Every single feature of C# in 10 minutes

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  • เผยแพร่เมื่อ 11 มี.ค. 2023
  • Get ready to become a C# expert in just 10 minutes! In this video we'll cover every single feature of C#, from the basics to the advanced. If you already know another programming language then this crash course will give you all you need to know to transfer your skills.
    #csharp #dotnet #learncsharp #csharptutorial #csharpbasics
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ความคิดเห็น • 119

  • @Banaaani
    @Banaaani 10 หลายเดือนก่อน +97

    I have used C# for roughly 5 years now, and I still learned something new!

    • @traintocode
      @traintocode  10 หลายเดือนก่อน +7

      Thanks! It is a very feature-rich language, more than most

    • @watherby29
      @watherby29 5 หลายเดือนก่อน +12

      Never too late to learn the "if" statement

    • @sal_strazzullo
      @sal_strazzullo 4 หลายเดือนก่อน +1

      I've been using it for years too, I had no idea of the newer stuff they added such as the functional switch statement, that's cool!

  • @heavengrrl
    @heavengrrl 20 วันที่ผ่านมา +6

    While obviously not going into specifics, this video was rlly good for "knowing what i dont know"

  • @user-nw8oi9vn9y
    @user-nw8oi9vn9y 5 หลายเดือนก่อน +27

    I've been programming in C# since 2006, and this video had a few things I had forgotten. Thanks.

    • @nihil_._sum
      @nihil_._sum หลายเดือนก่อน +2

      that record type, wtf, also the deconstructor, never used one lol

  • @BradDillman68
    @BradDillman68 10 หลายเดือนก่อน +33

    Love this, great job. I'm an experienced programmer in other languages (C, C++, Java, etc.) and this is just the right level for me - not too little, not too much, perfect pace. It's great to have a quick survey, and when I need more detail I'd rather drill down into a written manual anyway than watch a video. Thanks!

  • @MrThezyga
    @MrThezyga 5 หลายเดือนก่อน +9

    I'm learning C# as another language after Python and this video was exactly what I was looking for, thanks

  • @CRBarchager
    @CRBarchager 9 หลายเดือนก่อน +14

    6:55 It´s important to mention that the using keyword in C# does NOT include the entire System.Collection.Generic but just makes it easier to type collection type in that file. Like instead of having to write System.Collection.Generic.Dictionary myDictionary = new System.Collection.Generic.Dictionary(); we can ommit System.Collection and just write Dictionary myDictionary = new Dictionary(); instead.

    • @traintocode
      @traintocode  9 หลายเดือนก่อน +2

      That is a good point thanks

    • @FriedMonkey362
      @FriedMonkey362 9 หลายเดือนก่อน

      ​@@traintocodeyeah using System; ≠ using system.Drawing;

  • @LMSftw
    @LMSftw 9 หลายเดือนก่อน +8

    I've been working with C# for 1 year and the experience has been very smooth. Also, great video!

  • @m.hakania2251
    @m.hakania2251 4 หลายเดือนก่อน +3

    This is definitely one of the most concise, loaded with information video I’ve encountered so far about C#!!
    Thank you for making this amazing video!

  • @MsFm2000
    @MsFm2000 4 หลายเดือนก่อน +5

    The best ten minutes of education I've had in a while.

    • @traintocode
      @traintocode  4 หลายเดือนก่อน

      wow thanks that means so much!!

  • @costinelnedelcu1877
    @costinelnedelcu1877 ปีที่แล้ว +1

    Very informative. Thanks!

  • @ThijmenCodes
    @ThijmenCodes 4 หลายเดือนก่อน

    Very useful, thanks! Exactly what I was looking for.

  • @adriatic123
    @adriatic123 10 หลายเดือนก่อน +5

    Actually a very good presentation. Pls do it in the same manner on different languages

  • @chaimspear
    @chaimspear 26 วันที่ผ่านมา +1

    very nice, I have been using C# for 15 years, read books, watched other videos etc. yet this is really useful and educational in just a short video. Thank you !

    • @traintocode
      @traintocode  13 วันที่ผ่านมา

      Glad it was helpful!

  • @misstress1928
    @misstress1928 4 หลายเดือนก่อน +1

    It's the kind of video, that should be made for all other languages. Perfect set of features and timing! Thank you!

    • @traintocode
      @traintocode  4 หลายเดือนก่อน

      Thanks will do soon

  • @danilodjokic5303
    @danilodjokic5303 20 วันที่ผ่านมา +1

    Just a note for all the viewers. Records do not necessarily have to be declared "record MyRecord(string prop1, int prop1);".
    They can be also be declared with curly brackets in the same syntax as classes and structs. The syntax above is called a "primary constructor". It basically writes the property declarations and constructor initializations for you. Records were the first feature to have this and it's idiomatic to always write them like this but as of C# 12 you can use primary constructors on classes and structs too

    • @traintocode
      @traintocode  13 วันที่ผ่านมา +1

      This is true - I actually made another video about primary constructors for classes here th-cam.com/video/VarE4d2BqMo/w-d-xo.html

  • @Rhysling2
    @Rhysling2 8 หลายเดือนก่อน +2

    Brilliant. Thank you for this.

    • @traintocode
      @traintocode  8 หลายเดือนก่อน

      No worries!

  • @user-ej2ny6wz1o
    @user-ej2ny6wz1o 9 หลายเดือนก่อน +1

    이 영상으로 ^o^ 인해 새로운 동기부여를 얻었습니다.

  • @agentstona
    @agentstona 4 หลายเดือนก่อน +1

    Awesome man you taught alot to me in 5 mins coz i saw it in x2 speed ... KEEP IT UP MAN

    • @traintocode
      @traintocode  4 หลายเดือนก่อน

      I talk dead fast if you put me in 2x speed that would be impressive

  • @christiansongplaylist7004
    @christiansongplaylist7004 หลายเดือนก่อน

    better than many courses

  • @being_aslam_tiger
    @being_aslam_tiger ปีที่แล้ว +2

    Huge thanks ❤

  • @nathanhales
    @nathanhales 2 หลายเดือนก่อน

    I'm just starting to learn C# and wow....I have a lot to learn.

  • @georgestavrou8785
    @georgestavrou8785 4 หลายเดือนก่อน +1

    Love the video, if you can have another one 10-15 minutes with Events, delegates , or API just simple as this fast and to the point.

    • @traintocode
      @traintocode  3 หลายเดือนก่อน +1

      I will do a follow up at some point there is LOADS I didn't cover. C# is a huge language.

  • @maxcohen13
    @maxcohen13 19 วันที่ผ่านมา +1

    This would make a good cheat sheet to download.

  • @FriedMonkey362
    @FriedMonkey362 9 หลายเดือนก่อน

    I think i have c# brainrot, i love c# i like it alot its the perfect mix between usefull and simple, the language syntax just makes sense yet you can still do performant things when usings spans and things alike

  • @user-di1yd4zu4e
    @user-di1yd4zu4e หลายเดือนก่อน

    Fantastic!

  • @danieltkach2330
    @danieltkach2330 11 หลายเดือนก่อน +2

    I love C#. Keep them coming, just subscribed.

    • @traintocode
      @traintocode  11 หลายเดือนก่อน +1

      Thanks!

  • @jedi.gaming
    @jedi.gaming 9 หลายเดือนก่อน

    Congrats you're almost at 1k subs🎉

    • @traintocode
      @traintocode  9 หลายเดือนก่อน +1

      Thanks! I just hit that 🎉 what a milestone thanks so much for your support!

    • @jedi.gaming
      @jedi.gaming 9 หลายเดือนก่อน

      @@traintocode Congrats 🎉

  • @londonerwalks
    @londonerwalks 2 หลายเดือนก่อน +2

    I played this video at 2x speed and now I'm an expert in 5 minutes.

    • @traintocode
      @traintocode  2 หลายเดือนก่อน +3

      Careful now.

  • @safwatahmad7672
    @safwatahmad7672 ปีที่แล้ว +6

    I enjoyed this ;)

    • @traintocode
      @traintocode  ปีที่แล้ว +1

      thanks!

    • @Dwoods451
      @Dwoods451 9 หลายเดือนก่อน

      ​@traintocode you are like brackeys' successor

  • @Tjmaximum1
    @Tjmaximum1 6 หลายเดือนก่อน +1

    Simply Beautiful

    • @traintocode
      @traintocode  6 หลายเดือนก่อน

      Thank you! 😊

  • @bones_twisting_sorrow4750
    @bones_twisting_sorrow4750 2 หลายเดือนก่อน

    this is gold

  • @razakalsharafy4708
    @razakalsharafy4708 3 หลายเดือนก่อน

    🌷💐🥀 شكرا جزيلا🌻🌼💐

  • @user-ch3ru4rn1k
    @user-ch3ru4rn1k 9 หลายเดือนก่อน

    이 'ㅂ' 영상을 기다리고 있었습니다!

  • @imadabab
    @imadabab 5 หลายเดือนก่อน

    Beautiful brief.

  • @kvelez
    @kvelez 6 หลายเดือนก่อน +1

    var value = 55;
    var result = value switch
    {
    1 => "one",
    2 => "two",
    3 => "three",
    _ when value > 10 => "greater than 10",
    _ => "unknown"
    };
    Console.WriteLine(result);

    • @sal_strazzullo
      @sal_strazzullo 4 หลายเดือนก่อน

      That's one of the statements I didn't know, despite using C# for more than half a decade

  • @vorpal22
    @vorpal22 4 หลายเดือนก่อน

    What if you have a mutable type in a record, like an array? I assume you can change that?
    Asking as a functional programmer.
    Interesting about the => notation. Is there no final / const keyword? Is that to take the place of final / const?
    That's rather unusual that instead of returning a tuple of values, the deconstructor actually includes the values in the parameters.
    How does that work if you don't care about one of the values?
    I find the PascalCase / CamelCase a bit off-putting, as I do the C-style convention of putting the opening brace on its own line... it just takes up so many more lines of code than putting it on the line where the class / method / etc. is declared.
    Can methods be declared with a var return type to have auto type deduction?
    How in-depth is the pattern-matching? Again, as a primarily functional programmer, some languages have really amazing pattern matching abilities.
    Don't worry about answering these... it's just me thinking out loud.
    This was an awesome video. I just got the Functional Programming in C# 2nd ed book from Manning to jump in feet first, but having never really used C# before (although knowing Java, Kotlin, and Scala well), this has been a really handy introduction to cover the basics that may well get me up to speed to the point where I can read the book without needing to go through a beginner text. And yes to Rider! I love me some JetBrains and buy the yearly subscription. CLion is the only C++ IDE that I can not only tolerate, but actually enjoy using.

  • @nwngenisys8969
    @nwngenisys8969 3 หลายเดือนก่อน

    C# is a bit confusing for me because I've worked with C++ but never worked with OOP much, other than simple game scripting in C++
    This video just gives a very quick overview of some of the functions of C#, but not all... THanks, but it was tough to follow for me.

  • @TheBitterlove
    @TheBitterlove 5 หลายเดือนก่อน

    Do we have an Enum with a wrap value in C#? (I like the one we have in Swift)

    • @georgehelyar
      @georgehelyar 4 หลายเดือนก่อน +1

      enums in C# are just a group of constants, usually integers. Color.Red=1, Green=2, Blue=3 etc. They don't wrap values like enums in some other languages like Rust. You can do that, just not with enums.

  • @forwardslashbeats3091
    @forwardslashbeats3091 หลายเดือนก่อน +1

    Maybe I’m the only one here but I hate implicit typing with a passion. Why would I ever want to put a barrier up for knowing what type I’m dealing with?
    It feels to me that except in a few situations where you could get different types being returned to you and this gives you an option for how to handle that, that I’m always better off making the effort to be explicit in my use of types as it’s far clearer to read?

  • @mathias07
    @mathias07 8 หลายเดือนก่อน +1

    🎉🎉🎉

  • @slowfuse
    @slowfuse 2 หลายเดือนก่อน

    Goddam, I thought C# was going to be this whole thing, like learning to speak Spanish. But a year later I realise the actual vocabulary and rules could fit on a single note page.
    Wrapping your head around them and practising is the hard part.

  • @andromedacassiopiea
    @andromedacassiopiea 5 หลายเดือนก่อน

    Pls do mire videos on c# vs code am stuck with it🤔

  • @MohiyoDeen
    @MohiyoDeen 9 หลายเดือนก่อน +2

    Great simple and straight forward without wasting time +1 but you missed Delegates, Reflection and Extension methods.

    • @traintocode
      @traintocode  9 หลายเดือนก่อน +1

      Great point about delegates and extension methods I definitely missed those. Reflection I'd say is more a feature of .NET and not specifically part of the C# language spec. There might be uses of C# that don't support reflection. Maybe I'll do another video on features of .NET which can include all sort of things in the System namespace!

  • @_jam1eK
    @_jam1eK หลายเดือนก่อน

    it should be remaked whenever new version released!

  • @user-ts3kz5zy5b
    @user-ts3kz5zy5b 9 หลายเดือนก่อน

    한국 ㅠㅠ 인 어디 없나요?! 자랑하고 싶은 마음이 몇 배가 됩니다~~

  • @TamashiNoTenshi
    @TamashiNoTenshi ปีที่แล้ว

    This is for all c# versions ?

    • @traintocode
      @traintocode  ปีที่แล้ว +2

      Some of these features will only be for later versions. C# is a very mature language that is currently on the 11th iteration, so no, many of these features would not have been present in version 1.

  • @jimh3595
    @jimh3595 หลายเดือนก่อน

    Not sure I understand SquareEach. Shouldn't it be "yield squared"?

  • @drygordspellweaver8761
    @drygordspellweaver8761 11 วันที่ผ่านมา

    Inumewable awway uWu

  • @solomusic16
    @solomusic16 19 วันที่ผ่านมา

    I've previously done javascript, but didn't understand to much and I want to go into c# :(

    • @traintocode
      @traintocode  13 วันที่ผ่านมา

      They aren't all that different fundamentally, good luck with C#

  • @AndreasToth
    @AndreasToth 4 หลายเดือนก่อน

    Usually constructors and *destructors* are introduced alongside each other and not constructors and deconstructors. For one, many have heard of constructors and destructors but few may have heard of deconstructors and, as such, may not realise the subtle difference in the names and think the syntax demonstrated applies for destructors and not deconstructors! In fact, destructors are not even covered which makes it even less obvious that there is a difference!

    • @traintocode
      @traintocode  4 หลายเดือนก่อน

      Constructors and deconstructors are about turning variables into a class and turning classes into variables, so I thought they fitted together. I've rarely seen *destructors* actually used so didn't bother including them.

  • @Bunny99s
    @Bunny99s 23 วันที่ผ่านมา

    When I saw the title I already knew that it would not fulfill it's promise :D. Almost at every point I had something to complain. Though sometimes I might be a bit picky.
    00:36 "Each line is ended with a semicolon". Well especially for new users of the language this can be misleading. Not every line has a semicolon at the end but every statement. It's a bit difficult to explain this in easy terms, though it's certainly not every line. Common beginner mistakes is putting a semicolon at the end of an if statement which would end the statement right there. So the following body has no connection to the if statement this way.
    00:46 Besides line comments, there are multi-line comments using /* This is a comment */
    01:26 Just like to point out that the primitive type list is a bit longer than what was shown here ^^
    01:39 Well, he said DATA-types so we might forgive missing enums, delegates, interfaces and closures.
    02:01 This is a common misconception. Structs don't live on the stack unless their variable is declared on the stack. Structs are value type and as such are directly stored in the memory of the variable itself. So it depends on where the variable is stored. When the variable is a field of a class, that struct would live on the heap.
    03:00 This is just false. A private class can of course have a public field or method. How would you interact with anything in that class? When a nested class is declared private, it can only be used inside that class and can never be exposed to the outside. So you can not declare a public or ptotected field of your private class type since from the outside or a derived class, that nested class would not be visible. However the fields and method inside the private class can have the full spectrum of modifiers
    05:20 Those unfamiliar with C# probably should know about logical and, or, xor and not operators which are &&, ||, ^ and ! respectively. Personally I get some itching when tutorials show boolean variables inside an if statement compared to true. An if statement simply requires a boolean value. Those logical operators will return / produce a boolean expression. However a comparison with true is completely unnecessary. You could also do if (aBoolVar == true == true == true) which does the same as if (aBoolVar). The comparison of boolean operators don't need to be used inside an if statement. You can also use them to assign a boolean value. bool myVar = someString == "Hello" && age > 18;
    05:57 This is called a "switch expression" which actually evaluates to a value. A switch statement is actually a control flow statement which does not evaluate to anything, like an if statement or for loop.
    06:49 Even though I don't like them because they have a lot of overhead, it should be mentioned that you can have multidimensional arrays as well. They may look useful, but the performance isn't that great. For every access it has to do a bounds check on each dimension / index and calculates the flattened index every time. In most cases, especially in time critical situations (when you create games and not business apps) just using a normal 1d array and calculating the index yourself can be way faster as you usually would use nested for loops and you can pre calculate some of the offsets in the outer loops. Also when it's a 1d array it's much easier to iterate over all elements regardless their spatial relationship.
    06:55 Small mistake here. The System.Collections namespace does only contain the untyped / object variants of those collections. All the types shown there are inside the System.Collections.Generic namespace. You almost never want to use the untyped variants. They are essentially an ancient leftover. Even when you want to store System.Objects / objects, most people would still use the generic List with the type object rather than the ArrayList.
    06:58 It should be pointed out that "importing" a namespace does not load anything like in other languages where some kind of import would actually load or embed another file. Such a using directive will "just" shorten the type names. So this is a pure organisational feature. We use namespaces to avoid name collisions. Different namespaces can have the same class / type names, but you can not "import" both as when you get a name collision, the compiler would complain as it can't tell which type you wanted to use. It's possible to "import" or resolve individual types by: using MyType = Some.NameSpace.MyType; Here we can even rename / give the type a file wide alias name
    07.23 This is only partly true as the foreach loop does first and foremost use pattern matching and only resort to the IEnumerable interface when no pattern could be found. The pattern the compiler looks for is simply if the instance passed into the foreach has a method GetEnumerator and if the returned type has a MoveNext method that has no arguments and returns a bool, and it should have a Current property that is readable. If those conditions are met, the compiler will just use those methods, even without the interface. Most of the built-in collection types use struct enumerables / enumerators to avoid creating garbage on the heap.
    07:34 Again, the generic version of the IEnumerable is in the System.Collections.Generic namespace. The untyped / object version is in the System.Collections namespace.
    08:44 Just to use the right terminology, the stuff after the "where" keyword is called constraints. Several constraints can be specified by separating them with a comma. Note that all constraints need to be satisfied. If a generic class or method has more than 1 generic argument and you want to put constraints on more than one, you need to use another "where" for each argument you want to constrain. Just as a warning: Generics can be quite useful, but are often misunderstood. Many want to use them like polymorphism, however generics are somewhat the opposite of that. While deriving from a base class keeps the data of the base class but allows to overwrite functionality, generics actually keep the functionality the same while being able to exchange the data the function works on. Bound generic classes are usually incompatible with each other. So a List and a List are two completely separate types. In rare cases there can be exceptions with the right conditions (covariance / contravariance) but that are really rare usecases.
    08:55 Well a lot is missing for it to be a video about all language features ^^. I know it can't really be comprehensive, but things that weren't really mentioned are:
    delegates (essentially typed function pointers),
    anonymous methods / closures, (ability to automatically capture variables in a scope object)
    lambda expressions,
    enums,
    nameof,
    all operators (there are a lot)
    operator overloading in classes
    type conversion operators
    events,
    CIL and the ability to decompile to other .NET languages
    extention methods,
    linq (I mean the LINQ syntax which is simlar to SQL, not the classes from the System.Linq namespace),
    attributes (essentially static metadata that can be attached to almost everything)
    params (essentially allows variable arguments as the last parameter of a method)
    exceptions (try / catch / finally)
    object initializer
    nullable types
    partial type declarations
    ref / out (pass by reference)
    indexer (allows a class to be used like an array or dictionary)
    using statement (not to be confused with the using directive at the top. It's used to automatically dispose objects)
    goto (Yes, C# has goto. Now forget that I mentioned it ^^)
    reflection
    Those are just some things of the top of my head. I only focused on language feautes, not framework features or classes.
    Now I've spend already too much time on this post so lets wrap it up. There's still a lot missing. If you want to learn more about the syntax, look up "C Sharp syntax" on wikipedia.

  • @entith
    @entith 7 หลายเดือนก่อน +4

    I very much disagree with what you say about `var` and implicitly typed variables at around 0:55. You make the very bold claim that implicit typing is good without any support of that claim.
    Implicit typing is a tool, and just like all tools, there are good and bad ways to use it; situations that call for the tool and situation that said tool should be kept far away from.
    Implicit typing should be used when, and only when, the inferred type is obvious to the reader and should be. If the inferred type is in any way obscured or non-obvious to the reader (for example, when storing the return value from a method or property in another class), the variable type should be explicitly declared. Note I said the reader, not the compiler and not the author. Just because the type is obvious to the author at the time of writing does not mean it will be obvious anyone else or to the author at a later time.
    Ultimately it is all about legibility. Our code must be legible; illegible code is difficult to maintain and modify. Implicit typing is a tool to make writing code easier, but ease of reading always needs to take priority over ease of writing if the code is to have any longevity.

    • @Radddan
      @Radddan 6 หลายเดือนก่อน

      amen

    • @georgehelyar
      @georgehelyar 4 หลายเดือนก่อน

      Most C# does still use var, and there are good things about it, like reduced refactoring at the caller if a type changes. The reason it's generally still readable is that the IDE is good at providing the type information.
      That said it's starting to move back away from var in some places, with nullable reference types and the new keyword e.g. T t = new();

  • @Dwoods451
    @Dwoods451 9 หลายเดือนก่อน +1

    I got a little lost at 4:26
    (This is a bookmark so I can come back to it after a full night's sleep)

    • @traintocode
      @traintocode  9 หลายเดือนก่อน

      Yeah I tried to do this really fast but maybe too fast sorry

    • @Dwoods451
      @Dwoods451 9 หลายเดือนก่อน

      @@traintocode it is ok. I am just doing this until I get tired and confused, then sleeping and trying again. I am also new to coding

    • @georgehelyar
      @georgehelyar 4 หลายเดือนก่อน

      I found the grouping of constructors and deconstructors a little weird.
      First off almost nobody writes deconstruct by hand, and secondly when people think of the pair of construction they usually think of dispose or finalisers, for cleaning up, rather than how to explode the type.

  • @tayyabshaikh3286
    @tayyabshaikh3286 15 วันที่ผ่านมา +1

    lets make a new video on .. c# version 1 to 13.. all features

    • @traintocode
      @traintocode  13 วันที่ผ่านมา

      That would take all day 😆

  • @buddy.abc123
    @buddy.abc123 3 หลายเดือนก่อน +1

    C# has become too big, dumped it for GO and I will never look back 🥰

    • @traintocode
      @traintocode  3 หลายเดือนก่อน +1

      Go is a very streamlined language, something C# certainly is not! They are both great

  • @catten8406
    @catten8406 11 หลายเดือนก่อน

    1:23 Why is implicitly typing things good?

    • @traintocode
      @traintocode  11 หลายเดือนก่อน +1

      The benefit of implicit typing is that it is easier to write, but you still get all the benefits of the static types. It's a matter of opinion though, do you prefer explicitly typed variables? Some people do

    • @ImperatorZed
      @ImperatorZed 9 หลายเดือนก่อน

      @@traintocode Basically you should do whatever your code guidelines say unless you're writing them.

  • @AndreasToth
    @AndreasToth 4 หลายเดือนก่อน

    Didn't mention the all-important Lambdas but showed a bit of their syntax without saying what they were...

    • @traintocode
      @traintocode  4 หลายเดือนก่อน

      Sorry I was just trying to keep this fast C# has a LOT of features

  • @stevojohn
    @stevojohn 4 หลายเดือนก่อน

    Ok. So, why would you want a static function?

    • @traintocode
      @traintocode  3 หลายเดือนก่อน

      Static functions guarantee that the function does not depend on instance variables in a class and they can make functional programming styles a bit easier to stick to.

  • @Tudrum2
    @Tudrum2 4 วันที่ผ่านมา

    2:58 false claim, classes can have methods that are less restrictive that their classes, eg. private classes can have public methods and internal classes can have public methods.

  • @DanCashion
    @DanCashion 20 วันที่ผ่านมา +1

    do not use var, we look down on auto practices. The thought process is var is fine until you submit for the pr, at that point your variables should be very specific and not be allowed to auto cast

    • @traintocode
      @traintocode  13 วันที่ผ่านมา

      Everybody has their own preferences, if you agree as a team you don't want to use var then fine. Many developers find it makes the code more legible and 99% of the time you don't need to know exactly what type a variable is at first sight.

  • @user-gf8fg5uq9c
    @user-gf8fg5uq9c 9 หลายเดือนก่อน

    이 ㄱㅅㄱㅅ 런 기술이라면 나도 할 수 있겠다는 생각이 듭니다.

  • @not_herobrine3752
    @not_herobrine3752 หลายเดือนก่อน +33

    sounds more of a clickbait-y crash course than a comprehensive list of every single feature the language has (which would be believable if the video was around 2 days long)

    • @hyungtaecf
      @hyungtaecf หลายเดือนก่อน +10

      It doesn't matter for me, it was exactly the kind of video I wanted. After many years not using C# I wanted to refresh my mind about its syntax

    • @arf9759
      @arf9759 8 วันที่ผ่านมา

      I actually found this useful knowing nothing about C# but a bit of other languages such as python or c/c++.

  • @jvdome
    @jvdome 3 หลายเดือนก่อน +1

    you're talking to other programmers only, inexperienced people get lost on those comparisons and references.

    • @traintocode
      @traintocode  3 หลายเดือนก่อน +3

      I had to condense everything to 10 minutes so a lot of prior knowledge is assumed yeah

  • @artsytechie2053
    @artsytechie2053 หลายเดือนก่อน +3

    I hate var. its such a stupid thing to do and just makes it that little bit harder for someone else to glance at your code and know what is going on.

  • @collinsonOga
    @collinsonOga 4 ชั่วโมงที่ผ่านมา

    It's a lot like java. Maybe too much like Java

  • @yaroslavpanych2067
    @yaroslavpanych2067 หลายเดือนก่อน +4

    "Every", and proceeds to list about a 2% of features

  • @alfonzo6320
    @alfonzo6320 หลายเดือนก่อน +2

    don't do vars kids.

    • @traintocode
      @traintocode  13 วันที่ผ่านมา

      why?

    • @alfonzo6320
      @alfonzo6320 13 วันที่ผ่านมา +1

      @@traintocode its bad and addictive. c# is strongly typed for a reason. For everyone's sake, just write the damn type lol.

  • @Jsjjskk
    @Jsjjskk 26 วันที่ผ่านมา

    I went through a detailed 4 hour course over the past few days and then I watch this, it's ruining my knowledge so I stopped watching, this video is a great way to confuse people

  • @Triple_A-679
    @Triple_A-679 11 หลายเดือนก่อน +3

    It's very similar to Java, it's gonna be my next favourite programming language.

  • @slapmyfunkybass
    @slapmyfunkybass 13 วันที่ผ่านมา

    I’ve been doing c# for around 10 years but you sure made a lot of it confusing. I had to pause it a few times and look at the code to understand what you meant. How you expect someone who’s never done the language to pick this up is beyond me. A really poor teaching method, variables, loops and conditional flow should have been covered first, then a brief look into oop. Covering generics and structs 2mins in is just ridiculous.