because of your awesome work I dug my uo_c build out of the dust, ordered a teensy 4.0 and got to soldering. You sir are a legend. Really curious to see what comes out of the teensy4.1 build Many thanks for all the time you put into this
Awwww hell yeah! I'm so excited for these applets! And even more excited to see you leverage the applet linking I did in the Prob applets, EXPAND THE ECOSYSTEM!
Thanks for your great work the save feature is a game changer. Can now save the TB-3PO as a 32 step, sadly not the lock state but it's so much better. And the new clock is brilliant 😃
Hey Nick! We met at Knobcon. I was looking for a video on pigeon and there was your face! Anyway, I am starting to use Phazerville, and starting with this pigeon. Talking with you at Knobcon, I had no idea you wrote this. Stay cool, cat.
sweet! i wrote a Fibonacci Music Box clone for Bela's Pepper module - some interesting differences, which make me want to revisit the patch :) i took the starting numbers to be a percentage of the modulus, so that when the modulus changes, the starting numbers stay below it. but it also means that they go up when the modulus increases. not sure if that was necessary :) will def test this version on my O&C!
Thank you so much for all this work. You have such great ideas and you steal beautifully. I really think this brings Hemispheres/Benispheres alive. I downloaded the update.dat, shoved into my O&C and it works fabulously. I really like the DivSec and Pigeons. Very creative and very fun. The only thing I can't find is the a way to get to is the check boxes for performance mutes on DivSec. There's just an encoder and a button and I can't find a combination of short click, long click, double click.... that will show those boxes. Can you tell me what I need to do for that? I'm sure it's obvious but....
Wow inspiring work. Can't wait to try them out. Silly stupid question, is there a way to output the internal clock? I find it much wasier to use the internal clock (with its many multiply and divide options for each output) to sync my drum machine.
You just gotta use an applet that will pass it thru - Button2, or ClockDiv at x1, or EuclidX with one side filled, or PolyDiv with just /1 assigned to one channel. Or Metronome...
Awesome! Is there a Dual Envelope Generator applet? Seems like such a simple yet useful applet to have. Simple AD would be enough. Also, I'll leave a suggestion: an emulation/version of the module "Traffic" (by Jasmine and Olive Trees). Basically inputs 1 / 2 take a trigger. Any time a trigger is received on input 1, two (user defined) CV values come out of outputs A / B. Input 2 is the same as input 1. In case of simultaneous triggers, input 1 overrides input 2. A lack of a summed trigger output (as in the Traffic module) could be fixed by multing/summing the triggers outside the app. Alternatively, output B could be a summed trigger output of 1 / 2, and out A is the sole (user defined) CV value out per trigger input. Thanks for your work. Cheers!
There is a single channel "AD" applet, and a dual "ADSR" applet. There's also a full-width "Scenes" app that mimics J&OT Traffic - I may implement an applet version eventually 😉
@@Phazerville Thanks for replying! Oh wow, I didn't know about "Scenes", I will try it out as soon as I get home. The dual "ADSR" applet outputs the same value on both outputs though, no? I feel a dual simple but independent "AD" generator (so different decay times or attack/decay times on each output) would be very handy for small systems. Cheers!
I expanded ADSR to 2-channel somewhat recently - each output has independent settings. More work could be done on improving the UI and whatnot. Piqued is also still available for a super deluxe 4-channel Envelope Generator!
@@Phazerville Oh man, thanks so much, I thought the ADSR was the same as in the older Hemisphere firmwares. I will check all that out. Thanks for taking the time to help out and adding to the suite. Cheers from Lisbon, Portugal
Wow, you just fed my brain again with new ideas for future patches and experiments, I'm so thankful. Would the midi Pc also work with the teensy 3 O_C" ?
...I'll take this as my cue to update the wiki docs 😅 I tried to explain in the vid: Pigeons = modulo number for each channel. For DivSeq & PolyDiv, they act as gate inputs, which engage XOR behavior > 0.5V
I might be too green, but I am still not sure how to navigate to some of the menus that you show and/or know where to assign in/outs. So I can match your settings, but it does not work they way it does for you. Drat.
Aw man, I know, there are a LOT of little details to figure out... and everything keeps evolving. Keep at it, and refer to the wiki on GitHub for documentation!
Hey quick question on clock settings. With an external clock being sent in, is there a way to have each channels multiplier actually affect the rate of the incoming clock as it outputs it? If I send say 120bpm from Pam’s to TR1, then above it I set to 4x, it still just moves at 120. Is there something to do with the sync setting? I’m a little stumped
The multipliers are only active when the internal clock is running. Passive input multipliers are something I've been thinking about as well, but that's a different story... stick to the ClockDiv applet for now.
If I were to get the Plum Audio O_c with VOR would I have any trouble flashing and using the Phazerville firmware? Would I need to calibrate the module or can I just flash the firmware?
I'm pretty sure new Plum Audio units ship with Phazerville by default - no trouble at all! Calibration settings are retained when reflashing, and are still compatible with older firmwares.
@@Phazerville Hey, thanks for replying (again)! I'm in Europe and would probably buy from their retailer (Elevator Sound - EU). They ship it either with stock fw or Hemispheres (confirmed by email with them). But so flashing Phazerville should be no problem, I guess. Thank you and best to you!
I just updated the one uO_C I have that’s not under warranty to v1.7- partly to get access to Pigeons- but I was disappointed to note that I only get a few of the original O_C functions, Quantermain not among them. Did I pick the wrong firmware? I went for the only one that didn’t require VOR or Teensy 4. I am very reluctant to invalidate the warranty on the other two modules if it means losing Quantermain!
You can get Quantermain and other stock apps with a Custom Build on GitHub! v1.7 is still beta, but the custom builds include all the newest applets ;)
Ok so I love the concept of O_C but man the screen is too small for my bad eyes. Is the OCP X screen larger or is there a version which has a larger screen?
OCP X is the same size... I think I've seen larger ones on DIY builds tho, so it's possible. Streaming display over USB is a good way to view it larger, we might try to make that more accessible
Again more amazing stuff.. the stars screensaver made me think of one of the fist games i played. Star Raiders on the Atari 5200 th-cam.com/video/3_VDM8nC9sM/w-d-xo.html
Awesome! Thank you for all the work you are doing here!
Have lent my O+C to a friend atm but can't wait to get it back and try these out!
Damn. Great work, man. Trying to wrap my head around all of this. So much goodness. Thanks for all that you are putting into it!
because of your awesome work I dug my uo_c build out of the dust, ordered a teensy 4.0 and got to soldering. You sir are a legend. Really curious to see what comes out of the teensy4.1 build
Many thanks for all the time you put into this
Sweeet, glad to have you joining in on the fun! ☺️ The new hardware is going to be a real treat 👀
I swear if you keep packing cool things into O_C imma have to do Jamuary2025 o_c based. This is awesome
Wow that dual clock stuff is amazing.
damn, color me impressed! thanks so much for your continued work on the o_c.
So much good stuff to explore in this release! 🎉🎉🎉
Indeed! Looking forward to your next video exploration of it as well! 🤝
Man, this is awesome! Thank you
Awwww hell yeah! I'm so excited for these applets! And even more excited to see you leverage the applet linking I did in the Prob applets, EXPAND THE ECOSYSTEM!
It's growing! The caveat is that you cannot currently disable the link... It will be even more flexible when I overhaul I/O mapping.
Thanks for your great work the save feature is a game changer. Can now save the TB-3PO as a 32 step, sadly not the lock state but it's so much better. And the new clock is brilliant 😃
Hey Nick! We met at Knobcon. I was looking for a video on pigeon and there was your face! Anyway, I am starting to use Phazerville, and starting with this pigeon. Talking with you at Knobcon, I had no idea you wrote this. Stay cool, cat.
@@h2o1969 oh yeah, I got one of your stickers! Cheers, and happy patching ⚡
Thanks for this!
Blowing my mind.
Great additions!
So good thank you
sweet! i wrote a Fibonacci Music Box clone for Bela's Pepper module - some interesting differences, which make me want to revisit the patch :) i took the starting numbers to be a percentage of the modulus, so that when the modulus changes, the starting numbers stay below it. but it also means that they go up when the modulus increases. not sure if that was necessary :) will def test this version on my O&C!
So good.
Thank you so much for all this work. You have such great ideas and you steal beautifully. I really think this brings Hemispheres/Benispheres alive. I downloaded the update.dat, shoved into my O&C and it works fabulously. I really like the DivSec and Pigeons. Very creative and very fun. The only thing I can't find is the a way to get to is the check boxes for performance mutes on DivSec. There's just an encoder and a button and I can't find a combination of short click, long click, double click.... that will show those boxes. Can you tell me what I need to do for that? I'm sure it's obvious but....
Scroll further 😉 they're on the next page
@@PhazervilleThanks. I thought it would be obvious.🙄
love the stuff you do with O_C. Sooooo anything new and exciting coming from you for the teensy 4.0 in the near future?
My priorities are elsewhere lately, but I did just post a v1.7.1 Beta with a handful of updates!
Amazing work Nicholas, looking forward to the release of firmware 1.7!!!!!
Wow inspiring work. Can't wait to try them out. Silly stupid question, is there a way to output the internal clock? I find it much wasier to use the internal clock (with its many multiply and divide options for each output) to sync my drum machine.
You just gotta use an applet that will pass it thru - Button2, or ClockDiv at x1, or EuclidX with one side filled, or PolyDiv with just /1 assigned to one channel. Or Metronome...
@@Phazerville ah yes, polydiv with /1 to one channel is a great idea. Thanks!!
Awesome! Is there a Dual Envelope Generator applet? Seems like such a simple yet useful applet to have. Simple AD would be enough.
Also, I'll leave a suggestion: an emulation/version of the module "Traffic" (by Jasmine and Olive Trees). Basically inputs 1 / 2 take a trigger. Any time a trigger is received on input 1, two (user defined) CV values come out of outputs A / B. Input 2 is the same as input 1. In case of simultaneous triggers, input 1 overrides input 2. A lack of a summed trigger output (as in the Traffic module) could be fixed by multing/summing the triggers outside the app. Alternatively, output B could be a summed trigger output of 1 / 2, and out A is the sole (user defined) CV value out per trigger input. Thanks for your work. Cheers!
There is a single channel "AD" applet, and a dual "ADSR" applet.
There's also a full-width "Scenes" app that mimics J&OT Traffic - I may implement an applet version eventually 😉
@@Phazerville Thanks for replying!
Oh wow, I didn't know about "Scenes", I will try it out as soon as I get home.
The dual "ADSR" applet outputs the same value on both outputs though, no? I feel a dual simple but independent "AD" generator (so different decay times or attack/decay times on each output) would be very handy for small systems.
Cheers!
I expanded ADSR to 2-channel somewhat recently - each output has independent settings. More work could be done on improving the UI and whatnot. Piqued is also still available for a super deluxe 4-channel Envelope Generator!
@@Phazerville Oh man, thanks so much, I thought the ADSR was the same as in the older Hemisphere firmwares. I will check all that out. Thanks for taking the time to help out and adding to the suite. Cheers from Lisbon, Portugal
Wow, you just fed my brain again with new ideas for future patches and experiments, I'm so thankful. Would the midi Pc also work with the teensy 3 O_C" ?
Yep! USB MIDI and everything else runs just fine on Teensy 3.2
@@Phazerville Thank you for your fast answer
Hey, really nice applets, but what do the CV inputs in Div Seq, Poly Div and pigeons? Thanks
...I'll take this as my cue to update the wiki docs 😅 I tried to explain in the vid:
Pigeons = modulo number for each channel.
For DivSeq & PolyDiv, they act as gate inputs, which engage XOR behavior > 0.5V
@@Phazerville ah Great. Didn’t get in in the video. Thanks and updated wiki without the need to see the video again and again would be really great.
I might be too green, but I am still not sure how to navigate to some of the menus that you show and/or know where to assign in/outs. So I can match your settings, but it does not work they way it does for you. Drat.
Aw man, I know, there are a LOT of little details to figure out... and everything keeps evolving. Keep at it, and refer to the wiki on GitHub for documentation!
Hey quick question on clock settings. With an external clock being sent in, is there a way to have each channels multiplier actually affect the rate of the incoming clock as it outputs it? If I send say 120bpm from Pam’s to TR1, then above it I set to 4x, it still just moves at 120. Is there something to do with the sync setting? I’m a little stumped
The multipliers are only active when the internal clock is running. Passive input multipliers are something I've been thinking about as well, but that's a different story... stick to the ClockDiv applet for now.
Anyway, Clock auto-stop is coming in Phazerville v1.8, so don't fret
If I were to get the Plum Audio O_c with VOR would I have any trouble flashing and using the Phazerville firmware? Would I need to calibrate the module or can I just flash the firmware?
I'm pretty sure new Plum Audio units ship with Phazerville by default - no trouble at all! Calibration settings are retained when reflashing, and are still compatible with older firmwares.
@@Phazerville Hey, thanks for replying (again)! I'm in Europe and would probably buy from their retailer (Elevator Sound - EU). They ship it either with stock fw or Hemispheres (confirmed by email with them). But so flashing Phazerville should be no problem, I guess. Thank you and best to you!
I just updated the one uO_C I have that’s not under warranty to v1.7- partly to get access to Pigeons- but I was disappointed to note that I only get a few of the original O_C functions, Quantermain not among them. Did I pick the wrong firmware? I went for the only one that didn’t require VOR or Teensy 4. I am very reluctant to invalidate the warranty on the other two modules if it means losing Quantermain!
You can get Quantermain and other stock apps with a Custom Build on GitHub! v1.7 is still beta, but the custom builds include all the newest applets ;)
The midi PC stuff is bananas. So this is over micro USB at the back yes?
Correct! Lots of control over USB MIDI ⚡
Ok so I love the concept of O_C but man the screen is too small for my bad eyes. Is the OCP X screen larger or is there a version which has a larger screen?
OCP X is the same size... I think I've seen larger ones on DIY builds tho, so it's possible. Streaming display over USB is a good way to view it larger, we might try to make that more accessible
Can anyone direct me to some good instructions on a step by step to update O_C firmware please. New to modular. Thank you!
SynthDad has you covered within the first 3 minutes - th-cam.com/video/dg_acylaMZU/w-d-xo.html
@@Phazerville awesome thanks man appreciate it!!!!
Again more amazing stuff.. the stars screensaver made me think of one of the fist games i played. Star Raiders on the Atari 5200 th-cam.com/video/3_VDM8nC9sM/w-d-xo.html
Yessss, so retro! We had my uncle's Atari 2600 back in the day... imagine if someone wrote an emulator for the O_C 🤓