@@emerald_vixen I get that. Still, in my first (blind) playthrough, I thought that she deserves to get revenge, and let her out (had invisibility potions at the ready though).
I feel bad for her and Crimson, Crimson says she views all humans as the hunter who killed her cubs, but Dribbles was managing to get through to her before that whole thing went down. Same with Crimson, hes actually pretty chill but the imposter was dangling meat in front of him and not feeding him, which drove him mad. If you feed him he returns to normal
A note on that: The lore books on monsters can be seen as being written by unreliable narrators. One of them was written by Volo after all. Lizardfolk as treated as unemotional in the books, despite their splash art being of them in a state of revelry. Though, for the most part, yeah, that's mostly accurate. The fey tried to bring displacer beasts into the fold, failed and now they rely on hunters and blink dogs to keep them in check.
The fact that the Displacer beast form is unlocked as an illithid power made me wary of their nature. Between her dialogue and that, i just blocked the cage off. There are children everywhere in the circus.
"Civilisation would call her a monstrosity!" Halsin. She literally is. She's not from the material plane, she's an invasive magical species that hunts Unicorns and outcompetes nonmagical predators. You're a druid, you're supposed to know this.
I was able to let her out on my play through. I pickpocketed the key from one of the "workers" nearby and then made myself invisible to use it and let her out. She just runs away immediately.
I mean, you can feel bad that someone is being unfairly imprisoned, but when their revenge quest against their tormentors also includes killing all the kids around them? Yeah...I can see why Halsin would approve of you breaking the lock.
😂 i honestly turned into a displacer beast when i met her forgot to talk to her that play through 😂 i died anyway cuz i tried soloing it unprepared and i forgot to turn into a displacer beast the 2nd time. i wonder if she is kinder to her own kin.
Well thats what you get when you are a displacer beast but choose to make death threats towards a level 12 party of adventurers instead of asking for help.
Right? Girl didn’t even give us a chance to be like “hey, I’m with you on this” even after Halsin’s comment would’ve clued her in that we’d be likely to help her.
I broke the lock only because she’d have been indiscriminate in her violence. If she’d clarified she was only going after the Carnies I’d have let her free myself and done Bhaal proud in the aftermath, but I ain’t about getting kids killed to avenge kids.
Tav and Dark Urge ARE voiced for idle dialogue while roaming around, idle chitchat in battle, and certain cutscenes still have them talking. It's not like Fallout 1-New Vegas. More like the first Dragon Age game. Larian really popped off with this game.
@@NotMyName-ws2ee New Vegas and DAO really aren’t a good comparison given their age. Try Mass Effect. Background voice doesn’t count. Not when even the animals have fully voiced dialogue.
@@ShadesOfKnight Mass Effect is just as old, save the awful mess that was Andromeda, and doesn't have any bearing because the game has your character talk with all options. You may have misread my statement, as I was saying that the game isn't like Fallout 1, and through to Fallout: New Vegas where the protagonist is completely silent, but you can definitely see the bones of Dragon Age: Origins in Baldurs Gate 3, with a very similar dialogue system and a character that is silent when in conversations but will talk when you're roaming around. It's a neat trick to give substance but also immerse the player.
@@NotMyName-ws2ee I suppose I also wasn’t clear. Their “neat trick” BREAKS immersion when you inevitably realize that they spent real money and time giving ANIMALS full voiced dialogue… but NOT the MC. That’s my original point. The ANIMALS got more investment by the devs than the MC. Meanwhile. Mass Effect DID truly immerse the player in the game because Shepard wasn’t a silent block of wood just standing there in dialogue. Hell, even Andromeda, with all of its MANY faults, did better at immersion than BG3. I suppose your comparison to the Fallout Series (up to New Vegas) and DAO is a good one - the immersion is just as faulty as BG is. Meanwhile, Fallout 4 managed what BG3 couldn’t - creating a living character for us to play. BG3 is wildly overrated for this reason alone. And as you say - Mass Effect is old, and yet somehow did it better. BG3 had a year of Early Access income, and still couldn’t be bothered to fix this one glaring error.
@@ShadesOfKnight See, now it sounds like you're just hating the game? They voiced animals because in DnD(which Baldurs Gate is set in one of the various Campaigns called Forgotten Realms) you have Speak With Animals potions and spells which let you... Talk to animals. And as for immersion breaking? No. If you want to be immersed in a character with a relatively hard-set moral compass and personality? By all means, but don't say that BG3, FNV, or DAO is a bad thing with their system. Time was when I was a kid, you didn't have ANYTHING voiced. The main reason those games don't have dialogue is because they are kinda like "true" role-playing games where you are fully placed in that character's shoes, so to speak. And really, Mass Effect and Fallout 4 are fucking awful to say they are better for their talking system, given Shepard only changes personality with the Renegade or Paragon options thrown in certain specific parts of the game, and Fallout 4 is literally a Yes Man simulator where your options in talking really don't ever matter much. Its a looter shooter, not an RPG. Dragon Age Inquisition and Dragon Age 2 would be a VERY good comparison I could agree with however, because your dialogue passively changes depending on your variables of answer types based on various emotions. That is an amazingly fun system.
Just set the displacer free. She just leaves without hurting anyone.
Yep, it's what I did.
If I had known I would’ve done so but I didn’t do any research so I ended up breaking the lock. I felt a bit bad afterwards lol
@@emerald_vixen Yes, it's the most logical choice when you don't know the result of it. She was really angry ^^
@@emerald_vixen I get that. Still, in my first (blind) playthrough, I thought that she deserves to get revenge, and let her out (had invisibility potions at the ready though).
@@ArtKO171wait she leaves peacefully dammit
Honestly, I'm with him and the cat creature. Mess em up, queen!
... "Queen"?
@@jakobrose8278 Yeah, she's a female creature so queen.
@@jakobrose8278 it's a female creature. Felines with babies are often called Queens.
Halsin: Noooo who’d harm this beautiful creature?! 😠
Also Halsin: Lmao do it again Tav
He's smiling at the animal because Tav got consequences of her dumb actions
@@merlin8046well no. She is just stuck there
He approved in this too! I specifically remember being shocked when i saw that Halsin Approved 😂
I feel bad for her and Crimson, Crimson says she views all humans as the hunter who killed her cubs, but Dribbles was managing to get through to her before that whole thing went down. Same with Crimson, hes actually pretty chill but the imposter was dangling meat in front of him and not feeding him, which drove him mad. If you feed him he returns to normal
Honestly I thought breaking the lock would have set her free, felt so bad when it didn’t work
I'd probably feel bad if it wasn't stated in lore that displacer beasts are inherently fucking evil and kill for sport....
A note on that: The lore books on monsters can be seen as being written by unreliable narrators. One of them was written by Volo after all. Lizardfolk as treated as unemotional in the books, despite their splash art being of them in a state of revelry.
Though, for the most part, yeah, that's mostly accurate. The fey tried to bring displacer beasts into the fold, failed and now they rely on hunters and blink dogs to keep them in check.
NO! Unlock the cage with the key!!!
The fact that the Displacer beast form is unlocked as an illithid power made me wary of their nature.
Between her dialogue and that, i just blocked the cage off. There are children everywhere in the circus.
Wish we could adopt her and have her along with
Beaker and Scratch. Those two could use a big sister.
Bro that circus literally is one of the cruelest places in the game Funnily enough, even the non baal replaced peeps
Free my gorl
She ain’t done nun wrong 😭
"Civilisation would call her a monstrosity!"
Halsin. She literally is. She's not from the material plane, she's an invasive magical species that hunts Unicorns and outcompetes nonmagical predators. You're a druid, you're supposed to know this.
Poor creature....
Wait....
Displacer Beast, Large monstrosity, lawful EVIL....
FREE HER
And then Halsin approves of you smashing the lock…. Such a hypocrite man 😂 also i wish there was a way to save her like there is the dinosaur 😢
I was able to let her out on my play through. I pickpocketed the key from one of the "workers" nearby and then made myself invisible to use it and let her out. She just runs away immediately.
I mean, you can feel bad that someone is being unfairly imprisoned, but when their revenge quest against their tormentors also includes killing all the kids around them?
Yeah...I can see why Halsin would approve of you breaking the lock.
😂 i honestly turned into a displacer beast when i met her forgot to talk to her that play through 😂 i died anyway cuz i tried soloing it unprepared and i forgot to turn into a displacer beast the 2nd time. i wonder if she is kinder to her own kin.
Poor beastie. I would be having Astarion pick a lock QUICK!
Woops I killed this thing when that clown let them loose 😂
I'm guessing you can't convince her to side with you
"Omg, yeah, Ill free the kitty!"
Game: "kitty wants to kill you"
"Well fuck you too then."
Sir your tav is beautiful
From there other videos I can tell this is not a Tav it’s an Durge
she is angry at the clown ghoul and will help you out if you let her escape.
Well thats what you get when you are a displacer beast but choose to make death threats towards a level 12 party of adventurers instead of asking for help.
Right? Girl didn’t even give us a chance to be like “hey, I’m with you on this” even after Halsin’s comment would’ve clued her in that we’d be likely to help her.
Yeah you off other animals and peoples kids to Mrs kitty. Turn about it fair play. That’s why your in their to begin with.
I broke the lock only because she’d have been indiscriminate in her violence.
If she’d clarified she was only going after the Carnies I’d have let her free myself and done Bhaal proud in the aftermath, but I ain’t about getting kids killed to avenge kids.
Halsin that's a monstrosity (literally) who would bite your head off 💀 not a helpless kitty
Displacer beasts are inherently evil - it's impossible for them to not be, one of those kinds-of creatures. This one's just got crocodile tears.
I'm on the saber tooth tiger's side here. Humans are always the problem.
Some humans. That's a displacer beast though. Not a saber tooth.
The blonde character with the red braids looks really nice :)
I loosened the lock for it the first time around, and the damn thing attacked me. So I reloaded a save and kept it locked in there.
In my defense, the Cubs were delicious.
I WOULD NEVER!! DISPLACER BEAST ARE MY FAVORITE. Head cannon, I meet Tara. Gale meets Mipzty.
I’m so glad the devs spent so much time voicing every animal in the game so they didn’t have time or money to voice the MC.
Yep, quality game there.
Tav and Dark Urge ARE voiced for idle dialogue while roaming around, idle chitchat in battle, and certain cutscenes still have them talking. It's not like Fallout 1-New Vegas. More like the first Dragon Age game. Larian really popped off with this game.
@@NotMyName-ws2ee New Vegas and DAO really aren’t a good comparison given their age.
Try Mass Effect.
Background voice doesn’t count. Not when even the animals have fully voiced dialogue.
@@ShadesOfKnight Mass Effect is just as old, save the awful mess that was Andromeda, and doesn't have any bearing because the game has your character talk with all options. You may have misread my statement, as I was saying that the game isn't like Fallout 1, and through to Fallout: New Vegas where the protagonist is completely silent, but you can definitely see the bones of Dragon Age: Origins in Baldurs Gate 3, with a very similar dialogue system and a character that is silent when in conversations but will talk when you're roaming around. It's a neat trick to give substance but also immerse the player.
@@NotMyName-ws2ee I suppose I also wasn’t clear.
Their “neat trick” BREAKS immersion when you inevitably realize that they spent real money and time giving ANIMALS full voiced dialogue… but NOT the MC. That’s my original point. The ANIMALS got more investment by the devs than the MC.
Meanwhile. Mass Effect DID truly immerse the player in the game because Shepard wasn’t a silent block of wood just standing there in dialogue. Hell, even Andromeda, with all of its MANY faults, did better at immersion than BG3. I suppose your comparison to the Fallout Series (up to New Vegas) and DAO is a good one - the immersion is just as faulty as BG is. Meanwhile, Fallout 4 managed what BG3 couldn’t - creating a living character for us to play.
BG3 is wildly overrated for this reason alone. And as you say - Mass Effect is old, and yet somehow did it better. BG3 had a year of Early Access income, and still couldn’t be bothered to fix this one glaring error.
@@ShadesOfKnight See, now it sounds like you're just hating the game? They voiced animals because in DnD(which Baldurs Gate is set in one of the various Campaigns called Forgotten Realms) you have Speak With Animals potions and spells which let you... Talk to animals. And as for immersion breaking? No. If you want to be immersed in a character with a relatively hard-set moral compass and personality? By all means, but don't say that BG3, FNV, or DAO is a bad thing with their system. Time was when I was a kid, you didn't have ANYTHING voiced. The main reason those games don't have dialogue is because they are kinda like "true" role-playing games where you are fully placed in that character's shoes, so to speak. And really, Mass Effect and Fallout 4 are fucking awful to say they are better for their talking system, given Shepard only changes personality with the Renegade or Paragon options thrown in certain specific parts of the game, and Fallout 4 is literally a Yes Man simulator where your options in talking really don't ever matter much. Its a looter shooter, not an RPG. Dragon Age Inquisition and Dragon Age 2 would be a VERY good comparison I could agree with however, because your dialogue passively changes depending on your variables of answer types based on various emotions. That is an amazingly fun system.