Melee plus theres build 0:25 Kronen Prime 2:00 Rakta Dark Dagger 4:25 Harmony 7:10 Xoris 8:45 Glaive Prime and Cerata 10:05 Nikana Prime and Sepfahn 11:34 Rumblejack 13:28 Dual Ichor Incarnon 15:40 Any Furax 16:40 Gram Prime 17:45 Ceramic Dagger Incarnon 19:43 Pangolin Prime and Brokenwar 20:18 Venka Prime 21:00 Guandao Prime 21:35 Keratinos
Time stamps for those of you who can’t sit through a whole 20+ Minute Video 0:30 Kronen Prime 1:57 Rakta Dark Dagger 4:39 Harmony 7:11 Xoris 8:45 Glaive Prime & Cerata 10:08 Nikana Prime (Or Sepfahn Zaw Strike if you’re on a budget) 11:35 Rumblejack 13:29 Dual Ichor Incarnon 15:41 Furax 16:42 Gram Prime 17:45 Ceramic Dagger Incarnon 19:42 Pangolin Prime & Broken War 20:17 Venka Prime 21:00 Guandao Prime 21:27 Keratinos And that’s all! I hope I didn’t miss any. (Edit: I missed the Rakta Dark Dagger, thank you to @rettwoods for catching that mistake)
Cool thing about venka, it’s group of primes (nyx, valkyr, hikou, etc.) are all usually available through railjack and don’t seem to be going away, so for the time being getting any of them shouldn’t be a problem.
They made nyx and valkyr along with their signature prime weaponry permanently unvaulted as of update 29.10. So no matter what you'll always be able to get them.
As a returning player to the game after 6 years, I appreciate these summary videos. Helps me have a point of reference with all the options and power creep that exists in the game since I left. 👍
I'd like to point out as someone who loves using dual ichor and ceramic dagger incarnons - Don't get ceramic dagger just for the arcane mentioned in the video. The weapon itself is super strong and the incarnon having a projectile that can be thrown out and causing puncture helps so much if you build it for crits. I've hit some of my highest damage numbers with the CD incarnon, I wish it wasn't slept on. Great video btw, I'm gonna go try out the dual ichor build shown in this as well because it looks like fun.
Would like to add that furax as a melee itself can also be very strong with the incarnon adapter. The seismic palm stance has a very wide range, and can proc melee afflictions and forces impact that can proc bleeds with the last perk. Also, if you pick the + status chance perk you can make a very strong melee influence build too, just be careful when using influence + furax body count because it can cause severe lag due to so many blast status effects spreading all over 😂
I remember zaws being cracked at the game, combined with exodia contagion. You were able to deal millions of dmg with an area of effect, even reaching dmg cap, oneshotting every demo unit. Unfortunately, since eclipse got nerved, it's not really such a great option anymore, except when you use it with mirage.
A melees that I can't recommend enough for people to get are the Duviri weapons. Sampotes for the room clearing slams... And my favorite by far, the Syam. Multiplicative CO on the heavy wave. Can scale heat procs into millions in two hits when modded for it. Room clearing sniper with blast/gas + influence combo and by far my favorite weeb stick :)
The Furax Wraith Incarnon is actually a crazy good melee to use as a melee and you can still include the Amalgam mod . It takes 5-6 forma but it shreds. It also benefits from being a fist weapon and that allows you to use the Seismic Palm stance's neutral combo to get 10 meters of range between that+primed reach+Incarnon evolutions that ALSO inflicts lifted/knockdown for Melee Afflictions. Same with ceramic dagger Incarnon.
I was also surprised how he sh*t on the furax. They are strong with the right build, but I understand they don't fit the meta as shown in the video, slash builds, melee influence builds etc etc.
I feel like Harmony needs a dedicated video, but keep in mind these things: - Scythe-type weapons (harmony in this case) always knock down enemies on heavy attacks (overguarded eximus units can't be flung, but "melee affliction" still procs on them) - The force-proc of slash on a heavy attack (together with an arcane) will be consumed by harmony passive INSTANTLY, what that means is you deal millions of damage on a clean target with a single heavy attack Conclusion: You SHOULDN'T do any regular attacks to proc slash (harmony has bad slash% anyway), heavy-attack centered build (even not a perfect one) deals way more After getting high level melee affliction, focus on increasing status damage and length, as well as achieving +200% crit chance(+400% for heavy) from sacrificial steel for 100% crit chance on heavy, then increase raw damage, crit multiplier or faction mods for double-dipping, or increase heavy wind up/attack speed or range, you can throw away a few mods and still one shot enemies, so don't feel the need to perfect your build Harmony is so broken that it will most likely get nerfed, currently it can one shot any flung-able enemy in the game (even going as far as dealing 2+ billion damage in a single hit)
One melee I really really like is the Syam. It's a good heavy attack Nikana, and is also incredibly easy to get. It's one of the few non-Glaive melees that can deal ranged damaged and it's also just cool as hell to be able to shoot Sword beams.
Rakta on Hildryn with gloom is how I soloed my first netracells run. Full armor strip with her 2 and infinite "energy" with gloom on her 4 with the dagger
2 personal recommendations for those who don't like: Paracesis works well as a Gram/Gram Prime replacement, due to having very similar stats, and also getting unique buffs for going above rank 30(up to Rank 40), and is capable of running both sacrificial mods without the need for any umbral forma, and also doesn't need a stance mod in the first place. Paracesis also has its blueprint given to you the moment you complete the Chimaera Prologue quest, therefor, easy to obtain, all you'd need to do is gather the resources to build it My second recommendation, and this one is for the newer players that cannot build the Guandao/Orthos Prime, and it would be the Edun, available from Teshin's Cave in Duviri, and becomes accessible soon after you complete the quest, with only requiring you to collect resources to get the blueprint and then building it
Honorable mentions: Magistar incarnon (overall the better statstick between it and ceramic dagger, if you are fine with using magus aggress) Nami solo incarnon (1.0 follow through and machetes just being a good melee archetype) Prisma ohma (Originally a meme weapon now overshadowing kronen prime as the best tonfa due to melee influence) Corufell (Stropha but its a giant gun scythe and is even better) Tenet livia/Pennant (2-handed nikanas are pretty nice for heavy attack builds) Arca titron (Slam attacks are overpowered now) Dex nikana (Free alternative to nikana prime that is a little better than dragon nikana but a little worse than nikana prime. Also clears skiajati because you dont have to force 2 umbral mods on it or else sit with 2 wrong polarities on the build) Innodem and Ruvox (These have a lot of build variety and generally unexplored potential with the most possibility for different playstyles of any melee weapon i've seen) Sun & Moon (A weapon you can craft especially early on that just feels cool to use and scales decently if you decide to invest into it)
Just built a Pennant with a cheap riven I got for like 10p and it's absolutely busted. The gimmick with tennokai is so great. Plus I've heard they're going to be doing some work with the 2h nikana stance situation soon.
@MHBlacky you are missing some key mods on your Harmony build: replace Killing Blow with Corrupt Charge for +30 initial Combo and Carnis Mandible with Lasting Sting for +110 Status Duration. For quality of life replace the faction mod with Primed Reach. With this mod setup you don’t need to prime the enemies with light attacks. You can simply spam heavy attacks that will do millions of damage and kill most enemies up to level cap with a single blow.
@@Player-tz4yv no it’s not if you think in kills per second or kills per strike. The overall damage output may be higher, but you don’t need this much damage. My build doesn’t require to strike light attacks before the heavy attack that deals the main damage. And it has far more reach which means you can kill more enemies per strike.
@@Player-tz4yv you don’t need the faction mod for this build! One blow is enough to kill an Orokin Heavy Gunner at level 9999. More damage is simply wasted and not necessary.
dont forget that if you use the ceramic dagger for secondary outburst you can also put in corrupt charge and covert lethality which will give you 30 and 16 initial combo respectively pushing you up to 9x with a possibility of adding in ready steel aura mod to go up to 10x if you also have a riven with initial combo it is possible to achieve constant 12x :D
@@MHBlacky_ENG of course! its the least i can do after watching so many of your vids lol they have been a god send while i got back in warframe a few months ago
This got me thinking, there doesn't seem to be much as far as current video guides for the various Zaw/Kitgun parts, and I'd love to see that because it's one of my favorite aspects of the game. Two of my most-used weapons are a Tombfinger pistol and Balla Dagger, and I've taken them both to Steel Path
Try the Primary Tombfinger. Parts are Tremor/Splat. It's an aoe weapon that has 23 in the mag and 120 reserve ammo, so no need for Energized Munitions. Just make sure to use Reinforced Bond+Arcane Acceleration and/or Wisp because the gun needs fire rate. Big booms across the room, wipes hordes like a fully built Zarr or Ogris.
It's mostly because there's pretty much no experimentation with those. You know a system is flawed when it's modular but there's no experimentation. First of all, actually experimenting with them in practice requires some big amount of tedious farming so it's automatic that people only go for the general consensus. Otherwise you'd need to build many parts more times just to maybe find something you like. Very flawed system imo, also because the only customizable things are uninteresting stuff outside of what and how you're actually firing or using. Then there's also a sense of fake choices, because people already calculated stuff and there are some selected options that are simply better than the others. They also seem to be designed with the only intent of making you grind for them rather than giving you freedom, otherwise we would have much more interesting customization options rather than basically mods with extra steps. They also kinda fucked up with the Arcane system of those modular weapons since there are super op arcanes and completely useless ones, but I digress. I like Zaws because some arcanes actually give you more tools, gameplay patterns and customization options. Yeah Exodia Contagion is OP, but there are damage and utility options in Exodia Force and Exodia Hunt. I'm currently using an heavy blade zaw with balanced crit and status, High attack speed with Exodia Hunt. Turns out Cleaving Whirlwind is perfect for it because it has many slams in almost all of its combos outside of forward E. Block forward E is the leap with many slams so you can group enemies together. Combine it with Melee Afflictions which is capable of huge damage values (see afflictions guides for explanations), it's an actually nice option for doing something different. I'm probably making something with Exodia Force but I still have to max it and I did not think about the specifics of the weapon yet.
@@besabaftw I just built a Brash/Splat Primary Tombfinger following a guide. It deals low damage to basic SP enemies, I really regret spending 3 formas, an orokin catalyst (55pl basically) and Fortuna resources on it. I find this problem basically unacceptable, not being to kill basic S:P enemies easily even after building Galvanized and Arcane stacks. Problem is, I actually like how the weapon fires and looks. I don't know if it's the Brash part that makes it deal low damage since it does exactly that. How is it with the Tremor part? I always outsource the fire-rate to my companion with Reinforced Bond so I guess I'd just have to find room for a Fire Rate mod.
@@KhristianBolano I took it to level cap void cascade with Eclipse Trinity+champion's blessing augment and I killed a thrax with no armor strip. I was in a group but it slaughtered aoe up to lvl 6k. Brash is the issue, but you could go Haymaker. Mine is Tombfinger/Tremor/Splat Reinforced Bond+Arcane acceleration and max out damage on the gun. Build is: Kitgun Riven (226% DMG/89%crit DMG/66% fire rate -zoom) Just use serration with no riven Galvanized chamber Point Strike Vital Sense Primed Firestorm Hammer Shot Infected Clip Primed Cryo Rounds Vigilante Supplies for the crit buff Primary Merciless and Pax Seeker (seeker I don't really try to hit with unless they're eximus or hard targets but hit happens randomly quite a bit when you're spray and pray AOE)
@@KhristianBolano Last thing, make sure to hold down the trigger, the quick shot is basically worthless unless you have to finish off a straggler in the face to trigger pax bolt
Nepheri is really underrated melee... But it is kinda restrictive to builds, as it is impossible to use with Melee Influence. Inherit heat with quite high base damage allows for incredible heat damage stacking. Decent crit and crit damage, as well as good attack speed. Dual daggers have one of the best combo stances in a game. (Spinning needle). Default combo lands knockdown (saddest part is that Nepheri have it overridden by own combo). W+E combo lands float. RMB+E combo lands ragdoll. (even if all on last hit of combo). Finisher lands 2x800% hits with forced slash procs Heavy attack lands 2x250% hits with forced slash. One of the better weapons for Melee Afflictions. I onetapped sisters of Parvos from time to times on event Ascension mode (well, i needed to get kinda lucky with status tick timing, but on average that first heavy attack dealt about half HP of boss). Only downside is range. Granted... I shouldn't mention my OP Lavos Valence combos with forced procs. Let's just say that it is possible to force Heat or Gas on heavy slam and instantly multiply it with Melee Afflictions. 180 level SP Drekar bombardiers (one of the toughest enemies in the game, btw), die from single slam from Tennokai 4 hit. All 20 of them! Maybe from 2 slams, if i start with 0x combo. And that is without priming (including no virus stacks) or abusing hound for condition overload. Within 1-1.5 second you can inflict burn that will tick for more than 2-4kk. Sometimes even more than 10kk. P.S. I also had very "fun" build for Dual Ichors Incarnon (until they reworked defence and HP for Grineer, i guess). You might say that they should not work with Melee Influence, but they can. Built raw toxin Ichors. Imbue Electricity damage. Get corrosive + forced electricity. Annihilate EVERYTHING within 18m of your hit (with 5-6m radius). But after HP rework TTK noticeably increased. Still works fine, though. Depending on how clumped are enemies. More you hit - easier they die.
I'm not sure if someone has pointed this out yet, or if DE fixed/changed it, but last I heard: Tennokai's heavy attack isn't affected by melee wind-up speed, so Amalgam Organ Shatter isn't (or maybe wasn't) going to help with that part.
doing a best melee weapons 2024 without hate incarnon but with things like nikana prime is madness yea sure, harmony can instantly detonate bleed procs but hates combo is easier to keep due to +10s incarnon and its a better stat stick, dealing enough bleed to kill things on the first proc and arguably scaling way better into indurance then harmony
The thing about harmony is that you are better building it for heavy attacks, so there's no need to maintain a combo and you still hit millions of damage, you can even drop 2 range mods and obliterate a lot of enemies
@@happyspacefun3796 even then hate incarnon has a +30 initial combo evolution. Not to mention how good hybrid builds are at the moment. Im not saying its better the harmony in every way, but its definetly better then harmony in some ways and not including it on a list like this while including rakta dagger or ceramic dagger (which i think is just a worse hate incarnon) doesnt make sense to me On the other hand at least now i have a higher riven dispo
Melee influence no longer works on the Ichor clouds. Use melee vortex. The clouds procc magnetic that in turn sucks more enemies in and procs more magnetic.
I love my Galatine Prime and i will never find a worthy replacement. With Tempo Royale and Berserker Fury you can hit multiple heavy attacks in a single second and enemys will not have a chance to stay on their feet :)
Used to be a huge galatine prime fan and honestly it's one of the weapons that got me going crazy I. This game with old zerk and fury... My good God... But now, hespar, corofell, reaper prime and plage kripath are my go to! Absolutely love them with wisp
The thing about the xoris build 7:56 is that it is missing a mod the is very important it is whirlwind believe me without it it feels soo sluggish it is an exilus soo won't take much space and it is needed for the xoris to heavily increase dps since you will be throwing it faster
I recommend u getting a plague kripath if you want to stick to polearms, lesion was my baby for years and it's such a good weapon but eventually we all grow past it for some reason
I am so glad I like collecting all weapons. I never knew I had most of these. Unlike my friends who sell them. I’m willing to bet they might have had them at one point.
Collecting all weapons is a bit ambitious, at least for me. But I do like saving the ones I enjoy a lot or have special properties that are unique or useful. (like radial attacks or unique damage types)
@@thedoomslayer5863 I'm only MR13, most of them are waiting to be built in my foundry as I take my time grinding out the night wave to get them extra weapons slot. I started doing this because I didn't know what was Meta and didn't want to lose any good weapons. I'm trying to do the same thing with Warframes though that's a bit easier.
Honestly my personal favorite is the ghoul saw. I LOVE THAT YOU FREAKING RIDE IT LIKE A SKATEBOARD CIRCULAR SAW. It’s my number 1 not for its usefulness JUST BECAUSE ITS FREAKING FUNNY
@@spakeschannel I just did again (i thought maybe they added it on a patch).. it doesn't. I even recorded it and played it side by side. So to make my point, I'm gonna make a video from it. Check it out.
Ceramic Dagger Incarnon is also good as Khora's whipclaw enhancer because of fat 30% base critical chance increase in one of its perks. Pair it with Umbral Steel and riven and you get 245% crit. chance. Add blood rush to that mix and you get 6th lvl crits from whipclaw. Also, it's a dagger, so same principle with melee influence and argonak builds (or heavy attack builds). If you want to, I can provide footage of it in action. My tg is in my bio.
@@kirasakumune2750 yep and magus aggress does a heavy job with an extra 400% crit damage, I was actually surprised when I search it up to remember what exactly it gives
i noticed you use amalgam organ shatter on the first build you've shown, together with a tennokai mod. tennokai have a fixed quick windup, they are not affected by heavy attack windup speed mods, so amalgam organ shatter is a net downgrade from the base organ shatter. edit: another little detail you didn't mention about harmony is that increasing status duration also increase the total damage a status will deal. usually it's not interesting since statuses take 7s to deal their damage which is very long already, but with harmony it's effectively a unique 110% damage increase to the burst from your passive. it's not additive with any other form of damage increase (except the status duration buff of her passive), your just straight up doubling the final damage of your statuses. and as a reminder, with melee elementalist, all 6 ticks of any slash proc represent ~4 times the damage of the attack that proc'ed it... bypassing armor... that's what we increase by 110% with status duration. on a side note, honorable mention for azothane which has amazing crit chance and crit multiplier (though it's a bit dragged down by it's not so high base damage).
When did rakta dark dagger get buffed or reworked...im definitely about to make a melee influence build or something with it.(Note shield Regen builds are finally being known as a thing for those that don't know this would be crazy with that defense style for survivability!
Honestly, any weapon that can Syndicate Proc since the recent damage rework is rather fun right now, even if most aren't what you'd call "OP". Especially ones that deal out certain more niche status in builds, cough cough.
@MHBlacky Can you please include the name of the weapon when showing the mod setup? It would make it more convenient when trying to figure out what the screenshot is for. Bonus points if you also include how many forma you spent to build it on the mod setup too. Otherwise great job. I have overlooked the rakta dagger and really want to try that out
I need to get hold of Prova Vandal again. Inherent electricity and it force procs in an AoE on a slam attack. There are definitely better machetes for pure DPS (Nami Solo incarnon is absurd, Slaytra's exceptionally strong too) but it's nice to have options. Also Korumm can force proc electricity with its weird 'You shall not pass' ground poke but in my experience it's not quick enough to be practical.
Love the video but you're missing some of the god tier melee options like a Zaw with Exodia Contagion or the Magistar Incarnon or the Innodem Incarnon are all really amazing weapons to. I know the video was for melee weapons to be used on all warframes but Kullervo is the melee king which makes any melee weapon amazing especially with purple archon shards.
I have no Idea how the xoris and other glaives are allowed to exist. Every single missile launcher, grenade launcher and explosive bow has had their ammo gutted to unusable levels while glaives have more damage on a larger explosion radius and INFINITE AMMO
@@Klara988I find that entire class of weapon so impractical. You would need something like telekinesis to be able to call the glaive back to you when you throw it. Imagine if when you threw it you had to then go and pick it back up
I would appreciate it if you could add timestamps to your videos. Your old videos had timestamps that were very convenient for us viewers. I don't see a good reason to remove it.
Something that I think wasn't mentioned about the Rakta Dark Dagger is there's a mod for the Argonak that allows damage from daggers to strip armour, and each damage over time tick including those spread by Melee Influence and gas procs in tight enemy groups counts as 'dagger damage' for the sake of the mod. If you're running a good pistol and/or doing high damage with frame abilities you can absolutely afford to 'sacrifice' the primary slot for this kind of setup.
That's a very good point ;) I did talk about it later in the video when I mentioned the Rumblejack but as you say, you could totally also go for it on the RDD ;)
Electricity tick, yes. Gas tick on primary target - also yes. Gas clous ticks - hell no. They don't count as weapon damage, so they won't trigger armor strip.
@@Joe90h this one... Maybe, i am not THAT experienced with Gas. I only recently made Gas bomb build with Lavos. Just few stacks but from 600-700k up to 4kk damage. 1.5-2kk is quite achievable without much issues.
for me nothing tops kronen prime so far, looks good well balanced, high af status chance with weeping wounds, good amounts of crit and i've got a riven for it today and its amazing
Dude! Furax Wraith isn't just a Stat-Stick, mod it for electricity and viral, slap Amalgam Furax Bodycount on there and Arcane Influence. The Amalgam mod makes enemies explode and proc blast on death and enemies will die very quickly through the viral and electric procs. It gets even funnier with Incarnoff-Buffs (Increased base SC)
Ruvox is also quite a good weapon to look into While probs outdone by some other weapons it does a lot of damage real quick and if u were to use any frame with a grouping power then it gets a lil funny
"Because you can't be bothered to use actually use a primer to prime the viral." But Arc Coil is 'right there'. Why prime for myself when Diriga can force six guaranteed statuses on everything in melee range?
Can you please start showing the whole mod screen instead of just the mods so we can see the stats and the name of the weapon incase we want to take screenshots for later
Gram from monday to saturday. On sunday i tend to use special things like galatine vitrica or war and sometimes gram. Btw why do we still not have a incarnon for a heavy blade? Gram would be great, but id take gram too. Great video ty
What's YOUR No1 Melee?
Hi
Stug
Hi ^^
The GOAT xD
Probably the dual ichor incarnon, it's just funny, and I did put this before watching lol or the galantine prime because it carried me for a while
BUILDS at:
01:49 KRONEN P (and Praedos)
03:23 RAKTA DARK DAGGER
05:59 HARMONY
07:56 XORIS
09:32 GLAIVE P (and Cerata)
10:37 NIKANA P
12:48 RUMBLEJACK
15:21 DUAL ICHOR INCARNON
17:24 GRAM P
19:57 PANGOLIN P (and Broken War)
20:46 VENKA P
21:13 GUANDAO P
22:50 KERATINOS
thank you so much
the true hero.
0:00 start
0:20 kronen prime
1:23 praedos
1:58 rakta dagger
4:22 harmony
7:12 xoris
8:41 glaive prime, cerata
10:08 nikana prime/sephan zaw
11:29 rumblejack
13:24 dual ichor incarnon
15:40 furax variants
16:40 gram prime
17:34 ceramic dagger incarnon
19:46 pangolin prime/ broken war
20:17 venka prime
21:02 guandao prime
21:30 keratinos
Pls pin
Legend 🙏🏼
Melee plus theres build
0:25 Kronen Prime
2:00 Rakta Dark Dagger
4:25 Harmony
7:10 Xoris
8:45 Glaive Prime and Cerata
10:05 Nikana Prime and Sepfahn
11:34 Rumblejack
13:28 Dual Ichor Incarnon
15:40 Any Furax
16:40 Gram Prime
17:45 Ceramic Dagger Incarnon
19:43 Pangolin Prime and Brokenwar
20:18 Venka Prime
21:00 Guandao Prime
21:35 Keratinos
Thanks man, appreciate it!
Was thinking of doing it myself, thank you tho!
timestamps ............................TIMESTAMPS ...................................... TIME .........................STAMPS!!!!!!
Or just watch the video
@@graceandchadshow3997no
Time stamps for those of you who can’t sit through a whole 20+ Minute Video
0:30 Kronen Prime
1:57 Rakta Dark Dagger
4:39 Harmony
7:11 Xoris
8:45 Glaive Prime & Cerata
10:08 Nikana Prime (Or Sepfahn Zaw Strike if you’re on a budget)
11:35 Rumblejack
13:29 Dual Ichor Incarnon
15:41 Furax
16:42 Gram Prime
17:45 Ceramic Dagger Incarnon
19:42 Pangolin Prime & Broken War
20:17 Venka Prime
21:00 Guandao Prime
21:27 Keratinos
And that’s all! I hope I didn’t miss any.
(Edit: I missed the Rakta Dark Dagger, thank you to @rettwoods for catching that mistake)
Rakta Dark Dagger at around 2 min
Ty
@@kojihu3337 thanks a lot man
@@Am_depressed no prob your comment was the reason I made this in the first place xD
No time stamps in 2024 das crazy
came here to comment this
The information provided is so useful that im willing to overlook the radioactice urine energy color.
This is your bladder on monster energy
Hahaha thanks I guess xD
@@MHBlacky_ENG my pleasure. In all seriousness, your guides have really helped me elevate my gameplay.
Cool thing about venka, it’s group of primes (nyx, valkyr, hikou, etc.) are all usually available through railjack and don’t seem to be going away, so for the time being getting any of them shouldn’t be a problem.
Thank you for adding this info ;)
Gotta admit, I'm not too familiar with the RJ Primes but that's definitely good news :D
They made nyx and valkyr along with their signature prime weaponry permanently unvaulted as of update 29.10. So no matter what you'll always be able to get them.
@@justingibson2358 kind of figured, those relics have stuck around for every prime access I’ve been around for. Thanks for confirming:)
Please add timestamps. It maked it hard to look back at parts of the video without them.
As a returning player to the game after 6 years, I appreciate these summary videos. Helps me have a point of reference with all the options and power creep that exists in the game since I left. 👍
Happy you found it helpful. Thank you for your nice feedback
I'd like to point out as someone who loves using dual ichor and ceramic dagger incarnons - Don't get ceramic dagger just for the arcane mentioned in the video. The weapon itself is super strong and the incarnon having a projectile that can be thrown out and causing puncture helps so much if you build it for crits. I've hit some of my highest damage numbers with the CD incarnon, I wish it wasn't slept on.
Great video btw, I'm gonna go try out the dual ichor build shown in this as well because it looks like fun.
I love your videos but please time stamp them, it is hard to go back to
Would like to add that furax as a melee itself can also be very strong with the incarnon adapter. The seismic palm stance has a very wide range, and can proc melee afflictions and forces impact that can proc bleeds with the last perk. Also, if you pick the + status chance perk you can make a very strong melee influence build too, just be careful when using influence + furax body count because it can cause severe lag due to so many blast status effects spreading all over 😂
I remember zaws being cracked at the game, combined with exodia contagion. You were able to deal millions of dmg with an area of effect, even reaching dmg cap, oneshotting every demo unit. Unfortunately, since eclipse got nerved, it's not really such a great option anymore, except when you use it with mirage.
I actually use mine with Chroma now and it still hits around 40 million
The sword in the thumbnail is a tennogen skin for 5.99USD called the "Heavy Blade Mithra skin"
A melees that I can't recommend enough for people to get are the Duviri weapons.
Sampotes for the room clearing slams... And my favorite by far, the Syam. Multiplicative CO on the heavy wave. Can scale heat procs into millions in two hits when modded for it. Room clearing sniper with blast/gas + influence combo and by far my favorite weeb stick :)
The Furax Wraith Incarnon is actually a crazy good melee to use as a melee and you can still include the Amalgam mod . It takes 5-6 forma but it shreds.
It also benefits from being a fist weapon and that allows you to use the Seismic Palm stance's neutral combo to get 10 meters of range between that+primed reach+Incarnon evolutions that ALSO inflicts lifted/knockdown for Melee Afflictions.
Same with ceramic dagger Incarnon.
I wonder if the new fist incarnons are better than the furax
I was also surprised how he sh*t on the furax. They are strong with the right build, but I understand they don't fit the meta as shown in the video, slash builds, melee influence builds etc etc.
I feel like Harmony needs a dedicated video, but keep in mind these things:
- Scythe-type weapons (harmony in this case) always knock down enemies on heavy attacks (overguarded eximus units can't be flung, but "melee affliction" still procs on them)
- The force-proc of slash on a heavy attack (together with an arcane) will be consumed by harmony passive INSTANTLY, what that means is you deal millions of damage on a clean target with a single heavy attack
Conclusion:
You SHOULDN'T do any regular attacks to proc slash (harmony has bad slash% anyway), heavy-attack centered build (even not a perfect one) deals way more
After getting high level melee affliction, focus on increasing status damage and length, as well as achieving +200% crit chance(+400% for heavy) from sacrificial steel for 100% crit chance on heavy, then increase raw damage, crit multiplier or faction mods for double-dipping, or increase heavy wind up/attack speed or range, you can throw away a few mods and still one shot enemies, so don't feel the need to perfect your build
Harmony is so broken that it will most likely get nerfed, currently it can one shot any flung-able enemy in the game (even going as far as dealing 2+ billion damage in a single hit)
Thank you for your input ;)
I hope they don't nerf it. I like the concept of it. But let's see what's going to happen ;)
as a Hate and Harmony enjoyer this is so true, damage cap isn't a surprise anymore lol 😂
One melee I really really like is the Syam. It's a good heavy attack Nikana, and is also incredibly easy to get. It's one of the few non-Glaive melees that can deal ranged damaged and it's also just cool as hell to be able to shoot Sword beams.
Kronen are my most used. Threw em aside the moment I got Praedos
Not a single person was surprised you put rakta dark dagger in here. You made a whole video about it lol.
Rakta on Hildryn with gloom is how I soloed my first netracells run. Full armor strip with her 2 and infinite "energy" with gloom on her 4 with the dagger
Oh yeah, it's absolutely crazy :O
@@luisr.2542 Gloompilled beta
@@2BsWraith oh yeah my bad, forgot we aren't allowed to have fun in the game 🙄
@@luisr.2542 The perfect exhibit of Gloompilled beta behavior
Harmony is currently my main melee
Understandsable. Harmony is absolutely crazy :O
I prefer heavy spam with Hate
2 personal recommendations for those who don't like:
Paracesis works well as a Gram/Gram Prime replacement, due to having very similar stats, and also getting unique buffs for going above rank 30(up to Rank 40), and is capable of running both sacrificial mods without the need for any umbral forma, and also doesn't need a stance mod in the first place. Paracesis also has its blueprint given to you the moment you complete the Chimaera Prologue quest, therefor, easy to obtain, all you'd need to do is gather the resources to build it
My second recommendation, and this one is for the newer players that cannot build the Guandao/Orthos Prime, and it would be the Edun, available from Teshin's Cave in Duviri, and becomes accessible soon after you complete the quest, with only requiring you to collect resources to get the blueprint and then building it
Honorable mentions:
Magistar incarnon (overall the better statstick between it and ceramic dagger, if you are fine with using magus aggress)
Nami solo incarnon (1.0 follow through and machetes just being a good melee archetype)
Prisma ohma (Originally a meme weapon now overshadowing kronen prime as the best tonfa due to melee influence)
Corufell (Stropha but its a giant gun scythe and is even better)
Tenet livia/Pennant (2-handed nikanas are pretty nice for heavy attack builds)
Arca titron (Slam attacks are overpowered now)
Dex nikana (Free alternative to nikana prime that is a little better than dragon nikana but a little worse than nikana prime. Also clears skiajati because you dont have to force 2 umbral mods on it or else sit with 2 wrong polarities on the build)
Innodem and Ruvox (These have a lot of build variety and generally unexplored potential with the most possibility for different playstyles of any melee weapon i've seen)
Sun & Moon (A weapon you can craft especially early on that just feels cool to use and scales decently if you decide to invest into it)
Just built a Pennant with a cheap riven I got for like 10p and it's absolutely busted. The gimmick with tennokai is so great. Plus I've heard they're going to be doing some work with the 2h nikana stance situation soon.
Nami solo shouldn't even be a honorable mention. It is literally the best melee
@MHBlacky you are missing some key mods on your Harmony build: replace Killing Blow with Corrupt Charge for +30 initial Combo and Carnis Mandible with Lasting Sting for +110 Status Duration. For quality of life replace the faction mod with Primed Reach. With this mod setup you don’t need to prime the enemies with light attacks. You can simply spam heavy attacks that will do millions of damage and kill most enemies up to level cap with a single blow.
His build is much stronger than that to be honest
@@Player-tz4yv no it’s not if you think in kills per second or kills per strike. The overall damage output may be higher, but you don’t need this much damage. My build doesn’t require to strike light attacks before the heavy attack that deals the main damage. And it has far more reach which means you can kill more enemies per strike.
Or have Killing Blow AND Melee Elementalist for much reduced heavy attack wind up speed and tonnes of damage without having to swap out faction mods.
@@buccanerk primed faction mod provides 2.4x final dmg on statuses, removing it is a huge Nerf
@@Player-tz4yv you don’t need the faction mod for this build! One blow is enough to kill an Orokin Heavy Gunner at level 9999. More damage is simply wasted and not necessary.
Thumbnail skin: Heavy Blade Mithra Skin (tennogen)
The "Rakta Dark Dagger" is such a good weapon, really slept on. It's pretty much your go-to melee for shield-based tanks.
Oh yes, totally :O
dont forget that if you use the ceramic dagger for secondary outburst you can also put in corrupt charge and covert lethality which will give you 30 and 16 initial combo respectively pushing you up to 9x with a possibility of adding in ready steel aura mod to go up to 10x if you also have a riven with initial combo it is possible to achieve constant 12x :D
Thank you for adding that. This is definitely the way to go on the CDI ;)
@@MHBlacky_ENG of course! its the least i can do after watching so many of your vids lol they have been a god send while i got back in warframe a few months ago
The Rakta Dark Dagger is the melee I use the most! Love that little knife!
This got me thinking, there doesn't seem to be much as far as current video guides for the various Zaw/Kitgun parts, and I'd love to see that because it's one of my favorite aspects of the game. Two of my most-used weapons are a Tombfinger pistol and Balla Dagger, and I've taken them both to Steel Path
Try the Primary Tombfinger. Parts are Tremor/Splat.
It's an aoe weapon that has 23 in the mag and 120 reserve ammo, so no need for Energized Munitions. Just make sure to use Reinforced Bond+Arcane Acceleration and/or Wisp because the gun needs fire rate.
Big booms across the room, wipes hordes like a fully built Zarr or Ogris.
It's mostly because there's pretty much no experimentation with those. You know a system is flawed when it's modular but there's no experimentation. First of all, actually experimenting with them in practice requires some big amount of tedious farming so it's automatic that people only go for the general consensus. Otherwise you'd need to build many parts more times just to maybe find something you like. Very flawed system imo, also because the only customizable things are uninteresting stuff outside of what and how you're actually firing or using.
Then there's also a sense of fake choices, because people already calculated stuff and there are some selected options that are simply better than the others. They also seem to be designed with the only intent of making you grind for them rather than giving you freedom, otherwise we would have much more interesting customization options rather than basically mods with extra steps.
They also kinda fucked up with the Arcane system of those modular weapons since there are super op arcanes and completely useless ones, but I digress.
I like Zaws because some arcanes actually give you more tools, gameplay patterns and customization options. Yeah Exodia Contagion is OP, but there are damage and utility options in Exodia Force and Exodia Hunt. I'm currently using an heavy blade zaw with balanced crit and status, High attack speed with Exodia Hunt. Turns out Cleaving Whirlwind is perfect for it because it has many slams in almost all of its combos outside of forward E. Block forward E is the leap with many slams so you can group enemies together. Combine it with Melee Afflictions which is capable of huge damage values (see afflictions guides for explanations), it's an actually nice option for doing something different.
I'm probably making something with Exodia Force but I still have to max it and I did not think about the specifics of the weapon yet.
@@besabaftw I just built a Brash/Splat Primary Tombfinger following a guide. It deals low damage to basic SP enemies, I really regret spending 3 formas, an orokin catalyst (55pl basically) and Fortuna resources on it. I find this problem basically unacceptable, not being to kill basic S:P enemies easily even after building Galvanized and Arcane stacks. Problem is, I actually like how the weapon fires and looks.
I don't know if it's the Brash part that makes it deal low damage since it does exactly that. How is it with the Tremor part? I always outsource the fire-rate to my companion with Reinforced Bond so I guess I'd just have to find room for a Fire Rate mod.
@@KhristianBolano I took it to level cap void cascade with Eclipse Trinity+champion's blessing augment and I killed a thrax with no armor strip. I was in a group but it slaughtered aoe up to lvl 6k.
Brash is the issue, but you could go Haymaker. Mine is Tombfinger/Tremor/Splat
Reinforced Bond+Arcane acceleration and max out damage on the gun.
Build is: Kitgun Riven (226% DMG/89%crit DMG/66% fire rate -zoom)
Just use serration with no riven
Galvanized chamber
Point Strike
Vital Sense
Primed Firestorm
Hammer Shot
Infected Clip
Primed Cryo Rounds
Vigilante Supplies for the crit buff
Primary Merciless and Pax Seeker (seeker I don't really try to hit with unless they're eximus or hard targets but hit happens randomly quite a bit when you're spray and pray AOE)
@@KhristianBolano Last thing, make sure to hold down the trigger, the quick shot is basically worthless unless you have to finish off a straggler in the face to trigger pax bolt
Nepheri is really underrated melee... But it is kinda restrictive to builds, as it is impossible to use with Melee Influence.
Inherit heat with quite high base damage allows for incredible heat damage stacking. Decent crit and crit damage, as well as good attack speed.
Dual daggers have one of the best combo stances in a game. (Spinning needle).
Default combo lands knockdown (saddest part is that Nepheri have it overridden by own combo). W+E combo lands float. RMB+E combo lands ragdoll. (even if all on last hit of combo).
Finisher lands 2x800% hits with forced slash procs
Heavy attack lands 2x250% hits with forced slash.
One of the better weapons for Melee Afflictions. I onetapped sisters of Parvos from time to times on event Ascension mode (well, i needed to get kinda lucky with status tick timing, but on average that first heavy attack dealt about half HP of boss).
Only downside is range.
Granted... I shouldn't mention my OP Lavos Valence combos with forced procs. Let's just say that it is possible to force Heat or Gas on heavy slam and instantly multiply it with Melee Afflictions. 180 level SP Drekar bombardiers (one of the toughest enemies in the game, btw), die from single slam from Tennokai 4 hit. All 20 of them! Maybe from 2 slams, if i start with 0x combo. And that is without priming (including no virus stacks) or abusing hound for condition overload. Within 1-1.5 second you can inflict burn that will tick for more than 2-4kk. Sometimes even more than 10kk.
P.S. I also had very "fun" build for Dual Ichors Incarnon (until they reworked defence and HP for Grineer, i guess). You might say that they should not work with Melee Influence, but they can. Built raw toxin Ichors. Imbue Electricity damage. Get corrosive + forced electricity. Annihilate EVERYTHING within 18m of your hit (with 5-6m radius). But after HP rework TTK noticeably increased. Still works fine, though. Depending on how clumped are enemies. More you hit - easier they die.
Thank you for taking the time to share your setup
I'm not sure if someone has pointed this out yet, or if DE fixed/changed it, but last I heard: Tennokai's heavy attack isn't affected by melee wind-up speed, so Amalgam Organ Shatter isn't (or maybe wasn't) going to help with that part.
I need the guys that put stamps in comment
I dont know how do I do
Fix your Attentionspan
0:00 video starts
23:32 video ends
@@Joe90hBest guy😂
@@Joe90h🤣🤣🤣
@@Joe90hthe OG
doing a best melee weapons 2024 without hate incarnon but with things like nikana prime is madness
yea sure, harmony can instantly detonate bleed procs but hates combo is easier to keep due to +10s incarnon and its a better stat stick, dealing enough bleed to kill things on the first proc and arguably scaling way better into indurance then harmony
The thing about harmony is that you are better building it for heavy attacks, so there's no need to maintain a combo and you still hit millions of damage, you can even drop 2 range mods and obliterate a lot of enemies
@@happyspacefun3796 even then hate incarnon has a +30 initial combo evolution. Not to mention how good hybrid builds are at the moment. Im not saying its better the harmony in every way, but its definetly better then harmony in some ways and not including it on a list like this while including rakta dagger or ceramic dagger (which i think is just a worse hate incarnon) doesnt make sense to me
On the other hand at least now i have a higher riven dispo
You want to be running Lasting Sting on Harmony.
Hab die passive vom Dunkeldolch immer so verstanden, dass der zusätzliche Schaden von den Schilden abgezogen wird ....
Oh, das wäre ja richtig tödlich :O
Ne, der lädt tatsächlich deine Schilde auf ;)
As someone who doesn't like melee combat, the praedos is my main equip.
+30% parkour velocity
Praedos is the GOAT of mobility for sure :D
If you don't like melee combat then the Furax might also be worth looking into for you ;)
Definately not adding time stamps on purpose.
Or a list in the description at the least
Melee influence no longer works on the Ichor clouds. Use melee vortex. The clouds procc magnetic that in turn sucks more enemies in and procs more magnetic.
Oh thank you actually i really needed this
I love my Galatine Prime and i will never find a worthy replacement. With Tempo Royale and Berserker Fury you can hit multiple heavy attacks in a single second and enemys will not have a chance to stay on their feet :)
Used to be a huge galatine prime fan and honestly it's one of the weapons that got me going crazy I. This game with old zerk and fury... My good God... But now, hespar, corofell, reaper prime and plage kripath are my go to! Absolutely love them with wisp
The thing about the xoris build 7:56 is that it is missing a mod the is very important it is whirlwind believe me without it it feels soo sluggish it is an exilus soo won't take much space and it is needed for the xoris to heavily increase dps since you will be throwing it faster
Innodem not being here is a crime, gets argonak metal auger bonus, while also having just as much reach as kerotinos
"Laughs in Kullervo with War'
Wolf Sledge is also a grear option.
Praedos is the best utility melee
sprint speed and parkour velocity
nice heavy attack
Been shredding stuff with Lesion but might be time for an update
I recommend u getting a plague kripath if you want to stick to polearms, lesion was my baby for years and it's such a good weapon but eventually we all grow past it for some reason
I love seeing harrow prime in games, he is my favorite looking frame and I want him so bad but I can’t. :(
Why cant you? Just buy him ez
He costs like 50plat max
@@N3ro72 what? Like his whole set? Or just his bp?
@@benzimbleman1315 warframe market is the website you need to look at
@@benzimbleman1315 Set
I am so glad I like collecting all weapons. I never knew I had most of these. Unlike my friends who sell them. I’m willing to bet they might have had them at one point.
Collecting all weapons is a bit ambitious, at least for me. But I do like saving the ones I enjoy a lot or have special properties that are unique or useful. (like radial attacks or unique damage types)
You must be MR infinity lol. I struggle with MR Rank since I find a few I like using them don't touch anything else
@@thedoomslayer5863 I'm only MR13, most of them are waiting to be built in my foundry as I take my time grinding out the night wave to get them extra weapons slot. I started doing this because I didn't know what was Meta and didn't want to lose any good weapons. I'm trying to do the same thing with Warframes though that's a bit easier.
Ah, the Kronen prime! I still love it, but we all miss the red crit Kronen. God damn condition overload and blood rush nerf 😢
I feel that :(
YEEEES RAKTA DAGGER MENTIONED
Haha has to be :D
Tip no. 666: Timestamps
Besides being a utility, the Ceramic dagger is actually the strongest melee incarnon in terms of damage. it's actually how strong the incarnon is.
Thanks Blacky! I hope you're still going to make a video on the best secondaries (I love my Laetums, Ocucors, Kompressas and Kuva Nukors). :)
Venka Prime for Life :) Will never change
Honestly my personal favorite is the ghoul saw. I LOVE THAT YOU FREAKING RIDE IT LIKE A SKATEBOARD CIRCULAR SAW. It’s my number 1 not for its usefulness JUST BECAUSE ITS FREAKING FUNNY
Don't let this distract you from the fact that you are STILL breathing Vay Hek's air.
Syam with Voruna, switch 4th with Kullervo's Wrathful Advance is so insane.
I agree :D
But then again, everything with Voruna + Wrathful Advance is xD
Correction. Amalgam Furax Body Count does not work with Titania's Dex Pixia. It would be nice if it did.
It does, actually. Test it.
@@spakeschannel I just did again (i thought maybe they added it on a patch).. it doesn't. I even recorded it and played it side by side. So to make my point, I'm gonna make a video from it. Check it out.
@@spakeschannel Why did you blatantly lie without testing it yourself and then have the nerve to tell someone else to test it?
@@unowr79 Because I was naively sure that there was no bug with Dex Pixia, considering the fact that it changes fire rate value of Dex Pixia in UI.
Im a personal fan of gunsen prime,they just feel great to use tbh,great list btw,learned a lot.
Oh yes, definitely a great choice! :D
Thank you for your sweet feedback
Step 1 get kullervo step 2 use any f****** melee weapon you want because he's absolutely broken
True
Imagine Keratinos gaining incarnon that turns it into a whipclaw 😏
Ooooh that would be amazing :D
I literally used my rumblejack last night to build out a blast dagger for nightwave and damn I should have used a a metal augur
You can still do that ;)
Ceramic Dagger Incarnon is also good as Khora's whipclaw enhancer because of fat 30% base critical chance increase in one of its perks. Pair it with Umbral Steel and riven and you get 245% crit. chance. Add blood rush to that mix and you get 6th lvl crits from whipclaw. Also, it's a dagger, so same principle with melee influence and argonak builds (or heavy attack builds). If you want to, I can provide footage of it in action. My tg is in my bio.
Yeah but the magistar is better for Khora, you can also get the benefits of Magus Aggres with the magistar
@@happyspacefun3796also after a certain point crit damage gets better then higher tiers of crits
@@kirasakumune2750 yep and magus aggress does a heavy job with an extra 400% crit damage, I was actually surprised when I search it up to remember what exactly it gives
i noticed you use amalgam organ shatter on the first build you've shown, together with a tennokai mod. tennokai have a fixed quick windup, they are not affected by heavy attack windup speed mods, so amalgam organ shatter is a net downgrade from the base organ shatter.
edit: another little detail you didn't mention about harmony is that increasing status duration also increase the total damage a status will deal. usually it's not interesting since statuses take 7s to deal their damage which is very long already, but with harmony it's effectively a unique 110% damage increase to the burst from your passive. it's not additive with any other form of damage increase (except the status duration buff of her passive), your just straight up doubling the final damage of your statuses. and as a reminder, with melee elementalist, all 6 ticks of any slash proc represent ~4 times the damage of the attack that proc'ed it... bypassing armor... that's what we increase by 110% with status duration.
on a side note, honorable mention for azothane which has amazing crit chance and crit multiplier (though it's a bit dragged down by it's not so high base damage).
When did rakta dark dagger get buffed or reworked...im definitely about to make a melee influence build or something with it.(Note shield Regen builds are finally being known as a thing for those that don't know this would be crazy with that defense style for survivability!
R.Dark Dagger has always been awesome and those of us who love it have shut the hell up about it so DE doesn't notice it.
@@TheUnstableThinker yeah I used to use it faithfully 2 years ago. But sir De was never going to touch this weapon cause it's not game breaking.
Use that with Caliban. I can't wait to try his reworked version with Rakta Dark Dagger.
Honestly, any weapon that can Syndicate Proc since the recent damage rework is rather fun right now, even if most aren't what you'd call "OP".
Especially ones that deal out certain more niche status in builds, cough cough.
So my favorite build is my Volt prime with kullervo subsumed. Using the Guando prime. It is my meat grinder volt build
Dagger plus qurvex would be epic
Edit I think harmony with voruna would make her unstoppable
Both, yes :D
@MHBlacky Can you please include the name of the weapon when showing the mod setup? It would make it more convenient when trying to figure out what the screenshot is for. Bonus points if you also include how many forma you spent to build it on the mod setup too.
Otherwise great job. I have overlooked the rakta dagger and really want to try that out
why do you sound like Guga Foods
I can't unhear it now
Hahahahahhahahhahahahahhahah
@@darkspartan1573same, oh shit
I hear it now
Guess what my next Google Search will be xD
I can't help but notice in the thumbnail that it looks like a Monado from Xenoblade Chronicles 1 XD
It's the Heavy Blade Mithra Skin but I agree :D Maybe DE had some inspiration ;)
@MHBlacky_ENG could you make a video about the harmony since i am maining that melee myself
I REALLY enjoy the Ninkondi Prime. Speedy, high status+decent crit, free electricity, AND it looks great!
Outclassed? Yeah. But I don't really care.
I need to get hold of Prova Vandal again. Inherent electricity and it force procs in an AoE on a slam attack. There are definitely better machetes for pure DPS (Nami Solo incarnon is absurd, Slaytra's exceptionally strong too) but it's nice to have options.
Also Korumm can force proc electricity with its weird 'You shall not pass' ground poke but in my experience it's not quick enough to be practical.
Oh I can totally see that. The Status plus the electricity basically shouts out "Melee Influence" :D
Love the video but you're missing some of the god tier melee options like a Zaw with Exodia Contagion or the Magistar Incarnon or the Innodem Incarnon are all really amazing weapons to. I know the video was for melee weapons to be used on all warframes but Kullervo is the melee king which makes any melee weapon amazing especially with purple archon shards.
I have no Idea how the xoris and other glaives are allowed to exist. Every single missile launcher, grenade launcher and explosive bow has had their ammo gutted to unusable levels while glaives have more damage on a larger explosion radius and INFINITE AMMO
DE moment
They just love glaives, their favorite and iconic weapon since Dark sector
@@Klara988I find that entire class of weapon so impractical. You would need something like telekinesis to be able to call the glaive back to you when you throw it. Imagine if when you threw it you had to then go and pick it back up
I would appreciate it if you could add timestamps to your videos. Your old videos had timestamps that were very convenient for us viewers. I don't see a good reason to remove it.
I think he just want people to watch the whole video
Money
Something that I think wasn't mentioned about the Rakta Dark Dagger is there's a mod for the Argonak that allows damage from daggers to strip armour, and each damage over time tick including those spread by Melee Influence and gas procs in tight enemy groups counts as 'dagger damage' for the sake of the mod.
If you're running a good pistol and/or doing high damage with frame abilities you can absolutely afford to 'sacrifice' the primary slot for this kind of setup.
That's a very good point ;)
I did talk about it later in the video when I mentioned the Rumblejack but as you say, you could totally also go for it on the RDD ;)
Electricity tick, yes.
Gas tick on primary target - also yes.
Gas clous ticks - hell no. They don't count as weapon damage, so they won't trigger armor strip.
@@DimkaTsv They do for as long as the original recipient of the gas proc isn't dead. They stop counting only after death.
@@Joe90h this one... Maybe, i am not THAT experienced with Gas. I only recently made Gas bomb build with Lavos.
Just few stacks but from 600-700k up to 4kk damage. 1.5-2kk is quite achievable without much issues.
16:21 Jade’s exalted also counts because it’s labeled as a secondary
If you are using Tenokai there's no need for heavy wind speed as it is maxed on the tenokai attacks
I sold the Xoris!!!
I‘m crying…
Bro you had one job 😭
Don't worry. Falcor is better Xoris. But you'll need Xoris for farming base Protea and to spawn Sisters of Parvos
@@sadpug9398Guys guys I also sold the Rumblejack!!
That's alright you should be able to get it back from simaris
Me too, and I don't regret it. I just don't like glaives
surprised the slam hammers aren't here.
fr I've just been using sampotes since it released and dropped my trustee atterax in the dust
1 correction for harmony you can mostly build into just 1 hitting everything with heavy attacks.
for me nothing tops kronen prime so far, looks good well balanced, high af status chance with weeping wounds, good amounts of crit and i've got a riven for it today and its amazing
Ive been using halikar wraith, such good glaive
Dude! Furax Wraith isn't just a Stat-Stick, mod it for electricity and viral, slap Amalgam Furax Bodycount on there and Arcane Influence. The Amalgam mod makes enemies explode and proc blast on death and enemies will die very quickly through the viral and electric procs. It gets even funnier with Incarnoff-Buffs (Increased base SC)
Furax fire rate doesn't work on titania because it is not equipped during razorwing.
No hate or hate incarnon?
Its good but alot of melee weapons are now so hard to put it on the pedestal
Sampotes is seriously good...lavos melee influence,saryne and her 3, zephyr and tornadoes, nova and her 4, etc etc
Need a video on weapon builds available in clans ranking best to worst for a beginner
Ruvox is also quite a good weapon to look into
While probs outdone by some other weapons it does a lot of damage real quick and if u were to use any frame with a grouping power then it gets a lil funny
Спасибо за видео! Очень полезно!
Dual keres prime are pretty good too. Khoras signature melee
"Because you can't be bothered to use actually use a primer to prime the viral."
But Arc Coil is 'right there'. Why prime for myself when Diriga can force six guaranteed statuses on everything in melee range?
Fair point :P
yo blackey, would be nice if u could put timestamps on the vids, keep up the good content
Please do a harmony video
The sampotes is insanely strong, try it
*Me blindly slashing with my Prisma Skana*
I love the melee slam bug
Bug? What's going on? Haven't noticed :O
Can you please start showing the whole mod screen instead of just the mods so we can see the stats and the name of the weapon incase we want to take screenshots for later
Gram from monday to saturday. On sunday i tend to use special things like galatine vitrica or war and sometimes gram. Btw why do we still not have a incarnon for a heavy blade? Gram would be great, but id take gram too. Great video ty
Thank you for the nice feedback and for sharing your "schedule" xD
I would also love a Heavy Blade Incarnon :D