🇮🇩 Probably someone already made that and keep it a secret. Or maybe we didn't know who.. We'll never know.. 🤷🏻♀️ (ツ) Or perhaps they keep that idea but they forgot or busy... ¯\_(ツ)_/¯
I actually watched this video not to draw, but to break down the horse's walk to help me learn how to ride. This was very helpful. Thanks for posting this.
That's funny cause I did the exact opposite with horse riding video's to learn how to animate! funny how different people can gain different knowledge from thinks that are made for other purposes
Just goes to show how you can learn something from one discipline and apply it to your own. Sorta the reverse of you but similar principle, I learned how to frame houses so that I could draw better buildings
I stumbled across this when I was trying to find horse walking cycles for a 3d horse model I'm animating. These were a lot of tips I needed. Thank you for the upload!
The walk is the hardest gait of the horse to track :) it’s a 4 beat gait so each foot hits the ground at a different time. This man did a great job at explaining why it would be hard to animate
Honey Senpai boi, that's me in a nutshell experimenting with trying to add different species of Oc's, taking 30 years to finish them, only to remember I don't know how to draw them again. AND i've tried using character concept sheets but because I use REAL paper for it, I throw away the paper when I barely start on the head, thinking it's always trash. :(((
I may have lived with horses all my life and know their movement inside and out, but it was still very educational to see the walk cycle broken down like this. Thanx!!
As an animator obsessed with horses, I’m blown away by the grace and accuracy of theses cycles! I’ll say that in the first one, the hind quarters are too high up and the stride is too short. But the other’s, Im blown away! Its so darn graceful!!
As an animation student, regardless of if the frames are actually moving like the real creature would, it has to be done in a certain amount of "joint breaking" you make it look natural. Another example of this is animation of someone throwing a ball. (That is what I was taught anyway. )
This is really good, and the diagrams are in a similar style to the "Animators Survival Guide" - I imagine you will get lots of people referencing this as its very clear and the finished lines look good - This is a great breakdown / guide!!! - Thanks
Very straightforward & accurate tutorial still. Fun fact: a horse carries 60% of its body weight on the front, while propelling itself from the hind. This balance can effect/be effected by an individual animals conformation, so horses can vary quite a bit in movements
I remember watching james baxters how to draw spirit blueray extra on the _Spirit Stallion of the Cimarron_ movie and that one thing single-handedly ignited my short lived horse phase, as well as my love for animation that lives on today.
Fantastic! As I am very interested in horse biomechanics, this is really great! And unlike most animations, you got the head nod correct! :) Great job :)
Wow. I've heard before that to be a good artist you have to be very observant, but in examples like these you can see just how far and sharp it should go. Brilliant attention to detail.
I'm currently working on animating some cartoon equine from scratch *cough* ponies. From gallops, trots, walking in hopes to make short animation clips along with some lip syncing/ dialogue. And this is very informative and is exactly the information I need as I am a aspired animator/ creator. Thank you for sharing! Subbed!
Great vid. but.. whats mentions as the horse's knee is actually its heel. and from the hell down is actually its foot. Most of what we think of as a horses legs is mostly its Foot. And the hooves would be its toes. This is better understood viewing skeletons of humans other animals.
No the knee is a wrist. Front legs = arms and "hands", hind legs = legs and foot. But the proper terminology in equine anatomy for the front legs is (from the chest down) forearm, knee, canon bone, fetlock, pastern (sometimes referred to as ankles) coronet and foot (most of which is hoof). Hind legs from the point where the leg meets the stomach: stifle, gaskin, hock, canon bone, fetlock, pastern, coronet, foot (most of which is hoof)
The knee is not the heel. The heel is the heel :-) What's interesting though is the animator has the horse landing toe first in the front legs. They should land flat not toe first, as this would indicate the horse has heel pain. Landing toe first causes a horse a lot of damage.
@ everyone saying that this isnt how a horse walks, think again!! some horses have diagonal gaits where their back outer and front inner legs will go in succession or unison (depending on the gait), and others have linear gaits where outside moves with outside and inside moves with inside. :>
I think that the secret to animating a horse lies in 0:11 . To animate a horse, you must first consider each pair of legs as an individual, two-legged creature.
Thanks a lot for sharing. It would have saved me the past two days of work on animating my horse but now I can use this video to improve my horse's walk cycle. :)
Hmmm... The bit on the power coming from the back legs is only applied to light horses (thoroughbred, ponies, ect.) but not to the heavy horses (wagon or plow horses), rather than pushes off their back legs, they pull themselves forward, that also applies for any horse built downwards (newforest ponies for example, but they can push themselves off their back, it's just not as natural)
Only unsound horses set their hoof toe first on flat terrain. There are loads and loads of footage on Rockley Farm if anyone is interested in really getting an indepth look at horse movement.
very interesting, but one detail: horses do not land on the toe but flat or on the heel. It looks like the horse lands like a balletdancer in the animation.
4:22
"Rear legs
The Power comes from the rear."
-I want a T-Shirt of that!
That's good power.
It depends. What *_power?_*
🇮🇩 Probably someone already made that and keep it a secret. Or maybe we didn't know who..
We'll never know.. 🤷🏻♀️ (ツ)
Or perhaps they keep that idea but they forgot or busy... ¯\_(ツ)_/¯
As soon as i read that he said:
THE POWER COMES FROM THE REAR
It’s true though- the horse’s main power comes from the rear end, please study this stuff before you make a joke out of it.
I actually watched this video not to draw, but to break down the horse's walk to help me learn how to ride. This was very helpful. Thanks for posting this.
That's a cool reason to be looking into this, but that's damn smart way to use it for. Did it help your riding at all?
That's funny cause I did the exact opposite with horse riding video's to learn how to animate! funny how different people can gain different knowledge from thinks that are made for other purposes
@HaileyLotl actually yes😂 The youtube algorithm is a strange beast, that it is.
Just goes to show how you can learn something from one discipline and apply it to your own. Sorta the reverse of you but similar principle, I learned how to frame houses so that I could draw better buildings
Good punctuation and grammar!
Every video game maker needs to study this because all horses in games look like they have brain damage
Lol
True lol
This made me laugh out loud 😂💕
They probobly do becuse of how meany times I run into things...
FINALLY SOMEONE GETS IT!!
But really, the real question here, "Does the horse walk like the Ostrich and man?"
Also awesome tutorial helps a lot.
Top 10 questions science STILL cant answer
aLmOst
Finally, a walk cycle tutorial that breaks it all down in a way that I can actually understand!! Thanks a ton, this was very very helpful!
If anyone is saying this is animated wrong then quote your 30+ years of professional animation experience that trumps Richard Williams.
This is such a hardcore piece of animation!
/watch?v=HdsmykYi_wE
41:40
I stumbled across this when I was trying to find horse walking cycles for a 3d horse model I'm animating. These were a lot of tips I needed. Thank you for the upload!
0:00
"Does an ostrich and a man walk like a horse?"
Me forgetting how horses walk and watching the animation: *Somethings wrong, I can f e e l it*
"Horses are difficult to animate"
The irony is, horses are the first things I learned to animate, and damnit, I did it well
Wow
you got my respect. good job.
Yoachan respect
Yoachan Same here! I started animating horses when I was 10!
Well you guys are talented :)
I had hard time with horse animating
Who is watching this 11 years later
I know I’m not alone
me
hi
I hope this man is still alive
@@RimFaxxe Say it twice looks so nice
@@tellmethesongoftherain6534 ???
That's realy random xD 'does a ostrich and a man walk like a horse' xD
Fuzzyblackcat ikr
Fuzzyblackcat *really
Lol
*_al mo s t_*
Seriously, could be any two legged thing that moves
I'd be an old ass man by the time Steel Ball Run gets an anime lmfao
The walk is the hardest gait of the horse to track :) it’s a 4 beat gait so each foot hits the ground at a different time. This man did a great job at explaining why it would be hard to animate
Okay so I'm making a comic right
One of the main characters is a horse
*I can't draw horses*
*I did not think this through*
Person 2.0 s a m e
Person 2.0 T h a t s m y l i f e r i g h t t h e r e
Kaoru Hitachiin
That’s what’s happens when your ideas are bigger than your 10 year old talent
I can draw a horse if you need it
Honey Senpai boi, that's me in a nutshell experimenting with trying to add different species of Oc's, taking 30 years to finish them, only to remember I don't know how to draw them again. AND i've tried using character concept sheets but because I use REAL paper for it, I throw away the paper when I barely start on the head, thinking it's always trash. :(((
Steel ball run animators watching this on loop for the next 4 years
Part 7 animators taking notes
You ought to give full credits to Richard Williams!!! this is taken from the Animator's Survival Kit animated.
Yea, how come he didn't even mention it, the guy's a legend!
you are totally right!!!
RICHARD WILLIAMS IS THE LEGEND THE FATHER AND THE GOD OF ANIMATION!!!
hey...the explainer is the Richard Williams
Vinay babu
Exactly?
I may have lived with horses all my life and know their movement inside and out, but it was still very educational to see the walk cycle broken down like this. Thanx!!
I hope David Production animator watching this to prepare future jojo steel ball run anime.
Steel Ball Run animators gotta see this video
Steel Ball Run anime leak looking fire 🔥🔥🔥🗣
As an animator obsessed with horses, I’m blown away by the grace and accuracy of theses cycles! I’ll say that in the first one, the hind quarters are too high up and the stride is too short. But the other’s, Im blown away! Its so darn graceful!!
im not even here for art, this man just has a soothing voice
As an animation student, regardless of if the frames are actually moving like the real creature would, it has to be done in a certain amount of "joint breaking" you make it look natural. Another example of this is animation of someone throwing a ball. (That is what I was taught anyway. )
I now see why people say JoJo part 7 Steel Ball Run is gonna be hard to make.
And this is just 2 dimensional level. So if they use CGI, it's understandable
@@_thehandsomefrog_4825 I will probably enjoy it if they use CGI as I've enjoyed JoJo openings with CGI on it.
David Productions animators genuinely tweaking after watching this non stop for years
well time to get all the stell ball run animators to watch this video 💀
This is really good, and the diagrams are in a similar style to the "Animators Survival Guide" - I imagine you will get lots of people referencing this as its very clear and the finished lines look good - This is a great breakdown / guide!!! - Thanks
This is also a useful tip for animating dinosaurs.
Very straightforward & accurate tutorial still.
Fun fact: a horse carries 60% of its body weight on the front, while propelling itself from the hind. This balance can effect/be effected by an individual animals conformation, so horses can vary quite a bit in movements
11 years later
11 FREAKING YEARS LATER
The Animator's Survival Kit now contains a new testament for this bible: the Expanded Edition, which shows animals walking.
When you get this in your recommended 11 years later in 2021
I was 4 years old when this video was made and now i using to improve my animation, that's crazy😯
This is what animators gonna be using when doing Steel Ball Run
Even 14 years late it helped me a lot to animate a horse in 3D, thanks :)
I remember watching james baxters how to draw spirit blueray extra on the _Spirit Stallion of the Cimarron_ movie and that one thing single-handedly ignited my short lived horse phase, as well as my love for animation that lives on today.
So my best friend got the Animator’s survival kit book for Christmas and now I got this recommended-
Is this an omen-
This is great! I used it for making a normal horse walk and a gallop. ASK is great for learning how to animate. Thank you so much!
Fantastic! As I am very interested in horse biomechanics, this is really great! And unlike most animations, you got the head nod correct! :) Great job :)
Wow. I've heard before that to be a good artist you have to be very observant, but in examples like these you can see just how far and sharp it should go. Brilliant attention to detail.
Finally!!! Someone who understands how horses walk!
Just small comment. Horses land their hooves slightly heel-first/flat. Not toe-first.
I'm currently working on animating some cartoon equine from scratch *cough* ponies. From gallops, trots, walking in hopes to make short animation clips along with some lip syncing/ dialogue. And this is very informative and is exactly the information I need as I am a aspired animator/ creator. Thank you for sharing! Subbed!
That horse galloping at the beginning was so beautifully designed and animated
Hope David production watched this for part 7 of JoJo Steel Ball Run
Thank you very much! This is such a blessing you can just find such a gold material simply on youtube this days. Helped me a lot in my work.
this is gonna be recommended to me in 10 years i just know it
THANK YOU. This is just so interesting as a horse owner to see how a horse walks in such fine detail from someone who can really SEE. Thanks!!
I can't BELIVE the last time he posted was 11 YEARS ago!
Same! This is quite a shock!
This random video from 11 years ago is actually really useful
Great vid. but.. whats mentions as the horse's knee is actually its heel. and from the hell down is actually its foot. Most of what we think of as a horses legs is mostly its Foot. And the hooves would be its toes. This is better understood
viewing skeletons of humans other animals.
No the knee is a wrist. Front legs = arms and "hands", hind legs = legs and foot.
But the proper terminology in equine anatomy for the front legs is (from the chest down) forearm, knee, canon bone, fetlock, pastern (sometimes referred to as ankles) coronet and foot (most of which is hoof). Hind legs from the point where the leg meets the stomach: stifle, gaskin, hock, canon bone, fetlock, pastern, coronet, foot (most of which is hoof)
The knee is not the heel. The heel is the heel :-)
What's interesting though is the animator has the horse landing toe first in the front legs. They should land flat not toe first, as this would indicate the horse has heel pain.
Landing toe first causes a horse a lot of damage.
Meilleur cours d'animation au monde !!
C'est juste incroyable !!
Merci !
I love the way the horse animation is so smooth.
Thanks for uploading this video, was helpful with my horse animation.
Well animated and explained. Thank you.
A structured explanation like this is immensely helpful when you want to create a walkcycle for a 3d equine.
This is phenomenal - the best available - thank you! I used this to help with a cat, even though their legs are different, it was still perfect
@ everyone saying that this isnt how a horse walks, think again!!
some horses have diagonal gaits where their back outer and front inner legs will go in succession or unison (depending on the gait), and others have linear gaits where outside moves with outside and inside moves with inside. :>
This is easier than I thought!
I think that the secret to animating a horse lies in 0:11 . To animate a horse, you must first consider each pair of legs as an individual, two-legged creature.
Thanks a lot for sharing. It would have saved me the past two days of work on animating my horse but now I can use this video to improve my horse's walk cycle. :)
This guy is a genius. We watched all his DVD's in class. MAde me laugh soo hard at points.
yes.
the whole vibe of this video is just mildly eery... very nice....
Wow this was super helpful! But give credit to richard williams
Why would be give credit to himself? You know that this video is by Richard Williams, right?
@@koopy_vs_world7619 no?
@@koopy_vs_world7619 check channel name
James Baxter has some serious competition
How tf they gonna aninate jojo part 7
david production animators, get your note
My God THANK YOU ! I was struggling so hard trying to make a horse walk in animation, this just saved my day
WELP STEEL BALL RUN AINT COMING ANY TIME SOON 🥺
Hmmm... The bit on the power coming from the back legs is only applied to light horses (thoroughbred, ponies, ect.) but not to the heavy horses (wagon or plow horses), rather than pushes off their back legs, they pull themselves forward, that also applies for any horse built downwards (newforest ponies for example, but they can push themselves off their back, it's just not as natural)
yeb , Richard Williams - the master of animation .
I could listen to Richard Williams talk about animation for hours.
Wow, this is absolutely fantastic!! As a specialist trainer of the rider, this is invaluable for me. Thank you so much for posting!
So Will not have steel ball run animated? ._.
Woow! Thank you Mr. Richard Williams.
No idea why this was recommended to me out of nowhere, but I have a feeling this might me useful at some point, so I’m saving it lol
one of the best explanations I have seen.
People: Animating is just drawing.
Animators:
man this video really showed exactly what i was looking for to animate a horse
Great video for me to understand my horses balance better, and to become a better rider!!
Even though I'm animating a 4 legged mech, this was pretty helpful in getting the rhythm of the steps down.
Holy moly! That's a masterpiece, that's so smooth btw
I can't even draw a horse's back legs correctly....
I can't even draw a horses left ear correctly
I can't even draw the circles in the correct position
To draw the back hind legs, imagine you're drawing a quarter chicken leg and thigh, it helps a lot
I don't even know how to draw a horse
Only unsound horses set their hoof toe first on flat terrain. There are loads and loads of footage on Rockley Farm if anyone is interested in really getting an indepth look at horse movement.
Wow, that was really everything i have to know. It is the only video that showed me every detail of the horse :) Thank you
The front legs are actually arms, the "knee" is actually the wrist, and the part with the hoof is a finger (the hoof itself is the fingernail)
very interesting, but one detail: horses do not land on the toe but flat or on the heel. It looks like the horse lands like a balletdancer in the animation.
Gonna use theese tips in the future, Thank you mister!
We all miss you Richard Williams, Greatest Animator of All Time.
Excellent resource. Read the book "The Animator's Survival Kit" so seeing it in action is really fun.
I have to say,very useful~~both in 2d and 3d
THANKS! - TO RICHARD WILLIAMS
Alright, so you're telling me that JoJo's part 7 might take a while to come out?
Unfortunately so
It is important that this be preserved.
Its like 10 years later but still intresting to me.
I just found this randomly while i was cleaning my watch later list lol
Fantastic!!! Best tutorial I've ever seen🤩🤩🤩❤️❤️❤️
Thank you, Animan! I have horses, and you've got the movement pegged (no pun intended). Nice work; thank you for mentoring.
That is so smooth!
Great job! Thank you for breaking this down for us. I am just starting in animation and this is very helpful