Intro into Capcom vs SNK 2 part 4 (P Groove)

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  • เผยแพร่เมื่อ 27 ก.ย. 2024

ความคิดเห็น • 13

  • @cammyplayer
    @cammyplayer 7 ปีที่แล้ว +9

    You deserve more views and more subscribers. I loved this.

  • @silentscope88
    @silentscope88  7 ปีที่แล้ว +8

    Some small things: 1)you cannot parry during and about 1-2 frames after a short hop. 2)Ryo's super also continues if you parry first hit. 3) You cannot parry directly after a super freeze for a few frames (so if you try and parry a wake up super after the super freeze it will not parry, you will have to parry before the super flash).

    • @xchargerOUx
      @xchargerOUx 7 ปีที่แล้ว +1

      Short hops are a KOF mechanic, not SFIII

    • @silentscope88
      @silentscope88  7 ปีที่แล้ว +8

      Ur Momma what i meant was that the reason P groove has short hop unlike the other Capcom grooves is because 3s has "command overhead"

  • @SXQX7
    @SXQX7 5 ปีที่แล้ว +5

    i love this video i wish you had more subs . Underrated

  • @judsonking4044
    @judsonking4044 7 ปีที่แล้ว +7

    The P-Groove on EO version is better than the arcade version. The P-Groove on EO has special move cancel to super move like in 3rd Strike.

  • @jelaninoel
    @jelaninoel 7 ปีที่แล้ว +11

    It is NOT the same as 3rd strike. Sf was way easier

  • @thaisennj9781
    @thaisennj9781 2 ปีที่แล้ว +1

    P grove is the way for me. Short hop and regular dash is so nice

  • @Ayyem93
    @Ayyem93 4 ปีที่แล้ว +2

    You miscounted the Todo shield break heavies, it's 7 not 8

  • @RiskyBusiness144
    @RiskyBusiness144 2 ปีที่แล้ว

    Dude your fucked. Thanks for making the videos. :)

  • @silentscope88
    @silentscope88  7 ปีที่แล้ว +5

    Wow can't believe I forgot about this. You can parry 1 frame before you can block. This is useful for moves that are "semi" unsafe, some good examples are Rocks max range elbow dash and Bison's Scissor kick. At ranges where these would be unsafe you can use parry to try and cover it. (Can't use it to parry in between 1 frame links only after recovery of something)
    Eg: Bison's scissor kick is ruled that if it is blocked and hits twice it is unsafe while blocked and 1 hit is safe. But at the max range of the 2nd hit you can use parry to try and cover it, and if the opponent is off in their punish you get a parry and a punish them instead.

  • @yearofthebarry7975
    @yearofthebarry7975 7 ปีที่แล้ว +3

    Best game evvvvver

  • @judsonking4044
    @judsonking4044 7 ปีที่แล้ว

    Love delayed wake up. Oh how i use to catch ppl with a wake up DP from their un-timed jump attacks.