In theory, yes, but unfortunately the properties needed for the Da Vinci tank's cannons to be swapped aren't on the gatling guns. The gatling only works with parts that stick on without being "held" in the sense that the unit stretches their arms to grab the item.
I wonder how Da Vinc has alot of heath even he is old?
It's weird, the version of Da Vinci in his tank is the same, with about 500 health.
@@SirRaoh w h a t
@@SirRaohdoes the dissarmed unit still fistfight
@@jrjdnrdusj yes
The ice giant has a weapon tho so how does the giant fight
Could you make a Davinci tank with Gatling guns
In theory, yes, but unfortunately the properties needed for the Da Vinci tank's cannons to be swapped aren't on the gatling guns. The gatling only works with parts that stick on without being "held" in the sense that the unit stretches their arms to grab the item.
@@SirRaoh you could try to replace the cannonballs with minigun Bullets and increase the speed of the tank
I’ve also seen that someone has put a minigun on the turret of the normal tank
I have a suggestion for the spooky faction extras can you make the boss unit hades he uses a trident have fun with the rest
Ooh, sounds great, but that means having to forgo the Hades unit from the Ancient faction extension. I'll see what I can do with the idea, though!
@@SirRaohohh forgot about that haha ill come up with something else
Edit: you could make like a boss for the skeleton giant for the boss unit!
@@SirRaoh can you also make a gargoyle unit for spooky extras
@@michagaming8048 woke up to this, honestly sounds amazing
Can you make a Musketeer or a knight riding a horse?
I'll see if I can make it work, the Musketeer sounds like the better option (the Horse unit already has the Jouster and Cavalry).
@@SirRaoh okay
Wait a minute. Where can you find the disarm ability
It's exclusive to the Hero Lance weapon in the Renaissance section of the weapons list.