When are you READY to sell your art?
ฝัง
- เผยแพร่เมื่อ 25 ส.ค. 2024
- Tutorials/Templates/Brushes - gumroad.com/tr...
Ebay (signed books and original art) - www.ebay.com/u...
Audiobooks + fiction - / aquaticmoon
Books + Merch - www.aquatic-moo...
Ikeda (free game on Steam) - bit.ly/32DrSzP
Discord = / discord
Twitter- / trentkaniuga
Parler - parler.com/pro...
Cubebrush - cubebrush.co/t...
Equipment I use- www.amazon.com...
PO BOX - Aquatic Trent 26895 Aliso Creek Rd, B1031 Aliso Viejo, CA 92656
Games I've worked on -
Fortnite (Environment concept art)
Overwatch (Environment concept art + Sprays artwork)
League of Legends (Character design + Environment concept art, UI + Icons)
Diablo 3 (Character design + Environment concept art)
Hearthstone (Illustration)
Burning Crusade(Character design + Environment concept art)
Wrath of the Lich King (Character design + Environment concept art)
Indivisible (Environment concept art)
Final Fight Streetwise (Voice Acting + Character Design + World Design + Cutscene Direction + Co writer on script)
He Man GBA (Pixel Art)
Terminator 3 GBA (Art Direction + Pixel Art)
CannonBallers (Character + World design)
Ikeda: The Scrap Hunter (Programming + Art + Design)
Goblins and Gnomes (Concept Art)
Books available-
CreeD Re:Imaginary (2021) - Graphic Novel
Twilight Monk - Return of the Ancients (2021) - Illustrated Novel
Twilight Monk Secrets of Kung Fulio (2020) - Illustrated Novel
Escape from Giants Crown (2019) - Illustrated Novella
World Of Twilight Monk Vol 1 (2019) Art Book
The Man and the Moonken (2019) - Illustrated Novella
The Beast of Tuksa (2018) - Illustrated Novella
Twilight Monk (2012) - 2 Graphic Novels
Nova Colony (2009) - 1 Graphic Novel
CreeD (1993-2007) - Comic Book Series
Ghost Rider (2000) - Comic Book Series
The Fuzz (1997) - Comic Book
The secret to art success starts with a blend of eleven herbs and spices.
And citrus apparently.
Mmmm...now I don't even feel like drawing, I just wanna go make some chicken....
The best advice I've ever had was: start. It's gonna SUCK. But you'll never not suck if you never start. Your first jobs will be awful. Then they'll get better and better and, eventually they'll be good or even great. So, start. Try. It'll fail. Be OK with that. Keep working, keep evolving. You'll get them next time.
Great advice.
The best time to start selling your art is NOW. There is always someone that's looking for the kind of stuff you're doing, no matter the skill level, and there is always something you can offer, even if it's just the time that person doesn't have. I learned this when I started doing miniatures painting as a side gig - even when my skills weren't too hot and I was just painting by the numbers, there were some guys that were just fine with paying me for that level of service, because they only had enough free time to game once a week. Was a great thing for a university student working part time at a game store, made some extra change on top by painting someone else's stuff. And that in turn builds both confidence and portfolio of sorts, as you mentally begin to calculate how much time and effort goes in versus the price you've set.
"Jump in headfirst and figure out stuff along the way" is by far the best philosophy I use to combat my insecurities
I cant stop laughing
" if you want to be finger licking good good at art
your going to develop that on your own."
Great metaphor for that special sauce!!! XD
One thing Trent mentioned long ago and has been of similar thought among other artists with decades of experience is to narrow your field of view or goal post as he says in this video. For example I want to illustrate for novels or comics. I bought graphic novels in the genre that I want to become part of. Focused on what excites me, why it excites me then looked at developing my skills to learn how to make what excites me.
That helped me to see where I was and needed to be (or at least what I could get away with 😜) to be paid. If a total scrub like me can do it, you can do it
I needed this sort of insight many years ago. (If anything, I'm mostly upset with myself for having built up a bunch of personal weaknesses that I now have to scrub off. Absolutely admire the sheer attitude of your 16-year old self.) Thanks a ton Mr. Trent.
Absolutely same here! Currently in the excruciating process of tearing myself apart mentally/emotionally in order to build myself back up without the weaknesses and lack of direction that I had spiraled into unintentionally cultivating my whole damn life.
It’s always useful to hear unfiltered advice and hard truths from a seasoned professional
Watching this to be finger licking good at art
Art is sauce got it ;) Thanks as always for this Trent. I love your channel and it's been my favorite to pore through the last two months. Your approach is easy to ingest, realistic, and reasonable while also giving hope.
I think it's quite simple, if someone is willing to pay for your art, then i guess you're ready. And after all, everyone has to start at some point, being "good enough" it's very subjective, you may be ready for one job, but not for other.
"Jumping head first and figuring things out on their way" - I realized how this one applied a lot to most of my projects and situations. In my early career I always put much thought into my first and next steps and did a lot of research and prepared things for months and years just to build up a foundation for my plans. Preparation is good, but sometimes if you lack knowledge and experience regarding certain subjects you tend to spend way too much time on things just for a first attempt without knowing if this direction will be fruitful at all. I put much energy, money and time into specific business models, programs, websites with a certain mental road map in mind but then realized right at the first steps that some things didn't work out as I planned. The direction doesn't need to be entirely wrong, however once you go for a certain direction you will come to new conclusions. Like for example, you thought a certain software might suit your project, but you don't know that you may need some other fundamentals/materials to understand/use this tool not until you try it out at least. The sooner you learn about those details, the better. In some cases, I couldn't know it any better due to the lack of specific information I had at that time like certain dynamics within the industry or different communities or because I had the wrong perception of my clients' interests or even my own strengths. But you can only come to such a conclusion and get new valuable information when you finally make these first steps.
“”If you wanna be finger licking good at art...” 🤣🤣🤣 the best analogy
Hey, Trent! I've been watching your videos for 3 years now and I'm just very grateful for everything what your are doing! I've managed to make a living out of my art during these 3 years and I'm so happy with my artist profession, thank you!
Dude! your vids popup when I really need them. I dont want to be a video game concept artist, but I do want to do something related to art. In the comic book field more precise. I use your vids for inspiration. And your right, you have to inspire yourself instead of waiting for someone to tell you that your good. My fav quote of from you and its on my background pic on my Facebook page is, "There's a time when you have to stop being a fan and start getting fans of your own." Hope I didn't miss quote you. maybe one day I'll see you at a convention and say thanks. And tell you about my never ending climb of success. lol
You got to BELIEVE!
Thank you so much for giving us all your sweet sweet knowledge! You have been one of my biggest inspirations!
Just wanna say when i saw my comment pop up on this video i got so excited 😂 thank you so much for the instight Trent
In art classes, both in High School and College, had assignments where we picked a painting or artwork form a master and studied it. Even recreated all or a portion of it. I have studied art styles from different games and anime/manga in order to understand it. Especially since I am interested in creating a style in a similar genre.
Thank you, Trent! This is exactly what I needed. Love your videos, man!
This really answered a lot for me. I can't wait to keep learning more about art😍
While I was hearing your metaphor I was totally into it haha
ooh thnks like always Trent . I cant wait for your voice acting along with some of your art work ... im using your tick using cold colors then use gradient map thnk for that on your first live stream .....
Thank you for the video Trent :3
I don't know if you did a video already on this, but can you talk about fan art vs. Original art? Like the pros and cons and which one will get the most head nods from companies big and small
Thanks so much for this motivational video!!! 😍
I was never that fast in anything.
Update: Thank you so much for this video and sharing your knowledge! Great video as always
Oh yes, same
@@Soloya64 yeah!
yes believe!
I think the most not talked about part of making art is the business side.
Cost and time estimates, taxes, contracts...artists usually dont talk about how much they get for conceptart, splasharts, emojis, book covers etc.
They do. But it's a bad idea. In the US you can get into a lot of trouble for giving tax advice outside of a paid consultation. Also, most of what you're talking about has to come from experience, or you'll end up charging too much and not getting work.
@@TrentKaniuga Ah okay. Well then on a tangent topic, have you considered an episode about contracts or common clauses and pitfalls for conceptart etc? For example, I can imagine contracts for copyrights(licenses for regular final illustrations like splash arts/loading screens, but what changes are needed for concept art since these are usually used as reference for 3d modellers and people painting loadingscreens etc right?
What a beautiful page, Trent!
I've been putting off starting a real project for years now. Every time I start I get trapped in some kind of a anatomy study or rendering techniques loop. Of course it was useful but I still feel nowhere near to being ready. About a month ago I just said screw it, grabbed a random brush pen and went for it. I've pencilled inked and lettered almost 14 pages already. Once I finish the first chapter I'll post it as a webtoon and spam (not literally) all my social media accounts including the art related sites. The pieces will fall where they fall.
Man i started my small art business at the beginning of this year at the age of 19 doing commissions here and there to start, and i always say to fake it till you make it and do whatever the fuck you want tbh. my goal is to really build my portfolio. I love making are in comic style, but not sure if i really want to publish or help create a comic cause I'm doing me for now and really putting myself out there. Also have a goal to save up for some decent digital art tech to potentially stream too. Its the little things. But honestly, all of your advice and the opportunities you've exploded in my face has me pumped
I would never be ready to make money from my arts.
Trent always coming in with solid advice 🔥🔥
Thanks Trent. The info/pep talk you give us is spicy. Finger-lickin’ good
Trent must be hungry for Kentucky Fried Chicken.
8:18
Trent: Jump in headfirst and figure stuff out on the way.
Me: That seems legit. I like this plan. I'm totally about this plan. XD
In all seriousness, I think it's a good philosophy; specifically when it comes to art and being creative. Just put yourself out there and TRY. Fail, find a way to fix it and then try again.
Damn I need more delusion
jump in head fisrt and figure it out on the way ........oooooooooh thats awsome
It doesn't matter what art you do, or even how you do it or what it really even is, it doesn't matter how big and popular you get, you're going to have people who love your style and art, and people who despise it.
Everyone loves good old Trent here. But as preposterous as it sounds, I can guarantee there's people who also hate his style and wouldn't spend a dime on it. It's all about individual taste.
Who are these imaginary people who do not like my style? :)
@@TrentKaniuga Well *_I_* haven't met any, but I dont think there's many
i feel like this video was made for me personally XD
hey trent, loved the vid! Thank you for taking the time to make these types of vids. Im 16 myself and really want to self publish some comics in the future, and im just wondering, how is that actually done? How does one go about self publishing a comic? how do you market yourself on a little or no budget when youre only a teenager drawing in his room!? Whats the best angle to tackle it from today? Physical Comics, web comics? Thanks :)
yes im readdy
👍 Love your videos, man!
Hey Mr Trent! Lol. I'm starting to get back into digital Art. Mostly because of your video's. I'm trying to not too ahead of myself. Telling myself to start re train myself with the basics. I want to do it right and practice getting use to drawing with a graphics tablet. Do you recommend any exercises? Find myself just drawing stick people with a little anatomy. I not going to start Photoshop technical stuff until I'm feel pretty confident with the Wacom again. lol
My first gig was an accident XDDD, someone in a discord server asked me if I could draw their minecraft skin. I jokingly said "yeah sure but I gotta put food on the table." And they then offered to pay me. Now I'm doing commissions and I get a decent amount of earnings :). I'm 16 btw
Little offtopic but I'll ask here since it's your latest video: can you share some tips regarding the appropriate resume format for game companies? Looks like some prefer the old standard one (because of the use of automatic programs which detects keywords and stuff) and others tend to get hooked by the creative CVs. This changes from one studio to another, but i dont know if i should rework mine a third time.
Any plans to releasing Viol 2 of World of Twilight Monk? And any plans for an art book of all your collected art pieces over the years (Stuff from your video games, Fan art stuff and comic book days)
That would be amazing, but I can only print the work that I own, not my concept art from Blizzard or Riot. I would require special permission, and they wouldn't do it unless it was a big budget project.
@@TrentKaniuga Thanks Dude for replying back so fast. The the whole copywrite thing did hit me later on. Lol You rock Dude!
Is it better to create a full book for a comic, with multiple editions coming out, or better to make it a weekly/monthly release? i suspect the weekly/monthly is better for popularity, but I feel I can do better with the larger book.
Here’s what I’ve heard. If you aren’t an established comic artist, weekly releases are the way to go. It creates a lot more exposure and time to grow your audience. You can compile it all when you’re done into a larger book. There might be a better way though, not sure.
probably then more then 1 persons ask you if you do paid commissions and not exposure
video is sponsored by KFC™ lol
How do you start making a comic
Can you make a sci fi hammer please? 😁😇💚
You could hire an artist from the Aquatic Moon discord for that. They'd love to help you out!
besides photoshop in what programs do you paint?
Why do fanart is a trap?
There was an illustrator that suggested not going to social media
can you make a videeo in which you show how to best present your art
for a portfolio? Check out my portfolio workshop.
Just bought your latest box set on gumroad. I have all of your other ones and getting in early (even at 65$ US) is always an amazing deal. I noticed that the option to download the videos is back on for this box set (you had removed it from the other box sets). Is this on purpose or did you just forget to turn that off?
TRENT, THIS IS IMPORTANT! What do you mean by 3d is the future concept art. Will there be demand on 2d art in future?
Yes.
Is this normal? I work 40+ h in a "normal work" and cannot wait to draw every evening 😆 Well not the best artist but getting there everyday! 👍
this is somewhat unrelated to the vid but how would you define beginner/ intermediate and advanced? like what are the standards of each level.
beginner = little to no skill or understanding of fundamentals + no art jobs / Intermediate = Fundamentals and skill + getting paid for your art / Advanced = companies seek you out for your masterful skills and impressive knowledge of your craft, but you probably turn them away because you're obsessed with learning even more.
Hey Trent much respect.
How much would you charge me to review and give me an honest opinión of my portfolio?
👍✨▶️
Who dislikes these videos? I'm not even an artist
You sound like woody
Oh...creed. i actually grabbed that #1 when i was a teen because you were praised in wizard. I just couldnt FIND your comic dude. It wasnt your art style.
I think that I have the value you say, but nobody visit my artstation what can I do?
work on your fundamentals of drawing and develop your skill until you show confident, unique artwork that has appeal to a specified audience.
"Just Beyond Our Own Dimension, Just Outside Your Conscious Mind, Lies A World Unlike Our Own."
Writing has a Cadance to it. Poetry and Rap often use this Cadence to add structure and tone to a line or Song. People like patterns that break in interesting or expected ways; like a bass drop that leads to a huge uplift. Adding "of" Ruins the cadence of the lines and makes the wording sound jarring to say. Also you end that bubble in an uninteresting manner by saying something generic and lacking in color which is why I changed it to be "Unlike Our Own:" It tells the viewer something about that realm while keeping the same cadence as the end of the first line "Your Conscious Mind".
The second bubble already has context for the world only interacting with the subconscious so saying "Through our subconscious mind and unnecessary and droll since you're repeating the same description earlier.
Great Art style. I just find the impact confusing since it isn't directly over the head and nothing seems to be traveling; there's only the impact that seems to be cast form the child.
you colorize without mask? :O