If I remember correctly, in normal Containment Breach you hear an elevator slam the ground right after 173 breaks free. It all connects back to orignal
Ah yes, it has come time again for an upload for the sophisticated class. Today's episode revolving around the world of the Foundation yet again, marvelous.
On the question of "would the foundation let you retire" There's many of the documents reporting that they use amnesic effects on civilians that view an anomaly, so I feel like anybody retiring would be Men in Black'd and just "Look right here please" and then they'd go their lives believing they lived as a janitor at a high school or something.
They wouldnt let you retire. Its said in many histories that once you are part of the foundation, you can never leave. So probably if you are a janitor you might get termiated if you wanna go lol
@@kelditas7778 lmao they can change ur memories they wont terminate you. if you somehow remember anything and you say something about it they will terminate you 100%
All we need now is a: SCP Guard work, SCP scientist work, SCP O5 work and SCP anomaly "work" And then combining em in a whole mod that leaves ya to decide what work ya want, Just saying.
Imagine meeting 049 and just beating him with a mop. "Curious, I was not expecting such a reaction. I must study you more closely." *another mop to the face*
It's very rough around the edges right now, but as I've said before the original game being done in Blitz3D is already a marvel of modern engineering, so I'm always impressed when someone can do more than a simple music and texture swap with the game and not have it crash all the time.
@@TotallyNotTrap true they are still D class and not janitors there would need to still be janitors for fileing and cleaning some SCPs that are beyond secrete
@@dust6711 Can you please just shut the fuck up? As an on-site SCP fan I am disgusted at the bullshit you are spewing right now. Mobile Task Forces (MTFs) are elite units comprised of personnel drawn from across the Foundation and are mobilized to deal with specific threats or situations that sometimes exceed the operational capacity or expertise of regular field personnel and - as their name suggests - may be relocated between facilities or locations as they are needed. Mobile Task Force personnel represent the "best of the best" of the Foundation. Mobile Task Forces vary greatly in size, composition, and purpose. A battalion-strength combat-oriented task force trained to deal with highly aggressive anomalous entities may consist of hundreds of troops plus support personnel, vehicles, and equipment and can be deployed in whole or in part to deal with threats across the globe. However, a Mobile Task Force can also be a small, specialized intelligence-gathering or investigative task force that may have fewer than a dozen personnel if that is deemed sufficient to accomplish their goals. While in the field, task force members often pose as emergency responders, local or federal law enforcement, or military personnel appropriate to the region in which they are operating. Mobile Task Force Commanders can also request the assistance of local field units or personnel stationed at nearby Foundation facilities in order to accomplish their missions. ORGANIZATION Each unit is fundamentally structured in a way that best suits their intended purpose. While combat-oriented task forces may closely follow military hierarchy and organization, smaller units may have an informal or otherwise esoteric chain of command. As such, the responsibilities of the Mobile Task Force Commander (MTFC) for each particular task force can vary greatly; the commander for a large task force might focus on maintaining multiple teams and deploying them as necessary to each assigned operation, whereas the commander of a small team might deploy with their team and direct the operation from on location. Similarly, the cohesion of each unit will vary as well. Some Mobile Task Forces consist of personnel who have trained and worked for many years or even decades together, whereas the personnel of a Mobile Task Force formed on a moment's notice to deal with a specific incident may know little more than each others' names and fields of expertise. CREATION Mobile Task Forces are typically commissioned as deemed necessary by the Foundation's Director of Task Forces, often with the direct approval of one or more O5 Council members. A significant number of Mobile Task Forces are created to deal with specific anomalies exhibiting traits that standard containment or response teams are unable to effectively counteract, though many were also created to pre-empt an emerging or theoretical threat. DEACTIVATION Mobile Task Forces created for the purpose of containing a particular anomaly are typically deactivated at the end of the recovery operation or when ongoing containment is deemed no longer necessary. Occasionally, such task forces remain operational if the expertise and experiences learned are considered useful for future incidents, but otherwise the task force will likely be disbanded and its personnel returned to their prior posts. Very rarely, a Mobile Task Force will also be disbanded if it suffers sufficient casualties to render it incapable of operation. In these cases, if the prior capability of that particular task force is deemed necessary, a new task force may be commissioned to replace it.
This is actually probably one of the best SCP: Containment Breach mods out there in my opinion! The new NPC interaction mechanics, how they act, and the emersion really gives you a new point of view. It really seems like a realistic approach for an SCP Foundation janitor in a breach not gonna lie. Maybe someday we can be a researcher testing SCPs in a mod as this all goes down. Who knows!
Ok so I’m actually playing Minecraft right now, and that music for the outro had me REALLY confused. The music was suddenly really loud and in my earbuds. Sneak 100 to you Battleforge
15:59 Battleforge calling out dicks?? Also, I love the new promo for RIDGE wallet, you always make the adverts amazing... you could genuinely sell anything ♥️ Anyways, the mod looks absolutely AMAZING, I LOVE the new rooms!!!
This is honestly pretty awesome, I hope the team(s) working on it keep at it and get bugs fixed and the story and progression fully fleshed out, keep up the good work to them, and obviously to you as well BattleForge
yes the foundation lets you retire but if you had any acess to high profile info you have to be givin amnestics in some case retirees were alowed to rember everything if they agreed to be an offsite consultant
The Foundation may let you retire, but they may give you amnestics. I don't know how each of the Classes work, but they each have a difference in how it affects your memory.
Something they could do which could be tedious would be to add a red and green light above the doors, to let u know which u can open and which u can’t.
I love how it adds more backstory. Like it suggests that the breach was purposeful. Someone attempted to free 106, which also probably means that someone gave 079 all the power over the facility. If that's true then who did it? Why did they do it? Could it have been a jail break for D-class attempted by Chaos? Or maybe it's something a lot more sinister.
so from my understanding the janitor is apparently named Frank and if you listen closely during the intro of containment breach, you'll find that the guard escorting you is named Franklin. not important to gameplay at all, but i thought i would just point it out
Battleforge: “ and their all ready for the pandemic because they have a mask’” COVID: NOOOOOO WHY YOU DAMN FOUNDATION I COULD HAVE GOTTEN YOU GUYS GOOD!
Foundation does let people retire. Only issue is, they apply amnestic treatment. However for a janitor, I’d imagine they’d just turn him into a D Class
Another possibility is that he feels that his video is about to expire, so he deleted it in June. So he didn't want everyone to see an expired video, so he deleted it. There's still a possibility.
It sucks that your a smaller TH-cam channel your channel is one of the only channels that still play containment breech can you play secret laboratory again i believe you've played it but im not sure
Someone make an SCP game were nothing happens and you're a Level 2 researcher filing paperwork and the whole time sounds and announcements hint that it will pick up and a breach will happen or something but it never does and you complete your shift.
NGL the mod looks very cool the voice acting some doors needs to be fixed and make different things than the door locking spam and the bait vent too i also like the new SCPs
17:17 I'm blue, da ba dee da ba daa Da ba dee da ba daa, da ba dee da ba daa Da ba dee da ba daa, da ba dee da ba daa Da ba dee da ba daa, da ba dee da ba daa
Developer here. Thanks for playing! Stay tuned for future updates.
what was your favorite part of developing this?
if there was a favorite
Yo, your mod looks freaking sick. And you actually put work into this mod! Props to you my guy
Thank you for developing this
damn ok
@@zenit52 I'm mainly a mapper. (room designer) I also do textures and some other stuff.
ADMClef is the leader of the mod and the main coder.
If I remember correctly, in normal Containment Breach you hear an elevator slam the ground right after 173 breaks free. It all connects back to orignal
and* not but, you are confirming his point, not contesting it.
@MOHAMMED KHAIRUL HASBEE BIN MOHAMMED RAFI - Student rip gonzales jim :(
@@thaum3983 He will be remembered. Actually, he probably won't. He was just a janitor
@@yychcdgshdd the spiral gestalt gang will remeber him
The dead janitor in the elevator is not this game’s main character. The guy’s name in this mod is Frank
You know, you always gotta respect the janitors at the SCP foundation. They gotta clean up all sorts of crap.
Yep and they got to file I would imagine a little beter than D class with the ability to still die about as easly
blood and poop from 173 chamber lmao
@@uncolorr that I feel like is D class job as this can be known by some lower level researchers but a very high level knowledge
@@scpreader5868 ok
There's a legend about a guy who could take down people affected with 610. You might find him on the wiki. He looks a bit like Stan Lee(RIP)
Forge: "I haven't seen 173 yet"
173: *appears out of a different timeline to destroy forge*
Actually made me laugh fair play ;p
dont you mean well hiya forgie
This is not SCP CB it's a Whole different game
lol
it looks fr another game
it's an incarnation of the same game, which I love, an extension
@@AntonConstanti aka Mod
69 likes nice
Me, seeing the gas masks: Are you my mummy?
Doc who?
I see you are a man of culture.
I see you are a man of culture.
Everybody lives
ah, a man of culture
Ah yes, it has come time again for an upload for the sophisticated class. Today's episode revolving around the world of the Foundation yet again, marvelous.
On the question of "would the foundation let you retire"
There's many of the documents reporting that they use amnesic effects on civilians that view an anomaly, so I feel like anybody retiring would be Men in Black'd and just "Look right here please" and then they'd go their lives believing they lived as a janitor at a high school or something.
They wouldnt let you retire. Its said in many histories that once you are part of the foundation, you can never leave. So probably if you are a janitor you might get termiated if you wanna go lol
@@kelditas7778 lmao they can change ur memories they wont terminate you. if you somehow remember anything and you say something about it they will terminate you 100%
they could also have retirement sites where ex-employees can live once they have worked for long enough
Contaiment Breach - Half Life
NTF Mod - Opposing Force
Janitorial Work - Blue shift
finally we have them all
All we need now is a: SCP Guard work, SCP scientist work, SCP O5 work and SCP anomaly "work"
And then combining em in a whole mod that leaves ya to decide what work ya want, Just saying.
We already have SCP D class work, NTF work, and now SCP janitor work.
A. K. A SCP:SL Story mode
@@flow185 well, yeah
Just guard.
ah yes lets have *_insert random department here_* work
Imagine meeting 049 and just beating him with a mop. "Curious, I was not expecting such a reaction. I must study you more closely." *another mop to the face*
Bonk goes the janitor's mop
It's very rough around the edges right now, but as I've said before the original game being done in Blitz3D is already a marvel of modern engineering, so I'm always impressed when someone can do more than a simple music and texture swap with the game and not have it crash all the time.
I'm pretty sure the infinite hall was scp 970. And if you go through it enough it takes stuff from your inventory wich might've broken it.
yeah i agree
No it's a bug
the map designer said it was a bug
Its not. SCP-970 already appeared in SCP CB and we know what it looks like
I feel like janitors would be treated like class d but with mops lmao
Why what did they do wrong
there are d-class with mops
@@TotallyNotTrap true they are still D class and not janitors there would need to still be janitors for fileing and cleaning some SCPs that are beyond secrete
Are we gonna ignore the class-D that are tasked with cleaning containment chambers?
@@zarnox3071 no they are relized they exist
wow, i've been looking forward to a mod that shows a different point of view of the breach for such a long time now, great mod
It would be cool if instead of having to deal with NTF you have to deal with Chaos in this mod.
ree ree ree NTF are only Epsilon-11 and MTF are the actual facility guards ree ree ree
(jk, just making sure everyone is informed
@@dust6711 Can you please just shut the fuck up? As an on-site SCP fan I am disgusted at the bullshit you are spewing right now.
Mobile Task Forces (MTFs) are elite units comprised of personnel drawn from across the Foundation and are mobilized to deal with specific threats or situations that sometimes exceed the operational capacity or expertise of regular field personnel and - as their name suggests - may be relocated between facilities or locations as they are needed. Mobile Task Force personnel represent the "best of the best" of the Foundation.
Mobile Task Forces vary greatly in size, composition, and purpose. A battalion-strength combat-oriented task force trained to deal with highly aggressive anomalous entities may consist of hundreds of troops plus support personnel, vehicles, and equipment and can be deployed in whole or in part to deal with threats across the globe. However, a Mobile Task Force can also be a small, specialized intelligence-gathering or investigative task force that may have fewer than a dozen personnel if that is deemed sufficient to accomplish their goals.
While in the field, task force members often pose as emergency responders, local or federal law enforcement, or military personnel appropriate to the region in which they are operating. Mobile Task Force Commanders can also request the assistance of local field units or personnel stationed at nearby Foundation facilities in order to accomplish their missions.
ORGANIZATION
Each unit is fundamentally structured in a way that best suits their intended purpose. While combat-oriented task forces may closely follow military hierarchy and organization, smaller units may have an informal or otherwise esoteric chain of command. As such, the responsibilities of the Mobile Task Force Commander (MTFC) for each particular task force can vary greatly; the commander for a large task force might focus on maintaining multiple teams and deploying them as necessary to each assigned operation, whereas the commander of a small team might deploy with their team and direct the operation from on location.
Similarly, the cohesion of each unit will vary as well. Some Mobile Task Forces consist of personnel who have trained and worked for many years or even decades together, whereas the personnel of a Mobile Task Force formed on a moment's notice to deal with a specific incident may know little more than each others' names and fields of expertise.
CREATION
Mobile Task Forces are typically commissioned as deemed necessary by the Foundation's Director of Task Forces, often with the direct approval of one or more O5 Council members. A significant number of Mobile Task Forces are created to deal with specific anomalies exhibiting traits that standard containment or response teams are unable to effectively counteract, though many were also created to pre-empt an emerging or theoretical threat.
DEACTIVATION
Mobile Task Forces created for the purpose of containing a particular anomaly are typically deactivated at the end of the recovery operation or when ongoing containment is deemed no longer necessary. Occasionally, such task forces remain operational if the expertise and experiences learned are considered useful for future incidents, but otherwise the task force will likely be disbanded and its personnel returned to their prior posts. Very rarely, a Mobile Task Force will also be disbanded if it suffers sufficient casualties to render it incapable of operation. In these cases, if the prior capability of that particular task force is deemed necessary, a new task force may be commissioned to replace it.
@@realmythshade9940 e
@@realmythshade9940 e
@@dust6711 I swear the game calls them MTF Nine Tailed Fox
Love the idea, it's always cool to see other characters perspectives on a game
I am the voice actor for the guards with muffled voice nice video!
This is actually probably one of the best SCP: Containment Breach mods out there in my opinion! The new NPC interaction mechanics, how they act, and the emersion really gives you a new point of view. It really seems like a realistic approach for an SCP Foundation janitor in a breach not gonna lie. Maybe someday we can be a researcher testing SCPs in a mod as this all goes down. Who knows!
Ok so I’m actually playing Minecraft right now, and that music for the outro had me REALLY confused. The music was suddenly really loud and in my earbuds. Sneak 100 to you Battleforge
**rooms phasing in and out of existence**
"Yeah, there's a few buggy bits"
when you find a working door or elevator in this mod: finally i can continue the game
15:59 Battleforge calling out dicks??
Also, I love the new promo for RIDGE wallet, you always make the adverts amazing... you could genuinely sell anything ♥️
Anyways, the mod looks absolutely AMAZING, I LOVE the new rooms!!!
How tf did you do this
Im glad some comment sections have no bots visible
This is honestly pretty awesome, I hope the team(s) working on it keep at it and get bugs fixed and the story and progression fully fleshed out, keep up the good work to them, and obviously to you as well BattleForge
Another dev here! Glad you like it! More comeing soon
yes the foundation lets you retire but if you had any acess to high profile info you have to be givin amnestics
in some case retirees were alowed to rember everything if they agreed to be an offsite consultant
Yay, always look forward to your uploads!!!
5:09 In that elevator u can clearly see a dead janitor in the actual game
It's another dimension where the janitor survives and leaves before the d class
Some scientist: "Don't shoot! I'm with the science team!"
Chaos guy: *"I am no MTF"*
[logicer firing]
The Foundation may let you retire, but they may give you amnestics. I don't know how each of the Classes work, but they each have a difference in how it affects your memory.
Thanks for having your sponsor at the beginning of the video rather than the middle.
"There's nothing to do"
Thumbnail: EXISTS
3:22 Some letters are highlighted that spell Spiral as in the Spiral Gestalt.
Something they could do which could be tedious would be to add a red and green light above the doors, to let u know which u can open and which u can’t.
I love how it adds more backstory. Like it suggests that the breach was purposeful. Someone attempted to free 106, which also probably means that someone gave 079 all the power over the facility. If that's true then who did it? Why did they do it? Could it have been a jail break for D-class attempted by Chaos? Or maybe it's something a lot more sinister.
Dr. Manyard gave 079 all the power to the facility and was later killed. Dr. Manyard is a member of the ci.
Dr Maynard's backstory is already explored in the base game, so this is nothing new.
@@awesomegamercz yeah looking back on this now I realise that lol
I really love that this mod uses the original SCP:CB graphic style. I really love this style.
@3:20 No worries m8, it's just standard procedure for the guards to take eyedrops that stop them from blinking just in case of 173
so from my understanding the janitor is apparently named Frank and if you listen closely during the intro of containment breach, you'll find that the guard escorting you is named Franklin. not important to gameplay at all, but i thought i would just point it out
SCP 077 "The Melted Skull"
I must warn you, you will get lost. Like, for hours. (Not that I spent two full hours running in circles...)
Imagine if you were speedrunning this game.
God 079 gave me a jumpscare and my skin curdled because I was just chilling watching you run in a hallway then boom loud noice
I cant ignore the 4 star review man. It cant be ignored
I cant believe how far scp mods got :') from MTF perspective to Janitor perspective amd even multiplayer! Im so glad i i like scp
11:15
they probably would let you retire, but they may give you amnestics or something so you dont spread the word about it.
Seeing the site being so lively in the intro is really strange.
when the elevator falls in the intro, it has the polar express ice scene sound.
BattleForge: *hears 096 scream*
Also BattleForge: ah crap
just by the thumbnail this looks epic, I'm already excited
21:32 "That doesn't make no sense" means it does make sense
Battleforge: “ and their all ready for the pandemic because they have a mask’”
COVID: NOOOOOO WHY YOU DAMN FOUNDATION I COULD HAVE GOTTEN YOU GUYS GOOD!
Foundation does let people retire. Only issue is, they apply amnestic treatment. However for a janitor, I’d imagine they’d just turn him into a D Class
Looks like an awesome mod, would love to see some more of it!
fun fact; the radio is saying SOS (I believe, it was a very short SOS tho, sounded like they just said S. but I may be mistaken)
Have to love the 45 second ad breaks
Another possibility is that he feels that his video is about to expire, so he deleted it in June. So he didn't want everyone to see an expired video, so he deleted it. There's still a possibility.
I don't know who made this, but finally...
We can be apart of the janitorial crew of the fondation.....
this is a really well made mod!
the scp janitor job the most dangerous of janitor jobs
Did i literally watch this video earlier this week? I just got a massive sense of Deja vu
The SCP Foundation has (amnesics(?)) that can replace chunks of a former employee's life
You know someone evil if they take the time to leave a evil emoji in their prison cell
He was already worried that he might be in a bad mood, so he deleted it.
In addition, he is likely to be unable to play, or some curiosity to delete. Because he thought the video was boring, so this was deleted.
16:04 that 'pillar' could be the containment sites nuclear warhead silo
13:30 the dev's: How 'bout I do anyway?
Wow! That's actually a nice game. I hope they make a mod that u are a class d trying to escape the facility
It sucks that your a smaller TH-cam channel your channel is one of the only channels that still play containment breech can you play secret laboratory again i believe you've played it but im not sure
I ...like your...cut..g 5:33
One thing I criticize about scp containment breach is that it doesn't have subtitles
I thought he vas going to say this video is sponsored by Raid Shadow Legends. I almost panicked.
For a second I thought it was gonna be a viscera cleanup detail mod but it would be cool
As an expirienced person I can confirm that at 15:59 that is in fact a thing...
I bought a ridge wallet and wanted to use your code but you weren't sponsored by them at that moment and now you are again😂
6:51 Door is Normal LCZ / EZ Door
7:38 Door is HCZ Door?
Someone make an SCP game were nothing happens and you're a Level 2 researcher filing paperwork and the whole time sounds and announcements hint that it will pick up and a breach will happen or something but it never does and you complete your shift.
It's really good mod, but in the future updates they could work a bit more on map layout, because it's quite confusing.
Saw this mod a month ago. Wasn’t out yet so YAY
If you can't get into this hole, it's outrageous.
this video was sponsored by ridge! its light its sleek and its very expensive
Morse Code said "U are dead"
i really wish they would add diff scp instead of always the same basic ones
Did he use legos to present the Ridge wallet?
Finally some good mod wich shows work and after some time containment breach , with different eyes. Actually right now NTF mod is very buggy.
Honestly, I don't mind if you cheat in a Lvl 2 keycard. Everything requires a lvl 2, and it looks like only one room can contain the keycard.
This reminds me of Metroid almost with the way it played. This could end up being really really interesting!
its meant to be broken battleforge not some random door ^_^ tho they could maybe color the doors around the outside abit diffrent if they can do that
Because I don't know why people deleted that video, because I don't know. All of the above is me. It's pure guesswork.
Okay, Ridge wallet this, Ridge wallet that...
BUT HAVE YOU EVER HEARD OF RAID: SHADOW LEGENDS?
Yes i did! And i hate it.
The guards must be SCPs themselves.
POV: you're the janitor D-9341 randomly founds dead
Jim Gonzales?
@@krustylesponge6250 yes
ah yes the real frontier fighter of scp foundation
NGL the mod looks very cool the voice acting some doors needs to be fixed and make different things than the door locking spam and the bait vent too i also like the new SCPs
basically SCP-077 Is a skull that turns you into a potato
The thing that makes me smile, is that hes the only good SCP:CB youtuber, but theres was a another good one but he gave up youtube.
Batesee?
There's also neph
Batesee is back.
@@theholypeanut8193 yeah
7:35 i know this scp-096 screaming
17:17 I'm blue, da ba dee da ba daa
Da ba dee da ba daa, da ba dee da ba daa
Da ba dee da ba daa, da ba dee da ba daa
Da ba dee da ba daa, da ba dee da ba daa
yea im blue dabadeebadadi
We need a new part of this. This is a really good mod.
Here’s the actual start of the video
1:23
18:43 *I FELT THAT*