I created Characters for my Indie Roguelike! | Devlog

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  • เผยแพร่เมื่อ 4 พ.ย. 2024

ความคิดเห็น • 101

  • @Ech_The_Sentiant
    @Ech_The_Sentiant ปีที่แล้ว +31

    The real sundercore was the friends we made along the way

  • @damori3604
    @damori3604 หลายเดือนก่อน +1

    This is one of the devlogs where I really really want to play the game.

  • @mz_eth
    @mz_eth ปีที่แล้ว +26

    I'M JEALOUS OF SO MUCH STUFF HERE, From UI to character animations, Everything looks so professional, so impressive! I seriously can't wait for more :D

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว +4

      Thank you dude, still waiting on your next vid too

  • @halstenblack9258
    @halstenblack9258 ปีที่แล้ว +13

    Sundercore is looking really good, can't wait to play it eventually

  • @eboatwright_
    @eboatwright_ ปีที่แล้ว +2

    Very cool! 🎉

  • @RobVespa
    @RobVespa 10 หลายเดือนก่อน +1

    Nice work! I like all of the characters. It looks like they'd all engage the player with a different playstyle. That's great. I like Prisma and... wow. Med-1K's punching. That's looks fun. The coolest thing about all of this is that you're filling up your library with a wide collection of techniques that can be repurposed for a variety of uses. All the best!

  • @sl1ppey
    @sl1ppey ปีที่แล้ว +2

    Game is looking great! I’m digging the character-specific approach to weapon design. I’m particularly excited for MED-1K. I wanna bounce around the arena as a literal deathball like at 7:40.
    Super awesome work, looking forward to seeing your progress.

  • @NaarDev
    @NaarDev ปีที่แล้ว +1

    Ahh can't wait to see the final result, It's incredible how mutch work you've done in a month

  • @LazoDev
    @LazoDev ปีที่แล้ว +1

    Ypur devlogs are so good, they are so different from any other youtuber’s devlogs, bcs you play with montages and music so much

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว +1

      I dont usually use so many montages but if people like them I'll do the next devlog videos like this too

  • @DashleafStudio
    @DashleafStudio ปีที่แล้ว +6

    Awesome game! I'm planning on making a game like this! I'm not too new to GameMaker Studio 2 but it is quite difficult to learn how to implement most stuff. I'm struggling the most with random room generation and trying to get it to a size i like. Can't wait to play this game when it releases.

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว +1

      Glad to here, if you haven't already, look into how you can use arrays for random map generation, thats what I use

  • @makeitsogames
    @makeitsogames ปีที่แล้ว +1

    this is looking super juicy! looking forward to plying it!

  • @bmorr
    @bmorr 11 หลายเดือนก่อน

    This looks sick. I can’t wait for more

  • @Averageprice-t9c
    @Averageprice-t9c ปีที่แล้ว +1

    Sundervore is looking great you should add a proper death animation for the enemies it stead of them disappearing.

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว

      Death animations are on the way, just low priority, should be in next video

  • @fluffy624
    @fluffy624 ปีที่แล้ว +3

    Slush’s ability could be turning into a puddle, increasing movement speed and leaving a damaging and/or slowing trail

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว

      Cool idea

    • @VolarGorilla917
      @VolarGorilla917 8 หลายเดือนก่อน

      @@SundercoreDevi was thinking he could summon a slime that chases enemies and deals a debuff to them, it could disapprar after 10 sec, for an upgrade it could be strapped with a bomb, and when it explodes a liquid is splashed everywhere, lets say poison, and all enemies who walk in the poison are aplied the poison debuff.

  • @Minipancakesss
    @Minipancakesss 7 หลายเดือนก่อน

    I’ve never see a game like this I can’t wait to play this game

  • @whosthatkiddx4089
    @whosthatkiddx4089 ปีที่แล้ว +1

    Great showcase! All these characters look amazing and none of them look uninteresting to play with. When you mentioned you weren't going to be adding a high variety of weapons I was a little sad since looters are my jam, but the mechanics you described/showed off in this update genuinely look like they'll be a blast and are a breath of fresh air tbh. I think the "Isaac" approach you're taking with the weapon upgrades was the right move. It's somewhat familiar yet definitely stands out. I'm here for it for sure. Another thing I thought stood out was MED-1K's melee gameplay. I usually stay away from any form of melee in these types of games because it typically feels like a gimmicky afterthought, but this looks absolutely nuts and his health system is gonna call for some unique gameplay. Honestly, super impressive stuff man

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว

      Thanks, There's hopefully gonna be a lot of different gun modifiers so there should be a lot of variety

  • @Just_Chuk
    @Just_Chuk ปีที่แล้ว +1

    this game looks great. I been following it for some time and i look forward to when its finished. The only thing i'd recommend rn is improving bullet impacts. Make them feel like they hit harder or have a juicier impacrt.

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว +1

      It's been on the to do list for a while, just low priority right now

  • @potatofaceguy9808
    @potatofaceguy9808 ปีที่แล้ว

    Love your Devlogs they are really inspiring

  • @mojojojo6535
    @mojojojo6535 2 หลายเดือนก่อน

    Idk if im late but with the gun trait mechanic it might be cool to add curses as you pick more up. Curses arent fundamentally bad

  • @tomwalsh2002
    @tomwalsh2002 ปีที่แล้ว +1

    the ratchet and clank music make this!

  • @JellyMudkip
    @JellyMudkip ปีที่แล้ว

    Wow, nice progress, it looks awesome!

  • @ThePoinball
    @ThePoinball ปีที่แล้ว

    Love the progress! Keep it up

  • @randomcommentor
    @randomcommentor 8 หลายเดือนก่อน

    EPIC music taste

  • @fosterturtle
    @fosterturtle ปีที่แล้ว

    That starting animation of Sgt Briggs in the Bakta tank was awesome!

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว +1

      Thanks, glad you liked it, there's going to be one of those for each character

    • @fosterturtle
      @fosterturtle ปีที่แล้ว

      @@SundercoreDev looking forward to seeing them!

  • @rootbindev
    @rootbindev 11 หลายเดือนก่อน

    Lovely graphics

  • @henrythewhaleman6033
    @henrythewhaleman6033 ปีที่แล้ว

    heres some ideas for your dudes if ya need em,
    for the gooey guy you can make his ability be to eat characters sense he a werid mutant, for the robot you can have a ability that can shoot his fist out like a rocket and shoot out a few projectiles that can also be mutated and a throw thats aoe based like he slams teh enemy down on the floor that effects a small area ,idk for the yak lokin dude maybe a charge ?, brimsa tho you could have her have a crystal grenade that reflects her beam tho, and gets effected by the mods

  • @BlueOctopusDev
    @BlueOctopusDev ปีที่แล้ว +3

    Would be sick to see some feedback for when you kill an ennemy (small explosion fx, corpse ect) ❤

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว

      Death animations are on the way, they're just low priority right now, there's also no feedback when the player gets hit too

    • @BlueOctopusDev
      @BlueOctopusDev ปีที่แล้ว

      @@SundercoreDev okayy awesome game byw!

  • @Ryuu28_voidgames
    @Ryuu28_voidgames ปีที่แล้ว +1

    Cool, me like

  • @serjunkan6
    @serjunkan6 ปีที่แล้ว +8

    All the characters look very unique. Looking forward to see how this game turns out
    Also, will all of them be playable from the start or will you have to do something to unlock them?

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว

      I think they will all be available from the start, except for maybe the Robot character, I'll see how I balance it in the future with the ability

    • @serjunkan6
      @serjunkan6 ปีที่แล้ว

      @@SundercoreDev Maybe you could find him in the 3 or 4 world and activate them with a battery, as some kind of side quest. Although I don't know if that would work well in a roguelike

  • @andreabonannibonanni211
    @andreabonannibonanni211 7 หลายเดือนก่อน

    i think it would be cool if you could had more particles or some sort of animation for the ememies' death.

  • @anakakaenekulo2975
    @anakakaenekulo2975 8 หลายเดือนก่อน

    You should try voidigo, maybe you'll be able to combine several new ideas from there, it's an incredible game and it's not far from your ideas uwu

  • @nemene8585
    @nemene8585 ปีที่แล้ว

    Excilent presentation

  • @dee_sgusting
    @dee_sgusting ปีที่แล้ว

    slush could maybe get something like a slime bomb that slows and weakens enemies while walking in it

  • @hyrum2
    @hyrum2 ปีที่แล้ว +1

    how dose this only have 68 views it should have more XD

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว

      We climbing now

    • @hyrum2
      @hyrum2 ปีที่แล้ว

      Got to get those views PS I really enjoy your videos@@SundercoreDev

  • @osazehenry5975
    @osazehenry5975 10 หลายเดือนก่อน

    MED-1K having 3 armor slots at the cost of all his health seems extremely steep when compared to Briggs who gets full health but 1 less armor slot.
    With that comparison, MED-1K seems less like of a high skill floor character(Melting from Nuclear Throne) and more like a challenge character (Pride Robe in WoL that sets your HP to 1 and disable shields). Both require skill to use, but while high skill floor characters tend to be equally if not more viable than defaults if you manage to master their unique mechanics, challenge characters are intentionally weaker than the other characters. Which is also a good niche, but it doesn't really seem like that was your intention with him.
    That said, we don't know his abilities yet so maybe they're strong enough to compensate for his 1 health.

  • @krismelton5217
    @krismelton5217 11 หลายเดือนก่อน

    Hopefully you add more variety to bullets types. Because everything just seems like brimstone, double shot, or quad shot. Gl tho.

  • @Islati
    @Islati 11 หลายเดือนก่อน

    Hoping more people drop in to your discord :)

    • @SundercoreDev
      @SundercoreDev  11 หลายเดือนก่อน

      Hopefully ye, although I don't do a very good job at trying to maintain it 😬

    • @Islati
      @Islati 11 หลายเดือนก่อน

      @@SundercoreDev One thing at a time lol. Tap in for the journey btw- I'm dropping knowledge & music

  • @ChuckleChaseplay
    @ChuckleChaseplay ปีที่แล้ว

    Lasers Don't Need A Reload, it Only Overheat And I Think Having Duel Wield Weapons Means Every Characters Are Same With Different Guns Makes No Gameplay + A Thing, You Get it right And Also I like The Blue Skull Character Though The Shotgun When Fired It Has to Have Some Feel To The Fun Here I Don't See Any Feedbacks On the Guns And Enemy's Needs Death Animations And If You Want Your Game To Pop U Need To Change How The Background World Or The Rooms Need Some Major Overhoul Take Inspiration From More New And Old Games Search For What Makes Your Game Different FROM other Janre

  • @MichaelSchultzSF
    @MichaelSchultzSF ปีที่แล้ว

    Have you tried Risk of Rain? I think you'd love it. Especially the character design.

  • @aegisgg9175
    @aegisgg9175 ปีที่แล้ว

    Nice

  • @FattyGamerMama
    @FattyGamerMama ปีที่แล้ว

    i hope this game got co op

    • @SundercoreDev
      @SundercoreDev  11 หลายเดือนก่อน

      Local coop at least

    • @FattyGamerMama
      @FattyGamerMama 11 หลายเดือนก่อน

      LETS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
      @@SundercoreDev

  • @NoahTheRobinson
    @NoahTheRobinson ปีที่แล้ว +1

    lookin sick and snazzy. Are you planning on doing early access or just a regular release?

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว +1

      A release is so far away at this point, I haven't given it much thought, but I do want to set up a steam page with a demo at some point

  • @rohithreddy75
    @rohithreddy75 9 หลายเดือนก่อน

    The colours and characters in the game look too good. How did you make those characters?

    • @SundercoreDev
      @SundercoreDev  9 หลายเดือนก่อน +1

      with my imagination, and also Aseprite

    • @rohithreddy75
      @rohithreddy75 9 หลายเดือนก่อน

      ​@@SundercoreDev Got an outro video suggestion where you have mentioned the steam link. Maybe you should add it in all your video descriptions.Wishlisted

  • @BailyGameDev
    @BailyGameDev ปีที่แล้ว

    Quick question. What is the pixel resolution for the characters. It looks sick!!

  • @Moonshineba3r
    @Moonshineba3r ปีที่แล้ว

    can you add multiplayer cause it's gonna be fun with playing with friends :D

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว

      there will be local multiplayer, but online is out of the scope of the project

  • @zackanderson3812
    @zackanderson3812 ปีที่แล้ว

    Hi, I was wondering how you got so good at pixel art and character design? There aren’t many videos that actually explain how to develop the skills :( and its a big issue for me

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว +1

      Practice, that's about it, you can watch a few videos to learn some techniques, but I just comes down to how much time you spend doing it to improve at it

  • @ivd9565
    @ivd9565 5 หลายเดือนก่อน

    make a shapeshifter

  • @FortbloxNET
    @FortbloxNET ปีที่แล้ว

    the crates just dissappear when you shoot at them? no destroy animation? or later?

  • @King-ys7jj
    @King-ys7jj ปีที่แล้ว

    you may not have given it much thought, but how much do you plan on pricing the game?

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว +2

      Probably somewhere between $10 - 15, there is a long road ahead before release, but I'm going to make sure it's worth the money, and if it's mildy successful, expect free content updates

    • @King-ys7jj
      @King-ys7jj ปีที่แล้ว

      Sounds good! I'd probably be happy to pay more than that based on the games current state, but that sounds like a very reasonable price. @@SundercoreDev

  • @ulyssegluantis9226
    @ulyssegluantis9226 ปีที่แล้ว

    I think that med-1k shouldn't use the lazer like the others characters and have a scripted sinergy because that ruin the point of the character

  • @ziggythezag961
    @ziggythezag961 ปีที่แล้ว

    Prizma rule 34

  • @Domse65
    @Domse65 ปีที่แล้ว

    Great video, but way too much b-roll without commentary

  • @LemunDev
    @LemunDev ปีที่แล้ว

    Hi

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว

      Hello

    • @LemunDev
      @LemunDev ปีที่แล้ว

      @@SundercoreDev Can I get a shoutout on the community side on your channel and can i know which software do ou se for you art and which type of art is tis !

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว +1

      @@LemunDev I use Aseprite to do the pixel art, and it's all my art

  • @twinguy9633
    @twinguy9633 ปีที่แล้ว

    Im following for a long time and I always wanted to say that but forgot:
    Zedude is really ugly I cant point my finger on why but out of all the well designed characters he looks really ugly

    • @SundercoreDev
      @SundercoreDev  ปีที่แล้ว

      I've actually had people say Zedude is their favourite, so I guess you can't please everybody 😅

  • @isparo5205
    @isparo5205 ปีที่แล้ว

    bro , this looks EPIC!