Dokkan HATER Reacts to Super Attack Animations!
ฝัง
- เผยแพร่เมื่อ 8 ก.ย. 2024
- I do not like Dokkan, however as time goes on I have been educated on and grown to develop an appretiation for it's visuals which cannot be denied! In this 50 minute special I saw some of the BEST the game has to offer!
Make sure to checkout my twitch and twitter at zero38xt
ITS FINALLY HERE SORRY FOR THE DELAY! This is the best one yet so make sure you like, comment and subscribe and tell me what else I should see. Got done with the first step of the big surprise so i'll let you guess what it is.
And as always check out my twitch at zero38xt for early and unedited reactions!
15:12 (i forgot the specific time stamp) its either a passive (basically if the condition is met BEFORE attacking or collecting any ki orbs then it will automatically transform after something happens or a condition is met) or a active skill when a condition is met (also standbys but there are like 5 of those in the game)
50 min vid is goated 👀
With the ss3 goku and ss2 vegeta, they have a standby skill, where it goes into base vegeta for 5 turns. Depending on how many ki orbs you get will determine which finish you get. Under 45 orbs is the ko with vegeta and Hercule. With 45 or more, you get the super saipan goku. The more orbs you get, the more damage the spirit bomb does. It is one of the top 3 hardest hitting attacks I the game
The move where blue gogeta does the pose from the art is called mateor explosion
something you need to know about the video: they are not all from 2020, the animations actually started in 2018 in the video, with the 4th anniversary (2019) coming shortly after with the lr SSJ4 goku and lr SSJ4 vegeta
Another thing about the Blue Gogeta and Vegeto is that the game servers actually crashed when they came out, and when the servers came back online, they had to limit the amount people that were allowed to play at one time so it wouldn't happen again.
That’s such a cool piece of history for the game lol
Fr same for their ezas too
WE DOKKAN STANS ARE EATING GOOD WITH THIS ONE!!! 50 MINUTES!? 🔥🔥🔥
Enjoy because I’m NEVER sitting through such a long upload ever again 😭
Dragon Ball fans, in general, be eating good with this.
@@zero38xtnot if 2023 animations have something to say about this
@@zero38xti noticed that you love those custom animations and boy......
You have NOT seen the tip of the iceberg.
Check out kazumax67 and TONKEY (I hope i got those right) they make the LITERAL BEST dokkan animations out there. Do not ignore this. You love it!
LEGENDS COULD NEVER
LET’S GOO THE MAN DIDN’T DISAPPOINT! And you even blessed us with the 8th anniversary, what a legend
Can’t wait for the 2023 one!
Glad you enjoyed this because I hated editing and rendering this one 😭
DBZ Monkey skipped all the transformation animations in the initial video, which is a little weird.
THAT'S WHAT I'M SAYING
Fr they skipped ssj2 gohan transformation. Criminal
I mean, the title didn't said that it's not a "Dokkan units animation"
BRO HE SKIPPED GOHAN WTH
Yeah, i hope he sees another video with all the transformations from this video
The thing with dokkan and people asking for x2 speed on chat, is because since the game got x2, most of the animations where made to fit into that speed and look cool without missing the attack, so that's why regular speed looks lag on the more cinematic animations (it feels more like 0.5 and 1.5 speed than 1 and 2), they were made for x2 speed which is basically the default speed for most players.
Ah ok I’ve seen lots of people with differing opinions on the speed but the explanation as for the issues does make sense, thanks for this!
Well im glad u got the two fusions! I been a waitin! Also, i remember someone saying in ur chat why isnt it at 2x speed. If you get in the game, most animations look better at 2x speed for some reason. You asked if some of these characters have been updated, the answer is that a lot of them have an extreme z awakening, which allows them to catch up to todays meta (most of the time). When you asked how characters transform, some of them do it on their own (mostly older characters) after a certain anount of turns pass or once they have done enough super attacks or dodged enough or have recieved enough attacks. Same for the active skill, but u can choose to activate it instead of doing it by itself.
The reason the animations look better at double speed is because they're made with double speed in mind. As most most people play the game like that.
Ah ok thanks for the explanation on the speed and the extreme Z awakening! The fusions might be up there as my favourites I’ve seen so far!
15:09 There are two ways to transform: Passive transformations (they automatically activate after certain conditions are met) and Active Skill transformations (like you saw with the AGL SS4 Goku).
Ah I see!
@@zero38xthi, a new transformation method came out recently with the ssj4 goku you saw, the one with uub where he defends him
So if you didn't know yet: when the SSJ2 Vegeta and SSJ3 Goku go to "standby" (Its basically the same as active skill, just that it swaps into Vegeta defending Goku, so he can't attack) you have to collect orbs, and if you collect enough orbs, you get the version where goku transforms into a super saiyan, and if not, it's just the base form version. A cool detail about that is that the OSTs change depending on what finishing skill you got
That gogeta is now almost 4 years old and he still probably has the best animations in the game. It's crazy what they did with him
Why was he so clean in BASE FORM
Beast gohans are better tbh
@@masked8193what is bro cooking? 😭
@@masked8193 nah kid you tripping
@@zero38xtthey had good reference material lol
i love how you engage with your viewers, listen to their feedback and comments, and use their words to better understand the game and how certain things work. It's just really nice to see someone humble, admitting they don't know much about a game they never got into, and seeming genuinely curious about the mechanics and reasoning behind them. love your reactions, keep up the good work!!
Glad you enjoy the videos! And yeah I’ve hated on the game and made fun of it with friends for years so at the very least I should at least pay attention to what people tell me about it now that I’m older. I’ll continue to try and engage with you guys the best I can putting my personal disinterested history with the game aside!
Just to inform you, the metal cooler animations were from 2018. When you reacted to the goku black, you said he was from 2020, which is wrong (he's also from 2018).
Ah ok didn’t know that thanks!
@@zero38xteverything that was before gogeta blue/vegito blue(5th anniversary) was before 2020. 4th anni ss4s were from 2019.
@@zero38xtYou could react to the LR Metal Cooler animations next
@@enriqueterry4101he already did
31:17 basically for now only the blue fusions with their EZA,but that exact gohan you just saw is the exact reason an entire mechanic in the game became such a huge thing for the devs 😂😂,he was so good at release that even now without an EZA (upgrade units get after years) he is still usable,the mechanic is called "guard" and it basically means that you will have defensive advantage over the enemy no matter the type you are,this gohan has that for free with the hability to infinity stack his defense,that unit alone made every guard unit have restrictions or things like "50% chance to guard"
Ohh wow I didn’t know about that mechanic lol. Love when you guys educate me about the history of certain characters I watch it’s so cool!
@@zero38xt Yeah,that Gohan was so good that people say when he gets an EZA they will give him basically nothing 😂,and even with the minimun he will probably be strong
Just so you have an Idea of how strong he was,lets say at the time 300K defense was basically the "Good for everything", this Gohan had around 200K right away,and he atacks 50% defense FOREVER,every atack he gets 50% defense again and again and again,and because of the guard he didnt had disavantage agains anyone,this guy alone made them basically restrict or make RNG based guard units because they dont want a case like him again 😂,even now 3 whole years later this guy performs better than some recent units
@@zero38xtthere was recently a new style of boss fights where the difficulty spiked and invalidated all the units before the 7th anniversary but most of the units in this video got ezas making them usable again with the blue fusions, the transforming zamasu and the transforming trunks being some of the best units at the moment including characters releasing now
@@zero38xt45:12 the swipe down is whats called a standby where you get orbs to charge something and or have another character take over and defend (for this unit vegeta cannot attack and all the orbs you gather go into the spirit bomb and if you don’t get enough you get the first animation and if you go over the needed amount you get the super saiyan version)
@@doom7607 There is also some with revival like the WT Goku and the GT vegeta
1 minute since the video dropped and I'm already hyped
Lots of screaming so hope your ready 😭
31:16
NAH NO WAY BRO STARTS TALKING ABOUT HOW USABLE CARDS WHEN HE GETS TO TEQ ULIMATE GOATHAN
Bro I’m sorry 😭
your reactions to Gogeta and Vegetto are funny, but imagine us back then ! 😂 the year before, at the 4th Anniversary, we had Goku SSJ4 and Vegeta SSJ4, and we were like "OMG the SSJ4 are so beautiful"... but look at this insane glow up of going from Goku and Vegeta to THAT MASTERCLASS ! 😍 we were crazy ! and the best part is that even 4 years later these animations are still god tier, and even more with the new OST they've added when they upgraded the cards last year 🥵
(you forgot the active skill of GokuSSJB & VegetaSSJB from the Tournament of Power, it's neither an attack nor an transformation that's why, but the AS and the OST are dope)
The fusions were so sick lol and yeah I’ll try to include that active in the next video
Thank god it's not just me who loves those lil portrait cut ins
They look so cool
Oh boy, can’t wait for you to see the new STR Future Gohan
Let’s see how this video does first 😭
You werent kidding about the 50mins reaction. ABSOLUTELY MASSIVE GINORMOUS FAT W 🔥🔥🔥🔥🔥🔥🔥
I am NEVER sitting through editing, rendering and uploading a video this long ever again so glad you enjoyed it 😭
The animations at the beggining are from the end of 2018 to sep 2020, its not all from 2020
So, the 8th anniversary units were the first to introduce standby skills. With the Ssj3 Goku/Ssj2 Vegeta, you need to grab ki spheres to charge the spirit bomb, finish attack 1 occurs if you get 20-29 spheres, finish attack 2(Thank you DragonBalls!!) occurs at 30+ spheres obtained.
The other 8th anniversary(the GT bros), their standby is a transformation that gives a revival(nu-uh)
The only thing we don't have from namek goku is an active or intro skill of him turning super saiyan for the first time. Which is crazy when you think about it
Each transformation has its own set of conditions also that Blue Gogeta move is called Meteor Explosion
Ok bet thanks
Another common zero W with the 50 minute video. Watched it on my T.V and the entire thing was 🔥 Hope I got you some ad revenue‼️
Glad you enjoyed it! I’m never making a 50 minute video again this was awful to edit and render 😭
NOW THIS IS WHAT I LOVE ABOUT DOKKAN BATTLE as i said the 5th anniversery will be amazing also i have waited for you to watch the 8th anniversery amazing reaction as always and cant wait for another part XD next time try to watch phy god goku, 23rd world tournament goku and 23rd world tournament piccolo jr you will love piccolo jr active I PROMISE YOU
Man, i dont know why but, i just love the 8th anniversary ssj3 Goku and ssj2 Vegeta (their attacks are so clean + they K.O screen it's perfect nostalgia)
Edit: the only things they actually screwed up with them was the music, Because the Ost that plays in the beginning of the video actually isn't from them but from another Goku and Vegeta and they just used because why not
(More especially AGL Goku and Vegeta Morale Boost)
The swipe down is for "Standby skills", not many units have these but often times they swap out the units temporarily, for the 8th anniversary units you swap out from the duo into just Vegeta (vegeta and the hybrids for GT) During that standby phase you need to fulfil certain requirements in that time to trigger a "final attack", for the Buu duo Vegeta requires you to generate 30+ orbs to charge Goku's spirit bomb, the two different animations are dependent on how many orbs you collected, and for the GT duo the only requirement is to die, which is easily done as GT Vegeta does not have any defensive buffs whereas Buu Vegeta stacks damage reduction for every orb he collects.
Ah ok thanks for the explanation!
its actually nostalgic going through these fr
20:30 The Song behind the active skill got changed recently with their EZA (just basically making the Unit stronger after a few years) and thats why it got reuploaded.
Tbh if I were you, I wouldn't go back any further. If I remember correctly, that Metal Cooler in the video was the first unit to get "woah, this is actually pretty decent" animations and the regular Cooler was the first to get "WOAH, THIS IS LITERALLY THE MOVIE" animations. Everything before them is pretty much the dokkan you remember
Yeah if this video does well enough we are moving on to 2023
50 minutes of Dokkan content? Hell yeah
Hope you enjoyed this! Wanted to make this a lil special
In terms of which game takes more time to make a character (this doesn't really answer the question but...) we were told by the producers that they start working on a celebration about 6 months before they go live in game, which might give you an idea of how much planning they do beforehand when it comes to Dokkan celebrations.
Also to explain the 8 year buu saga LR, they have two finish skills for their standby, one for if you activate the finish skill with their ki meter at full charge and one for when it isn't fully charged.
"Who isn't playable in Dokkan?"
-Beast Gohan 😞
They only thing they fumbled with Super Vegito is that he doesn't have the Yosha scream😭
From the 2020 units a few of them are still usable due to eza which pretty much is a double awakening of old units as a way to make them usable in the current meta,The zamasu that turn into merged zamasu and black is amazing, so is the blue gogeta and blue vegito and a few more
I'm so hype to see you react for the Zamasu and Goku Black fan made !
Also about Goku/Vegeta 8th:
The swipe down is a standby skill, you have to charge the spirit bomb while popping bubbles, the more you pop the better the spirit bomb is and you have to launch it before 5 turns.
If you have enough, Goku will go SSJ but if you don't have enough he won't.
Also you missed a K.O screen for them for their 12 ki animation (Yeah they have a K.O screen for EVERY ATTACKS they can do and I don't know why)
Also people or you should watch Dokkan world for reacting to units, Dokkan World usually show everything the character can do in a single video
Thanks for the explanation and sorry for missing the KO screen lol. I’ll try and get to those fan made animations soon!
@@zero38xtNp happy to help
36:23 sorry if I make you feel old, but I grew up with the Super Saiyan 4 scream 😭
I’m 19 so don’t feel too bad lol
@@zero38xt Wait, I'm 22. 😭
"Who isn't playable in Dokkan?"
UHHHHH nobody tell him about "Beast" Gohan.
At least he have one of the smoothest looking active (crying emoji)
YOSHAAAAAAAAAAAAAAAAAAAAAA,btw rip no transformations animations there a lot sick( im talking about you cell saga ssj2 gohan), oh wait you react also to 8th anniversary units? lets goooo
3:19
About characters being updated. Usually, when they release some units that have been released in the past, but had very basic animations, they give those new versions new animations. However, there has been two characters in the game that had their animations straight up replaced by an updated one.
The first one is LR INT Gohan SSJ2. His Ultra Super Attack (which is a Father-Son Kamehameha) has had its second half completely redone. Originally, it used his card art, which was just being zoomed in to emulate him walking towards the screen. Nowadays, he actually has a walk animation, and the art for the walk has been redrawn.
The other character that got an animation revamp was LR AGL Majin Vegeta. Originally, his Super Attack (which is the Atomic Blast, or Final Impact) used the game's basic ass sprites, just like you used to remember the game. Now, it has been completely redone and looks closer to how it looks in the anime (just with some alternate angles).
That 5th anniversary LR TEQ Vegito also got a very small update for one thing. At 19:32 you can see his close-up, and he has an extra bang on his forehead that should not be there. This has been fixed, and now he has his signature two bangs, instead of three.
Part of me misses LR Gohans bouncing png animation
"Who isn't playable in Dokkan, bro?"
Beast Gohan. LMAO
Oh yeah 😭
My friend you need to see the LR Int SSJ 4 Goku that came out in this game. Probably some of the cleanest animations you will see in this game.
Peep part 4s thumbnail lol
YEAH MY BROTHA!! I am glad you were amazed by these shocking animations!
Amazed is an understatement
watching ur video now I say that u were absolutely mind blown to pieces.@@zero38xt
The Vegeta and Goku at 7:04 are both 2 characters that evolve the longer they survive from ssj to ssgssb
Also I think legends is the the one that takes more time since they would have to work on the 3d model,strike animation,blast animation green card animation,special moves, ultimates and in the case of ultra goatgeta blue and ultra janemba unique gauge counter activation and let's not forget the two standby lfs they have, oh and almost forgot that tag goku and frieza rising rush counter, oh and also almost forgot the mui goku counters,and again forgot the special cover changes,I apologise for the constant forgetting
Facts
So with ssj3 goku and vegeta switch to spirit bomb they pull a “stand by skill” like lf Gamma 1 and 2 in legends where gamma 2 flys up and after some times comes back down. Goku flys up into the sky and charges the spirit bomb. After certain amount of turns you dont charge the spirit bomb all the way you get ko 1 if you overcharge or fully charge the spirit bomb you get ko 2. Also the sprite changes in game where it used to be both of them to just vegeta.
The gt kid goku and ssj2 vegeta in order to trigger the “universal spirit bomb” you get ko’d
At the end of their “active skills” you revert back to their normal states. These units were game changing as one essentially was unkillable and stacks defense so much vs. the other rejuvenates your hp to full after you die wile doing like 60 million dmg.
Year 5 (gogeta blue and vegeta blue) were game changing as they stacked attack and defense as well as were the best looking by far. Gogeta had his attack effective against all and vegito could attack repeatedly. Ssj vegito in the buu arc had a unique ability called “scouter” where the moment he fuses he can tell the player when an enemy super attack is in rotation. As well as heal. And do counterattacks “his infamous upside down kick from kakarot” which can result in crits doing like almost 9 million from just counters “unique to only vegitos” in game
Very informative comment lmao thanks for providing such a robust history for the characters and explaining game mechanics to me! I’ll always appreciate stuff like this it was helpful and cool to learn more about what I watched
About november of 2018 is when super attacks really took off so anything after that will look decent
45:19, the first variant is a Spirit Bomb that isn't fully charged
aaah the Z-sword Gohan the unite that just doesn't really age out, he still is good
“new zero video dropped honey, wake up”
“Who the hell is zero?”
“…”
“What?”
“Get out. It’s over.”
Realest comment I’ve seen today
damn those reactions are addicting dawg you are the best hypeman
Thanks! Dragon ball is my favourite franchise so it’ll naturally get me the most excited. By the way the next part is the last one so hope you enjoy it lol
fun fact, alot of people were disappointed in the ssj4 animations that played at 4:34 because they were straight copied from another duo of cards that had the same animations of them flying and punching their opponent. keep in mind that these are the 4th anniversary featured cards, which are supposed to be dokkans magnum opus of the year. compare that to TEQ LR brolys card whos animations blew the ssj4s out of the water, it wasnt even close. it wasnt even like broly was released much later, it had only been 6 months after the 4th anniversary. this led people to believe that the ssj4 goku and vegeta cards were made waaay before they were actually released, which would also explain the somewhat low quality of the super attack animations...
Oh wow didn’t know that, I assume people are over it now right? Are they considered the worst headliners?
@zero38xt hard to say, I wouldn't say worst when it came to bringing in money, far from it, but animation wise? especially for the time they released? Yeah. It doesn't help that before their EZA they aged really quickly, which made people lose interest in them fast.
I cannot answer your dokkan vs legends question from a grand scheme of things perspective but as an Animator myself to animate on its own, its easier for legends to do once the model is done and is rigged its basically moved around on a fixed camera (besides when working on their supers or LFS then dynamic camera movement), ofc since dokkan makes their individual set sprites (including beams, backgrounds, sfx etc) and then animates and changed moved or edited frame by frame it would take a bit longer along with more movement around a camera. I can only speak about the animaton production part, im not entirely sure how much goes on between those 2 games.
Also i think you should check out LR TEQ broly (idk if you saw that one) and the INT ssj4 Goku LR that came out a couple months ago!)
Thanks for the suggestions! And thanks again for the unique and informative perspective you have as an animator. Honestly this is a really interesting conversation that I don’t think we’ll ever get a concrete answer to 😭
25:13 It is *Still* the most successful anniversary Dokkan has ever done. The money they made from these two alone outshine everything else by a *Lot.*
they actually don’t outshine 3rd, 4th or 7th anni by much, only a difference of a few million dollars or so (at least, in terms of JP sales I think, though I’d assume global numbers are probably similar). 5th anni was still the best selling anni though, and all 4 of those annis (all making over 80 mil) outshine nearly everything else, as the runner up after those are is WWC transforming Goku and Freeza who are about 11 mil lower in sales (around 69 mil) compared to the 4th anni banners (4th highest grossing at about 80 mil)
No surprise there they were beyond amazing!
Legends takes time to make
YOOO YOU DID IT, YOU REACTED 5TH ANNIVERSARY LETS GOOOO
THEY LOOK FANTASTIC
45:13 so the unit activate a standby skill and you pop bubbles for up to 5 turns. During that time if you popped more then 39 bubbles it becomes the super spirit bomb. If you somehow couldn’t pop 39 bubbles or more during the 5 turns or you throw the bomb early then you get the weaker spirit bomb where Goku doesn’t go super saiyan.
Almost an hour!? DAMN that's good!!!
Never doing that again lol
I'm watching everyday to see if you dropped a video reaction, keep doing things please !
It's a shame you only saw the super attack animations, if you continue like this you will miss MANY animations (intro, active skill, transformations, standy, etc)
I added transformations later in the video but comments have let me know other stuff was still missed. There’s always room to have these things included in another video so don’t worry!
They introduced a standby which is like an active skill but if you fulfil some condition you get animations or attacks. The goku has to charge up the spirit bomb my the amount of ki spheres you get, if >30 it plays the non super sayian one with its own ost that is similar to the 2nd and more powerful attack. The same thing is for the ssj 4 full power goku, if you get enough ki, you go full power, if not you stay normal ssj 4. There is also a turn time limit restriction, so if you don't use the standby skill, you don't do anything, so you can't just get ki forever and ever since it also affects how strong the spirit bomb is.
Ok that’s actually kinda cool!
WE MAKING 50MINS WITH THIS ONE 🗣️🔥🤭💀..., THX!!!, for 50mins of enjoyment
Lmao hope you enjoyed it
the sprit bomb when goku didnt go super saiyan was the incomplete version and the complete version is when he goes super saiyan
Fun fact
Doflamingo (from one piece) was an event character on dokkan
They collab with other shows?
@@zero38xt from what I know just that once
Tho they do heroes and (rarely xenoverse and fusion collabs)
Character transform by fulfilling conditions either stated in their passive skill or active skill
I see
You know what’s funny that Tec mystic gohan forever changed the game cause he guards all attacks and then his super attack effect he stacks defense making him an unkillable tank. Dokkan has never released another character that just guards unconditionally and stacks defense like that gohan. And yea he’s still good to this day he can take some damage in the newest hardest fights in the game but give him a few turns and he’s a beast. He’s the only character that’s not EZAed(a reawakening for older units like legends zenkai awakening)from 2020 that is still runnable
That’s actually really interesting lol and very random 😭
Hell yeah, been waiting for this
ps. The DBZ Monkey video was showcasing super attacks going up to 2020. It started at 2018, and went up to 2019, and then 2020.
Yeah I’m not putting years in my titles anymore lol it’s too confusing
LETS GOOOO HE FINALLY REACTED TO PHY BUU BROS AND STR GT BROS. Glad about the positive reception on both of them.
They didn’t disappoint!
Basically to change the standby attacks you have to charge it by collecting ki orbs. So if you launch the standby skill early it wont be as powerful and will have a different animation then when its ready
for the 8th anniversary's goku vegeta spirit bombs 1 and 2, it depends on how much orbs you collected in 5 turns, it's a different kind of skill, the passive skill
That super vegito was the best in the game for an entire 1.5 year untill 7th anniversary basically did a factory reset on the games power creep, but god damn do i not love them
So he isn’t good anymore? That’s a shame lol
@@zero38xt I have a very strong feeling he is gonna become relevant again with the up coming anniversary, I still try and squeeze him out with contents that are a bit outdated, he is still very fun to use
Mannn your reactions are so funny ngl, im a new viewer, i started watching u from the start of the dokkan reaction, i watched all of them and i hope you gonna like the future gohan animations because they are my favourite.
Keep up with the good work man, didnt expect the 50 min video.
Happy you enjoy the reactions! Next one should be the last so I’ll try to include everyone I haven’t seen yet
@@zero38xti hope it will make you download the game
45:35 So you already know about active skills, transformations, and revives; Dokkan recently added another skill called Standby, where some characters temporarily transform and you need to complete some sort of condition to do the second part of the skill (which changes per character, the Buu saga duo needs you to get enough ki (pop enough bubbles) to fill up a bar and if it isn't filled you get the first animation)
And then we got Domains with the newest characters, Fused Zamasu and later Future Gohan, which basically give a buff to the whole team
There's a lot of Nuh Uh buttons in Dokkan by now, but only a few of them are actual attacks. Off the top of my head, the 8th Anniversary GT Duo and 24th World Tournament Goku have Revival Counterattack skills, as the game refers to them. Most others with the ability to revive just have a normal Revival skill.
The sad thing is you can only get *one* Revival off per battle. So if the GT Duo drops the spirit bomb, LR MUI Goku can't revive for example.
And the GT Duo's Spirit Bomb is, like, the hardest hitting thing in the goddamn game.
Thanks for explaining the Nuh uh buttons lol. Only having one is kinda lame but I’m assuming it’s for balance reasons
More or less, yeah. Otherwise you could literally make a team of 7 different units, each with a Nuh Uh button.
I'm a casual dokkan player, but I can explain some other mechanics too.
Active Skills are literally just something you activate, shown by swiping up. This can be an attack, a transformation, a buff, or a combination. For example, we have a God Goku who's active skill is the "I WILL NOT LET YOU DESTROY MY WORLD!!" scene, which is both an attack and then transforms your God Goku into a Super Saiyan Goku for the rest of the battle. The Vegito and Gogeta Blue Kamehamehas you've seen are just normal active skill attacks. Buffs or other changes are units like LR Bee Pan (this is indeed an active skill) which just provides a stat buff to the rotation.
Standby Skills are different, and are when you swipe down, and it changes your unit temporarily while setting up some other skill. For the 8th Anni units, this is charging the respective Spirit Bombs. The Buu Duo requires you to build up Ki, and Vegeta can't attack while the Spirit Bomb is charging. However he's basically an invincible tank. The Spirit Bomb for them is what's known as a Finish Skill, as you've seen in some other units. The GT Duo however can't fire the Spirit Bomb until you die, and before that time GT Vegeta and co's one of the best support units in the game.
And as for an earlier question you had, of "how many OSTs can a unit have?", I believe there can be up to 3 on a unit, but there's the possibility of more. Intro, actual unit OST, active skill/transformation OST. Other OSTs aren't directly tied to the unit, but can be used in relation, such as Dokkan event OSTs to get the unit's medals.
Hope this all helps!
Dokkan is unstoppable when they adapt movie quality animations (and for that matter create their own original animations)
probably ppl told u already but i'm lazy to scroll down and down to check: LR phy ssj3 Goku & ssj2 Vegeta Spirit Bomb has a meter that you fill by getting those ki spheres on the map. The more the merrier. Then you can launch the attack. IF the ki bar isn't maxed, you get the Hercule + Vegeta animation. IF it is filled to the max, you get the second animation with the ssj form and ofc more damage.
The vegito and gogeta was top grossing like 3 times in a row actually which was insane at its time and even till today..one of the most hype and greatest anniversaries in dokkan for sure..and i definitely spent about 2000 stones i believe to get them both which i believe is like 90 bucks per 150 to 180 i believe and it was after the sales were gone since bought those too😅
Not addicted but definitely had a problem back than lol..I'm way better and don't spend much now a days..I just grind it out now
Don’t blame you lol they look fantastic!
Yeah, with most of these units that transform, the best part about them is the transformation animations. They are usually one to one with the show, and sometimes look competitive different to their super animations
Glad I managed to add them afterwards lol they looked great!
My favorite Animation still is SSJ3 Goku and SSJ2 Vegeta as well as the new SSJB Goku and Vegeta into Vegito Blue. I was fangirling in my room like CRAZY when i first saw their animations in the Dokkan Pre-Ani Videos and on Nenogenix´s Channel
The name of Gogeta’s attack where he raises his arms like that is called “Meteor Explosion”
Thank you lol
You're missing the animation of LR Ultra Instict (Sign) Goku in 2020
Before the Genkidama finish you are in standby with vegeta tanking damages while you colect orbs to fill the ki gage and to get SSJ Genkidama Finish you have to full fill the ki Gage, if you don't fill completly, you get the 1st finish no SSJ less damage simple as that
Ah ok makes sense
Btw to let goku go ssj in the spirit bomb you need to pop an amount of balls
If you dont have 32 or 31 balls you dont get the ssj animation
Good vid. We waiting for that part 6 now....
Let’s see how this one does first 😭
As a content creator I'd tell you playing Dokkan would do wonders for your channel but as a guy to another guy I'd say do whatever you wanna do, it won't be fun for the viewers if the content creator isn't enjoying themselves.
great vid as always my guy
Very true. I’ve tried to avoid posting exclusively dokkan for that exact reason, i know part of the enjoyment is seeing someone who dislikes the game try / be impressed by it but watching DB stuff in general is what I enjoy most
Thanks for the kinds words btw!
The reason why ya had to watch a different video for the new osts for blue gogeta and blue vegito is becuase when they eza (extreme z awakened aka basically makeing a unit usable again after years of thier released) during the 8th anni they added the osts to thier kamehamehas, before then it was just the current ost that was playing while the active happened
Yeah people have explained it but it’s cool they went back to give them ost!
There was a UI goku from the kefla fight you missed in here. His animations go hard to this day, hopefully you can react to them.
Oh I’ll try!
So the video you watched only had animations that were attacks. Many characters are transforming characters in this time period, but did so automatically. Those animations weren't in the video. Also any active skills that weren't attacks were skipped as well.
Yeah sorry about that. I did include transformations but active skills were missed as the other comments have told me
The DBZ Monkey video only shows dokkan festival units, so it skipped out on some good LRS or banner units that are not DF units, plus it skipped lots of transformations
I was confused why they got skipped it but after reading the title it makes more sense why there's no other units than DFE's
I was the one who said they can't use manga animations, the funny thing is to my knowledge Dokkan wasn't supposed to give Zamasu that attack but they just said f it and did it anyways
Bro I’m not even gonna bother trying to understand anymore 😭
for the question on how units transform, some do it automatically after a certain amount of turns, and most have a manual activation
for the gt spirit bomb to go off you actually need to be koed so it triggers so it only has 1 animation while the Z spirit bomb needs you to charge enough ki to get the super spirit bomb and if you didnt charge it enough you just get the base spirit bomb
Ah I see!
10th year anniversary type of glazing just from the intro
I love how you love the win screens!
How could I not they’re so cool 😭
I NEED TO SEE THE 2023 FUTURE GOHAN ANIMATION REACTION
Give it time 😭
WE SAYING NUH UH WITH THE SPRIT BOMBS 🗣🗣❤🔥❤🔥
NAH 50 MINUTES??? WE ARE EATING GOOD, LFGGGGG
what you saw, swiping down is a standby skill, when swipe down goku will start charging the spirit bomb, but it takes time ence there are a few turn of standby where vegeta won't attack, but is a defensive wall, if you charge it over a certain threshold he will transform into ssj, if you can't reach the threshold he can still do the spirit bomb but without transforming
14:43 noooo the transformation to ssj2 of the Gohan is missing 😭😭
I watched it later on don’t worry!
The vegeta blue and hit came out before dbfz
just to tell the characters like the vegeta that was in super saiyajin and then his next transformations came out to the super saiyajin blue that was a transfoming character and some of them transform after a few turns or by active skill
Man, you should have been there when the 5th anniversary Blue Fusion got their EZA during the 8th anniversary where they became top 3 and got brand new osts.
They deserve all the hype and praise they looked fantastic