Breaking the stock propeller speed record in KSP (Over 1,000 m/s!)

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  • เผยแพร่เมื่อ 30 ธ.ค. 2024

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  • @sakthis8085
    @sakthis8085 6 ปีที่แล้ว +444

    How did you make me learn math over winter break...

    • @psun256
      @psun256 6 ปีที่แล้ว +1

      My thoughts as well!

    • @Wilge_Zomer
      @Wilge_Zomer 5 ปีที่แล้ว +10

      thats how schools should work lol

  • @Bzorlan
    @Bzorlan 6 ปีที่แล้ว +330

    About 700m/s faster than the fastest prop plane irl

    • @GewelReal
      @GewelReal 6 ปีที่แล้ว +8

      He said Mach 3. Faster prop plane did like mach 0.7 iirc and faster prop + jet did reach mach 1

    • @Bzorlan
      @Bzorlan 6 ปีที่แล้ว +10

      @@GewelReal apparently a spitfire could reach mach 1 in a dive but there's no evidence of it

    • @xiphosura413
      @xiphosura413 6 ปีที่แล้ว +16

      @@Bzorlan Structurally unlikely. It's wings are designed for lift, not speed. There are many accounts of pilots who overspeed only just managing to land with severe damage to wing structure. If any prop could reach mach 2 and live to tell the tale, it's probably something american, built for high speeds and with tougher wings. Something like the late P-51, F7F, late P-38, etc. And only at high altitude too where mach 1 is less than 1000 km/h

    • @Bzorlan
      @Bzorlan 6 ปีที่แล้ว +5

      @@xiphosura413 unlikely. Not impossible. Spitfires were built for high speed. I doubt any other plane from around the same time would manage much better

    • @Greippi10
      @Greippi10 6 ปีที่แล้ว +6

      @@GewelReal The Soviet/Russian TU-95 can reach mach 0.8 (maybe even higher) and at the highest speeds the tip of the prop is apparently supersonic which is pretty impressive.

  • @jarrodfrankum
    @jarrodfrankum 6 ปีที่แล้ว +82

    I thought I would never use my linear algebra after college. You just proved me so wrong.

  • @SpaceflightSimulator_Official
    @SpaceflightSimulator_Official 6 ปีที่แล้ว +165

    I wonder if this could be used to make a EVE SSTO. You wouldn't need that much fuel to get to orbit from a high altitude. The rest could be done by ions (since you already have batteries).

    • @sfsaviation
      @sfsaviation 6 ปีที่แล้ว +34

      Stef Morojna the fuck are you doing here

    • @BradleyWhistance
      @BradleyWhistance  6 ปีที่แล้ว +48

      th-cam.com/video/zFEgKixiTHY/w-d-xo.html

    • @gemdragon8984
      @gemdragon8984 6 ปีที่แล้ว +13

      STEF!!!

    • @zakstamaj
      @zakstamaj 6 ปีที่แล้ว +6

      @@sfsaviation My thoughts exactly haha!

    • @mbntr2363
      @mbntr2363 6 ปีที่แล้ว +6

      You made Spaceflight simulator

  • @oreolamp5676
    @oreolamp5676 6 ปีที่แล้ว +360

    4:28 Whats preventing you from simply switching the rotation tool to "absolute" instead of "locational"? This would as far as i can tell just remove that problem altogether

    • @komitadjie
      @komitadjie 6 ปีที่แล้ว +15

      That was my thought as well?

    • @arifkramer4974
      @arifkramer4974 6 ปีที่แล้ว +16

      To show off math? IDK, maybe not aware.

    • @BradleyWhistance
      @BradleyWhistance  6 ปีที่แล้ว +312

      It would, but I wasn't aware of this before the video =0

    • @casualbird7671
      @casualbird7671 6 ปีที่แล้ว +5

      yeah I was really confused why he didn't just do that >v

    • @komitadjie
      @komitadjie 6 ปีที่แล้ว +28

      @@BradleyWhistance Learn something every day!

  • @mattsoup4121
    @mattsoup4121 6 ปีที่แล้ว +41

    As soon as you said 73% I knew where you were going. Can't believe nobody has done this before but it's impressive how much of an improvement it makes to the velocity

  • @s19tealpenguin61
    @s19tealpenguin61 6 ปีที่แล้ว +123

    Can I suggest an idea for the next Oddessy by Bill video?
    Kerbin is "running out" of ore, so the KSC sends a mission to bring an E class asteriod from Joolian orbit to Kerbin. The KSC got this idea after reading "The Dunation Way", a short story by Isaac Kasimov.

    • @TheEmeraldMenOfficial
      @TheEmeraldMenOfficial 5 ปีที่แล้ว +4

      Or how about this? You take an A-class and send it into Krumpf’s house as a revenge mission.

  • @synapsomorphy
    @synapsomorphy 6 ปีที่แล้ว +68

    Every video is one step closer to an Eve-and-back SSTO.
    Or at least I can dream!

    • @ValentineC137
      @ValentineC137 6 ปีที่แล้ว +1

      I guess you’re talking about an ssto without drilling for fuel on Eve, but otherwise it has been done

    • @tyranttitanium3296
      @tyranttitanium3296 6 ปีที่แล้ว +3

      It would be great if someone used this as an air engine and the kraken drive as a space engine

  • @gobby1953
    @gobby1953 6 ปีที่แล้ว +8

    You just proved that matrices aren't completely useless to me, something that I thought could never be done. I absolutely love the math side of these videos, I just can't believe how much advanced math you can apply! Also, a request from my friend: can you use the "anti-derivative" of something in this sort of setting?

  • @Tundra-ec3ii
    @Tundra-ec3ii 6 ปีที่แล้ว +14

    I see we have taken the aperture science approach to this of we do things because we can.

  • @JoelCreates
    @JoelCreates 5 ปีที่แล้ว +5

    Reaction wheels when first used for propellers: "This isn't even my final form!"

  • @lucianafernandes6308
    @lucianafernandes6308 6 ปีที่แล้ว

    Congratulations on the AMAZING content!
    I am student of physics and player KSP and LOVE both, but had never gone so deep into mathematical questions to optimize a inveção, even less at this level!

  • @SvetlinTotev
    @SvetlinTotev 6 ปีที่แล้ว +38

    I remember the good old days with the old atmosphere when you could easily achieve 5000+ m/s without any moving parts.

    • @TheEmeraldMenOfficial
      @TheEmeraldMenOfficial 5 ปีที่แล้ว +4

      Oh yeah, the old “spam pitch until you melt” glitch.

  • @Stoney3K
    @Stoney3K 6 ปีที่แล้ว +8

    Pro-tip: Push 'F' when using the rotation gizmo to lock the rotation axes to the VAB, and your rotation will be absolute.

  • @jeffvader811
    @jeffvader811 5 ปีที่แล้ว +2

    Props to you for getting this to work!

  • @sachinsolanki7329
    @sachinsolanki7329 6 ปีที่แล้ว +3

    That's really cool and impressive. Well done for not just eyeballing it

  • @markemunson
    @markemunson 6 ปีที่แล้ว

    I have little knowledge on these concepts, but I very much find that your explanations are quite superb. I applaud you for your effort and excellent execution.

  • @KrogTV
    @KrogTV 6 ปีที่แล้ว +30

    Wow, over Mach 3 on electro-props huh? You run this by squidy first?? Hahaha!
    No but really, this is amazing brad! I fancy myself a bit of a turbo-prop builder and in my experience i've never been able to make a jet powered prop plane that can do more work than the jets themselves. With jet powered copters, you can actually make some gains and generate more lift than the jet thrust output.

    • @jerry3790
      @jerry3790 6 ปีที่แล้ว

      Unfortunately Squiddy’s not around anymore, on TH-cam at least.

    • @mengxiangxuan6552
      @mengxiangxuan6552 6 ปีที่แล้ว

      @@jerry3790 i can contact him, i'll show him this

    • @petersmythe6462
      @petersmythe6462 5 ปีที่แล้ว

      Oh yeah you can exceed the jets in static thrust quite readilly. The issue is that to outperform the jets themselves the blower radius needs to be huge because of max RPM. If you can't get the thrust paddles supersonic statically, you're not even close to jet level performance.

  • @boomchacleKSP
    @boomchacleKSP 6 ปีที่แล้ว +3

    I'm sad that I did not think of this before cause I did realise that you could push multiple rotation buttons at once and it increases the electric charge usage, but I didn't realize that it actually increased torque.

  • @jjbudinski8486
    @jjbudinski8486 6 ปีที่แล้ว

    KSP is a great game because of these crazy hacks and solutions people find, gg Bradley! Also, I actually straight up cackled when you said "mach 3."

  • @HAL_9001
    @HAL_9001 6 ปีที่แล้ว +4

    As soon as you mentioned 3 different vectors I understood the 73.205% increase in force.

  • @MaybeCrispyWaffles
    @MaybeCrispyWaffles 5 ปีที่แล้ว +6

    But Before we can talk about Propellers, we need to take about parallel universes

  • @lucifer6966
    @lucifer6966 6 ปีที่แล้ว +16

    Impressive. Truly.
    This concept totally shits on my best attempt of 490 m/s. Makes me wonder if we can push it even further, as it seems the only limit now is torque, drag, and battery.
    Perhaps if we allow boosting the prop up to speed then allowing the props to maintain like you did. Lol

  • @siebdereuver6693
    @siebdereuver6693 6 ปีที่แล้ว

    4:21 you can press "f" by default to switch the rotation to "absolute" so the axis don't rotate with the part

  • @mrstock5201
    @mrstock5201 6 ปีที่แล้ว

    With propellers this strong, stratzenblitz's mission to duna with electric charge and ion fuel only could be almost possible without using the trebuchet then don't u think^^
    Great video as always. Everytime when i think there will not be anymore KSP secrets discovered that could beat all the records, you find another one :-)

  • @canned_doughnuts_5222
    @canned_doughnuts_5222 6 ปีที่แล้ว +7

    can we get the .craft file for this please?

  • @trulyinfamous
    @trulyinfamous 6 ปีที่แล้ว

    I never knew how to make a working propeller in ksp, nor had a powerful enough computer to attempt doing so. However, I still managed to get to more than 800 m/s with the smallest jet engine.

  • @CactiKing200
    @CactiKing200 5 ปีที่แล้ว +3

    5:05 thanks for doing my homework..

  • @sebastiaomendonca1477
    @sebastiaomendonca1477 4 ปีที่แล้ว

    The only time a math degree makes you a god at a certain game

  • @robertw6894
    @robertw6894 6 ปีที่แล้ว +2

    Just switch the rotation mode to absolute. Its in the top left.

  • @4DCResinSmoker
    @4DCResinSmoker 4 ปีที่แล้ว

    Would love to see this redone using the most recent KSP.

  • @araylaurence6220
    @araylaurence6220 6 ปีที่แล้ว

    The legend doing what we thought was impossible and making it look easy

  • @polarsbear668
    @polarsbear668 5 ปีที่แล้ว +1

    i think theres a button for a fixed axis on rotation in KSP

  • @tyranasazi3818
    @tyranasazi3818 4 ปีที่แล้ว

    Unfortunately it appears the latest version of KSP has made it impossible to create these very low drag fairings with moving parts inside. the bearing parts and reaction wheels inside the fairing all create drag, which makes it impossible to exceed mach 0.6 in one of these.

  • @jmannUSMC
    @jmannUSMC 6 ปีที่แล้ว

    Man, I love linear algebra. I hated it while learning, but it's become so useful.

  • @BeefIngot
    @BeefIngot 6 ปีที่แล้ว +2

    Whats the mod that lets you see all those values on top at about 0:26?

    • @seanplayz9626
      @seanplayz9626 6 ปีที่แล้ว

      I think that it's either kerbal engineer redux or mechjeb.

    • @buffaloc20
      @buffaloc20 4 ปีที่แล้ว

      SeanPlayz kerbal engineer redux

    • @buffaloc20
      @buffaloc20 4 ปีที่แล้ว

      Beef Ingot kerbal engineer redux

  • @algodude8713
    @algodude8713 4 ปีที่แล้ว

    Is it possible to make a stock prop plane that doesn't explode on loading it from in-flight quicksave?

  • @nicholasmcintyre4166
    @nicholasmcintyre4166 5 ปีที่แล้ว

    Pleas someone help. I'm trying to make a simple prop plane that is still reliable. Iv made a engine using the round RCS engine and thermometers as pivot points. It's works alright but tends to pop out after a couple of minutes just spinning in place. Anny tips to make reliable pivots. I can't even tell where your pivots are in your build.

  • @spacecoyote7706
    @spacecoyote7706 6 ปีที่แล้ว +2

    The absolute madlad

  • @nommy8599
    @nommy8599 5 ปีที่แล้ว

    Is it possible to use some sort of script, PID or something to automate changing the angle of the blades based on factors like air speed etc in this game?

  • @ethrilswifthawk3769
    @ethrilswifthawk3769 4 ปีที่แล้ว

    When rotating in the editor wouldn't using the absolute mode for the axies fix the need to reverse the order and all that flubbery?

  • @notfeedynotlazy
    @notfeedynotlazy 6 ปีที่แล้ว

    Rise your hand ( to side, front and up, of course) if you remember triple chording in Descent

  • @truereaper4572
    @truereaper4572 5 ปีที่แล้ว

    What I want to know is, How does that Large Reaction Wheel Bearing work?!?

  • @truereaper4572
    @truereaper4572 5 ปีที่แล้ว

    I wonder if it could go any faster with the new propeller parts...

  • @barmetler
    @barmetler 4 ปีที่แล้ว

    So it's essentially strafe running what you're doing, but along three axes, and rotation instead of movement

  • @jolez_4869
    @jolez_4869 6 ปีที่แล้ว

    Why arent there fission reactors in ksp? You could make huge amounts of energy but if you wanted shielding, that would weigh a lot.

    • @MrTomyCJ
      @MrTomyCJ 6 ปีที่แล้ว

      Well, doesn't the Nerva rocket engine counts as one?

    • @jolez_4869
      @jolez_4869 6 ปีที่แล้ว

      Yes, but you can't make electricity with it. If you need a lot of energy you need either a huge amount of RTGs or solar panels which only work in sunlight.

  • @totallynot0something047
    @totallynot0something047 6 ปีที่แล้ว

    Can you see how fast your plane goes without the axis rotation trick?

  • @jerry3790
    @jerry3790 6 ปีที่แล้ว +5

    Holy crap! I struggle to reach Mach 1!

  • @shayanirenberg3294
    @shayanirenberg3294 6 ปีที่แล้ว +4

    Can you get into orbit with props and ion engines?

    • @potatishere1299
      @potatishere1299 6 ปีที่แล้ว +4

      Some guy went to Duna and back with that

    • @BradleyWhistance
      @BradleyWhistance  6 ปีที่แล้ว +4

      @@GrandProtectorDark I concur =)

    • @georgerussell2947
      @georgerussell2947 6 ปีที่แล้ว +1

      Stratzenblitz went to duna with that 😂😂😂😂

  • @boomchacleKSP
    @boomchacleKSP 6 ปีที่แล้ว

    You've got 2 different set of blades, so if you really dont want to change the blade angle, have one at 50 degrees and one at 60 degrees to get a slightly better average speed. Idk if it would help at all but it might give you an extra 20 at high speeds?

  • @Akheloios
    @Akheloios 6 ปีที่แล้ว +16

    I came for your political satire (do more BTW) and stayed for the math.

  • @siyacer
    @siyacer 6 ปีที่แล้ว +4

    So it's over 9,000?

  • @jeffjefferson5095
    @jeffjefferson5095 6 ปีที่แล้ว

    Isn’t it possible to turn off angle snapping in the editor to get a more accurate angle on the propeller, or would you just have no idea what the angle actually is?

  • @alex_inside
    @alex_inside 6 ปีที่แล้ว

    I once tried something like this but didn't really realize what I was doing, it ripped the engine apart every time I spun it up above 60%.

  • @Nicolas_Gamer5476
    @Nicolas_Gamer5476 4 ปีที่แล้ว +1

    math boy hurts my brain cells

  • @captainlag3537
    @captainlag3537 6 ปีที่แล้ว

    My simple 9th grader brain cannot comprehend the matrix yet. Thanks for trying anyway

  • @jmstudios457
    @jmstudios457 5 ปีที่แล้ว

    What about the new turboshaft engines? Are these still more efficient?

  • @Sir_Uncle_Ned
    @Sir_Uncle_Ned 6 ปีที่แล้ว

    For some reason, "High hopes" by Panic! at the Disco came to mind

  • @ANippleCripple
    @ANippleCripple 6 ปีที่แล้ว

    press "f" in the editor to change that plane of the rotate tool

  • @n4n0_bl4k
    @n4n0_bl4k 5 ปีที่แล้ว

    i was so confused with all of this math because the farthest i've studied is pre-algebra

  • @ryanm.191
    @ryanm.191 6 ปีที่แล้ว +4

    WTF THIS ALSO ISNT SPED UP
    THIS IS REAL TIME

  • @lucywucyyy
    @lucywucyyy 5 ปีที่แล้ว

    i wish you would put your craft files up for download

  • @paperluigi-gs8cs
    @paperluigi-gs8cs 4 ปีที่แล้ว

    *launches propeller
    *destroys runway

  • @gajbooks
    @gajbooks 6 ปีที่แล้ว

    “Asselerate” - Bradley Whistance

  • @ks.doherty
    @ks.doherty 4 ปีที่แล้ว

    me: clicks on a ksp wr video
    what im expecting: brr haha propeller fast
    what i get: b=12cX-7X8L= e=mc2

  • @0cs025
    @0cs025 6 ปีที่แล้ว +10

    why did you delete this video earlier?

    • @BradleyWhistance
      @BradleyWhistance  6 ปีที่แล้ว +11

      Copyright issues

    • @0cs025
      @0cs025 6 ปีที่แล้ว +8

      @@BradleyWhistance let me guess, the music in the final part of the video during your monte karlo run?

    • @BradleyWhistance
      @BradleyWhistance  6 ปีที่แล้ว +14

      @@0cs025 Yep

  • @casualbird7671
    @casualbird7671 6 ปีที่แล้ว

    How do you get the parts to be so far apart from each other? The translation tool never lets me get things nearly that spaced out from each other xvx

    • @casualbird7671
      @casualbird7671 6 ปีที่แล้ว

      @@jeanpecquet90 That never did anything special for me..

    • @reedcspurling
      @reedcspurling 6 ปีที่แล้ว

      ​@@casualbird7671 Try turning off rigid angle attachment by pressing C. There might be a toggle in the KSP settings menu to "allow large offsets" or something like that. The Editor Extensions Redux mod might help if none of that works.

  • @Lammette
    @Lammette 6 ปีที่แล้ว

    How did you make the bearings? I have a really hard time making it on 1.6 with fairing

    • @Rade1664
      @Rade1664 6 ปีที่แล้ว +1

      In 1.6 SQUAD managed to break the collider for the stayputnik, right now stayputnik/fairing bearings don't work. What you can do is use the old model of the stayputnik which is still in the game, that one works just fine.

    • @Lammette
      @Lammette 6 ปีที่แล้ว

      @@Rade1664 ye

  • @matsv201
    @matsv201 6 ปีที่แล้ว

    What is the celeing of this craft

  • @TotallyNotJason101
    @TotallyNotJason101 6 ปีที่แล้ว

    could you please link download site,please???

  • @blisteringstars
    @blisteringstars 6 ปีที่แล้ว +1

    Okay this is epic

  • @stirrcrazy2704
    @stirrcrazy2704 6 ปีที่แล้ว +2

    couldn't you just change your rotation mode to absolute instead of local?

    • @josiahpolite9181
      @josiahpolite9181 6 ปีที่แล้ว +1

      i thought the same thing but at least he got it to work... i wouldnt of even thought of that idea lol

  • @natalieanderson_
    @natalieanderson_ 6 ปีที่แล้ว

    Bradley I want to watch this video, but I refuse to let myself learn math over winter break. I apologize.

  • @adudeontheinterweb6571
    @adudeontheinterweb6571 3 ปีที่แล้ว +1

    imagine if this guy spent his giga genius 3000 iq brain on anything else other than ksp

  • @flailmail7069
    @flailmail7069 4 ปีที่แล้ว

    I think I finally understand linear algebra now

  • @literate-aside
    @literate-aside 5 ปีที่แล้ว

    Can’t you just use an ‘absolute’ rather than ‘local’ rotation for the second transformation?

  • @m_disulphide
    @m_disulphide 6 ปีที่แล้ว

    what’s up at 12:35?
    why does the clock skip back 2 min

    • @ArchaicAlibi
      @ArchaicAlibi 6 ปีที่แล้ว

      The clock changes for each independent object/entity that has flight time saved in the game's persistent file. A kerbal on EVA will have his/her own clock. The engine here, having been detached from the main craft some time after the craft was spawned into the world, will likewise have a 'younger' clock readout.

    • @m_disulphide
      @m_disulphide 6 ปีที่แล้ว

      gotcha

  • @mentalmentalio
    @mentalmentalio 4 ปีที่แล้ว +1

    Absolute rotation: Am I a joke to you?

  • @Raberuji
    @Raberuji 6 ปีที่แล้ว

    This is science ! KSP style

  • @monad_tcp
    @monad_tcp 6 ปีที่แล้ว

    holly dammit, you create a turbo-fan engine.

  • @linuxgaming69
    @linuxgaming69 5 ปีที่แล้ว

    Floating elevons? What the hell am I missing here? I've clearly not played this game enough.

  • @Middy_37
    @Middy_37 5 ปีที่แล้ว

    I hate all the algebra and matrices math involved in not just videos, but life.. I hate how I can understand it too.
    but in this case, its KSP, and I don't mind it :D

  • @clockworkgamerguy
    @clockworkgamerguy 6 ปีที่แล้ว

    What program do you use to make that 3d torque model? Really curious.

  • @MonsieurQuosant
    @MonsieurQuosant 6 ปีที่แล้ว

    Your stock propeller is completely unbreakable

  • @crackedemerald4930
    @crackedemerald4930 6 ปีที่แล้ว

    Why not just add solar panels? They could double as wings too

  • @friendlyfire3412
    @friendlyfire3412 5 ปีที่แล้ว +2

    No Clickbait.

  • @thorn_ike8903
    @thorn_ike8903 6 ปีที่แล้ว

    Squiddy must be really mad!

  • @alex.hleconte6007
    @alex.hleconte6007 6 ปีที่แล้ว

    Part of the device is levitating

  • @Born_Stellar
    @Born_Stellar 5 ปีที่แล้ว

    What mod do you use for your clouds?
    I can't get 'EVE' to work.

  • @caseyvint
    @caseyvint 4 ปีที่แล้ว

    came here to watch a gameplay got out with a thing learnt

  • @Mat-zt4bi
    @Mat-zt4bi 6 ปีที่แล้ว +1

    Look like alien technologie

  • @wretlaw1203
    @wretlaw1203 6 ปีที่แล้ว

    next step: using rocket engines to apply torque to a propeller

  • @dyiie66
    @dyiie66 3 ปีที่แล้ว

    Why don't you use absolute rotation ?

  • @arrtemfly
    @arrtemfly 4 ปีที่แล้ว

    god i f-ing hated the linalg teacher of ours but your vids are inspiring.

  • @among-us-99999
    @among-us-99999 6 ปีที่แล้ว +2

    You should try real FPV racing :)
    Maybe with a tiny whoop to make it safer and less expensive

  • @nshire
    @nshire 6 ปีที่แล้ว

    what issues did you have with copyright on this video?

  • @deathpacito_8273
    @deathpacito_8273 6 ปีที่แล้ว

    4:20 ... or you could just press f

  • @aidenallweiss15
    @aidenallweiss15 4 ปีที่แล้ว

    Getting calc 3 flashbacks

  • @exleyhackwell5185
    @exleyhackwell5185 5 ปีที่แล้ว

    Why not use the global rotation tool? You only use the local tool

  • @quadric_
    @quadric_ 6 ปีที่แล้ว

    Couldn't you just use absolute rotation?