Bro you play so clean it’s almost like a movie lol. Have you ever done a video detailing your game strategy? A video with voice explaining why you are doing certain things would help us mere mortals I think.
Согласен! Только благодаря его роликам я научился пользоваться ближним оружием боя "Блок": тайминги блокирования, как правильно вести себя в окружении, как себя вести с боссами, как доджить атаки. Я наиграл в spacemarine 2 около 170 часов, но я даже близко не приблизился к мастерству автора, он явно благословлен самим Императором.
Every time I see one of these, it's like the enemies aren't attacking at all, but I try, and they are all out on my ass 😂 guess I'm just unlucky. For real though this is badass man
Enemies have active ai limits and they also input read you, if you completely stop moving and attacking then the enemies will stand around far more than if you're being aggressive.
@@FirstTourGuardsmanyeah, it's really stupid to be playing Solo as a sniper, go invisible, put your crosshairs on a sniper who's 100 yards away, and have it input read you and start juking back and forth as soon as your crosshairs land on it, even though you're SUPPOSED TO BE INVISIBLE
@@FirstTourGuardsman Wait, enemies input read you, really? I mean I noticed it with snipers, soon as you dodge they shoot, but what about other Majoris, what other behaviors do they read you?
@@FirstTourGuardsmancool! thanks to explain that. This game have a looooot of “secret mechanics, like boosts on blue about “frenetic battle” (like “andrenaline” on “the witcher 3”… just a casual example to expose…). And changes… about minoris, if there arent (ok, with someone fuction too)… i used to remain sorronded (when happened), using parring with fencing on melee weapon and… better with vanguard, by the perk about the “window of parry…) they usually attacked you so it was easy remain a lot of time parriying minoris mayoris, even some lictor… because the countinuous shield what the minoris were giving to you… attacking. “spamming the key” (being more concentrated while parriying mayoris or lictors and stuff like that… waiting for another player caming to help you finally… (having killed a lot… i used also in some “more safe times”, the fusssion rifle… (so satisfactory, haha! now… they “realize you are in that situation… and no one attacks! (the difficult for take shield). i dont do that anymore, allways moving… i would love to know a lot of secret mechanics that playing you realize that… exists… but no how they rule. many things and perks are not well explained, like on the snipper… “first attack while you are invisible, make more damage… a friend of mine, crack on this game, use that with a carabin bolter with very high dps and ammo… and kill shooting 3,4 mayoris on lethal like it would be on “easy”. then… are the first SECONDS, the game dont explain… and things like that… there are hundreds. Its because of that, the game seems to have some few mechanics but… not. In fact have many complexuty, while use to seem “just numbers and difficulty.”. Is the opposite. About parrys… incannot understand how to play without them like in the video. to me is the most important thing. fencing… i’ve even learned a lot or timings (different enemies are different on that), to parry mayoris and extremis with… the heavy, who has not a melee weapon, and is more difficult but… it works! (fencing? no, use your giant fussion canon! 😂 Anyway… a good… no… an unique game. difficult to put into one cathegory of videogames
Battle Brother! You are a Primarch among us. Played around with your set up and noticed an immediate change. Thanks for the heads up. Your gameplay is inspired. Blessed by the Emperor himself!
1. Thanks for stopping using caps on your video title. 2. Thanks for putting timestamps 3. Amazing video overall. For me, vanguard it's the most fun in solo lethal.
I see you putting the Block chainsword to great use, but I just cannot give up the Fencing weapons, eapecially since it seems very difficuly to parry any more than one enemy now. Can't believe how well you play
@KYUUB3Y same, although since the hotfix I've had a hell of a time parrying when more than one enemy is on me. Seems like even 4 or 5 gaunts ganging up on me is a death sentence lately
Is Adrenaline Surge bugged? At 8:55 when it triggers, you lose both your bonus armor segments... Also, amazing work! I'm really started to like the block chainsword.
Add it to the list of janky-ass bugs that work out in the enemy's favor and serve to make it a more frustrating, impossible to solve problem for the player
How to do the charge with a single attack? As far as I remember, I have to do at least two to achieve it. But you do it with just one. How? (I use Google Translate)
Usando la habilidad de el skill tree (línea inferior) de la espada sierra que cambia tu primer ataque cargado por otro (en inglés "full throttle"), te permite cancelar la animación del primer ataque, llevándote directamente al segundo, solo manten el boton de ataque apretado un segundo, cuesta un poco al principio (un video de otro canal que se llama "full throttle skip" lo evidencia)
There is nothing wrong with the vanguard healing ability. Just because you play the game like a god. Doesnt mean something is op. When u can solo all the maps just because you have repeated the same maps so many times you know them like the inside of your house means you got time to play the game that way. But if you dont and dont know by memory all the random health and relic locations it would be alot harder for you. But having said that vanguard is the only class that doesnt need stimpaks, and its so great to have a good vanguard that knows his role. So other classes like assault and tactical if thats what you team up with. Or a heavy that doesnt rely on shooting back his contested health as fast as possible there isnt enough stims on any given map if you play with randoms and you get unlucky.i feel like most classes are pretty decent atm
@@doomcookiesthe aoe does no damage but staggers a lot of things, including most bosses. Your melee attacks also do more damage for the next 2.4s, +30% for each stack.
good player… i can’t say “the best or wow” becausa i am so fortunate to meet a mexican friend… i usually make all in lethal, the another two players dying constantly with 300 seconds cooldown (one of them… usually am i, haha! …and while killing solo carniceps or 3 extremis +infinite mayoris…, ecc (just amazing, i put his camera while i’m dead and… i’t seems to see the Emperor himself killing… He has unlocked Constantin Valdor or a custode at least. At least, bots have a lot of life (can help,… only on that because they dont kill nothing…) in fact is a bad think that the developers have to change… because there is not so many people at now on higher difficulties, and continuing on that way the game dies.
not bad i have 3 mains but for the hardest diff vanguard is must in team not only you have 2 best dodges also have best parry windows and that heal makes you ez geenseed carry cuz rest can use the heals and you can more work as team i rock only knife tho more faster time to parry and i can hold hordes in place with my melta i think tech should should have rifle with granades cuz i think it not suits for vanguard... tech has auspex and he can 1 combo bosses with that + 13 granade launcher and if you lucky and have kraks as tech with that triple combo you alone can fuck with Zoanthrope boss with that.. vangruard is more mele base and should hold hordes if i run my build i and im in close quarters nothing passes by me sry for bad english xd
The grapple hook ability sux unless you use it to go up to higher floors like batman or sum shit but as a fighting tool its pretty stupid and pointless. Much better abilities available hahaha
Agreed, I find Tactical and Vanguard the most frustrating to play due to having to target their abilities and how janky it is. Seems like 90% of the time, I line up a target with the grapnel launcher, hit the button, but at the last second my target marker switches to a gaunt 10 feet to the left of my target. I can't even count how many Sentry calls I've missed due to this. Same with Auspex scan, trying to hit a flying target with the scan who's too high off the ground for me to aim at the ground leads to my Auspex hitting the skybox behind him and wasting a ridiculous cooldown period.
I like how something as basic as "healing through execution", which was a staple in SM1, is something that's "amazing" to have in SM2. SM2 is a disappointment compared to SM1 IMO
It would completely trivialize other classes, it's fine on vanguard because the class is designed around taking damage. If you were to put this on Tactical or Assault it would be absurdly overpowered. It's already approaching OP on vanguard with the block weapon buff which takes away his main balancing factor which was his pathetic gunstrikes and mediocre melee damage.
@@FirstTourGuardsman executions also didn't provide invulnerability in SM1. So you had to use it smartly. So you can't just be executing an enemy while 5 guys are shooting/hitting you
i know melta is kind of bland but it just makes too much sense for vanguard. not using it feels like a dark souls lvl 1 run kind of move. i mean once you are as good as this guy is i guess you need a challenge
Bro you play so clean it’s almost like a movie lol. Have you ever done a video detailing your game strategy? A video with voice explaining why you are doing certain things would help us mere mortals I think.
Согласен! Только благодаря его роликам я научился пользоваться ближним оружием боя "Блок": тайминги блокирования, как правильно вести себя в окружении, как себя вести с боссами, как доджить атаки.
Я наиграл в spacemarine 2 около 170 часов, но я даже близко не приблизился к мастерству автора, он явно благословлен самим Императором.
Every time I see one of these, it's like the enemies aren't attacking at all, but I try, and they are all out on my ass 😂 guess I'm just unlucky. For real though this is badass man
Enemies have active ai limits and they also input read you, if you completely stop moving and attacking then the enemies will stand around far more than if you're being aggressive.
@@FirstTourGuardsmanyeah, it's really stupid to be playing Solo as a sniper, go invisible, put your crosshairs on a sniper who's 100 yards away, and have it input read you and start juking back and forth as soon as your crosshairs land on it, even though you're SUPPOSED TO BE INVISIBLE
@@FirstTourGuardsman Wait, enemies input read you, really? I mean I noticed it with snipers, soon as you dodge they shoot, but what about other Majoris, what other behaviors do they read you?
@@FirstTourGuardsmancool! thanks to explain that. This game have a looooot of “secret mechanics, like boosts on blue about “frenetic battle” (like “andrenaline” on “the witcher 3”… just a casual example to expose…). And changes… about minoris, if there arent (ok, with someone fuction too)… i used to remain sorronded (when happened), using parring with fencing on melee weapon and… better with vanguard, by the perk about the “window of parry…) they usually attacked you so it was easy remain a lot of time parriying minoris mayoris, even some lictor… because the countinuous shield what the minoris were giving to you… attacking. “spamming the key” (being more concentrated while parriying mayoris or lictors and stuff like that… waiting for another player caming to help you finally… (having killed a lot… i used also in some “more safe times”, the fusssion rifle… (so satisfactory, haha! now… they “realize you are in that situation… and no one attacks! (the difficult for take shield). i dont do that anymore, allways moving…
i would love to know a lot of secret mechanics that playing you realize that… exists… but no how they rule. many things and perks are not well explained, like on the snipper… “first attack while you are invisible, make more damage… a friend of mine, crack on this game, use that with a carabin bolter with very high dps and ammo… and kill shooting 3,4 mayoris on lethal like it would be on “easy”. then… are the first SECONDS, the game dont explain… and things like that… there are hundreds. Its because of that, the game seems to have some few mechanics but… not.
In fact have many complexuty, while use to seem “just numbers and difficulty.”.
Is the opposite.
About parrys… incannot understand how to play without them like in the video. to me is the most important thing. fencing…
i’ve even learned a lot or timings (different enemies are different on that), to parry mayoris and extremis with… the heavy, who has not a melee weapon, and is more difficult but… it works! (fencing? no, use your giant fussion canon! 😂
Anyway… a good… no… an unique game. difficult to put into one cathegory of videogames
Battle Brother! You are a Primarch among us. Played around with your set up and noticed an immediate change. Thanks for the heads up. Your gameplay is inspired. Blessed by the Emperor himself!
와..진정한 스페이스 마린..ㅋㅋ멋있어요
happy new year, brother!
1. Thanks for stopping using caps on your video title.
2. Thanks for putting timestamps
3. Amazing video overall. For me, vanguard it's the most fun in solo lethal.
Ah yes, the lore accurate night lord
Not really, if he was a true night lord, he would leave as soon as the first horde would come out.
bro really want to be a space marine tjis is the best play that i have ever seen
Do certain classes have a short "dash" instead of the full fledged dive/roll?
Yes vanguard sniper and bulwark have a dash then they roll afterwards
I see you putting the Block chainsword to great use, but I just cannot give up the Fencing weapons, eapecially since it seems very difficuly to parry any more than one enemy now. Can't believe how well you play
My brain is so used to the dopamine I get from the parry sound in quick succession so this video is really bugging me lmao
@KYUUB3Y same, although since the hotfix I've had a hell of a time parrying when more than one enemy is on me. Seems like even 4 or 5 gaunts ganging up on me is a death sentence lately
How do you get used to block weapons as a vanguard? When I play vanguard I find myself to be far too aggressive to take advantage of perfect block.
Ave Dominus Nox!
Is Adrenaline Surge bugged? At 8:55 when it triggers, you lose both your bonus armor segments...
Also, amazing work! I'm really started to like the block chainsword.
you are correct, that is weird, didnt notice it any other time ive seen it
Same issue happens on heavy perks. (Armor related perk)
Lmao thats a good find!
I didn't even notice this happened until you mentioned it, I just assumed I got smacked
Add it to the list of janky-ass bugs that work out in the enemy's favor and serve to make it a more frustrating, impossible to solve problem for the player
What IS that melee explosión????? IS a new perk of something like that???
Adrenaline surge with block weapons, once you perfect block 3 times your next attack does an AOE explosion and restores 2 armor
@FirstTourGuardsman thanks dude
How do you play with NO BOTS? Where is that feature?
It's a mod, check the description
How to do the charge with a single attack? As far as I remember, I have to do at least two to achieve it. But you do it with just one. How?
(I use Google Translate)
Usando la habilidad de el skill tree (línea inferior) de la espada sierra que cambia tu primer ataque cargado por otro (en inglés "full throttle"), te permite cancelar la animación del primer ataque, llevándote directamente al segundo, solo manten el boton de ataque apretado un segundo, cuesta un poco al principio (un video de otro canal que se llama "full throttle skip" lo evidencia)
@goranzorrilla953 Excelente, me tocará ver eso entonces. Muchas gracias!
There is nothing wrong with the vanguard healing ability. Just because you play the game like a god. Doesnt mean something is op. When u can solo all the maps just because you have repeated the same maps so many times you know them like the inside of your house means you got time to play the game that way. But if you dont and dont know by memory all the random health and relic locations it would be alot harder for you. But having said that vanguard is the only class that doesnt need stimpaks, and its so great to have a good vanguard that knows his role. So other classes like assault and tactical if thats what you team up with. Or a heavy that doesnt rely on shooting back his contested health as fast as possible there isnt enough stims on any given map if you play with randoms and you get unlucky.i feel like most classes are pretty decent atm
what is the explosion thing when you are in melee ?
Adrenaline Surge. It's a new mechanic for Block type weapons. If you do 3 perfect blocks you next attack is an explosive one with more damage.
adrenaline rush with block weapons
@@doomcookiesthe aoe does no damage but staggers a lot of things, including most bosses. Your melee attacks also do more damage for the next 2.4s, +30% for each stack.
good player… i can’t say “the best or wow” becausa i am so fortunate to meet a mexican friend… i usually make all in lethal, the another two players dying constantly with 300 seconds cooldown (one of them… usually am i, haha! …and while killing solo carniceps or 3 extremis +infinite mayoris…, ecc (just amazing, i put his camera while i’m dead and… i’t seems to see the Emperor himself killing… He has unlocked Constantin Valdor or a custode at least. At least, bots have a lot of life (can help,… only on that because they dont kill nothing…) in fact is a bad think that the developers have to change… because there is not so many people at now on higher difficulties, and continuing on that way the game dies.
Dornian heresy night lord?
not bad i have 3 mains but for the hardest diff vanguard is must in team not only you have 2 best dodges also have best parry windows and that heal makes you ez geenseed carry cuz rest can use the heals and you can more work as team i rock only knife tho more faster time to parry and i can hold hordes in place with my melta i think tech should should have rifle with granades cuz i think it not suits for vanguard... tech has auspex and he can 1 combo bosses with that + 13 granade launcher and if you lucky and have kraks as tech with that triple combo you alone can fuck with Zoanthrope boss with that.. vangruard is more mele base and should hold hordes if i run my build i and im in close quarters nothing passes by me sry for bad english xd
bug quilt
The grapple hook ability sux unless you use it to go up to higher floors like batman or sum shit but as a fighting tool its pretty stupid and pointless. Much better abilities available hahaha
Agreed, I find Tactical and Vanguard the most frustrating to play due to having to target their abilities and how janky it is. Seems like 90% of the time, I line up a target with the grapnel launcher, hit the button, but at the last second my target marker switches to a gaunt 10 feet to the left of my target. I can't even count how many Sentry calls I've missed due to this. Same with Auspex scan, trying to hit a flying target with the scan who's too high off the ground for me to aim at the ground leads to my Auspex hitting the skybox behind him and wasting a ridiculous cooldown period.
I like how something as basic as "healing through execution", which was a staple in SM1, is something that's "amazing" to have in SM2.
SM2 is a disappointment compared to SM1 IMO
It would completely trivialize other classes, it's fine on vanguard because the class is designed around taking damage. If you were to put this on Tactical or Assault it would be absurdly overpowered.
It's already approaching OP on vanguard with the block weapon buff which takes away his main balancing factor which was his pathetic gunstrikes and mediocre melee damage.
@@FirstTourGuardsman executions also didn't provide invulnerability in SM1. So you had to use it smartly.
So you can't just be executing an enemy while 5 guys are shooting/hitting you
i know melta is kind of bland but it just makes too much sense for vanguard. not using it feels like a dark souls lvl 1 run kind of move. i mean once you are as good as this guy is i guess you need a challenge
Occulus is better overall, especially against chaos. Not having a medium range option is terrible for true solo
@FirstTourGuardsman true solo isnt an option on PS5 but appreciate seeing it done, im not that bad ass bro lol. Playing only with friends
@@damienlahoz I still think occulus is better for solo overall if you know how to use block weapons, I'd only take melta with the combat knife
@FirstTourGuardsman gotta take your word for it bro, your the expert
@@damienlahoz I wouldn't say I'm the expert, that's just my personal experience between the two