Wow. Research behind more popular videos doesn't go nearly as far as yours did. Congratulations, man, and thank you. I'm super interested in the history and evolution of gaming controllers and I've been having a hard time finding detailed, reliable content such as yours. You should have more views.
I liked this video, but it didn't have enough info about the thing I was searching for when I found it. I wanted to learn more about analog controllers and games for the NES. I just learned about their existence, didn't think they were possible, and wanted to know more. You make good videos, and finding channels like this, that are great quality but have few subs, just makes me so mad at the algorithm.
Good job on this video. I liked the use of the word "fallen" when mentioning the Dreamcast - kind of feels like it's honoring it's memory or makes it seem kind of noble.
Great vid man, I was trying to do a deep dive on controllers that had sticks like the nes max controller and your vid covered it all. It'd be cool to see a modern controller that moved on a flat plane instead of on an axis so controllers could potentially compete easier with mnk haha
A good attempt overall. One significant criticism though: attributing the "cause" of analog adoption by game consoles primarily to Nintendo's reveal of the N64 is a flawed narrative that has been promoted by some gaming press and gamers online for many years, one which is not supported by the paper trail of patents for competing devices (particularly Sega's 3D controller) along with the timing of their public release before or very shortly after Nintendo's offering (R&D takes time). The need for some kind of analog control for 3D games was already understood even before the N64 was released, due to the difficulties of controlling a character in a 3D space with only digital input. Also, as far as "firsts," the Vectrex analog joystick is very much an early prototype of the "thumbstick" that would later become standard (functioning as a hybrid that could still be held with a thumb and forefinger for those used to arcade controls), which could be highlighted more. That said, It's debatable how influential the controller was given that the system sold very few consoles. The Vectrex is its own rabbit hole of gaming history, to say the least. Great work acknowledging the difference in technology in the N64 control stick while also pointing out that, in practical terms, it provided the same function. I also have to applaud you doing your homework on the XE-1AP, a controller that was very much ahead of its time (and ahead of a need for 3D controls, hence its obscurity).
Just what i was looking for. thank you! now which one is the best? i think the gamecube was the best if only it had a second z and clicky analogue sticks.
Not bad, but you also skipped a little of history. Both the Apple II and IBM systems used analog joysticks as standard, as did the Tandy Color Computers. Sticks weren't the only analog controls either as the dial/knob controls used in the early Pong consoles were analog. Essentially they were the equivalent of one axis from an analog stick.
I hated analog sticks from the beginning. Of course the 80s analog sticks where useless gimmicks anyway, only making sense with that crap graphics and mostly boring flight simulators. Then I was one of the first trying analog controls with the Playstation, with that analog pad, before the Dual Shock existed. Tried several games with it and found it didn't bring any advantage, but had many downsides, like that silly small sticks being too unprecise, too slow and the thumbs slipping from the sticks every second. Tried the xbox controllers, the DS2 and DS3, but they all suck same. Never again analog shit! I hate industry for forcing that shit upon players! Yeah, analog sticks matter. Because they are the worst thing that ever happened to games, a devolution. Like any current technology they aren't popular by reason, but because industry enforced it like this.
Speaking as someone who grew up playing video games in the 70s and 80s, analog sticks are definitely better for steering in racing games. And for flying or space games, an analog flight stick works wonders. I also appreciate how the analog stick can be used to make a character walk or run in a game depending on how far you move the stick. Having said that, I'm not a huge fan of thumbsticks, especially since the left thumbstick is usually assigned to moving your character around. I've never been good at controlling a game with my thumb and doing it left-handed is really awkward for me. To be fair, I find the left-handed control pads of the NES, SNES, Genesis, etc, to be equally as awkward.
its cause since then kids cant aim with out aim assist back in 2000s analog stick were crap now 2024 better quality makes it like aim bot with aim assist its why it should be removed from games
why does this have 80 views??!
great video dude.
Wow. Research behind more popular videos doesn't go nearly as far as yours did. Congratulations, man, and thank you. I'm super interested in the history and evolution of gaming controllers and I've been having a hard time finding detailed, reliable content such as yours. You should have more views.
thank you so much!
I liked this video, but it didn't have enough info about the thing I was searching for when I found it. I wanted to learn more about analog controllers and games for the NES. I just learned about their existence, didn't think they were possible, and wanted to know more.
You make good videos, and finding channels like this, that are great quality but have few subs, just makes me so mad at the algorithm.
Good video, should have way more views imo.
You deserve more! Your research is very good!
Awesome video. I hope you come back and make more videos.
Good job on this video. I liked the use of the word "fallen" when mentioning the Dreamcast - kind of feels like it's honoring it's memory or makes it seem kind of noble.
the dualshock 1 is so timeless
that you could finish most games only using it
I was able to find mine at Goodwill for $7 and used a dongle to connect it to my PC. One of the best ways to play PS1 emulators honestly
Great vid man, I was trying to do a deep dive on controllers that had sticks like the nes max controller and your vid covered it all. It'd be cool to see a modern controller that moved on a flat plane instead of on an axis so controllers could potentially compete easier with mnk haha
I didn't realize the n64's analog stick was announced first, but sega's came out first
A good attempt overall. One significant criticism though: attributing the "cause" of analog adoption by game consoles primarily to Nintendo's reveal of the N64 is a flawed narrative that has been promoted by some gaming press and gamers online for many years, one which is not supported by the paper trail of patents for competing devices (particularly Sega's 3D controller) along with the timing of their public release before or very shortly after Nintendo's offering (R&D takes time). The need for some kind of analog control for 3D games was already understood even before the N64 was released, due to the difficulties of controlling a character in a 3D space with only digital input.
Also, as far as "firsts," the Vectrex analog joystick is very much an early prototype of the "thumbstick" that would later become standard (functioning as a hybrid that could still be held with a thumb and forefinger for those used to arcade controls), which could be highlighted more. That said, It's debatable how influential the controller was given that the system sold very few consoles. The Vectrex is its own rabbit hole of gaming history, to say the least.
Great work acknowledging the difference in technology in the N64 control stick while also pointing out that, in practical terms, it provided the same function. I also have to applaud you doing your homework on the XE-1AP, a controller that was very much ahead of its time (and ahead of a need for 3D controls, hence its obscurity).
It’s so weird seeing the PlayStation controller without the analog sticks, it’s like that one uncle who shaves his mustache off after 5 years
Jameswel Valenzuela 😂😂
Analogs and old school digital joysticks aren’t the same.
it helps me to my assignment thanks bro
Just what i was looking for. thank you! now which one is the best? i think the gamecube was the best if only it had a second z and clicky analogue sticks.
Which mic do you use
i am so sorry for replying this late, but i use a Blue Yeti :)
The Atari 2600 controller was the first controller with analog sticks that Nintendo copied in the design of the Nintendo 64 controller.
Not bad, but you also skipped a little of history. Both the Apple II and IBM systems used analog joysticks as standard, as did the Tandy Color Computers. Sticks weren't the only analog controls either as the dial/knob controls used in the early Pong consoles were analog. Essentially they were the equivalent of one axis from an analog stick.
Why did u stop making vids
**laughs in WASD IJKL Dark Souls keybind layout
🤔
I hated analog sticks from the beginning. Of course the 80s analog sticks where useless gimmicks anyway, only making sense with that crap graphics and mostly boring flight simulators. Then I was one of the first trying analog controls with the Playstation, with that analog pad, before the Dual Shock existed. Tried several games with it and found it didn't bring any advantage, but had many downsides, like that silly small sticks being too unprecise, too slow and the thumbs slipping from the sticks every second. Tried the xbox controllers, the DS2 and DS3, but they all suck same. Never again analog shit! I hate industry for forcing that shit upon players!
Yeah, analog sticks matter. Because they are the worst thing that ever happened to games, a devolution. Like any current technology they aren't popular by reason, but because industry enforced it like this.
Speaking as someone who grew up playing video games in the 70s and 80s, analog sticks are definitely better for steering in racing games. And for flying or space games, an analog flight stick works wonders. I also appreciate how the analog stick can be used to make a character walk or run in a game depending on how far you move the stick.
Having said that, I'm not a huge fan of thumbsticks, especially since the left thumbstick is usually assigned to moving your character around. I've never been good at controlling a game with my thumb and doing it left-handed is really awkward for me.
To be fair, I find the left-handed control pads of the NES, SNES, Genesis, etc, to be equally as awkward.
its cause since then kids cant aim with out aim assist back in 2000s analog stick were crap now 2024 better quality makes it like aim bot with aim assist its why it should be removed from games