hack::soho | Explaining Elite | Mark Moxon

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  • เผยแพร่เมื่อ 13 ธ.ค. 2024

ความคิดเห็น • 8

  • @chukunNOOB
    @chukunNOOB วันที่ผ่านมา +5

    mind-blowing what david and ian were able to do on such limited hardware

  • @ColinHoad
    @ColinHoad 23 ชั่วโมงที่ผ่านมา +2

    Mark, this is an exceptional talk! Your enthusiasm is properly infectious, and describing 6502 assembly code as "controlling the electrons" is a beautiful image. Awesome stuff!

  • @KevinEdwardsRetro
    @KevinEdwardsRetro วันที่ผ่านมา +1

    Great video! Thanks to Mark for his amazing work!

    • @IOActive
      @IOActive  วันที่ผ่านมา

      Thank you so much for checking it out!

  • @Snowsea-gs4wu
    @Snowsea-gs4wu 2 วันที่ผ่านมา +1

    Awesome video, thank you!

    • @IOActive
      @IOActive  วันที่ผ่านมา +1

      Thank you so much for checking it out!

  • @Trippy72Spore
    @Trippy72Spore 21 ชั่วโมงที่ผ่านมา +2

    Elite 3 (Frontier 2 - First Encounters) was the best game in the series, assuming you waited for the patch to come out to make it playable - and back then you had to get patches on the CDs that came with game magazines, because the internet didn't really exist.
    Newtonian physics ruled! As did 3d planet surfaces that you could seamlessly land on from space. I'm surprised you dissed Newtonian physics, it made the game so much fun, even if combat was basically high-speed "jousting". I've never been able to get into "Elite Dangerous" because of the speed limit. It's like racing F1s but they're limited to 60kph... Sure the physics is accurate, but what's the point with the speed limit?
    Good video on the tech, but completely disagree with you on the physics!
    EDIT: Elite 2/3 led me into KSP, the best physics game I've ever played...

    • @markmoxon
      @markmoxon 14 ชั่วโมงที่ผ่านมา

      Fair enough! The Newtonian physics in Frontier and FFE are really polarising, and loads of people disagree on this one. 😊
      For me, as a huge Elite fan, I felt really disappointed in the Newtonian flight model, so much so that I gave up and skipped the franchise until Elite Dangerous. I tried, I really did, but the whole jousting thing and general difficulty of flight was too much. I really missed the original feel of flying in 8-bit Elite. I missed being able to master manual docking. I never even got close in Frontier, sadly. I really envy your skills!
      E:D, of course, lets you fly in the model of your choice, which is great (for me, anyway, 1000+ hours in and I still love it). The vast majority of players use the standard Elite flight model rather than turning off flight assist, which says a lot, though I do use FA off when turning during combat, and that’s great. Horses for courses!
      I didn’t mean to sound quite so harsh on Frontier and FFE in my talk, though, so apologies if it sounded like a diss, I was just ad-libbing in front of an audience. Though I still think the OG Elite is the best. Hands down. 🫡