I'm sure most already know this by now but maybe not if you're looking at this video. Something that was missing from this video and is quite important to note if you end up in the situation, with the first boss (the headless horseman guy) when you see the straight line aoe come from him it is important that you run towards him rather than away, the closer to him you are at the time he charges you the less damage you will take.
Seeing as nobody has said anything yet, I think it's important to mention that you're allowed to hit the slime that traps you at Ferdiad even if you're the bound one. As long as it's the small slime at least. Seemingly, everyone I run with thinks it's like gaols and just sits there.
It wasn't until my fourth run that I discovered I was able to attack someone while trapped in that particular slime because I was DPSing down the other player's slime during the second AOE extravaganza and then I looked down at my own character and saw that I was trapped as well. "Well now," I thought, "This is going to make DPSing the add in time very easy." To be fair, we've been trained to sit there and do nothing because of Titan.
A special note with Feridad is that the most dangerous thing he can do towards the end of the fight. You'll want to move out of any scythes that spawn immediately, because he can follow them up by sliming you... in the death scythe... when you're a healer... :/ yes, this is experience talking.
Her voice is as soothing as classical music. Such a nice bonus to her awesome guides. I hope you continue to churn out more guides as new instances are released Mizztech!
Not 100% sure about this, but my friends and I seemed to find that if you can't get out of Boogyman's AOE in time, that if you're not facing him when it goes off, you can avoid its effect. That seemed like the case, at least.
Forgot to mention first phase oozed player can help dose out on final boss but phase two they can't. This also means tanks can still cause hate n healers can still heal
Hello!! Love your guides, I was wondering if people were allowed to use clips with credit? I really hope you read this and respond when you have a moment ☺️! Thanks for the awesome guides - no wonder they are number 1 😋
You mention that one of the adds on Boogeyman uses Internal Combustion which we need to avoid, just curious if it is a specific one or can they all use it?
How fast the tethers begin to fire and their buggy hitbox when behind the statues (if you're even remotely not behind it according to it's crap programming, it hits you) makes me hate this dungeon. This is a problem that FF has a lot of the time.
I'm sure most already know this by now but maybe not if you're looking at this video. Something that was missing from this video and is quite important to note if you end up in the situation, with the first boss (the headless horseman guy) when you see the straight line aoe come from him it is important that you run towards him rather than away, the closer to him you are at the time he charges you the less damage you will take.
Love when your guides pop up as I’m learning them.
Short, sweet and straightforward. I love you.
Thanks, MizTech! Your videos are the best!
"Laser disco dodge"
MIZZTEQ YOU ARE MY FAVORITE
Love this dungeon, it has such a nice creepy ambiance.
Thanks for the guides Mizz!
Seeing as nobody has said anything yet, I think it's important to mention that you're allowed to hit the slime that traps you at Ferdiad even if you're the bound one. As long as it's the small slime at least.
Seemingly, everyone I run with thinks it's like gaols and just sits there.
I just came down here to make the same comment - you beat me to it! Love your guides, Mizz!
It wasn't until my fourth run that I discovered I was able to attack someone while trapped in that particular slime because I was DPSing down the other player's slime during the second AOE extravaganza and then I looked down at my own character and saw that I was trapped as well. "Well now," I thought, "This is going to make DPSing the add in time very easy."
To be fair, we've been trained to sit there and do nothing because of Titan.
Thanks for your guides I know the mechanics a lot more! Thanks alot.
sub'd, please never stop making these sweet guides DX
A special note with Feridad is that the most dangerous thing he can do towards the end of the fight. You'll want to move out of any scythes that spawn immediately, because he can follow them up by sliming you... in the death scythe... when you're a healer... :/
yes, this is experience talking.
You can prevent this by... moving out of scythes.
@@pletter64 he literally said that in his comment dumbass
Grossly incandescence? Praise the sun!
Her voice is as soothing as classical music. Such a nice bonus to her awesome guides. I hope you continue to churn out more guides as new instances are released Mizztech!
Great review - clear and concise, thanks!
I'm late in game. And I got to say. I loved this dungeon
fast guide, nice info and easy bosses, good to know.
5:15 heheh Hugh Jass...
This grossly incandescent luminescence? Praise the sun! xD
Finally got around to tackling this dungeon;
thanks to the guide, i knew how not to mess anything up, and everything went smoothly .3.b
The vines will also put vulnerability on anything they hit so you can use those to down mobs faster, a la the chain balls from Halatali Hard.
Not 100% sure about this, but my friends and I seemed to find that if you can't get out of Boogyman's AOE in time, that if you're not facing him when it goes off, you can avoid its effect. That seemed like the case, at least.
Like she mentioned. It's a gaze so you can look away to avoid the confusion effect.
This instance still gives me nightmares, that horseman killed off my li'l party SO many times.
Forgot to mention first phase oozed player can help dose out on final boss but phase two they can't. This also means tanks can still cause hate n healers can still heal
Ferdiad slimed our healer and dropped a spinning axe ontop of them at the same time once.
I cried.
When you're using verbal abbreviations for something with two words, I think that's a sign you play too many mmos lol
Also good to note, you can use the vines to damage trash pulls.
Thank youuuuuuu
Hello!! Love your guides, I was wondering if people were allowed to use clips with credit? I really hope you read this and respond when you have a moment ☺️!
Thanks for the awesome guides - no wonder they are number 1 😋
You mention that one of the adds on Boogeyman uses Internal Combustion which we need to avoid, just curious if it is a specific one or can they all use it?
It's the second set of adds and the biggest one will use the Combustion move every time. You'll know which one, he sticks out lol.
He stands still and starts glowing/casting.
Cheers guys. I just like being prepared.
nice vid, Thanks :)
The twirly things are Scythes, Mizz!! And the last mobs are Gnats!. Either way, still a good WT as always!
I love your voice!
get a grip, ffs.
How fast the tethers begin to fire and their buggy hitbox when behind the statues (if you're even remotely not behind it according to it's crap programming, it hits you) makes me hate this dungeon. This is a problem that FF has a lot of the time.
Incandescent, not incandescence.
This has been your grumpy Dark Souls fan.
Just came here to find out how not to
be turned into a frog.
Shoutout to Hugh Jass
so the main boss is less annoying the first two
MizTech is healing!? What has the world come to lol
Wtf one of those scythes spawned on me and just dropped me instantly :/
NOT THE BEES!!! NO!!!!
I will always hate this dungeon
first!