I feel like some of the harder rooms in mauve could be interesting to explain. They make a lot of sense, once you know the movement tech, but for newer players I can imagine they just look like you're gaining speed out of thin air
God I love mauve so much. I just got past the room with the water in the metal and I'm having a blast. Switching to keyboard from ps5 controller helped so much because I can could rebind multiple jump and corner boost buttons into a more ergonomic position. Actually got me to the point where I could do the broken campsite room three times in a row, which one day would have seemed impossible to me.
9:18 whilst grabbing an object that is moving upwards does give you a tiny bump, the jellies in a jelly ladder are not moving upwards. Instead jelly ladders rely on a mechanic that theo doesn't have, where if the player has any amount of upwards speed smaller than -105 (-105
this has been pointed out to me, i used the in map explanation for my video explanation and confirmed with zkb if it was accurate afterwards so i assumed it was fine, will probably have to contact zkb about that aswell then and to have that corrected in game, sadly i cant really correct the video now anymore though
Love the video! if you make this a series, I know LXVI venus would take forever but it's such a "harder than it looks" room other than the fact that it's very long.
Yay amazing vid! The breakdowns you do a really fun, since while I understand all the concepts (thanks SJ gym) I can’t easily identify then in fast-paced gameplay
Could you talk in detail about the "new hardest map" announced in the last celeste direct if/when it's out? (and after clearing it which will probably take some time if there's GM+3)
I’d love to see that too, but if you’re really curious for a quick explanation, there’s a video by the person that cleared it that goes over why the room is so difficult (TH-cam won’t let me comment links so just search Celeste Magma Maelstrom The Epic Carrot 7 and it should show up as the top result)
@@nebulae5236 Thanks but that doesn't look like the map I was thinking about for reference it's the one in the last celeste direct at 14:13 and I believe it's named Superstratus
oh for comfort reasons i changed my bindings for that room, ZL which is normally just jump was jump + down, B which is normally just jump was jump + grab
Yes, please make this a series, Parrot! It's always so cool seeing people clear hard rooms, but I sometimes don't quite understand why these rooms are that hard in the first place. This would help to understand these quite a bit more. :)
this series is super cool! i dont know where else to learn all of these GM mechanics, and seeing you explain them like this is so helpful. would love to see this as a series!
room explanation suggestions! dashless+ room 24 flag 2 or flag 7 of SJ GMHS 2.5k-3 Any mauve room (as mentioned by another commenter) (Not a room, but Ecl1ipsed’s railcannon save in their gmhs golden run) Mawn heart room
This entire video is why I both love and fear Celeste. There's so much to learn and I'm grateful you've elaborated how you and other GMs can do what they do. 🙏🙏
I would love to see this turn into a series! i dont have any room suggestions tho as im only an advanced player, but i still find GM+ rooms and their tricks interesting
I would love to see this become a series, I usually have no idea what's going on in rooms like this so it's awesome to hear them explained!! (And you're amazing at explaining them, too)
Honestly I think we need more of these because it's pretty hard to analyse when you don't know all the specific tech and the celeste community is very small so these kind of videos are too rare imo.
I'd really love to see this as a series, yes! However one thing I found lacking that was in the 2k-3 video was the map+screen introductions where you took a moment to explain what the map is. The screens in this video feel a bit less significant imo as a result.
Venus explained imoimo Well only if you find motivation and id watch any room explained video you put out But still venus is a personal favourite of mine and the venus explained video is one ive been anticipating for quite some time now
I would love to see a series of this! I find some of the harder Celeste rooms to be so intriguing, but most of the time don’t quite understand how the mechanics/gameplay works. So it would be very nice to see that, I also just found this video to be really entertaining.
Good luck 202!! I’ve beaten a few of these screens and many that are harder but I still consider my farewell golden clear my greatest accomplishment in Celeste. It’s a true test of persistence, but you got this!!!
its not really based of tech or anything specific, its kinda is just a thing of feel, after playing a lot of maps you kinda just get a decent idea around what difficulty certain maps are, the difficulty system kinda just keeps going after gm as gm+1 green/yellow/red, then gm+2 green/yellow/red but there is nothing really defining them its just kinda based of community opinions and feel
This format is so much fun to watch! I’d love to see an explanation for a room from Nelumbo or other similar hyper speed map. So much is happening in those screens at speeds way too fast to keep up with for most people
Idea: Do different levels of explanation, for example you could explain it to someone as if they were at a higher skill level and do more complex analysis
It would be nice if you completed Amber Terminus C. It seems like I'm stuck forever at the last room of this map due to its STUPID buuble spam. Like, if you spam too slow, you die... if too fast you also die....
I feel like some of the harder rooms in mauve could be interesting to explain. They make a lot of sense, once you know the movement tech, but for newer players I can imagine they just look like you're gaining speed out of thin air
and mbuve too
banger suggestion
God I love mauve so much. I just got past the room with the water in the metal and I'm having a blast. Switching to keyboard from ps5 controller helped so much because I can could rebind multiple jump and corner boost buttons into a more ergonomic position. Actually got me to the point where I could do the broken campsite room three times in a row, which one day would have seemed impossible to me.
9:18 whilst grabbing an object that is moving upwards does give you a tiny bump, the jellies in a jelly ladder are not moving upwards. Instead jelly ladders rely on a mechanic that theo doesn't have, where if the player has any amount of upwards speed smaller than -105 (-105
this has been pointed out to me, i used the in map explanation for my video explanation and confirmed with zkb if it was accurate afterwards so i assumed it was fine, will probably have to contact zkb about that aswell then and to have that corrected in game, sadly i cant really correct the video now anymore though
those were some sick tricks i "must" "say"
this is such a cool concept, I love seeing someone more experienced than me explaining what happens in their clears
please make a video explaining how to do the final room of forsaken city, I cant figure it out
(fire video)
here are the optimal inputs:
9,R,U,X
9,L,J,G
2,J
1,L,J
2,K,G
10,L,K
1,J,G
2,L,J
6,J
1,L,J
1,R,J
1,J
13,L,K,G
8,J,G
1,R,J
6,K
15,R,J
17,R,U,X
9,L,J,G
4,L
3
10,U,X
10,L,J
40
I’m sorry if it’s the wrong room
Love the video! if you make this a series, I know LXVI venus would take forever but it's such a "harder than it looks" room other than the fact that it's very long.
i really really wanna do venus and ive promised i would a long time ago aswell so that will happen
@@ParrotDash Thanks, I'm looking forward to it! :D
Yay amazing vid! The breakdowns you do a really fun, since while I understand all the concepts (thanks SJ gym) I can’t easily identify then in fast-paced gameplay
PLEASEE TURN THUS INTO A SERIES
I would love more of these
these rooms are so satisfying to beat, banger video
omg yes please make more! Magnetic Dawn B side rooms would be super sick to analyze, especially the heart room
i was very much thinking of doing the heart room of magnetic dawn b side at some point that seems like a really cool one to do honestly
please make this a series
Could you talk in detail about the "new hardest map" announced in the last celeste direct if/when it's out? (and after clearing it which will probably take some time if there's GM+3)
I’d love to see that too, but if you’re really curious for a quick explanation, there’s a video by the person that cleared it that goes over why the room is so difficult
(TH-cam won’t let me comment links so just search Celeste Magma Maelstrom The Epic Carrot 7 and it should show up as the top result)
@@nebulae5236 Thanks but that doesn't look like the map I was thinking about
for reference it's the one in the last celeste direct at 14:13 and I believe it's named Superstratus
@@lonelykn1ght_tv oh superstratus! Don’t know much about that one but the trailer looks absolutely fire.
I think Election D R8 or R10 would be cool to see explained. Also great video
Can't wait for part 2
It is slightly funny you explained rooms in the map where there are inbuilt explanations lol
Yes I would watch part 2
What are your button bindings? I'm really curious on how to drop theo without using down like you did on the last room you showed.
oh for comfort reasons i changed my bindings for that room, ZL which is normally just jump was jump + down, B which is normally just jump was jump + grab
im a little late but id love to see explanations of horror vacui and maybe gddh
im dashing my parrot so hard rn holy shit
Me when saw Erebus and Tartarus in the description: *GEOMETRY DASH*
grow up
@@master-realgamer6779 Alright, im 60, now what
Would any room from mbwn be too much to explain?
thats doable, would be a cool one
6:04 - oh, is that how you dhyper w/ theo?
correct! the solar express for example uses this so you can dream hyper while holding theo
cool video! It's mine now. om nom nom
what the heck dont eat it !
parror dahs
explain sumber..........
hype
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Yes, please make this a series, Parrot! It's always so cool seeing people clear hard rooms, but I sometimes don't quite understand why these rooms are that hard in the first place. This would help to understand these quite a bit more. :)
this series is super cool! i dont know where else to learn all of these GM mechanics, and seeing you explain them like this is so helpful. would love to see this as a series!
room explanation suggestions!
dashless+ room 24
flag 2 or flag 7 of SJ GMHS
2.5k-3
Any mauve room (as mentioned by another commenter)
(Not a room, but Ecl1ipsed’s railcannon save in their gmhs golden run)
Mawn heart room
these are some good ones il definitely cover at least a few of these down the line
I love how parrot's reactions to beating these rooms are all just basically "ok cool I did it, yay!"
Bro did a ‘i verified the golden lets go’
The big reveal rooms are so silly omg
as someone currently on flag 6 im scared
i love maps that just spam the most random mechanics but end up being one of the best maps in celest
when the reveal is big
Very well explained! I would love to see this be turned into a series! :3
This entire video is why I both love and fear Celeste.
There's so much to learn and I'm grateful you've elaborated how you and other GMs can do what they do. 🙏🙏
I would love to see this turn into a series! i dont have any room suggestions tho as im only an advanced player, but i still find GM+ rooms and their tricks interesting
I would love to see this become a series, I usually have no idea what's going on in rooms like this so it's awesome to hear them explained!! (And you're amazing at explaining them, too)
No venus explaining nooo :c
That will still happen dont worry! I just want to finish the strawberry jam series first before getting into another big project like that
Upvoted for Suwako's theme as the end !
Honestly I think we need more of these because it's pretty hard to analyse when you don't know all the specific tech and the celeste community is very small so these kind of videos are too rare imo.
this video was actually really interesting so would definitely watch if you make more of these
also tartarus jumpscare 8:01
Ive beaten Summit C-side
I think I'm ready
I'd really love to see this as a series, yes! However one thing I found lacking that was in the 2k-3 video was the map+screen introductions where you took a moment to explain what the map is. The screens in this video feel a bit less significant imo as a result.
This video was really cool, I know some celeste tech, but not all of it and find it really cool, would love to see more of these!
I love explanations of janky tech! Those floors in The White Hole are absolute comedy :3
Banger video, also for next video you should cover a really high quality and fun to play map named magma maelstrom imo :Clueless:
banger video, we love to see it, cant wait for CR-9 explained (real)
I like how your Dutchness makes you pronounce Theo like that
you should release stickers of your little parrot icons
would be kinda awesome..
Venus explained imoimo
Well only if you find motivation and id watch any room explained video you put out
But still venus is a personal favourite of mine and the venus explained video is one ive been anticipating for quite some time now
i really wanna do the venus explained video the moment i finish the sj series! since its quite a big project and i wanna get that out of the way first
Oh baby, wake up, new parrot video dropped :3
Surprise! 🤔zzle!
I would love to see a series of this! I find some of the harder Celeste rooms to be so intriguing, but most of the time don’t quite understand how the mechanics/gameplay works. So it would be very nice to see that, I also just found this video to be really entertaining.
Really cool, would loce to see a series on this.
Cool video! as a player struggling for 202 I've never thought that these gm+ rooms can have so many details and mechanics to beat.
Good luck 202!! I’ve beaten a few of these screens and many that are harder but I still consider my farewell golden clear my greatest accomplishment in Celeste. It’s a true test of persistence, but you got this!!!
Hello! I have a question, how do you rank difficulties above gm? Like what techniques go to which difficulty. I really want to know!
its not really based of tech or anything specific, its kinda is just a thing of feel, after playing a lot of maps you kinda just get a decent idea around what difficulty certain maps are, the difficulty system kinda just keeps going after gm as gm+1 green/yellow/red, then gm+2 green/yellow/red but there is nothing really defining them its just kinda based of community opinions and feel
Ok thanks!@@ParrotDash
This format is so much fun to watch! I’d love to see an explanation for a room from Nelumbo or other similar hyper speed map. So much is happening in those screens at speeds way too fast to keep up with for most people
yes please turn this into a series would the venus explained video be part of the series?
yes it will !
finally i know ultra thank you
Venus would be super cool to see
I absolutely love these explainer videos! Great way to expand my knowledge a bit :)
You can't fool me! I know it's just wizard magic. As if any of those words you said are real words. Yeah right! Nice try Mr.. Wizard.
Idea: Do different levels of explanation, for example you could explain it to someone as if they were at a higher skill level and do more complex analysis
i know people have said this a billion times, but i love these explanation videos, is there anything similar in the works?
Saying that the video being 10 minutes is "long", is silly. I would watch this for hours!
neat, always a good day when parrot uploads
i just realised that there is a deodorant that says "serenity" on it and uses the pink-white-light blue-purple color scale on my sister's desk
I really like these kinds of videos )comment(
Please make this a series, it lets me experience hard rooms without actually getting that good at celeste
Very interesting video! Would love to see more of these, keep it up! "
banger video, would love to see more, people have already given some great suggestions
I'd really love to see you explain gddh final, as that room is the literal definition of 'harder than it looks'. Nice video!
me: “madeline will never ballin”
mad: 8:40
me: **spits cereal**
theovator.... just take the stairs!!!!!!!!!!!!!!!!!!!!!!!
More videos like this would be cool
Have been enjoying every video you upload ever since I found your channel. Keep up the good work!
The tech explanations are great! I'd love to see more of them
This was really fun to watch! :3
Some moce rooms or fundercity would cool to watch
I'm waiting for the next series
You should do dashless+ final screen next
i wanna listen about 5ct third screen
This is great you should do more pease
I would love to see this as a series
parrot you sound like lil' kirbs
Great video parrot
I would like to see more of these!
This is sick we need more of thiss
rotating block (ooh)
I want more of this
Banger video. What ever happened do the Venus explained video? That should be in part 2
ended up being too busy with strawberry jam and other stuff that i havent gotten around to it, but that will be the next one for sure yeah
@@ParrotDash yay
It would be nice if you completed Amber Terminus C. It seems like I'm stuck forever at the last room of this map due to its STUPID buuble spam. Like, if you spam too slow, you die... if too fast you also die....
Surprise! 🤔zzle!
please be a series
This is such a great content idea!!! Hope this reaches a lot of people, it's a really good watch.
Yeah you should do more stuff like this, there’s a reason you 2k3 video is your most viewed video
Does anyone know what the song at the beginning of the video was.
yoshis island final boss theme
Thanks
it's crazy how despite how hard these rooms are parrot can still beat them faster than some rooms took casual me in 9a
Please more of this
let me get caught up on the 9d progress videos first then i can maybe cook something up
Yes would love to see more of this sort of thing. Been loving the videos and the streams