@@CarguyRSme too but I feel like it’s going to be a part of the game. Now idk exactly how the dodge mechanic works with darkness but if no damage is calculated when a dodge occurs then we will never see a reso heal from a dodge
Got core at 0% enrage with 29 hard mode kills in total. Now I have like 530 kills on hard mode in total and haven’t seen it again. That’s when I started searching it’s drop rate. Shocking!
Just curious how much time is involved in a 150-200 kill streak. I understand most people don't have a problem killing fast under 500%. I am new to the pvm stage so I struggle but realistically how long is this take 10-12 hours? Ive seen people over 100 kill streak doing anywhere from 6-8 minute kills and going off that calculation without restocking and it would take about 6 hours just to get from 100 streak to 150. If you were able to do it in two full streak at 24hours of game play it would be about 35M an hour from just the core. Just seems like a lot of game time for one streak. Also I only have tank armour at this time so other peoples kills may be much quicker.
it takes me about 4 hours to reach a 100 streak, can't quite remember how long the last 100 take. However, there's usually 500m-1b in commons following said streak. at some point I'll have to do a month of glacor farming till core drop and see what my actual gp/hr roughly is, but its a solid boss. nowhere near the best, but good overall
@@CarguyRS Okay i have the T90 necro tank armour and started using blood ripper poison and about any other dps boost I can think of. I am on a 30 kill streak right now that took almost two hours. First 10 kills are closer to 3/3.5 minutes but after that they start going over 4. However I'm at an almost 5 minute kill now at streak 30 because of the hp and more mechanics. Pillars and minions kill dps and when you get them back to back that's almost a 20-30 seconds of no real dps. Also what bosses are about on the same level as Glacor that also have gp/hr? I am newer to the PVM setting and have done all GWD1&
I'm in the dry camp and if I have to camp a boss for hundreds of kills I think I prefer it this way. The drop rates being balanced around hundred to thousands of kills is in my opinion completely preposterous. Sounds just about like I'd need to center my life around a single boss and nothing else. Very unhealthy, promotes bad gaming habits, and generally not reasonable to expect of someone to have any chance of getting even close to decent drop rates. And here in lies the problem with the drop rates: they are balanced with this in mind. Which is, again, preposterous and ludicrous. A streak of 200 kills is easily over 20 hours spent at one single boss. And that knowledge is already enough to demoralize me and make me not want to even try my hand at the nonsense fest.
I've been telling people this for years. Seeing those posts on reddit like "wahh i'm at 3,000 kc with no frozen core this boss is terrible!!" Meanwhile they have a max enrage of 500 lol. I'm at about 4,000kc with 12 cores.
Man I'm nearing 2k kc and Ive seen 2 so far. I generally streak 0-750 or 1k but I guess I need to be pushing that out further. God its just so mind numbing streaking 4 hours only to graze an ice pillar and appear in deaths office
@@jackiechandavis yeah thats just dumb unlucky if youre at 1900 hm kc and youre mostly streaking to 1k. Thats nuts. Maybe the bigger problem we need to talk about is the god fucking awful gw3 drop rates everyone tries to justify. 40 hours to get 1/3 of an FSOA is ridiculous.
Great video! Was wondering if you have any opinion on iban staff spec vs. ABS? Been trying to wrap my head around iban speccing, but non-stop abs with the fsoa just seems better? Would love your thoughts on the subject :)
The only place I see abs getting real use is at zammy, and since fsoa lost its recursive crit, I don't see it being nearly as strong elsewhere. Iban is nice because it fits in sun rotations much easier, as it's just a 1 gcd abil
One thing to keep in mind tho is 10% base crit chanche, so abs is much cheaper than it used to be per cast on average even with the removal of recursive crits
Im at 2800 hm kc up to over 2800% enr, only 2 cores, both were above 2k enrage and first core was around 2300 hm kc. I tried streaking for the longest time and it never worked for me
I'm debating methods to grind pure GP on my iron (might want a black phat some day or something) and I'm thinking it's a toss up between 200 KS AG or spamming 500% Zamorak. Would you say either of these are a clear winner? Or maybe even a different boss altogether I overlooked? Would appreciate your views since you've spent a lot of hours at both.
zammy would probably be the best one just because of how many rare relics you can get per hour, even at low enrages. if you need other materials from AG then the GP is a very nice side benefit
i got very very lucky at this boss. 33 kc nm pet. 64 kc hm frozen core at 587% 7 killstreak. i dont even have dark nilas yet or the glacor remnants lol good luck guys
imagine my shock, to only see the lower enrage camp money making strats on glacor from the wiki, when I look up guides to see how to just go for at least silver title only to learn "that is what you want to streak up to!" Man that's gotta take a long time. I'm not even at 1k% enrage (nvm the streak) but at least I'm not dying as much :D
measurable progress is the best way to keep moving forward. the last 200ks I just did (was for a bingo tile) took me ~12hrs to complete, which is a lot better than the ~18hrs the older ones took. Keep at it fam, you'll get there
As someone that can't get even ONE kill in hard mode I feel that boss drops should be based on time spent trying and player deaths instead of kills at something you simply can't do. Zuk cape? What's that? I have hundreds of deaths at pizza time without even one kill in normal mode.
The boss isnt that hard in enrage mode but what gear are you using and stats? Do you have overload/prayer buffs? these will make higher enrages more doable I only play on my phone usng range and so far I have gotten to 338% (I have done it with both t90 draco armor and sirenic with duo asc/oh chaotic/range defender oh camp). I havent gotten the zuk cape either I freaked out on zuk but have exp on arch glacor so if you need help I think I can give some tips prob not "pro guides" but def cant help u get 1 kill off.
@@tony-ql4wv Maxed player . T95 Necro gear (which I bought, because I am not capable of getting them myself). The actual problem is that RuneScape does not accommodate players with disabilities. From my perspective and possibly other people's perspective the attitude of RuneScape is..... If you can't play the game the way it is,... Go somewhere and die...... We're not going to accommodate you. Some items are locked behind killing bosses in a more difficult mode. It doesn't matter how many of those bosses you killed in a less difficult mode you cannot get the item. I presently have literally hundreds of paid for deaths at pizza time on Zuk yet I cannot get a Zuk cape. Yet just another case of the game not accommodating PEOPLE with disabilities.
@@krejdloc so here's the thing you dont need the cape to do higher enrage arch glacor and I can understand the frustration of not being able to get something in the game after dying a couple times at ed1 even tho i finish it i felt like calling it a day but that's more of a mental blockage. with the t95 gear yourself you can brute force your way through arch up til maybe 100% and u can claim and repeat and maybe add a few more enrages. For disability part, I'm not sure what kind of disability you have but for pizza time what u can do is just get to zuk and keep praticing pizza time maybe it's the pressure you feel like you have to kill them before the timer runs out. If it is, just do zuk only and try to time the surge to get closer there are other who walk under zuk then surge i believe
@@tony-ql4wv I truly appreciate the advice but I have hundreds and hundreds of deaths on pizza time. Tie one hand behind your back. Then only use your thumb index and middle finger on a three-button mouse with the other hand. Only having the use of one eye certainly doesn't help much.
i iron manned 2 lengs sub 600kc mainly doing 0% enrage kills. i did alot of streaks up until 500% too tho and got i think 1 core during that. In my experience though just doing 0% claims was my go to.
Ive tried to discuss that given a period of time youre better hunting cores in a streak rather than claims. This is true of any skill level. Pick any enrage and streaking to that enrage has a better core chance than claims at that enrage. This is true up to to drop cap if there even is one at AG like Telos. 2449 claims are better than streaks there because of the cap and Telos HP doesnt scale all the eay up. You wouldn't believe the pushback i get on this depite giving them the damned numbers ahowing its correct. Or maybe you would believe it. Especially on reddit. Someone asks how to get a core, i tell them to streak as far as they can, then get flamed because "claims are better" or whatever. The calc you use will confirm this. Find the time it takes to do a streak to say 500%. Then do as many 500s as you can in the same time and use the other half of the calc to see the core chance on those claims. The streak will yield more cores for the same amount of time. This is true of any enrage. Unless you die every other kill or something, just streak until you die or get a drop and reset. That Mantra will get you the most cores.
I did some math, and it looks like it varies depending on the enrage/streak length. Granted, this is estimated and not tested in game, but still. (Some of these numbers are rounded and don't match the wiki exactly, but they should be very close and are internally consistent). I assumed that time/kill scales directly with the AG's HP. This should be pretty accurate until 2500%, with the only potential wrinkle being the bolstered glacyte. But it also takes longer to teleport in and out for more kills, so maybe they offset. Anyway... A 45 streak gets you to around 500% enrage, and takes around 68x as long as one 0% enrage kill. In this same time, you could do around 34 kills at 500%. The streak will get you an average of .184 rares, and the claiming gets you .204. Around a streak of 115-120, they even out, then streaking starts to be better. (And it was better in terms of commons the whole time, but that's beside the point). Maybe assuming that time/kill scales directly off of HP is a flawed assumption? Hard to say. But based on that, claiming is better for specifically hunting for rares, unless you can streak to around 1300%.
@@seejoshrun1761 I think your time estimate is maybe off some? Maybe, mine could be as well. The lower enrage kills are disproportionately faster. Could be the bolstered glacyte as you mentioned. A 45 ks would be a lot faster than 34 kills claiming at 500, for me at least. A 0% kill is like 40-60s depending on the first mechanic, with even much lower outliers like 25-40s if the hits land and it's flurry mech. Even at 500% my kills are twice this length if not a bit longer, like 80-100s (I'm definitely not doing top tier dpm) but it only has like 50% more hp? My estimate on time has always been streaking to some enrage takes the same amount of time as claiming at that enrage over half the kc. Roughly at least. Thr outliers will kinda break it, but the large swath in the middle seems to follow it. Either way, it's still REALLY close if you're correct and going forward from there it becomes disproportionately favored for cores on the streak. Run your same analysis on 1k claims vs streaking to 1k. Also a benefit of the streaks people want to ignore is the loot is significantly better and a lot more nihlas. It's also what creates the paradox of streaking till you die being the best loot for commons over claiming when you feel you're pushing it. The extra 10 kills or whatever you'd get after you'd have claimed will probably more thsn cover what you'd lose if you died. In any case though, it would be interesting to see side by side over play sessions over a longer period of time. Have someone streak to 1k 5 times then take that amount of time and average it and do claims for that amount of time. From there compare the expected rates.
@jlayman89 You're probably right that the early kills are disproportionately faster, or alternatively that later kills are disproportionately slower. I think what we've determined is that, at worst, streaking is only slightly worse than claims when it comes to rares, which is outweighed by being better for commons and nilas.
it's kind of complicated to calculate. the main reason is that kill times don't scale linearly with enrage; the longer the fight takes, the more mechanics you'll get, which slows the kill down more, which gives you more mechanics... it's a compounding effect. you'll also spend more and more time on using defensives as well. this is all pre 2500% as well, after that it gets even worse as arms and minions start gaining hp. i used the wiki calculator briefly and it does look like streaking from 0 to x enrage seems to be a better ROI on time than doing x enrage claims, but it feels like starting streaks from a higher enrage should be better, but i'm not sure
streaking to 1k enrage isn't worth your time since the drop rate for cores below 1k-1.5k are so bad. literally just streak as far as you can, only stop once you get a core or hit 200 streak or die
It took me a dozen attempts and almost 20 minutes to do a 2k kill style camping melee around the time zammy came out. You said "if you can do 2k you can do a 200 ks" but I think you underestimate both rhe consistency needed for it to be viable and the speed needed for it to be worth it. Even if I could guarantee that I never lost a streak the grind would still be excessively long with the numbers you've shown.
Melee camp is very difficult for arch glacor, as mentioned in the methods category. as enrage goes up, berserk becomes difficult to survive with. Last I saw, necromancy was doing anywhere from four to six minutes at silver enrage and up, so could be something to look towards. I forgot to mention poison builds with ranged camp being very fast aswell in the higher enrages, could be something to look into. (I think it holds the WR for 2000% at ~3minutes) Never said this was an easy method, and personally I think that's the beauty of glacor. It teaches true improv and adaptability at a PvM encounter, and the skill ceiling is borderline infinite. Keep at it fam, you'll get better at the boss as time goes on. Stuff like this doesn't happen overnight :)
Its kinda stupid. 1k kills 1 core with like 20 kills 250% Enrage. The fight is soooo long in the higher enrages too. I dont like zammy loot system either. Bad luck mitigation, rerolls.... jeeze
Part 2 of this guide is out now, feel free to check it out! th-cam.com/video/mLhY8iFKJNE/w-d-xo.html
You said the word frozen core and that's the closest i've come to one in 3600 kills so I subscribed
It's probably worth mentioning that bik poison build is another viable way to style camp a 200 killstreak at AG.
Honestly forgot about poison since they nerfed the crystal, but yes it's still a good method
@@CarguyRS zammy brews can help keep health not at max and get those sweet procs
bik poo poo if u lose stacks makes kills alot longer
I never considered that darkness was the reason why my resonance wouldn’t work sometimes 🤦♂️🤦♂️thanks
Hopefully it gets changed at some point
@@CarguyRSme too but I feel like it’s going to be a part of the game. Now idk exactly how the dodge mechanic works with darkness but if no damage is calculated when a dodge occurs then we will never see a reso heal from a dodge
Got core at 0% enrage with 29 hard mode kills in total. Now I have like 530 kills on hard mode in total and haven’t seen it again. That’s when I started searching it’s drop rate. Shocking!
Ur the luckiest guy in the world I have done 1500 kills and my max enrage is 1200 how have I not got it 😂😂😂
Just curious how much time is involved in a 150-200 kill streak. I understand most people don't have a problem killing fast under 500%. I am new to the pvm stage so I struggle but realistically how long is this take 10-12 hours? Ive seen people over 100 kill streak doing anywhere from 6-8 minute kills and going off that calculation without restocking and it would take about 6 hours just to get from 100 streak to 150. If you were able to do it in two full streak at 24hours of game play it would be about 35M an hour from just the core. Just seems like a lot of game time for one streak.
Also I only have tank armour at this time so other peoples kills may be much quicker.
it takes me about 4 hours to reach a 100 streak, can't quite remember how long the last 100 take. However, there's usually 500m-1b in commons following said streak. at some point I'll have to do a month of glacor farming till core drop and see what my actual gp/hr roughly is, but its a solid boss. nowhere near the best, but good overall
@@CarguyRS Okay i have the T90 necro tank armour and started using blood ripper poison and about any other dps boost I can think of. I am on a 30 kill streak right now that took almost two hours. First 10 kills are closer to 3/3.5 minutes but after that they start going over 4. However I'm at an almost 5 minute kill now at streak 30 because of the hp and more mechanics. Pillars and minions kill dps and when you get them back to back that's almost a 20-30 seconds of no real dps.
Also what bosses are about on the same level as Glacor that also have gp/hr? I am newer to the PVM setting and have done all GWD1&
I'm in the dry camp and if I have to camp a boss for hundreds of kills I think I prefer it this way. The drop rates being balanced around hundred to thousands of kills is in my opinion completely preposterous. Sounds just about like I'd need to center my life around a single boss and nothing else. Very unhealthy, promotes bad gaming habits, and generally not reasonable to expect of someone to have any chance of getting even close to decent drop rates. And here in lies the problem with the drop rates: they are balanced with this in mind. Which is, again, preposterous and ludicrous. A streak of 200 kills is easily over 20 hours spent at one single boss. And that knowledge is already enough to demoralize me and make me not want to even try my hand at the nonsense fest.
Brother pulled out a thesaurus for this one
CarguyRS, I really enjoyed watching this, so I hit the like button!
Couldn’t be better timing. Just pivoted from zammy back to glacor to mix things up for a bit.
I've been telling people this for years. Seeing those posts on reddit like "wahh i'm at 3,000 kc with no frozen core this boss is terrible!!" Meanwhile they have a max enrage of 500 lol. I'm at about 4,000kc with 12 cores.
Man I'm nearing 2k kc and Ive seen 2 so far. I generally streak 0-750 or 1k but I guess I need to be pushing that out further. God its just so mind numbing streaking 4 hours only to graze an ice pillar and appear in deaths office
@@SeniorsOWthis is me 1000%! Idk why but usually when I get around the 500% enrage portion, I misstep an ice pillar for half a second and I’m dead.
i streak to 1k and im at 1900 kc no cores i gotta get comfier going higher enr
@@jackiechandavis yeah thats just dumb unlucky if youre at 1900 hm kc and youre mostly streaking to 1k. Thats nuts. Maybe the bigger problem we need to talk about is the god fucking awful gw3 drop rates everyone tries to justify. 40 hours to get 1/3 of an FSOA is ridiculous.
@@SeniorsOWit's 10 hours per piece if you do 4 minute solos, which is quick but not crazy especially with necro
Thank you for in depth guide.
are you planning on making a solo vorago guide? :) would love it!
Honestly haven't done rago since ~2019 in any serious capacity. Once I go there for log I'll probably make a few guides on it
Great video!
Was wondering if you have any opinion on iban staff spec vs. ABS?
Been trying to wrap my head around iban speccing, but non-stop abs with the fsoa just seems better?
Would love your thoughts on the subject :)
The only place I see abs getting real use is at zammy, and since fsoa lost its recursive crit, I don't see it being nearly as strong elsewhere. Iban is nice because it fits in sun rotations much easier, as it's just a 1 gcd abil
@@CarguyRS Thanks for the reply!
Had honestly not thought about the one global cooldown aspect. I'll take it to heart!
One thing to keep in mind tho is 10% base crit chanche, so abs is much cheaper than it used to be per cast on average even with the removal of recursive crits
i got a core about 40kc in, didn't know what it was, streaked and lost it :(
same on release day i got a core lost on a streak realize what it was after rswiki...😭
Great vid!! 🫡 completely changed my outlook on bossing all around combat style wise
Im at 2800 hm kc up to over 2800% enr, only 2 cores, both were above 2k enrage and first core was around 2300 hm kc. I tried streaking for the longest time and it never worked for me
I'm debating methods to grind pure GP on my iron (might want a black phat some day or something) and I'm thinking it's a toss up between 200 KS AG or spamming 500% Zamorak. Would you say either of these are a clear winner? Or maybe even a different boss altogether I overlooked? Would appreciate your views since you've spent a lot of hours at both.
zammy would probably be the best one just because of how many rare relics you can get per hour, even at low enrages. if you need other materials from AG then the GP is a very nice side benefit
This is what I was leaning towards too! Thanks man, really appreciate your insight.
Aren't bik arrows very good at higher enrage? Why not use those?
i got very very lucky at this boss. 33 kc nm pet. 64 kc hm frozen core at 587% 7 killstreak. i dont even have dark nilas yet or the glacor remnants lol good luck guys
imagine my shock, to only see the lower enrage camp money making strats on glacor from the wiki, when I look up guides to see how to just go for at least silver title only to learn "that is what you want to streak up to!"
Man that's gotta take a long time. I'm not even at 1k% enrage (nvm the streak) but at least I'm not dying as much :D
measurable progress is the best way to keep moving forward. the last 200ks I just did (was for a bingo tile) took me ~12hrs to complete, which is a lot better than the ~18hrs the older ones took. Keep at it fam, you'll get there
120 all looks so funny without the comp part
what is the ideal dps rotation with the ult? for ranged
I usually aim for 2 sgb, 2 rapid, a tendrils and as many dark bows as I can fit in. Snap is a nice one for lining up bolg stacks as well
At 3375 dry. Yay
This video is the closest i have ever gotten to
"glay-core"
I literally got furious about it at 1:10, that's when I stopped watching.
i've got 2 cores 200kc nothing above 600% on my iron still need nilas lol
As someone that can't get even ONE kill in hard mode I feel that boss drops should be based on time spent trying and player deaths instead of kills at something you simply can't do.
Zuk cape?
What's that?
I have hundreds of deaths at pizza time without even one kill in normal mode.
Sounds like a major skill issue. Keep practicing and fix your mistakes and you’ll get your zuk cape
The boss isnt that hard in enrage mode but what gear are you using and stats? Do you have overload/prayer buffs? these will make higher enrages more doable I only play on my phone usng range and so far I have gotten to 338% (I have done it with both t90 draco armor and sirenic with duo asc/oh chaotic/range defender oh camp). I havent gotten the zuk cape either I freaked out on zuk but have exp on arch glacor so if you need help I think I can give some tips prob not "pro guides" but def cant help u get 1 kill off.
@@tony-ql4wv Maxed player . T95 Necro gear (which I bought, because I am not capable of getting them myself).
The actual problem is that RuneScape does not accommodate players with disabilities.
From my perspective and possibly other people's perspective the attitude of RuneScape is..... If you can't play the game the way it is,... Go somewhere and die...... We're not going to accommodate you.
Some items are locked behind killing bosses in a more difficult mode. It doesn't matter how many of those bosses you killed in a less difficult mode you cannot get the item.
I presently have literally hundreds of paid for deaths at pizza time on Zuk yet I cannot get a Zuk cape. Yet just another case of the game not accommodating PEOPLE with disabilities.
@@krejdloc so here's the thing you dont need the cape to do higher enrage arch glacor and I can understand the frustration of not being able to get something in the game after dying a couple times at ed1 even tho i finish it i felt like calling it a day but that's more of a mental blockage. with the t95 gear yourself you can brute force your way through arch up til maybe 100% and u can claim and repeat and maybe add a few more enrages. For disability part, I'm not sure what kind of disability you have but for pizza time what u can do is just get to zuk and keep praticing pizza time maybe it's the pressure you feel like you have to kill them before the timer runs out. If it is, just do zuk only and try to time the surge to get closer there are other who walk under zuk then surge i believe
@@tony-ql4wv I truly appreciate the advice but I have hundreds and hundreds of deaths on pizza time.
Tie one hand behind your back.
Then only use your thumb index and middle finger on a three-button mouse with the other hand.
Only having the use of one eye certainly doesn't help much.
i iron manned 2 lengs sub 600kc mainly doing 0% enrage kills. i did alot of streaks up until 500% too tho and got i think 1 core during that. In my experience though just doing 0% claims was my go to.
Ive tried to discuss that given a period of time youre better hunting cores in a streak rather than claims. This is true of any skill level. Pick any enrage and streaking to that enrage has a better core chance than claims at that enrage. This is true up to to drop cap if there even is one at AG like Telos. 2449 claims are better than streaks there because of the cap and Telos HP doesnt scale all the eay up.
You wouldn't believe the pushback i get on this depite giving them the damned numbers ahowing its correct. Or maybe you would believe it. Especially on reddit. Someone asks how to get a core, i tell them to streak as far as they can, then get flamed because "claims are better" or whatever.
The calc you use will confirm this. Find the time it takes to do a streak to say 500%. Then do as many 500s as you can in the same time and use the other half of the calc to see the core chance on those claims. The streak will yield more cores for the same amount of time. This is true of any enrage.
Unless you die every other kill or something, just streak until you die or get a drop and reset. That Mantra will get you the most cores.
I did some math, and it looks like it varies depending on the enrage/streak length. Granted, this is estimated and not tested in game, but still. (Some of these numbers are rounded and don't match the wiki exactly, but they should be very close and are internally consistent). I assumed that time/kill scales directly with the AG's HP. This should be pretty accurate until 2500%, with the only potential wrinkle being the bolstered glacyte. But it also takes longer to teleport in and out for more kills, so maybe they offset. Anyway...
A 45 streak gets you to around 500% enrage, and takes around 68x as long as one 0% enrage kill. In this same time, you could do around 34 kills at 500%. The streak will get you an average of .184 rares, and the claiming gets you .204. Around a streak of 115-120, they even out, then streaking starts to be better. (And it was better in terms of commons the whole time, but that's beside the point).
Maybe assuming that time/kill scales directly off of HP is a flawed assumption? Hard to say. But based on that, claiming is better for specifically hunting for rares, unless you can streak to around 1300%.
@@seejoshrun1761 I think your time estimate is maybe off some? Maybe, mine could be as well. The lower enrage kills are disproportionately faster. Could be the bolstered glacyte as you mentioned. A 45 ks would be a lot faster than 34 kills claiming at 500, for me at least. A 0% kill is like 40-60s depending on the first mechanic, with even much lower outliers like 25-40s if the hits land and it's flurry mech. Even at 500% my kills are twice this length if not a bit longer, like 80-100s (I'm definitely not doing top tier dpm) but it only has like 50% more hp? My estimate on time has always been streaking to some enrage takes the same amount of time as claiming at that enrage over half the kc. Roughly at least. Thr outliers will kinda break it, but the large swath in the middle seems to follow it.
Either way, it's still REALLY close if you're correct and going forward from there it becomes disproportionately favored for cores on the streak. Run your same analysis on 1k claims vs streaking to 1k. Also a benefit of the streaks people want to ignore is the loot is significantly better and a lot more nihlas. It's also what creates the paradox of streaking till you die being the best loot for commons over claiming when you feel you're pushing it. The extra 10 kills or whatever you'd get after you'd have claimed will probably more thsn cover what you'd lose if you died.
In any case though, it would be interesting to see side by side over play sessions over a longer period of time. Have someone streak to 1k 5 times then take that amount of time and average it and do claims for that amount of time. From there compare the expected rates.
@jlayman89 You're probably right that the early kills are disproportionately faster, or alternatively that later kills are disproportionately slower. I think what we've determined is that, at worst, streaking is only slightly worse than claims when it comes to rares, which is outweighed by being better for commons and nilas.
it's kind of complicated to calculate. the main reason is that kill times don't scale linearly with enrage; the longer the fight takes, the more mechanics you'll get, which slows the kill down more, which gives you more mechanics... it's a compounding effect. you'll also spend more and more time on using defensives as well. this is all pre 2500% as well, after that it gets even worse as arms and minions start gaining hp. i used the wiki calculator briefly and it does look like streaking from 0 to x enrage seems to be a better ROI on time than doing x enrage claims, but it feels like starting streaks from a higher enrage should be better, but i'm not sure
got 3 in 1200 kills can't complain.
im 1200 kills in and i havent gotten a single drop of anything but nilas and shards
cores? i thought nihls were the hard part unless they finally changed it still worst drops for a boss time wise
TL;DW Bring BIS and 200 kill streaks for 6 months.
this guys mental lmao
Got Pet at 11kils in NORMAL MODE. never gonna see Core i guess after that😀 1/18000
No bik arrow? wahh?
It's getting nerfed soon (blood reaver nerf) but I was never a big fan of poison builds
0 cores in 1.5k streaking to 1k each time
streaking to 1k enrage isn't worth your time since the drop rate for cores below 1k-1.5k are so bad. literally just streak as far as you can, only stop once you get a core or hit 200 streak or die
glakor
I got a core on 0 streak haha
Cool so i just brid and get a core? Got it rofl
it's easier to just camp necro, idk why he suggests bridding
2 cores in 700 kc
*Glay-sore
It took me a dozen attempts and almost 20 minutes to do a 2k kill style camping melee around the time zammy came out.
You said "if you can do 2k you can do a 200 ks" but I think you underestimate both rhe consistency needed for it to be viable and the speed needed for it to be worth it.
Even if I could guarantee that I never lost a streak the grind would still be excessively long with the numbers you've shown.
Melee camp is very difficult for arch glacor, as mentioned in the methods category. as enrage goes up, berserk becomes difficult to survive with. Last I saw, necromancy was doing anywhere from four to six minutes at silver enrage and up, so could be something to look towards. I forgot to mention poison builds with ranged camp being very fast aswell in the higher enrages, could be something to look into. (I think it holds the WR for 2000% at ~3minutes)
Never said this was an easy method, and personally I think that's the beauty of glacor. It teaches true improv and adaptability at a PvM encounter, and the skill ceiling is borderline infinite.
Keep at it fam, you'll get better at the boss as time goes on. Stuff like this doesn't happen overnight :)
They not rare, got 3 in 15 kc at low enrage
I got the pet on my hardcore afking 1mech at 30 kc. Pet isn't rare either right
Its kinda stupid. 1k kills 1 core with like 20 kills 250% Enrage. The fight is soooo long in the higher enrages too. I dont like zammy loot system either. Bad luck mitigation, rerolls.... jeeze
Zam is great man.
35minutes to explain something, safe to say I dont play anymore, 8B bank and its boring, whats that about
Lol lmk when you wanna dump that bank bud ;) jk haha hope you find a reason to get back in it!
Your comment is the most worthless comment I've ever seen on youtube.