I just got this not too long ago. It sure brings back memories. My prime issue is how long it takes for money to generate, which is an issue when you want a bunch of fully staffed resoure buildings (basic like logging camps and such) clearly i need to slow down a bit
I find it astonishing how many of these review players are missing on the fact that there is a 'move' button all buildings, which allows you to move them and thus adjust your city planning without losing construction resources
Seems as though Memoriapolis simply has more to offer than Citadelum. Just my personal taste. The organic urban development that generates around your main buildings in Memoriapolis just feels better than in Citadelum; which operates on grids and you have to develop the dwellings yourself. I’ll play both of em, but I’m looking forward to Memoriapolis more.
Temples require patricians for worship. When the gods come down to bless your town, they go on the city map wherever the buildings in their domain are. So the temple area of effect needs to include at least one patrician house to work.
All buildings have a 'move' button that you can use the adjust building placement without having to destroy them and lose resources. When you click on a building, it appears on the bottom of the building menu that appears in the top right of your screen
Brings me back to the Sierra city builders. I'm buying this.
This reminds me so much of Caesar 4. I loved that game.
I just got this not too long ago. It sure brings back memories. My prime issue is how long it takes for money to generate, which is an issue when you want a bunch of fully staffed resoure buildings (basic like logging camps and such) clearly i need to slow down a bit
I find it astonishing how many of these review players are missing on the fact that there is a 'move' button all buildings, which allows you to move them and thus adjust your city planning without losing construction resources
This is an extremely modern Caesar 3. I loved that game
Seems as though Memoriapolis simply has more to offer than Citadelum. Just my personal taste. The organic urban development that generates around your main buildings in Memoriapolis just feels better than in Citadelum; which operates on grids and you have to develop the dwellings yourself. I’ll play both of em, but I’m looking forward to Memoriapolis more.
yep, buying this for sure :) remember ppl, theres more games like this. Pharaoh A New Era is recommended!!
Wouldn't the temple of Ceres be more efficient closer to the farms? Maybe around the aquifer?
@@Risad I was wondering that but I think the religion side of thing is to make people happier
Temples require patricians for worship. When the gods come down to bless your town, they go on the city map wherever the buildings in their domain are. So the temple area of effect needs to include at least one patrician house to work.
Why did you stop the shengoku series
I need more of this content! =)
Romans drank sea water, who knew 🤨
what u think ppl travelling around world drank roming all around world during early ages?
You're stressing me out putting all your homes super close. You need room for desirability upgrades.
Haha well I could always take some down if I need. I'm very new to the game so I probably made a few mistakes
@@Kysen tear down housing?
All buildings have a 'move' button that you can use the adjust building placement without having to destroy them and lose resources. When you click on a building, it appears on the bottom of the building menu that appears in the top right of your screen
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