Critical Role's New RPG: Full System & Rules Breakdown

แชร์
ฝัง
  • เผยแพร่เมื่อ 25 พ.ค. 2023
  • Get your awesome Dragonshield GM and Player Companion Boxes right here! www.dragonshield.com/webshop/
    And, enter the FREE giveaway for the Ultimate RPG Package right here! sweepwidget.com/c/68221-e1yt8g3x
    Grab the DM's Secret Weapon Magazine on Patreon and support the channel here! / dndshorts
    Get the Candela Obscura Rules Guide from Critical Role here: darringtonpress.com/candela/
    Check out Critical Role's own quick guide of the basic rules here: • How To Play: Candela O...
    Wow, I haven't seen that many links since the Legend of Zelda: The Four Swords...
    I've been told to use keywords in video descriptions, but I don't know what I'm doing. I stole these tags from MonkeyDM who seems on top of this type of thing when we chat.
    TIER LIST How to play Dungeons and Dragons Beginners Guide What class to play in dungeons and dragons best class in D&D best subclass most powerful optimised monk build DandD Warlock Bard Dungeon Master, Fighter, Ranger, Artificer, Cleric, Barbarian, Wizard, Sorcerer, Monk, Paladin, Rogue, DnD Shorts D&D Shorts TikTok Dungeons and Dragons potentially a bit a with dungeoneering tabletop community next to tabletop RPG dungeons and dragons tt 5th edition dragons 3.5e DM GM dungeon master game master tips dnd shorts
  • เกม

ความคิดเห็น • 1.4K

  • @DnDShorts
    @DnDShorts  ปีที่แล้ว +133

    Get your awesome Dragonshield GM and Player Companion Boxes right here! www.dragonshield.com/webshop/
    And, enter the *FREE* giveaway for the Ultimate RPG Package right here! sweepwidget.com/c/68221-e1yt8g3x

    • @SilverScribe85
      @SilverScribe85 ปีที่แล้ว +4

      This doesn't sound as enticing to me as CR's more fantasy-oriented campaign, which is the main reason why I've stuck with D&D for so long.
      Horror is fine...but I prefer READING it than watching it in the form of movies, TV shows or in this case, tabletop campaigns

    • @sarumdragon1283
      @sarumdragon1283 ปีที่แล้ว

      Cannot enter the competition says my mane and email are spam ???????? :-( (This entry has been flagged by our anti-spam system. (34) )

    • @acekure1970
      @acekure1970 ปีที่แล้ว +2

      Sorry do you know if the giveaway is worldwide? I'm in Europe do you think i can participate?

    • @invernofuyu2542
      @invernofuyu2542 ปีที่แล้ว +1

      Worldwide giveaway? I'm from south america

    • @kaptinkanoodle5039
      @kaptinkanoodle5039 ปีที่แล้ว +1

      There's a scammer pretending to be you that replied to my comment on this video

  • @GrizlyWizard
    @GrizlyWizard ปีที่แล้ว +1380

    Your ability to turn large amounts of info into quick, easily understandable videos is truly incredible.

    • @nateg452
      @nateg452 ปีที่แล้ว +17

      Seriously main reason I love this channel. Reminds me of LTT in a way, big flashy content mixed with really good ELI5 breakdowns.

    • @timstiteler4817
      @timstiteler4817 ปีที่แล้ว +8

      This dude could be a college professor with his teaching abilities

    • @NatsuDragn33I
      @NatsuDragn33I ปีที่แล้ว +9

      Yeah, no kidding. I feel like I could play the game almost now even, just after a mere quarter hour. A * quarter of an hour *.
      Bonkers, DS. Bonkers.

    • @TheMovieSnitch
      @TheMovieSnitch ปีที่แล้ว

      I enjoy his explaination far more than I think I will enjoy this game system.

  • @rickkhemai1443
    @rickkhemai1443 ปีที่แล้ว +222

    so cool of Taliesin to lend the crew his clothing and basement so they can play this

    • @MrReaperHand
      @MrReaperHand ปีที่แล้ว +1

      I was just happy he lent is diary so they could play this game.

  • @siracha5413
    @siracha5413 ปีที่แล้ว +380

    The DM companion was doing her best! She deserves more praise! 🥺

    • @LegendStormcrow
      @LegendStormcrow ปีที่แล้ว +15

      I almost took my little DM Companion corgo to listen in a different room. Stubby is a good boi.

    • @DragonsinGenesisPodcast
      @DragonsinGenesisPodcast ปีที่แล้ว +12

      He had the best DM companion!

    • @PredatorH2O
      @PredatorH2O ปีที่แล้ว +2

      No, she needs to do better.

    • @corgiw7281
      @corgiw7281 ปีที่แล้ว +1

      @@LegendStormcrow - corgoids are best, right after regular corgis.

  • @NagaTales
    @NagaTales ปีที่แล้ว +267

    Feels like a fusion of Powered by the Apocalypse, Blades in the Dark, and World of Darkness, with enough of its own ideas to stand on its own two legs. As a long time player and early adopter of PBTA myself, I'm pleased as punch to see a d6 engine getting more eyes on it. D6 engines solve a lot of my personal issues with D20 engines, both as a player and GM, and I hope to see more interest in D6 games sprout out of this!

    • @DareToWonder
      @DareToWonder ปีที่แล้ว +6

      i dont think it really has any of its own ideas. in terms of feel it seems to be most like VtM, you focus on RP, character motives (VTM does it better imo) and roll for skills in dispersed moments.

    • @NagaTales
      @NagaTales ปีที่แล้ว +14

      I disagree with that take, and find it very disingenuous. By that standard, practically no games that people enjoy (TTRPG or not) 'stand on their own'. Because VTM (which is WoD) borrows elements from other pre-existing dice systems, and dice systems as a whole borrow their ideas from the gambling game systems that preceded them. Plus WoD is D10, not D6, which does have an impact on granularity of success. Further "Focus on the characters/motives with fewer dice rolls" is not exclusively WoD's idea. PBTA does it. ICON does it. Cogent does it. And those are just the ones I know off the top of my head.
      Candella is derivative, but 'derivative' does not mean 'unoriginal', nor that it doesn't have its own ideas or execution quirks that let it stand on its own or have its own playfeel.

    • @DareToWonder
      @DareToWonder ปีที่แล้ว +3

      @@NagaTales the cast of CR played a VtM game and copied it. You can just eatch the episode.

    • @NagaTales
      @NagaTales ปีที่แล้ว

      Ah, so VtM/WoD now owns not only the idea of a motive/character driven system, but the gothic horror setting too, and no one else can make a TTRPG with similar themes or mechanics without being an unoriginal knock-off.
      What a childish attitude. You must be fun at parties. I bet you unironically call every MMO since 2004 a "WoW Clone" too.
      FYI, I don't watch CritRole. I couldn't care less what they do in their streams; I'm here because I'm excited for a new, interesting-looking D6 system that I would be happy to learn and engage with. If you're determined to continue being a child about this, please go do your pouting in a corner, and not in my replies.

    • @JasonTheFavorite
      @JasonTheFavorite ปีที่แล้ว +11

      I am almost certain it's explicitly a Forged in the Dark game

  • @LoudAngryJerk
    @LoudAngryJerk ปีที่แล้ว +671

    Given that this is more intended for short form session-based stuff, I'm thinking that the most we'll see of this is more of the minicampaign-like structure we see with exandria unlimited. Campaign 4 will most likely be the other RPG system they're developing: Daggerheart- which is more intended for long-form stuff

    • @SchmartsyMan
      @SchmartsyMan ปีที่แล้ว +26

      I mean, it *isn’t* supposed to be the new “DnD” they are *also* debuting soon. This is something akin to Vampire: The Masquerade. This type of TTRPY is usually more Roleplay focused with minimal combat. So it’s kinda the point that this doesn’t replace the system they’ll use in Season 4. Season 4 is going to be Daggerheart, the direct competition to D&D/Pathfinder. If I remember correctly they (Critical Role) are also dropping a card-based game soon as well. This is just one of several new systems they’ve come up with, and it sounds amazing.
      I would *adore* seeing this mixed into their new season. Daggerheart for the “meat” of the season’s content, with Obscura for the “marrow”, really deep lore and Roleplay with very little focus on combat encounters.

    • @aronsvanlaugsson5338
      @aronsvanlaugsson5338 ปีที่แล้ว +3

      @@SchmartsyMan But there's so much combat oriented stuff in vtm. Why would anyone have minimal combat in a vtm game? *bigthonk*
      i wanna note that i've only played v20

    • @thundercat2000ca
      @thundercat2000ca ปีที่แล้ว +16

      @@aronsvanlaugsson5338 I always view combat in vtm as we've run out of options/someone messed up, aside from the times you go into an expected fight.

    • @wafflingmean4477
      @wafflingmean4477 ปีที่แล้ว +1

      Depending on when they release I'm wondering if they'll switch partway through Campaign 3.

    • @Kris-wo4pj
      @Kris-wo4pj ปีที่แล้ว +8

      @@aronsvanlaugsson5338 why are ya fighting in VTM? thats last resort in that game. its like fighting in call of Cthulhu

  • @nwren4637
    @nwren4637 ปีที่แล้ว +318

    Basic resource management is always a plus for me. I think every current D&D class should have something like what fighter battle masters do, to change/augment what they already do well.

    • @Steave9P9A9Zee
      @Steave9P9A9Zee ปีที่แล้ว +4

      Look up spheres of power/might 5e

    • @JainaSoloB312
      @JainaSoloB312 ปีที่แล้ว +9

      Yessss agreed
      I've only been studying rpg design for a couple months but stuff like Battlemaster seems like such an obvious thing to give players a breadth of options within a certain theme

    • @piranhaplantX
      @piranhaplantX ปีที่แล้ว +6

      Yup, this is why one common homebrew buff for fighter is to make the battlemaster features baked into the class. It helps provide choices for utility/CC/damage, and it allows room for resource management.

    • @nightbane2889
      @nightbane2889 ปีที่แล้ว +3

      @@piranhaplantX reminds me of a convo I had recently: that every class should have SOME 'warlock invocation' list for customization. Battlemaster is basicly warlock invocation for fighter XD

    • @vladkantstein1774
      @vladkantstein1774 ปีที่แล้ว +4

      You discribed Pathfinder. congrats

  • @dungeonmasterstoolkit
    @dungeonmasterstoolkit ปีที่แล้ว +106

    This game is very close to Blades in the Dark. Hopefully we'll see people branching out into the broader BitD/FitD and PbtA market.

    • @JarinUdom
      @JarinUdom ปีที่แล้ว +7

      I do like that it is more geared toward GM-led or premade adventures than BitD is. Don’t get me wrong, I absolutely love how BitD is structured to organically create the story as everyone plays, but it does require a lot of imagination and creativity on the part of both the players and the GM. This system looks great for folks who aren’t as comfortable improvising, and it seems slightly less brutal than BitD’s “play your character like it’s a stolen car” style.

    • @kefyn
      @kefyn ปีที่แล้ว +1

      Agree, I see it similar to Monster of the Week in its episodic investigative RP focus.
      In this case possibly cthulhu lite. Perhaps some cthulhu adventures could be repurposed for a simple game?

    • @kennytheawkwarddonut9137
      @kennytheawkwarddonut9137 ปีที่แล้ว +2

      That's what I was going to say

  • @Darknova67
    @Darknova67 ปีที่แล้ว +31

    You need to make more system explanation videos. This was broken down so well. I want to see this style of video for like Pathfinder, Mutants and Masterminds, Call of Cthulhu. They'd just be so good.

  • @quincyhotchkiss4775
    @quincyhotchkiss4775 ปีที่แล้ว +403

    This seems extremely similar to blades in the dark

    • @karolgniazdowski3483
      @karolgniazdowski3483 ปีที่แล้ว +68

      it looks mostly like a reskin tbh

    • @wasitum
      @wasitum ปีที่แล้ว +106

      Agreed, 80% of it are the same mechanics. I don't mind to be honest, blades in the dark is amazing, but it's a bit of a shame that it's advertised as "their own systems" without mentioning the forged in the dark system. The creator did tweet about it in passing, but that's it. Hope it's not gonna have negative effects on BitD. But the bottom line is : i love it :D

    • @deadmanmouse2463
      @deadmanmouse2463 ปีที่แล้ว +10

      As far as I can tell it's a modified version of blades but I'm not super familiar with D6 systems

    • @Inthepotwithdiogenes
      @Inthepotwithdiogenes ปีที่แล้ว +55

      Yeah, i noticed that as well. Feel like blades might be due some acknowledgment by the CR team

    • @a1mightydeath903
      @a1mightydeath903 ปีที่แล้ว +42

      @@Inthepotwithdiogenes If they used it as inspiration then yes, if not then no
      Edit: Apparently they do cite that BitD & Vaesen are big inspirations in their Quickstart Guidebook for Candela Obscura

  • @LoudAngryJerk
    @LoudAngryJerk ปีที่แล้ว +248

    This explanation was orders of magnitude easier to understand than the one that critical role released on their own channel

    • @DnDShorts
      @DnDShorts  ปีที่แล้ว +112

      tbf, I took like 2x as long haha

    • @krellend20
      @krellend20 ปีที่แล้ว +9

      Except for the error that milestones aren't advancement; getting the full track is advancement. Milestones are related to some Circle abilities; in the Quick Start, there's only one Circle ability the milestones affects.

    • @aviaS479
      @aviaS479 ปีที่แล้ว +1

      This 100 percent!

    • @everythingsalright1121
      @everythingsalright1121 ปีที่แล้ว +7

      @@DnDShorts better to take long and be understandable than short and be left with questions

    • @jamesmerkel1932
      @jamesmerkel1932 ปีที่แล้ว +6

      ​@Everything's Alright to a degree. If you leave people with the right questions they're more likely to invest more personal time. People tend to be more open to invest monetarily on things they've already invested time into.

  • @AndrewJohnson-oy8oj
    @AndrewJohnson-oy8oj ปีที่แล้ว +85

    If you get a chance to watch the first episode, I'd recommend it. Everyone did a great job, the characters are strong right out of the gate, and I was entertained every moment from minute one through to the end.

    • @terradon852
      @terradon852 ปีที่แล้ว +7

      Also I was amazed at the set design and outfits. It all looked amazing for something of a side project.

    • @means_well
      @means_well ปีที่แล้ว +3

      The ticking gears behind Matt was pretty crazy. The set design probably wasn't too much since it's all projected backdrops. Just need a few solid digital artists.

    • @abydosianchulac2
      @abydosianchulac2 ปีที่แล้ว +4

      ​@@terradon852It feels less like a side project to me and more like a product drop from another branch of the company. (Which, I guess it is.) They'll definitely drop the resources to market and display their new game the best they can.

    • @TimpanistMoth_AyKayEll
      @TimpanistMoth_AyKayEll ปีที่แล้ว +1

      @@means_well It's been confirmed that the set piece behind Matt is a real physical object, which is pretty bonkers. The set the trailer was filmed in (enclosure with eye motifs that Taliesin was in) was also physical, cf. bts videos posted on socials.
      The backdrops behind the players' tables may be projections or a mix, but at this point I'm not even sure about that, lol. But even so the costuming, lighting choices, player props like dice trays with their names on them were all VERY nice.

    • @LegendStormcrow
      @LegendStormcrow ปีที่แล้ว

      I plan on doing so my next work day.

  • @zmivh3377
    @zmivh3377 ปีที่แล้ว +10

    The Quickstart specifically mentions Blades in the Dark by John Harper and Vaesen by Nils Hintze as inspirations. :D
    Mechanically it seems closer to Blades in the Dark though, but without much of the meta-discussion of extra risk & reward. Also seems a bit more forgiving (no penalties with scars?), but probably need to play it to really say for sure. I've only played Vaesen once (and I kinda forgot specific mechanics), so can't really comment, but I do remember penalties can feel quite a bit harsh as well, so it's interesting here that there seems to be no penalties associated with scars.
    I wonder if they're gonna have a "build your organisation" mechanics in the full rules, though, since those two rulesets go pretty deep with building your own organisation...

  • @mr.mephitis2492
    @mr.mephitis2492 ปีที่แล้ว +199

    This system seems very similar to Blades in the Dark, just a bit less brutal.

    • @backonlazer791
      @backonlazer791 ปีที่แล้ว +12

      Very very similar indeed. While I haven't played the original Blades in the Dark but the Cyberpunk themed hack called Runners in the Shadow has mechanics almost identical to these. Note: It's been a while so I might remember some parts wrong, but I will explain the similarities to the best of my ability.
      - How the skills and dice work is the same, pretty much.
      - Drive and Edge work pretty much identical, apart from the consequences of using up last of your Edge (Trauma) while using up your Drive doesn't seem to have negative effects. Also there's no "Gilded Die" in RitS, so you can only regain Edge via downtime.
      - Speaking of downtime, "leveling up" is also pretty much identical, although the xp questions are different.
      There might be more similarities that I'm missing, but pretty much the "core" of both systems is nearly identical. I have to wonder if there were same people working on both projects or if they just were heavily inspired. Legally, you can't copyright mechanics, but even still it is a bit too close, imo.

    • @ramsay2234
      @ramsay2234 ปีที่แล้ว +14

      That was my first thought, they’ve obviously been influenced by forged in dark - which is great as it’s an awesome system.

    • @richardmenz3257
      @richardmenz3257 ปีที่แล้ว +4

      I was thinking the same but FATE, but I never played blades in the dark yet they make FATE so this makes since. At least with FATE it felt like something was missing by not targeting anything so I look forward to how this plays since it seems more targeted to an idea.

    • @YuriGualeri
      @YuriGualeri ปีที่แล้ว +6

      @@backonlazer791 they Take "free inspiration" from Blades in the dark and the settings is essentially Call of Chtulu a bit ler dark

    • @andrewmacdonald1749
      @andrewmacdonald1749 ปีที่แล้ว +2

      Was exactly my thought. Played a long Blades game and the system is very good for the type of game it is.

  • @PJsutnop
    @PJsutnop ปีที่แล้ว +133

    The things I like the most about it is how general the system is, and how easy it seem to apply it to other genres. A lot of people are comparing it to call of cthulu, but that game's system is much more tied to its setting. This I feel i could throw onto a sci-fi setting with minimal mechanical work and it would work wonders. Will make for a great community builder

    • @TheRawrnstuff
      @TheRawrnstuff ปีที่แล้ว +18

      While I don't disagree, I do feel it's a bit of a cop-out to laud a system that's super simple to be setting agnostic.
      If the system was "toss a coin: heads is good, tails is bad", that system would work in any setting as well. The real challenge would be in making a super involved system that still worked for every genre imaginable.
      Personally, I prefer it when the system is built with the genre/theme in mind. My favorite system is the Deadlands Classic system, which PEGInc made and used before they created Savage Worlds.
      Deadlands takes place in the "Weird West" - or "wild west with zombies" - and the Classic system is built around not only dice, but also poker chips and playing cards, as if the game took place around a poker table at a saloon. In combat, players are dealt cards, up to five, to represent action economy. Poker chips are gained by playing and succeeding at challenges, and can be either saved, converted into XP, or to boost a hero's die rolls and to power magical effects. The rulebook itself is filled with wild-west-esque language and nods to b-movie tropes.
      I don't see myself adopting Illuminated Worlds myself. For the theme, I'll probably stick with 20th Anniversary Vampire or Call of Cthulhu instead, neither of which are super complex systems and both of which I know reasonably well.
      But! The gilded die and the incentive to intentionally fail a roll is somewhat intriguing. There would just have to be more to it than what it seems there is at the moment.
      _For me, that is._ I'm not trying to dictate what kind of games/systems others are allowed to prefer.

    • @PJsutnop
      @PJsutnop ปีที่แล้ว +6

      @@TheRawrnstuff while this is true, I thinn that a lot of the same players who play dnd are more up for a theme agnostic system than a specific one. The thing that makes dnd great is that it is easy to get people in with a plethora of styles and themes possible. For most people, the hardest part of playing a ttrpg is actually getting enough people interested in playing. The more obscure and specific a system is, the lower the chance that someone will be interested.
      Does that mean a system agnostic system is better? No, but if illuminated worlds want to actually make a dent on the market it is the dnd playerbase they need to take a piece from. The players like you who enjoy more specific systems most likely already don't play dnd anyways as it is rather theme agnostic already. It is clear that they are trying to create a new "base system" similar to GURPS but that can actually compete with dnd.

    • @TheRawrnstuff
      @TheRawrnstuff ปีที่แล้ว +2

      @@PJsutnop Oh, definitely. The d20 system is not great for creativity and roleplay due to its focus on carefully worded spells and focus on melee combat. On that front, the illuminated system has d20 beat, and I'm sure the majority of the new TTRPG renaissance players are only happy to have a less combat-focused system to sink their teeth into.
      To be completely honest as harsh as it sounds, as someone who likes to DM/GM games to "randoms" online, separating out players who want to play an "illuminated-style" game from the d20-system player pool is a good thing. Not to gatekeep D&D, but a group in which everyone wants the same kind of game runs better than a group where some people want A, others B. I believe it'll strengthen both groups in the long run.
      And Critical Role has the social capital to realize that difference in a real, perceivable way.

    • @RomanticAntihero
      @RomanticAntihero ปีที่แล้ว +5

      Call of Cthulhu is the Basic Roleplaying system with a mechanic for sanity added. Basic Roleplaying csn be used for anything, really.

    • @stefanjakubowski8222
      @stefanjakubowski8222 ปีที่แล้ว

      It is a d6 pool system and lifts alot from Ghostbusters and other previous d6 sysyesm

  • @micahthewise1
    @micahthewise1 ปีที่แล้ว

    I've been dying for you to make this video. Thanks for the efficient info dump!

  • @rosellahart4778
    @rosellahart4778 ปีที่แล้ว +25

    Ive only ever played dnd but this looks like a system i want to try. I particularly like how the teamwork elements seem baked into the system itself and the high stakes of the scar damage idea

  • @Jay_Playz2019
    @Jay_Playz2019 ปีที่แล้ว +7

    If this video can be summarized in any way, it’s Blades in the Dark. Dice roll rules are the same, even the drive (push yourself, stress, etc.).

  • @EpicRandomness555
    @EpicRandomness555 ปีที่แล้ว +12

    "Who has time to start?" Ha! I started from the very beginning of Critical Role with campaign 1 two years or so ago and am now caught up.
    I have no regrets.

    • @targetdreamer257
      @targetdreamer257 ปีที่แล้ว +1

      I started right around the time the Covid lock down started. That gave me a bunch of extra time on my hands.

  • @Oktobyr
    @Oktobyr ปีที่แล้ว +1

    Thank you!! I was so confused after CR's intro vid and have to wait for VoD to see them play. This made 100% more sense and now kind of excited for it, just sent to my playgroup for future things to try.

  • @STRAKAZulu
    @STRAKAZulu ปีที่แล้ว +6

    This system sounds VERY close to Blades In the Dark.

    • @WyntheRogue
      @WyntheRogue ปีที่แล้ว

      People from Blades were consulted and even helped in making CO...

  • @ryancampbell2192
    @ryancampbell2192 ปีที่แล้ว +22

    Seems a lot like Call of Cthulhu, which is a fantastic game itself.

  • @Dracobyte
    @Dracobyte ปีที่แล้ว

    Thanks for the update!

  • @Punkyscout
    @Punkyscout ปีที่แล้ว

    Great breakdown of the system! I'll surely check out the session 😊

  • @DnDShorts
    @DnDShorts  ปีที่แล้ว +38

    My first impressions of Candela Obscura are super positive. This feels like a great system, and a great first step away from D&D for people who have only played that before.
    I think the biggest factor in it's lasting appeal will come down to the GM finding new and exciting "dangerous situations". Without deep combat mechanics, they'll need to present other ways keep tension high. The first episode of the liveplay did a great job with that though, and if the books give GMs resources to construct exciting encounters, this could legit be a D&D replacement for many tables who get bored with D&D's extremely long combat and long waiting times.

    • @nojusticenetwork9309
      @nojusticenetwork9309 ปีที่แล้ว +1

      The "danger" of the game reminds me of how City of Mist handles conflict in some ways. Oddly enough, as rules lite as CoM is, compared to Candela Obscura it's actually pretty heavy on first impressions lol. Not a bad thing, it's a nice alternative to other similar games but if GM's are looking for ways to diversify and keep up tension without a D&D style combat, City of Mist has great material for inspiration

    • @TacticalReaper56
      @TacticalReaper56 ปีที่แล้ว

      Matt really liked the stacking eyes Idea I think from his 2nd campaign. I will admit I thought it was a wonderful little added pressure.

    • @SvenTSexgore
      @SvenTSexgore ปีที่แล้ว

      The Delta Green Mailing List used to (and may still) do shotgun scenario contests. Delta Green is based in a modern world cosmic horror conspiracy/investigation setting but a lot of the themes of the resulting scenarios would be very easy to adapt over.

    • @kevoreilly6557
      @kevoreilly6557 ปีที่แล้ว

      It is a great system and has been since 2017 :)

  • @vorpalmedia4300
    @vorpalmedia4300 ปีที่แล้ว +5

    Sounds very "Blades in the Dark".

  • @tjuarez7092
    @tjuarez7092 ปีที่แล้ว

    Looks fun & quick to pick up. Thanks for going over this!

  • @Hrafnskald
    @Hrafnskald ปีที่แล้ว

    Great breakdown, thanks for walking us through the way this plays :)

  • @Leif47
    @Leif47 ปีที่แล้ว +47

    This new system sounds very similar to Blades in the Dark but less complicated, I like it!

    • @DrDinoNuggies
      @DrDinoNuggies ปีที่แล้ว +6

      This will play completely differently. I play Forged in the Dark systems pretty much exclusively, and this is certainly different enough that it seems worth owning both. They certainly won’t get sued. It’s just as different as Pathfinder is from D&D imo. Plus they’re open with the fact that Blades was an inspiration.

    • @xandroy1273
      @xandroy1273 ปีที่แล้ว

      @@DrDinoNuggies Apparently John Harper helped design Candela

    • @ScuddotWobbrel
      @ScuddotWobbrel ปีที่แล้ว +1

      ​@@DrDinoNuggies they wouldn't get sued either way because of the way that FitD is licensed. As long as they give attribution.

  • @stmtom2811
    @stmtom2811 ปีที่แล้ว +3

    I really liked that it moves right along play time wise. And it can definitely be adapted to other settings.

  • @custardpanda6209
    @custardpanda6209 ปีที่แล้ว

    Good stuff! Thanks for breaking it down

  • @Zertryx
    @Zertryx ปีที่แล้ว +3

    It's basically Blades in the Dark with a bit a of a reskin

  • @apjtv2540
    @apjtv2540 ปีที่แล้ว +23

    This strikes me as similar to Blades in the Dark, if people know that one. Maybe that's intentional, but hey, just something I noticed with the rules.

    • @yinnyari
      @yinnyari ปีที่แล้ว +4

      It is heavily inspired by Blades in The Dark, one of the game designers wrote Scum & Villany (a science fiction setting that uses the Blades in the Dark rules).

    • @kevoreilly6557
      @kevoreilly6557 ปีที่แล้ว +4

      Because it is Forged in the Dark - it’s all a little underhanded

    • @kristupas_
      @kristupas_ ปีที่แล้ว +4

      That's because Illuminated Worlds System is really iteration of Forged in the Dark.

    • @CitanulsPumpkin
      @CitanulsPumpkin ปีที่แล้ว

      From what I've seen illuminated worlds is to blades in the dark what Cypher System is to D&D. Similar dice used, but different in how the dice are used.
      So long as Candela Obscura doesn't revolve around the DM counting down different "clocks" it's not blades in the dark. Hell, candela obscura sounds like it has as much in common with blades in the dark as it does with Genesys/Edge of the Empire.

    • @kevoreilly6557
      @kevoreilly6557 ปีที่แล้ว

      @@CitanulsPumpkin Without seeing the full rules, only seen the QS rules, with the exception of drives this is the same game - hell most of the actions (or “moves” if you’re more PbtA player) are the same.
      Will be interesting to see how Cirlces compares to Gangs over time (especially around claims)
      Fully expect license (CC) or acknowledgement in full game
      (Will say seems to play smoother than Vaesen)

  • @enishix9635
    @enishix9635 ปีที่แล้ว +6

    The game system they're using seems to be 90% blades in the dark system.

  • @shawnwalker4830
    @shawnwalker4830 ปีที่แล้ว +1

    My dude! I watched their rule explanation before yours and you did mountains better explaining it. You're awesome man. Keep it up.😄

  • @BarelyMonthly
    @BarelyMonthly ปีที่แล้ว

    Great video! Wished this had appeared as a recommendation before shooting a review of the game. Didn't fully get the system, but think it's interesting and looking forward to trying it.

  • @sentient.ball.of.stardust
    @sentient.ball.of.stardust ปีที่แล้ว +38

    I absolutely love the vibes of this, I like how it's so simple and easy to get into and can't wait to see more of it and I can't freaking wait to see Taliesin playing (or dm-ing?)! 🖤

  • @raymondtrabulsy7294
    @raymondtrabulsy7294 ปีที่แล้ว +20

    Watching about 1.5 hrs of the live stream, I enjoyed this system. While I don't think my current group would enjoy it as much as a d20 system, I would love to play this at least once with a group of roleplay focused players.

    • @BOBANDVEG
      @BOBANDVEG ปีที่แล้ว

      I really enjoyed d10 systems. Mostly flat-out percentages

  • @fowlfables
    @fowlfables ปีที่แล้ว

    The rules are much clearer now, thank you!

  • @huel4582
    @huel4582 ปีที่แล้ว

    Great video, very well presented.

  • @kurtoogle4576
    @kurtoogle4576 ปีที่แล้ว +4

    I've run Vaesen a lot, and the tone and premise of Candela Obscura are exceedingly similar to it.
    Similar rules too, but CO is distinct, has an intriguing setting, and has slightly faster and easier play.
    I do like it, and they've presented a great intro! I'll likely run the quickstart game soon, as I have players eager to try it!

  • @abramtabor7726
    @abramtabor7726 ปีที่แล้ว +15

    I know it's not really the intention, but I could absolutely run a series of SCP-themed sessions for my friends with this and I'm excited to try it out!

    • @catwhowalksbyhimself
      @catwhowalksbyhimself ปีที่แล้ว +2

      I think that IS the intention, actually. It's a flexible system meant for a variety of settings.

  • @chiaratringali9707
    @chiaratringali9707 ปีที่แล้ว

    Thank you for this video, everything was explained so well :D

  • @christopherking6496
    @christopherking6496 ปีที่แล้ว

    This sounds like a super cool system, thanks for covering it!

  • @jettblade
    @jettblade ปีที่แล้ว +39

    Very interesting system. Played a few d6 systems so I get the general vibe. Kind of reminds me of Magical Burst, Blades in the Dark, or quite a few TTRPG-style board games. Honestly it does seem simple enough that it probably will be a good introduction to TTRPGs but the more roleplaying heaviness is a little bit of a drawback. Some players aren't comfortable with heavy roleplaying or good with on-the-fly creative thinking, which this seems to want to do. Will look more into it but first impression is that it is decent and more importantly simple.

    • @MarioValenzuelaII
      @MarioValenzuelaII ปีที่แล้ว +1

      It is based on Forged in the Dark (Blades in the Dark) and some other game.

    • @rociohernandez3077
      @rociohernandez3077 ปีที่แล้ว +1

      Roleplaying systems are typically easier to understand than combat oriented systems (like pathfinder or warhammer). So it makes sense that this seeks to focus so heavily in roleplaying, it is after all an investigation game, much like Call of Cthulhu, which is also roleplay heavy just not always in the ways people assume.
      Now granted, they could've made a system that focuses more on narrative but then the system would probably have to be even simpler but these guys are voice actors, of course they'd wanna make a game based on one of their best skills.
      Still seeing how good this system is, I'm very hyped tonsee what their d20 system will be like, since I've been looking for a good replacement to d&d after using thst for so long.

  • @watcher1269
    @watcher1269 ปีที่แล้ว +4

    Candela Obscura's system reminds me of another system.
    Doesn't "Blades in the Dark" also do a system when you roll several D6 and choose the highest among them?
    Drive seems like the Stress system from Bit, All it's missing is an alternate option like "A Devil's Bargain" Luckily the Drive system seems to be different enough since you can regain stre- I mean Drive.

  • @stymer
    @stymer ปีที่แล้ว

    Great summary. Thanks

  • @Failypso
    @Failypso ปีที่แล้ว +2

    This was an excellent summary, I feel like I’m pretty much ready to start playing. The game itself looks like a lot of fun too!

  • @deckerjake438
    @deckerjake438 ปีที่แล้ว +3

    Thank you!!! This video is amazing for breaking it down. If enough people asked, would you join critics role for a session or 1 shot?

  • @MaestroOblidemon
    @MaestroOblidemon ปีที่แล้ว +6

    It reminds me of city of mist but simpler, and with a less crowded character creation. Love it. I'll try it for our next mistery one-shots. Perfect to pair with some old Call of Cthulhu adventures.

  • @franciscocastano2522
    @franciscocastano2522 ปีที่แล้ว

    This remember me a lot of FATE system.. so cool!! I have to try it now!! Great job with the video!

  • @steel5315
    @steel5315 ปีที่แล้ว +2

    Idk why but this video made way more sense to me then the official video they put out explaining it. Thank you!

    • @DnDShorts
      @DnDShorts  ปีที่แล้ว +1

      In their defense, I took twice as long to explain everything than they did haha

  • @bossman983
    @bossman983 ปีที่แล้ว +4

    The whole system is very close to Spire, both mechanically, and in concept. The entire rolling / dc system is the same (but with d10s), multiple "HP" pools that have consequences for filling them, focus on short-form 1-3 session games, and an emphasis on non-combat solutions. Which is a good thing! I love Spire, it's my favorite system, definitely going to check this one out too, and I recommend it to anyone who wants to try something a little different.

  • @bjornronaldson6017
    @bjornronaldson6017 ปีที่แล้ว +4

    I am interested to give it a go. I like role-playing heavy systems that focus more on ingenuity and creativity over number crunching.

  • @skywarka
    @skywarka ปีที่แล้ว +1

    The gilded dice -> drive system seems like it encourages you to choose to fail sometimes, which IMO is really good for creating dramatic moments that the players feel responsible for.

  • @R-Tech_Gaming
    @R-Tech_Gaming ปีที่แล้ว

    Seems interesting. I might have to look into this for sure.

  • @MineNOROfficial
    @MineNOROfficial ปีที่แล้ว +3

    This seems a lot like Powered by the Apocalypse, which is a very good rules-light and setting-agnostic system, but the resistance system is very Blades in the Dark, and tying the catch-up mechanic (drive) into a special die seems to be a unique and engaging mechanic.

  • @boss_boy7259
    @boss_boy7259 ปีที่แล้ว +14

    There was an incredibly similar system used by the dungeon dudes a while back. Though not exactly, I do like the newer mechanics, as it gives more breathing room for scenario development, and it's less confined.

    • @colaPasta
      @colaPasta ปีที่แล้ว

      Dungeon world, maybe? I played it once and it feels similar to this.

    • @abrarfarhan9344
      @abrarfarhan9344 ปีที่แล้ว +6

      Blades in the dark perhaps? it's what started FitD which is what Candela Obscura is most likely inspired by along with Call of Cthulhu.

    • @KnicKnac
      @KnicKnac ปีที่แล้ว +2

      Monster of Week also used Powered by Apocalypse system

    • @ScuddotWobbrel
      @ScuddotWobbrel ปีที่แล้ว +1

      They ran Monster of the Week which is in the same family of games. Blades in the Dark and Monster of the Week could be considered cousins as far as their derived games.

  • @jemevivier7611
    @jemevivier7611 ปีที่แล้ว

    Neat, can't wait to try it!

  • @jordantaylor2435
    @jordantaylor2435 ปีที่แล้ว +2

    This is fantastic n I look forward to buying the books and playing this! I'm usually the "in between" DM. Filling in for the main DM when he has some burnout or can't attend a game. This might fit that role perfectly!

  • @1rotzy
    @1rotzy ปีที่แล้ว +3

    I like the Illumination progression system. A streaming I'm watching has a fan that creates a bingo table for other fans, where they fill in that they think is gonna happen in that episode. At the end of the episode, the DM does one with his players. If they get a bingo, they celebrate, but nothing really happens. In this system, you are rewarded for playing your character. Going out of your way checking off those boxes. Is a good mix of XP, and milestone progression.

  • @It_was_I_Alpharius
    @It_was_I_Alpharius ปีที่แล้ว +4

    I'm excited to sit with my group and try it out. It reminds me of a mix of VtM and Call of Cthulu. Very social and rp heavy and humans going against eldritch forces from beyond. I feel it will be a good change of pace from the standard dnd fair

  • @alisterkold
    @alisterkold ปีที่แล้ว +1

    I'll definitely give it a shot always looking for a new game for game nights

  • @ansoislander7993
    @ansoislander7993 ปีที่แล้ว

    Sounds interesting, the guilded dice reminds me of AGE systems with their stunt dice. I do like the idea of group experience earned, on the circle sheet.

  • @miclowgunman1987
    @miclowgunman1987 ปีที่แล้ว +4

    i'd definitly be interested if you started doing this with more RPG systems. There are a million good ones out there and it may be the push people need to give them a try.

  • @danielxi624
    @danielxi624 ปีที่แล้ว +3

    Isn’t this just super similar to blades in the dark, but in a different setting?

  • @captainlcm
    @captainlcm ปีที่แล้ว

    Awesome as always

  • @JDLambright
    @JDLambright ปีที่แล้ว

    I loved West End Games' Start Wars RPG that also used a d6 system. I plan on watching the Critical Role Candela Obscura episode once I'm done with finals : ) Thank you for the amazing breakdown. Have a great day!

  • @rubyseach
    @rubyseach ปีที่แล้ว +6

    My hope is that the other cast members will get a shot at the GM chair in this system, I'd really love to see Taliesin run a scenario in this setting for instance :) Hopefully, some of my players will want to try the system as well

    • @michaelgrey1503
      @michaelgrey1503 ปีที่แล้ว +1

      Considering Matt has only been announced for GMing three sessions and Taliesin is the resident eldritch god as well as the center focus of the marketing for it, I think the end goal is for Taliesin to take over.

    • @rubyseach
      @rubyseach ปีที่แล้ว

      @@michaelgrey1503 Makes sense! :)

  • @KurtSchwind
    @KurtSchwind ปีที่แล้ว +4

    Now that I'm seeing it explained, it's a LOT like Blades in the Dark which is an excellent TTRPG.

  • @chaz916gaming
    @chaz916gaming ปีที่แล้ว

    Your explanation was great. TY. The system is interesting..

  • @wraithnightstrider7668
    @wraithnightstrider7668 ปีที่แล้ว

    This sounds like a load of fun! Looking forward to playing it with friends

  • @erbytoyota
    @erbytoyota ปีที่แล้ว +3

    Getting Shadowrun vibes and I like it (for the system, not the world)

    • @ThisIsNotYourFriend
      @ThisIsNotYourFriend ปีที่แล้ว

      The Shadowrun system is terrible, as great as the game is.

  • @DavidRourke
    @DavidRourke ปีที่แล้ว +9

    So it's just the Forged in the Dark system by John Harper?

    • @LupineShadowOmega
      @LupineShadowOmega ปีที่แล้ว +1

      Which is itself a hack of the Apocalypse World system.

    • @DavidRourke
      @DavidRourke ปีที่แล้ว +4

      ​@@LupineShadowOmega Sure, there's nothing wrong with using a system that has a full published SRD. I would just have mentioned that it's an established system already used in lots of games.

    • @LupineShadowOmega
      @LupineShadowOmega ปีที่แล้ว +1

      @@DavidRourke Agreed. Like I for one am interested in their twists, but it probably should have been mentioned up front.

    • @sin7boomer
      @sin7boomer ปีที่แล้ว +1

      ​@David Rourke I agree completely that they should at least acknowledge systems they took mechanics from. Calling it a new system is a bad look.
      It's very similar to DM Scotty's EZD6. With the D6 dice pool and resource mechanic.

    • @eckbeard45177
      @eckbeard45177 ปีที่แล้ว +2

      Stras Acimovic and Layla Adelman worked with Forged in the Dark

  • @adrianbuchanan8428
    @adrianbuchanan8428 ปีที่แล้ว

    Loving the simplicity. And the rp side of it.

  • @markgnepper5636
    @markgnepper5636 ปีที่แล้ว

    Great stuff friend 👏 👍

  • @mitchhaelann9215
    @mitchhaelann9215 ปีที่แล้ว +8

    First Impression: Someone made a fusion of tri-stat Big Eyes Small Mouth, first edition Shadowrun, and first edition Call of Cthullu.
    This isn't a bad thing, these were all great games back in the day and with a little polish they still shine even today. It's good to see old concepts still holding up well in modern games.
    I'm a grognard of the Ye Olde Schoole and I've played more different RPG systems than most modern gamers ever dreamed existed. It's great to see the industry and gamer culture re-diversifying once more after the d20 'Mass Extinction'.

    • @hyperguyver2
      @hyperguyver2 ปีที่แล้ว

      This is 100% classic Call of Chthulu just without the sanity system.

  • @fellwind
    @fellwind ปีที่แล้ว +3

    Seems a lot like TinyD6 from Gallant Knight which I'd also recommend. I'd be willing to give their system a try.

  • @fenec250
    @fenec250 ปีที่แล้ว +1

    Nice! I love designing my own combat systems and I was looking for a good RPG system to attach it to, to cover the main part of the game.

  • @coalrivers9998
    @coalrivers9998 ปีที่แล้ว

    Super excited for full release. Love the system.

  • @Negeta
    @Negeta ปีที่แล้ว +7

    Seems like an interesting system. It reminds me of the Powered by the Apocalypse line of games. I’ve been able to play Monster of the Week a few times, and it was a fun side game. Unfortunately, not a D&D replacement for me or my group. We enjoy the tactical combat as much as the roleplaying and exploration.

    • @Curleyconcon
      @Curleyconcon ปีที่แล้ว +3

      I got PbtA vibes immediately as well, tho it seems a bit more involved than that whole system, more resource management, which I'm a big fan of.

    • @SebThorson
      @SebThorson ปีที่แล้ว +1

      Pathfinder 2e is the most obvious replacement. You could also try Mythras (with Classic Fantasy addon).

    • @Negeta
      @Negeta ปีที่แล้ว

      @@SebThorson I don’t have a lot of experience with PF2e, but I didn’t enjoy my time with it. It gives me D&D4e vibes, which I’d rather just play. I just wish the old programs that 4e had were still available (their death is why I never enjoyed D&D Beyond). I’ve not heard of Mythras, though. I’ll look into it. I recently picked up a 13th Age bundle, but haven’t had time to go through it.

  • @MasterTMO
    @MasterTMO ปีที่แล้ว +3

    Thanks for the breakdown! I missed the livestream last night, I'll have to catch it when it goes up on TH-cam. I suspect both of CR's game systems won't work for my players. They tend more towards Roll-play over Role-play, crunchy vs soft. They don't mind a bit of role-play in the games, but they don't go out of their way for it.

  • @tomc.5704
    @tomc.5704 ปีที่แล้ว

    I'll be coming back to this one to check it out (and many of the other systems in the comments!)

  • @overgunnner
    @overgunnner ปีที่แล้ว

    That character sheet and the dice rolling remembered a lot to me the RPG Lady Blackbird.

  • @Inthepotwithdiogenes
    @Inthepotwithdiogenes ปีที่แล้ว +6

    Really reminds me of blades in the dark, a game i LOVED in the short few months i played. The further we get into this video the more i feel like maybe blades might be due some kind of aknowledgment by the CR team.

    • @shifttheshaman
      @shifttheshaman ปีที่แล้ว

      I've heard that one of the devs was a consultant on Blades in the Dark and a few offshoots and that there's a full Acknowledgement section in the main book thanking all the contributing influences.

    • @taltamary5588
      @taltamary5588 ปีที่แล้ว +1

      John Harper, the creator of blades, helped with the project (see Touchstones in the quickstart).

    • @Inthepotwithdiogenes
      @Inthepotwithdiogenes ปีที่แล้ว

      @Tal Tamary no way!! That's very neat, ty

  • @profane_random
    @profane_random ปีที่แล้ว +6

    Isn't this exactly like Blades in the Dark?

    • @karolgniazdowski3483
      @karolgniazdowski3483 ปีที่แล้ว +2

      it is ('almost', to be precise, but it really is)

    • @taragnor
      @taragnor ปีที่แล้ว

      Yeah it's definitely a variant.

  • @lpanebr
    @lpanebr ปีที่แล้ว

    I like the simplicity and team rewards.

  • @pedrostormrage
    @pedrostormrage ปีที่แล้ว +1

    Thanks for the explanation, I think it was even better than the official one. It's interesting how drives and resistances seem to be a generalization of inspiration (drive is pre-roll, and resistance is post-roll), but without depending on the DM to be awarded.

  • @ducksinthewild
    @ducksinthewild ปีที่แล้ว +9

    The announcement of the new gaming systems was huge for me. I have the creativity to make nice worlds and environments but almost no time to develop. The illuminated worlds system solved almost every problem I had to play with my friends.

  • @hideshiseyes2804
    @hideshiseyes2804 ปีที่แล้ว +3

    This looks really good but I think it should sell itself as a Forged in the Dark game, not its own new thing. No mention of position and effect, which are fairly core to FitD, but other than that it’s absolutely a hack.

  • @darylncp
    @darylncp ปีที่แล้ว

    I like how the background is similar to the system called "Call of Cthulhu" with a change in approach

  • @jobob7399
    @jobob7399 ปีที่แล้ว

    Sounds great! I'm excited to see if it will be digitally compatible

  • @Katosepe
    @Katosepe ปีที่แล้ว +6

    I'm glad you liked it but I was honestly pretty disappointed by the Quickstart rules (didn't watch the stream). It felt like just a combination of Blades in the Dark and Monster of the Week, which would be fine if it weren't quite a bit worse than either. There's basically no rules about how any of the items work despite calling out Bleed Containment Units as a necessary tool. There are errors in the mechanics like missing how Resistances come back and giving Slinks an ability they can never use. The included adventure is a railroad vacillating wildly between being extremely specific about what GMs should say and not giving any information at all, telling GMs they should just come up with core plot information for themselves. It keeps mentioning using flashbacks to tell stories, which seems to be inspired by Blades in the Dark, but doesn't give any of the cool mechanical methods for doing that which is what makes that game so notable.
    I'm hopeful the full game feels more complete but as it stands, I was pretty letdown.

    • @lefterismplanas4977
      @lefterismplanas4977 ปีที่แล้ว

      Dissapointed by not explaining how items work ?
      Dude. This is a "Quick start" guide. Read up to page 7 and you can play the game as a player. Nothing else needed.
      The full book on the system will come out later

    • @Katosepe
      @Katosepe ปีที่แล้ว

      @@lefterismplanas4977 The adventure included in the guide specifically calls out a point where you should remind players about this item that protects against bleed. Odd when there's no actual guidance on what the item does or how bleed works. Compare this to other quickstart guides for other games where the adventures are designed to walk you through the mechanics presented in the guide and avoid mechanics not present.

    • @Katosepe
      @Katosepe ปีที่แล้ว

      @@lefterismplanas4977 Also just worth noting that you said the quick start guide will give you everything you need to be a player but that's pretty useless if the guide doesn't have enough info for someone to GM.

    • @lefterismplanas4977
      @lefterismplanas4977 ปีที่แล้ว

      @@Katosepe it has enaough to be a GM too. Enaough to even include some premare scenarios.
      Qhat a pler need ends at page 7, extra lore and details go untill page 16 or something, and the rest is just for the GM.
      Pluss, the full book will release soon eoungh anyway

  • @BlueJey
    @BlueJey ปีที่แล้ว +7

    This is very similar to the new Avatar ttrpg system, it is a dual d6 system and is a heavy roleplay system as well.

    • @loreermejo
      @loreermejo ปีที่แล้ว

      Avatar is based on Powered by the Apocalypse. This one is based on Blades in the Dark. The main difference is that you have skills instead of moves, plus the whole group sheet thing (forged in the dark games all have something with a sheet for the entire group, be it the gang for Blades, the spaceship for Scum & Villainy etc).

  • @respectfulevil9022
    @respectfulevil9022 ปีที่แล้ว

    Very hyped for the full release

  • @vee_tinymoose
    @vee_tinymoose ปีที่แล้ว +1

    Love it! Closest thing to possibly lure me back TTRPG since DnD took over..

  • @asocialconsciousness8535
    @asocialconsciousness8535 ปีที่แล้ว +8

    idk.. it sounds like a very well thought out game! i like the scar system.. the idea that your character is forever changed is really cool! And the gilded dice system is such a fun concept and very clever! but i LOVE rolling dice.. i love rolling d20s.. I love combat and spell casting... All in all.. sounds like this system isn't for me :( But i may find a way to incorporate some of these concepts into my next dnd campaign. Sorry but dnd has all the things i love, if this system had managed to keep the d20's and combat i would probably be makin the switch. I wouldnt object to a one shot if i were ever invited but itt does not look like it will setosity my gaming addiction.

    • @SwitchbackCh
      @SwitchbackCh ปีที่แล้ว +1

      I was watching and I noticed that a distinct lack of a hard combat phase was something I missed too, as it's a good way of "resetting" your attention after playing or watching for so long. I've definitely seen other similar systems (typically made using the Blades in the Dark system which this is very similar to) that implement things like spellcasting though, so a more fleshed-out combat system is not unreachable!

    • @dalerimkunas
      @dalerimkunas ปีที่แล้ว

      interesting that that is your take, I thought this game had too MUCH die rolling. it came across as too many disparate categories. it felt like skills. actions abilities resistance...sort of leaves me cold.

  • @tmvega8167
    @tmvega8167 ปีที่แล้ว +12

    Seems like a solid system, although i prefer a more combat focused RP
    Can't wait to watch the CR episode!

  • @Mercadian
    @Mercadian ปีที่แล้ว +2

    First impression: This sounds basically like a Forged in the Dark game (based on the game Blades in the Dark by John Harper).

  • @ohdubwest7533
    @ohdubwest7533 ปีที่แล้ว +1

    The dice system makes me think of the rules in Stars Without Number. Great system by the way.