Unreal Engine Magic System RPG Series #31 - Setting up SpellBook Data Table

แชร์
ฝัง
  • เผยแพร่เมื่อ 11 ธ.ค. 2024

ความคิดเห็น • 11

  • @1997buben
    @1997buben 2 ปีที่แล้ว +1

    Very nice. Finally some tutorial that shows how magic system can be implemented in blueprints. Great work!

  • @Chaos719
    @Chaos719 2 ปีที่แล้ว +1

    one of the best tutorial series on youtube. thanks alot for your work

  • @zachoons
    @zachoons ปีที่แล้ว +1

    Thundertrap...Thunderstruck!

  • @Chatmanstreasure
    @Chatmanstreasure 2 ปีที่แล้ว +1

    I found on the Spells data table (and probably all of them) you can just double click to rename instead of hitting F2

  • @andrea_sandri
    @andrea_sandri ปีที่แล้ว +1

    Hi, I don't know why my projectile movement doesn't gets the speed and gravity scale from the DT, If I print the values of the spell that I cast are correct according to the DT, but the projectile properties don't change. Awesome tutorial btw. =)

  • @ECAKJ
    @ECAKJ 3 ปีที่แล้ว +2

    Only my fireball is showing in my spellbook. Where would that be? All the names seem to be right so I’m not sure

    • @CCGS
      @CCGS  3 ปีที่แล้ว +3

      Hmm... make sure that your spell book is set to clear and rebuild everytime you add one or open and close it, and if it's still having issues add a print string to the output of your "get data table row" node. Add one to both sides, the row found and the row not found exec pins, and that should help track down what issue is happening.

    • @ECAKJ
      @ECAKJ 3 ปีที่แล้ว +1

      @@CCGS thank you I’ll try that! You said to email you in a different comment. But I didn’t because I wanted to figure out exactly what it was doing wrong. But everytime I pick something up, I have two of them.

    • @CCGS
      @CCGS  2 ปีที่แล้ว +1

      Make sure the names in your item list enum and the data table row names match PERFECTLY, down to the spacing. If it doesn't match exactly, it won't find the right item and trigger the not found function

  • @marineinrecovery1282
    @marineinrecovery1282 ปีที่แล้ว

    What should we do if we have our spell names spread across multiple enumeration lists? My spells are assigned to classes, so the classes are all on one list, but the spells are on the appropriate class list.