : th-cam.com/video/5ycvGHSzNdc/w-d-xo.html
For V1 bro???
@@mohandmohand2047 Nand upgrade yes, ram upgrade only lpddr4 compatible and pointless imo
This is really cool
Can't even see my comfortzone from here
Somehow you will have access to memory timings and edit them?
What's with that blue board that showed up at the end? Says Zero on it, is it a Raspberry Pi?
Nintendo wants to know your location.
Nintendo: stop doing things with the stuff you bought. We made it 😡
did you copy the "keys" of the emmc to the new one before installing?
yes just need to restore nand backup
@@nag3030 but not like phones that have serial number in the eMMC? Example iPhone, they lock the nand with a serial #. Or you are telling me, just with restoring nand is fine?
@@neokuze6008 There are unique console keys stored on the prodinfo partition of the eMMC. but even if you don't have a backup you can generate them from a donor prodinfo you just lose access to nintendo online server
Thanks, 🙏¡ Amazing video !
Also, for the 18v the binary still can be used?
Do you know the limit of that ram when overclock?
vraiment trop classe :)
awsome!
Amazing !
but does it give a boost in games or smth ?
now give it a better cpu like Snapdragon 8 Gen 3
buy a snapdragon 8 gen 3 phone
Awesome
Bro how did you even figured that this was possible?
And people thought I was crazy doing this for the PS4 lol
Can retail Switch games even see the extra RAM and use it at all? Or, can they be modded to use it?
uma pena a nintendo nao ter colocado slot ssd expansivel nem no sw 2
it wont run any smoother but okay, it was curious to see lmao
so no gameplay footage?
hey hey un frenchy ;) question, un gap réel en jeu ? J'aurais tellement aimer voir The Legend of Zelda : Breath of the Wild sur cette machine pour comparé.
Un des nombreux jeux a ne pas supporter + de 4GB donc pas de réel difference ici, mais avec l'overclock a +3000Mhz sur la RAM ça tourne en 1080p 45/60 FPS (900p 30FPS de base)
What Kind of benefits does this mod have on gaming? Can the Games Utilize the extra ram?
I'm here to see gaming performance but unfortunately there's non 😭
This is pointless Nintendo has set parameters for how much RAM their games can use. Nobody is going to make something Homebrew that uses that much RAM
Linux, and especially Android, can benefit from it. For HOS, some games can use it with mods/textures packs, but yes it's pointless for most of them. The real deal here is how much you can overclock these Hynix NEI chips: +3000MHz on HOS, and 3200MHz on L4T
Есть практическая польза от этого в играх?
How does it perform running games? Like pokemon scarlet
I'd like to see the performance after that. Can you show us? Tks.
check latest video on my channel
8G??? how much does it have originally
4Gb
Where did you buy those 4GB RAM modules?
fr.aliexpress.com/item/1005005730763162.html
That chip has a price 178 USD
can you share aliexpress ram link please
This mod looks difficult. How do you know if the chip is lined up with the pads?
there is dots on the pcb to align with the ram / nand chip
@nag3030 I work in SMT for a living, but we never work with these types of components. I was just curious about how it's lined up and soldered.
Doing gods work 🫡
Это типо создано для эмуляции свича на свиче????
No
Nice
What is the clear gel you use?
flux
Would really be nice if you did a slower tutorial for people who want to learn how to perform this upgrade :)
T'es un dieu
what heat gun do you use?
ATTEN St-862D
Well sign me the hell up
Man, I wanna do it but it is so costly :(
If you can do it by yourself not really, x2 4GB Hynix modules is like 40€ and you can use Kingston 256gb eMMC it's way cheaper 35-40€
@@nag3030I am thinking of getting just a 256GB/512GB NAND Daughterboards that the V1 Switches have though.
Wow
Wow
Now this is a mod
it can do game play??
He makes it look so easy.
Hermano, lo que acabas de hacer es algo increíble, con 8gb de RAM ya no habría crasheos en Skyrim y muchos juegos más. Además Atmosphere se ha actualizado para permitir el uso de los 8gb de RAM y no se quede bloqueado a 4gb de RAM
I would really like to see some testing / benchmarks.
It will be the same performance
@@fordesponja in switch games maybe, but what about steam
Switch games will NEVER go above about 3.5GB of ram usage and the extra storage makes zero difference to performance. Emulators use some hacky methods to increase ram accessible by games, but its generally very unstable and not something the native switch can do.
@@PyhisPahis It's a Switch dude, the fuck are you saying
@@fordesponja you can have Steam on a Switch with box86
Please show us performance now
this guys makes the picofly mod look like a zip file extraction.
You crazy bastard 😂
Et ben, c'est incroyable ce que tu es capable de faire toi aussi... y'aurai pas des mecs comme toi qui seraient prêts a faire des formations pour apprendre à d'autres ce type de pratique? Je demanderai que ca depuis tellement longtemps, mais dans le trou où je suis, y'a aucune chance que je croise quelqu'un qui pourrait me donner des tuyaux pour faire ne serait-ce que le centième de ce que tu fais.. qu'est ce que vous donnez envie.. mais ca parait infaisable pour quelqu'un comme moi qui ne vient pas du tout de ce genre de milieu. Bravo encore en tout cas! Ca doit etre cool de jouer sur une switch apres ces modifs!
So cool! Does this help performance in some games?
likely not in Switch games but Android and especially Linux would benefit from it
@Hazeman. No it will barely make a difference. Switch games are hardcoded for 4GB RAM. The biggest notable difference will be in Linux and Android when navigating web pages because the system don't need to use swap memory, even getting Steam to run in Linux on an unmodified Switch requires you to increase the available memory pool for it to not completely lock up.
As to locked 30fps or 60fps in Switch games, that's achievable with just an overclock
That's how Switch 2 was made...
this man is dangerous 😂 a genius
Does this give the switch more power, better graphics and perfect fps?
Difficult upgrade
Let me know how future-proof this build is regarding Internet connectivity 🌎🌍🌏
Nintendo isn't known to be keen regarding this kind of modification and playing games without actually owning the ROMS 👾
Changing the RAM or eMMC does absolutely nothing to effect access to Nintendo services. Not even CFW does. The only thing that bans you is if you try to play pirated games online, or a custom user picture. You can reserve that stuff on an offline emuMMC though.
thats insane wonder if it still works on HoS and i wouldnt mind buying a premade mobo with the modchip applied if everything still worked correctly.
Yes OFW boot still works like normal, i didn't do it on the video but you can even resize user partition to get bigger space available for HOS
discord : naga95
You should totally do a modding service to switch out the NAND and RAM parts of the Switch OLED. I would totally pay up to have my OLED have its NAND and RAM upgraded.
That guy is an enthusiast, he doesn’t even use windows 😊😊
I'm surprised how modular it is
no audio ????
Even Samsung has a better performance than Nintendo Switch now a days, remember its always the hardware inside the device that decide which is better, not the software or the game
I will probe to do too ..
As cool as this is, is there any real world benefit to it? I've done upgrades similar to this on other devices without any like "performance that matters". Any how, props for doing this. This is super fricken cool.
for me it is disappointing that it has android lineage Os, because in games you can not get the most out of it unless you install an ultra optimized android based on android tv like the nvidia shiel tv pro and I believe that you with all the knowledge you have will make it possible.
would love a video where you jsut show off the gaming performances/thing you can do now on it and stuff like that
well considering that the switch software is designed to run with less ram. the ram upgrade in the switch os. wont make a difference. but in android and linux you can get some uplift. Links to benchmarks are in his discription
@@kyuthefox yeah i made that comment before finding that out, that sucks tbh
Bro i would pay for this does it improve linux performance for emulators and games? Let me know if you are willing ill hit you with a offer
This dude will be the only person outside of a Nintendo executive to have ever own the fabled "Switch Pro"
How much 512gb nand? And do you feel any speed improvement?
~180€, compared against SD yes everythings is a bit faster
You can go for Kingston 256G eMMC it's way cheaper 35-40€
@@nag3030Do you have a link or a model number for said Kingston eMMC?
@@danielhernandezmunoz7252 www.mouser.fr/ProductDetail/Kingston/EMMC256-TY29-5B111?qs=4ASt3YYao0Vywh6KRdXwYg%3D%3D
Power consumption increased. Effect on regular switch games: None. It is however nice to see how competent you handle all these modifications. It is amazing.
There is no power consumption increase going from 2GB modules to 4GB
@@nag3030in the same vein, going from 2GB to 4GB wouldn't change too much unless you actually clocked it higher no? You have more ram now but you need the bandwidth to use it as well, which will most definitely increase power consumption with games not even optimized for this.
@@nag3030 actually there is but the difference is too small...
a good example of this is MTK helio P22 and Qualcomm SD 439
Overclock makes a huge difference
What are the benefits of the extra ram? The storage I understand. Seems like a logical third upgrade to complete the package would have been a much better heat dissipation system. Like a thicker fan, liquid metal, extra/larger heat pipes, memory chip attached portion of the active cooling, or maybe some kind of tacked on vapor chamber. Or heck even a peltier/TEC cooler to go with the larger fan idea. I wish i could get better at the precision micro-soldering to be able to do this kind of stuff. I have an extra first gen switch that id be willin to pay to have this mod done if you take job requests? Great video. Just shows what the future of custom and modded Switch systems will start to look like. Can't wait!
Pas a la portée de tout le monde ,bravo😅
Where is that man who ask about slow cfw load 😂see this 😅
Would doing this mod (specifically the ram upgrade) get you banned from NSO?
No