Been playing with him a few more hours and yeah his ground skill really does need to have more range. His air attack is really good but you have to time it right and catch your opponent. Less startup on the beginning and longer hitbox would make it extremely good. His air skill is pretty much recovery tool but the range sucks your mostly gonna get hit. His ultimate is good if it his properly otherwise you're not gonna get all the damage and you'll fly off the screen but you'll really catch alot people off guard with its range. Overall: I'd say he's the most skillful fighter by far and 2nd best fighter. He could be insanely good with some buffs and better air skill. I'd rank him B+ tier
I feel like wukong is lack liuster, i think his skill should have more range because you rarely ever hit it while on the ground and in the air it has to be very precise in order for it to actually hit, he needs some love
This is super understandable. His Ground skill feels like it has less range than Zeppetta, her's being the most relatable ground skill. As for Air Skill, the biggest issue with Air Skill is that it has no real priority over tyhings and as well, feels weaker than Cindy's Dive Kick or even Yong Yong, however I can suggest to turn off Auto Targeting if you want better use out of it. Reason being, is bc if you actually hit NEXT to people, it's often much more useful, however ofc you have to worry about missing everything else if you don't have good aim with linier attacks, given that all of his kit feel like skill shots in mobas. If Wu were to get a Buff, i'd say to give him a LITTLE bit more range on Ground skill and possibly some lower hitbox registration on his Air Skill. Other than that, he feels very skillful & I genuinely don't want the devs to ruin him by trying to make him "easier" for the masses.
Streamer Mission actually only stacks if you hit 1 or more enemies in a single skill hit aka per skill use. I thought it stacked till you got smashed or something but it doesn’t, sadly :( I use his rare OR streamer mission alongside A Miraculous Comeback
It actually does ^_^ you don't have to hit 2 or more enemies to get the effect (however if you DO, then you get X amount of stacks instantly). As I stated, is that it's just like Master Cat, you can only cash out (use your ultimate) once and then the Passive resets, you then have to hit however many skills again before your next Ult. The dmg increase goes as follows (bases off the first initial hit): 254 > 305 > 356 > 406 Also, it carries over into your next life if you get smashed! Hope this helped clear stuff up
@@MetsuRjKen Ooshi! I tested it so many times, gotta do it some more. Thanks for the clarification. Sorry about my misleading comment 😅 Also, keep up the good work!
Thanks! I never quite understood Wukong(I don't have him yet) and this helped lots.
Been playing with him a few more hours and yeah his ground skill really does need to have more range. His air attack is really good but you have to time it right and catch your opponent. Less startup on the beginning and longer hitbox would make it extremely good. His air skill is pretty much recovery tool but the range sucks your mostly gonna get hit. His ultimate is good if it his properly otherwise you're not gonna get all the damage and you'll fly off the screen but you'll really catch alot people off guard with its range.
Overall: I'd say he's the most skillful fighter by far and 2nd best fighter. He could be insanely good with some buffs and better air skill. I'd rank him B+ tier
this game could honestly have another game like smash legends 2 or something and be a platform fighter
Good stuff b
Thx for the video. I'm sure Wukong would be good once I get him.
I feel like wukong is lack liuster, i think his skill should have more range because you rarely ever hit it while on the ground and in the air it has to be very precise in order for it to actually hit, he needs some love
This is super understandable. His Ground skill feels like it has less range than Zeppetta, her's being the most relatable ground skill. As for Air Skill, the biggest issue with Air Skill is that it has no real priority over tyhings and as well, feels weaker than Cindy's Dive Kick or even Yong Yong, however I can suggest to turn off Auto Targeting if you want better use out of it. Reason being, is bc if you actually hit NEXT to people, it's often much more useful, however ofc you have to worry about missing everything else if you don't have good aim with linier attacks, given that all of his kit feel like skill shots in mobas.
If Wu were to get a Buff, i'd say to give him a LITTLE bit more range on Ground skill and possibly some lower hitbox registration on his Air Skill. Other than that, he feels very skillful & I genuinely don't want the devs to ruin him by trying to make him "easier" for the masses.
hello metsu, welcome you making video again back
Thank you ^_^
Streamer Mission actually only stacks if you hit 1 or more enemies in a single skill hit aka per skill use.
I thought it stacked till you got smashed or something but it doesn’t, sadly :(
I use his rare OR streamer mission alongside A Miraculous Comeback
It actually does ^_^ you don't have to hit 2 or more enemies to get the effect (however if you DO, then you get X amount of stacks instantly). As I stated, is that it's just like Master Cat, you can only cash out (use your ultimate) once and then the Passive resets, you then have to hit however many skills again before your next Ult. The dmg increase goes as follows (bases off the first initial hit):
254 > 305 > 356 > 406
Also, it carries over into your next life if you get smashed!
Hope this helped clear stuff up
@@MetsuRjKen Ooshi! I tested it so many times, gotta do it some more.
Thanks for the clarification. Sorry about my misleading comment 😅
Also, keep up the good work!
first
Bankai