Helldivers 2 - BIG UPDATE! Stratagem, Weapons Buff & Patrol Spawn!

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  • เผยแพร่เมื่อ 21 ส.ค. 2024

ความคิดเห็น • 713

  • @GlitchUnlimited
    @GlitchUnlimited  2 หลายเดือนก่อน +25

    NEW STRATAGEM, TANKS & MORE th-cam.com/video/K4Xge81jqCE/w-d-xo.html
    What's your thoughts on the weapon buffs? I thought here would be more but there is some good changes. Personally, I was expecting some changes to Sickle, Shotguns like Plasma for example. The tenderizer has seen a great buff and at the same has seen a mag / ammo nerf that was surprising to see. I love the update. We are getting there. Just need to see some more buffs for certain items.

    • @mrshadow70835
      @mrshadow70835 2 หลายเดือนก่อน +5

      The MP-98 knight basically is now a water gun compared to everything else.

    • @GlitchUnlimited
      @GlitchUnlimited  2 หลายเดือนก่อน +1

      Yeah strange update. It's good in some areas especially with the galactic war map. I was surprised to see the Tenderizer mag/ammo nerf'd.

    • @mrshadow70835
      @mrshadow70835 2 หลายเดือนก่อน +1

      @@GlitchUnlimited I really thought it was going to be bigger too but whatever it's a good one so

    • @BarnacleBob-fy7bo
      @BarnacleBob-fy7bo 2 หลายเดือนก่อน +1

      If you could have the stalwart or the breaker as a primary which would you pick?

    • @mrshadow70835
      @mrshadow70835 2 หลายเดือนก่อน +2

      @@BarnacleBob-fy7bo Stalwart, I really don't like the shotguns in this game, they all shoot slow & don't reward good aiming. I played a lot of PUBG so landing my shot is pretty easy on anything in this game.
      Though it should still be a stratagem. To keep it from being broken.

  • @Captnspork
    @Captnspork 2 หลายเดือนก่อน +138

    I really like the change they did with the SEAF ignoring jamming effects or when your Destroyer leaves low orbit. It made no sense before.

    • @kamikeserpentail3778
      @kamikeserpentail3778 2 หลายเดือนก่อน +14

      It made sense in that your destroyer was coordinating where the artillery fired.
      But it was dumb, because it further decreased the desirability of actually completing that side objective.

    • @IRMentat
      @IRMentat 2 หลายเดือนก่อน +4

      @@kamikeserpentail3778especially as the objective had became the worse one to do in game with the spawn rates throwing endless hordes of enemies at you the entire time b

    • @elliottanderson7974
      @elliottanderson7974 2 หลายเดือนก่อน

      @@IRMentatyou just don’t activate the terminal until all shells are ready to be loaded.

  • @VeneficusCubes
    @VeneficusCubes 2 หลายเดือนก่อน +87

    New Scope Crossair
    Fuck yeah

    • @animatoraoi3672
      @animatoraoi3672 2 หลายเดือนก่อน +2

      (Insert digital high five)

  • @mikebirks2336
    @mikebirks2336 2 หลายเดือนก่อน +42

    The gattling barrage needs to sound like a A-10 warthog. Besides that I'm really happy with the buff they gave it.

    • @jacktheripper7935
      @jacktheripper7935 2 หลายเดือนก่อน

      Nothing beats the warthog sound.

    • @Deadleaf01
      @Deadleaf01 2 หลายเดือนก่อน +7

      Nah eagle strafe run needs that sound

  • @RandyBobasek
    @RandyBobasek 2 หลายเดือนก่อน +36

    Purfirer should just be pre-charged... Rate of fire would not change but it would be a little more usefull I cannot stand charging weapons. Now orbital railgun should be buffed its too slow reload for just one shot (I'd put a second barrel upgrade so it could shot 2 times before reload). Resupply does seem bugged and not refill all recoiless ammo like it did before (with ship upgrage)

    • @soulgamer612
      @soulgamer612 2 หลายเดือนก่อน

      I don't think the orbital railgun needs to be buffed tbh, it can consistently one shot the heaviest units in the game so the slower cooldown feels justified. A double barrel upgrade would be cool tho

    • @IRMentat
      @IRMentat 2 หลายเดือนก่อน

      Yep, all it needs is a recharge system instead of a hold n charge and it would be one of the top in game weapons.
      It just FEELS horrid to use.

    • @IRMentat
      @IRMentat 2 หลายเดือนก่อน +1

      @@soulgamer612210 reload seconds for a single random maybe-kill versus almost any other stratagem getting 2-8-10 uses in basically the same timeframe.
      Hell, in theory the 110 rockets just outright replaced it by becoming pinpoint and DD focussed with 4 uses per 2 minute re-arm.

    • @soulgamer612
      @soulgamer612 2 หลายเดือนก่อน

      @IRMentat the 110 rockets are generally more inconsistent imo, many times they either don't deal enough damage to outright kill their target or miss altogether, though they seem to have improved significantly in this patch. The Railgun otw always hits and it one shots most targets, only the factory strider and the bile titan can survive it, and even then you can often one shot the bile Titans if the strike lands on the head. Obviously you can't rely on it as your only anti heavy choice, but being able to instantly remove a heavy unit from the equation still makes it very powerful, you just need a 2nd stratagem choice to deal with the remaining heavies and good target prioritization

    • @soulgamer612
      @soulgamer612 2 หลายเดือนก่อน

      @IRMentat the 110m rockets are a great complement to the railgun tho, especially for more common heavies like chargers and hulks. The Railgun takes out one of the superheavies while the rockets deal with smaller more numerous foes. Combine that another eagle strike (usually the 500kg bomb or the cluster strike) plus a support weapon of your choice and you have a very balanced load out that can take out heavies consistently

  • @jaspertjePoekie
    @jaspertjePoekie 2 หลายเดือนก่อน +75

    Adjudicator is pretty good vs bots now

    • @user-it3xy2cw1t
      @user-it3xy2cw1t 2 หลายเดือนก่อน +10

      Wasnt that always the case

    • @GlitchUnlimited
      @GlitchUnlimited  2 หลายเดือนก่อน +15

      ​@@user-it3xy2cw1t I'd say it's been improved even more now with the change that increases the magazine capacity from 25 to 30 and increase body damage from 10% to 20%

    • @jaspertjePoekie
      @jaspertjePoekie 2 หลายเดือนก่อน +2

      @@GlitchUnlimited exactly

    • @BustaDiddy3
      @BustaDiddy3 2 หลายเดือนก่อน

      I thought it was OK. Definitely a viable option now vs bots tho.

    • @saeyabor
      @saeyabor 2 หลายเดือนก่อน +2

      @@GlitchUnlimited It's still a low-budget Diligence-CS in most situations, but at least now it doesn't feel positively weak. At least it one-shots Scavengers and Bot troopers more often than the standard Liberator now.
      IMO the Liberator Penetrator is still useless because its base damage is so low it negates the armor penetration, and combined with the reduced magazine, I could've just spent the same time/effort carefully aiming *_any other Primary_* at Devastators' crotches anyway. I used to defend the Adjudicator with "at least it's not Lib-P."

  • @SR_Pleiades
    @SR_Pleiades 2 หลายเดือนก่อน +66

    They didn’t really “nerf” the Tenderizer, they just properly balanced it. Of course it isn’t going to have the mag capacity as something like the liberator; it’s niche in the sandbox is a punchier, more accurate assault rifle with an ammo trade off.

    • @sillonbono3196
      @sillonbono3196 2 หลายเดือนก่อน +19

      Yeah like they "properly balanced" everything else during the past two months. This patch is not bad but very meh in the weapons department.

    • @user-it3xy2cw1t
      @user-it3xy2cw1t 2 หลายเดือนก่อน +4

      ​@sillonbono3196 its small step in the right directions

    • @LiamSGue
      @LiamSGue 2 หลายเดือนก่อน +1

      I haven’t played it yet, but I’m hoping they’ll allow us to pick up more magazines for it from ammo and supply boxes.

    • @GlitchUnlimited
      @GlitchUnlimited  2 หลายเดือนก่อน +15

      I personally felt that the ammo could have remained the same. When I'm fighting so many enemies I tend to run out of ammo quickly. The Tenderizer has been buffed for sure! It's a lot better now. It's just the mag/ammo that's all.

    • @dapper3322
      @dapper3322 2 หลายเดือนก่อน +4

      @@GlitchUnlimitedbut that’s the trade off for these type of ars. They hit hard but have little ammo. Think of it more like an FAL in other games and less like an M16 or M4.

  • @FunkyCoolMedina
    @FunkyCoolMedina 2 หลายเดือนก่อน +26

    The Purifier still needs a miracle.

    • @JoeSReptiles
      @JoeSReptiles 2 หลายเดือนก่อน

      Its so incredibly slow

  • @peterphilipson2589
    @peterphilipson2589 2 หลายเดือนก่อน +35

    What do you mean the tenderizer nerf? It got a lot more damage and stagger for less ammo and mag size. Yeah that hurts but you can play around that, bring supply pack and heavy machine gun.

    • @DatGuyWithDaGlasses
      @DatGuyWithDaGlasses 2 หลายเดือนก่อน +17

      Look again at this dudes gameplay, bro has zero strategy and dies left right and center. These requests for “buffs” are just a means to compensate for how bad these kids are at the game.
      They need to stick to Fortnite at this rate tbh

    • @krystians2016
      @krystians2016 2 หลายเดือนก่อน +4

      yea its HUGE buff its soooooo good and probably THE best AR in game right now the second would be adjuvinator

    • @terranst2729
      @terranst2729 2 หลายเดือนก่อน +4

      They said they removed 2 mags, but they did remove 3 in fact, can't even get they patch notes straight

    • @JaxCarpenter-uz1pr
      @JaxCarpenter-uz1pr 2 หลายเดือนก่อน +4

      @@terranst2729one guy made one typo !!!! Grrrr unexceptable

    • @kamikeserpentail3778
      @kamikeserpentail3778 2 หลายเดือนก่อน +4

      Hell.
      The tenderizer has been my go-to primary since it came out.
      I almost never run out of ammo with it, unless I'm in a group, go on my own, and don't take any time to go to points of interest for ammo.
      Now they've buffed the damage.
      I bet it's great now, for those of us who don't spray from more than 100m away at armored targets...

  • @kamikeserpentail3778
    @kamikeserpentail3778 2 หลายเดือนก่อน +22

    I told people not to expect this to be a weapon balance patch.
    The biggest change is the decrease in the number of heavy enemies, and buffing a certain non-support weapon stratagems against heavies.
    This is kind of how I expected things to go.
    I'm fine with this patch

    • @dontclickthechannel7949
      @dontclickthechannel7949 2 หลายเดือนก่อน +1

      True and it's the wrong approach. The big enemies are fun to fight, we just needed better things to deal with them.

    • @jordanrector403
      @jordanrector403 2 หลายเดือนก่อน +2

      Yet they spawned 6 gunships and 3 factory striders on eradicate mission with all the other types of enemies as well.

    • @jeromearenas8028
      @jeromearenas8028 2 หลายเดือนก่อน +1

      Yeah, but we have a new gunship patrols now

    • @Soleprofit559
      @Soleprofit559 2 หลายเดือนก่อน

      I been playin all morning and patrols are actually worse now . They don’t just spawn near or when your around objectives but they are around every corner and seem like they spot u a lot easier from 150 m away when not wearing scout armor . They said less heavy armors enemies and more medium armor and small armor enemies but I’m still running to about the same and sometimes more Heavy’s with a ton of medium and small armor enemies . I rather have them just go back to how it was . it was more manageable . It’s ridiculous now .

    • @crackededge9351
      @crackededge9351 2 หลายเดือนก่อน

      What decrease? There has never been more Chargers and Factory Striders since this patch 😂 devs couldn’t even get the patrol spawn rate fix right. At least the weapon balance update was pretty solid.

  • @lperez3000
    @lperez3000 2 หลายเดือนก่อน +3

    I think it's funny how they sneaked in a small nerf to the pummeler just in time for the new warbond.

  • @charlesm_lifts
    @charlesm_lifts 2 หลายเดือนก่อน +9

    None of these changes appear to massively alter my preferred loadouts, but it certainly intrigues me enough to make me want to try some of these things out, and that is exactly what the game needs and what players should want. Get people to try new things, possibly shake up the meta for some so it feels less repetitive, they did that especially well with buffing damage to heavy armor on so many of the stratagems, could make a big difference in ppls Strat choices.

  • @Jazzglenn
    @Jazzglenn 2 หลายเดือนก่อน +7

    Guys, is the game laggy or delayed on your side? cuz im having delay issues since the new patch... im holding myself from playing atm to not ruin other players' game

    • @jakobikennedy6036
      @jakobikennedy6036 2 หลายเดือนก่อน

      I'm having the same issue. No idea how to fix it. I'm just glad I'm not the only one😭

    • @cartergross1716
      @cartergross1716 2 หลายเดือนก่อน

      Recommend verifying game files

  • @Iam_Priime_
    @Iam_Priime_ 2 หลายเดือนก่อน +101

    Damn a lot of yall are hard to please, no game is ever going to be perfect lol

    • @breldredtheemperor
      @breldredtheemperor 2 หลายเดือนก่อน +11

      No such thing as perfect, but I never doubted there are still whiners.

    • @terranst2729
      @terranst2729 2 หลายเดือนก่อน +22

      There's a long fucking way between dev's not knowing what the hell they're doing or what they wanna do with their game, and "perfect" game.
      A lot of what they did is fix their own mess they made in the first place.
      Hard to please ? Fun isn't that hard a concept to grasp is it ? Those devs are having a hard time with it.

    • @enigma9273
      @enigma9273 2 หลายเดือนก่อน +21

      @@terranst2729 to quote the heavy whaaaaaaaaaaaaaaaaaaa CRY SOME MORE.

    • @enigma9273
      @enigma9273 2 หลายเดือนก่อน

      What do you expect from the 30-second attention span tic tock brain rot generation, lol.

    • @DontTouchTheFlow
      @DontTouchTheFlow 2 หลายเดือนก่อน +7

      People are always gonna complain😂 want everything their way

  • @ryantillett
    @ryantillett 2 หลายเดือนก่อน +2

    The ammo nerf they did awhile back needed to get partially or fully reversed sad to see it didn’t

  • @valentine7455
    @valentine7455 2 หลายเดือนก่อน +1

    I love almost all the changes but they said they reverted (with some tweaks) the patrol spawns, but they're actually even harder if anything, even with improved gear I'm getting caught in loops where I kill a patrol, walk 10 metres and I'm already up against another one, with the original patrol spawns which they said were 1/6 for solo play compared to groups I could manage to full clear on difficulty 7, after they made solo players get full squad spawn rates in the last update I was getting by at difficulty 6, sometimes full clearing still, now I am barely scraping by at difficulty 6 and can't full clear consistently even on difficulty 5, they upped spawns if anything and on the bot front the spawns are heavier harder to fight targets, every other devastator I fight is a heavy devastator where before they weren't that common

  • @CarlosHernandez-iu1cy
    @CarlosHernandez-iu1cy 2 หลายเดือนก่อน +1

    Thanks for showing us you can in fact read intested of gameplay

  • @rightnut6270
    @rightnut6270 2 หลายเดือนก่อน +18

    All I wanted was my funny shrapnel gun back. The damage increase is. . . alright. But its not worth taking unless you purposely want to make your experience worse

    • @bingbong8464
      @bingbong8464 2 หลายเดือนก่อน +3

      yeah we just gonna ignore that it was buffed by 150 damage, definitely didn't matter at all

    • @OrionDawn15
      @OrionDawn15 2 หลายเดือนก่อน +2

      @@bingbong8464 Is the crowd control any better? Yeah it obliterates whatever you're shooting at, but it did that and more before it got nerfed. You could consistently wipe out patrols and one shot Brood Commanders with that thing.

    • @bingbong8464
      @bingbong8464 2 หลายเดือนก่อน

      @@OrionDawn15 not the point of the weapon. Want crowd control? Go use a shotgun.

    • @OrionDawn15
      @OrionDawn15 2 หลายเดือนก่อน +7

      @@bingbong8464 That was the point of the weapon pre-nerf. It was fine as it was, the Eruptor has no point now.
      If you want single target damage, why take it when you can just get any other primary and bring an autocannon/railgun? They do what the Eruptor does now but better, they can even hit heavier targets.
      Post-nerf Eruptor's wave clearing capability made it stand out and gave it it's own utility, it felt more reasonable to give up an AR/SMG/SG primary to effectively rinse patrols and tougher enemies at the cost of versatility, ammo and effective close quarters.

    • @bingbong8464
      @bingbong8464 2 หลายเดือนก่อน +2

      @OrionDawn15 it wasn't, point was to actually hit the enemy and be accurate. Not shoot the ground to instant k both the enemies and your teammates. P.S primaries and support weapons aren't the same thing💀😂

  • @somedude4087
    @somedude4087 2 หลายเดือนก่อน +10

    about tenderizer
    it went from 10 mags (+1 in loaded) and 35 rounds to 7 mags (+1 in loaded) and 30 rounds
    while also going from 60 damage to 90 and from 6 durable damage to 22
    so a x1.5 the damage normally and x3.6 the durable damage, you waste a lot less ammo compared to before
    also you now get full ammo back on it from a resupply

    • @sturmmagnunstein1008
      @sturmmagnunstein1008 2 หลายเดือนก่อน

      Its ok for bugs. For bots its mostly the same. Give ARs AP 3 by default!

    • @somedude4087
      @somedude4087 2 หลายเดือนก่อน +1

      @@sturmmagnunstein1008 no?

    • @Joeshmoe2579
      @Joeshmoe2579 2 หลายเดือนก่อน +1

      Yeah, I was thinking the overall damage should be a lot higher now

    • @bingbong8464
      @bingbong8464 2 หลายเดือนก่อน +1

      ​@@sturmmagnunstein1008horrible take

  • @corysteiner1218
    @corysteiner1218 2 หลายเดือนก่อน +1

    I'm overall excited for this patch. It adds a new enemy (charger behemoth), buffs a ton of weapons, and makes the spear viable. I'm also excited the spawns were revised so there will be more smaller enemies and less bigger ones. Now there won't be so much emphasis on anti-tank stratagems and some folks can bring in more mob clearing stratagems now.
    If there is one change I would like is the sound effect for the eruptor to be changed. Shooting it should sound more like a loud bang in my opinion.

  • @30fpsguy
    @30fpsguy 2 หลายเดือนก่อน +3

    I want them to buff the slugger again!

  • @ripvanwinkle1207
    @ripvanwinkle1207 2 หลายเดือนก่อน

    came because you were the only guy that didnt have a 20 min video, thank you.

  • @ApparentlyJade
    @ApparentlyJade 2 หลายเดือนก่อน +126

    All I wanted was the shrapnel back and they still haven't done it?!

    • @yetson
      @yetson 2 หลายเดือนก่อน +46

      They will probably never add it back in because they don't know how to balance it. People liked the Shrapnel because it allowed for some skill shots (1-hit charger kills if you aimed at the right spot) but from Arrowhead's POV 1-shotting anything with it is unfair...

    • @GlitchUnlimited
      @GlitchUnlimited  2 หลายเดือนก่อน +21

      I wanted this as well, and thought it was going to be added back. After testing it appears not. :/

    • @rvril
      @rvril 2 หลายเดือนก่อน +46

      WAH WAH WAH

    • @a.m.m7246
      @a.m.m7246 2 หลายเดือนก่อน +47

      Bruh ya just like to complain atp stop whining and just play the damn game not everything in life will cater to you

    • @xdCrispy-Crisss
      @xdCrispy-Crisss 2 หลายเดือนก่อน +29

      @@rvrilit’s what made the eruptor a distinguished and great weapon. Of course people want it back.

  • @DaniMacYo
    @DaniMacYo 2 หลายเดือนก่อน +2

    I the tenderiser AR to have a more punchy haptic feedback on PS5 it feels like zero is being applied compared to other weapons. I’m someone who loves feedback from my controller.

  • @zacyu208
    @zacyu208 2 หลายเดือนก่อน +1

    They told us not to have high expectations so I get some of the disappointment. Still this is the right direction and with this I’ll not quit. I have gotten my patrol spawn rate back that is all that matters to me tbh. By the way tenderizer feels so good now! You have to try it out more.

  • @tonydiego2566
    @tonydiego2566 2 หลายเดือนก่อน +20

    I think it’s a good patch, but underwhelming compared to the expectations the community had.
    Some were considering this patch to be the one that saves the game, but I just don’t think it is.
    It would’ve been more fair to view this as the first of a series.

    • @GlitchUnlimited
      @GlitchUnlimited  2 หลายเดือนก่อน +7

      Agree! I was expecting a bit more, something with the sickle or plasma shotgun.. It's a good patch in terms of what they have changed especially the war map.

    • @jackdaw3822
      @jackdaw3822 2 หลายเดือนก่อน +7

      the devs said not to have your hopes too much prior to this, i do think they missed some opportunities with buffing the purifier more, i wonder how much they actually play tested the weapon itself.

    • @iiiiii5772
      @iiiiii5772 2 หลายเดือนก่อน +8

      Yeh the devs have consistently told us that this was not the mother of all patches and that there would be a few more doen the line.....some people do not listen

    • @truefell4858
      @truefell4858 2 หลายเดือนก่อน +6

      I guess you're right there is a bigger problem with community and their expectations than with a patch itself. It's a big good patch with little to no nerfs and solid buffs to the game overall.

    • @kamikeserpentail3778
      @kamikeserpentail3778 2 หลายเดือนก่อน

      ​@@iiiiii5772they listened.
      To the content creators.
      Ugh.

  • @ottovonbismarck7094
    @ottovonbismarck7094 2 หลายเดือนก่อน +4

    Stock liberator buffed again 🙏

    • @sturmmagnunstein1008
      @sturmmagnunstein1008 2 หลายเดือนก่อน +1

      And hardly matters because it does nothing new!

    • @bingbong8464
      @bingbong8464 2 หลายเดือนก่อน

      ​@@sturmmagnunstein1008the weapon? Bro use your brain.

    • @sturmmagnunstein1008
      @sturmmagnunstein1008 2 หลายเดือนก่อน

      @@bingbong8464 lmao project harder

    • @bingbong8464
      @bingbong8464 2 หลายเดือนก่อน

      @@sturmmagnunstein1008 not how projecting works😂, like I said earlier use your brain

  • @bry-guy4177
    @bry-guy4177 2 หลายเดือนก่อน +1

    Disappointed that eruptor shrapnel has not returned, but overall satisfied with this patch. Thank super earth that the cold planet modifier actually affects the quasar cannon properly now

  • @whitefaze13
    @whitefaze13 2 หลายเดือนก่อน

    110 MM I think is an overall acceptable change, as I see I’ve always used it as a means of “softening” targets like Bile Titans, versus expecting it to outright kill them. Added armor penetration is always a plus

  • @justinmoreau9147
    @justinmoreau9147 2 หลายเดือนก่อน +1

    Tenderizer feels like a buff

  • @AlexNNNxelA
    @AlexNNNxelA 2 หลายเดือนก่อน +7

    okay despite my heavy criticism on helldivers 2 resently... for 2 months though...
    I have to say that they've done much.
    Not sure that it will feel much greater but there was so much timeconsuming tasks so the update looks relatively corresponding the time gap it took

  • @jeromearenas8028
    @jeromearenas8028 2 หลายเดือนก่อน +1

    They should add to the patch notes
    Introduced new bugs
    * Rocket insta kill
    * Ballistic shield crouch prone bug

  • @SWebb-tg1ki
    @SWebb-tg1ki 2 หลายเดือนก่อน +8

    Any overall buffs to all the ARs already in the game? They worth using yet? Was also hoping for some more love in the shotgun area as well. I feel like those were 2 bigger areas needing attention. Im thankful for what they did but i think they need a tad more if this is "THE" patch.

    • @janmoy4670
      @janmoy4670 2 หลายเดือนก่อน +1

      No it is not really meaning full buffs

    • @sturmmagnunstein1008
      @sturmmagnunstein1008 2 หลายเดือนก่อน

      No. Maybe for bugs, but nothing has changed for bots.

    • @williamking331
      @williamking331 2 หลายเดือนก่อน +5

      Again, they said (Arrowhead) that this ISN'T "the patch"

    • @SWebb-tg1ki
      @SWebb-tg1ki 2 หลายเดือนก่อน +1

      So everyone is in agreement then

    • @Soleprofit559
      @Soleprofit559 2 หลายเดือนก่อน +2

      Nothing for shotguns , the adjudicator and tenderizer are good now . Regular liberator and concussice is a tad bit better . Wish they buffed the lib penetrative a bit though . Feel like it needs a bit more ammo in the clip

  • @sneak9701
    @sneak9701 2 หลายเดือนก่อน +5

    I’ll be using the eruptor with supply pack tonight. Along with other weapons. Going to be fun

  • @Bigpaw87
    @Bigpaw87 2 หลายเดือนก่อน

    The new scope alone made the Eruptor feel lot better but it also seems to have a very nice punch too.

  • @eviafamily7898
    @eviafamily7898 2 หลายเดือนก่อน +7

    What happend to the viper command? Thought it was coming out today.

    • @dirk2058
      @dirk2058 2 หลายเดือนก่อน +7

      warbond is coming in 1 hour

    • @a.m.m7246
      @a.m.m7246 2 หลายเดือนก่อน +1

      10am est

    • @Robertthachickenwrangler
      @Robertthachickenwrangler 2 หลายเดือนก่อน +2

      @@dirk2058🫡let’s go!!!!

    • @ClaudiusTheFirstKnight
      @ClaudiusTheFirstKnight 2 หลายเดือนก่อน

      11 am for me

    • @eviafamily7898
      @eviafamily7898 2 หลายเดือนก่อน

      @@dirk2058 it’s still not here

  • @Hengilore
    @Hengilore 2 หลายเดือนก่อน +30

    Spear : im tired boss 😢
    We can catch a break do we? Now we cannot even destroy automatons Factorys now

    • @brokendoop
      @brokendoop 2 หลายเดือนก่อน +14

      So? Now you can actually kill stuff with it and it one shots bile titans.

    • @J1ntai
      @J1ntai 2 หลายเดือนก่อน +11

      stop crying man. eagle airstrike the thing and move on.

    • @Hengilore
      @Hengilore 2 หลายเดือนก่อน +1

      @@J1ntai eagle strikes cannot destroy factories and emp radars 170 meters away without been spoted or requiring a cooldown or relying on athmosphere conditions or requiring you to destroy AA emplacements to just been ablee to work but the spear used to, the only thing you needeed was eyes, ammo and high ground

    • @Hengilore
      @Hengilore 2 หลายเดือนก่อน +1

      @@brokendoop you could do that before but It required high ground and common sense to work, something extremely rare to see within the comunity

    • @XNYDNTE
      @XNYDNTE 2 หลายเดือนก่อน +1

      Use servo assisted armour​@@Hengilore

  • @fellowshipofgaming847
    @fellowshipofgaming847 2 หลายเดือนก่อน +14

    I think they should make crossbow a secondary weapon instead. I mean who is using it over the incendiary breaker, the jar, or sickle? It's as good as the grenade pistol IMO, but the grenade pistol is better because it doesn't take up a primary slot.

    • @Edvinlofgren89
      @Edvinlofgren89 2 หลายเดือนก่อน +9

      They should make it one handed and give all ballistic shield users some more love. (Coming from an avid jump pack user. I love you, shield mains! ❤️)

    • @kamikeserpentail3778
      @kamikeserpentail3778 2 หลายเดือนก่อน +1

      It has way more shots than the grenade pistol.

    • @ObliviousNaga
      @ObliviousNaga 2 หลายเดือนก่อน +1

      Larger explosive radius. More damage. Doesn't only stock up on two nades per refill. Staggers. I'm not saying it's the best weapon but hell it was a massive improvement from when I last used it

    • @bingbong8464
      @bingbong8464 2 หลายเดือนก่อน +2

      Nah people be using it now, it's just fine

    • @nuri3961
      @nuri3961 2 หลายเดือนก่อน

      @@Edvinlofgren89 Wow, THAT would be great!
      Since the Pummeler came out, I discovered how well it went together with the ballistic shield.
      SO I BECAME THE HEAVY DEVASTATOR.
      One of my favorite loadouts with laser cannon or AMR.
      Still, I feel we need another one-handed weapon besides the SMGs and secondaries.
      With the buffed crossbow as a one-handed, man...
      **urge to spread democracy intesifies**
      Thank you for this idea!
      Love you too, dear jumper ❤=)

  • @somedude4087
    @somedude4087 2 หลายเดือนก่อน +17

    uh issue with your "before" spear footage...
    you've got no -gas- rocket in it
    you can't lock on with an empty mag

    • @vevench3055
      @vevench3055 2 หลายเดือนก่อน +2

      the experience was still truthful
      no lock :(

    • @Geebs319
      @Geebs319 2 หลายเดือนก่อน +2

      The spear won't lock on at all if it isn't loaded.

    • @vevench3055
      @vevench3055 2 หลายเดือนก่อน +1

      @@Geebs319 yeah, didn’t lock on half the time before patch just as if it was empty. That’s what I meant by truthful experience lol
      And no, I didn’t rock it empty; in fact this weird lock-in made me paranoid so I checked the ammo every time before trying

    • @vevench3055
      @vevench3055 2 หลายเดือนก่อน

      Also quick addendum: I do believe to it was usable before patch, it didn’t work only like 30% of the time.
      Ironically after this patch now as it cannot target building - I kinda stopped using it lol

    • @somedude4087
      @somedude4087 2 หลายเดือนก่อน

      @@vevench3055 at least they know and are working on that

  • @solaswolfer1503
    @solaswolfer1503 2 หลายเดือนก่อน +1

    in my opinion, the spear lock should be manually selectable because it doesn't make sense for me to fire a missile blocking a minor enemy or for me to have difficulty aiming at one that is behind others, or even worse it doesn't make sense for the spear not to be able to throw down a reinforcement cargo because the automatic aim is set to hit it in the center and not on the engines.

  • @geronimo5537
    @geronimo5537 2 หลายเดือนก่อน +2

    further ammo reductions on top of the previous is really insulting. it shows the balance team yet again is being lazy. everything fits into a bracket of *too popular nerf in some way* or that everything has a max possible DPS quota allowed per category. its still stat sheet adjustments and not player fun testing. so much for more "quality" when their lazy habits still shine throw.
    there are some good buffs. but magically they left out the blitzer, arc thrower, and counter sniper...

  • @Foxador
    @Foxador 2 หลายเดือนก่อน +1

    The xbow needs it's AoE damage brought back to baseline when it came out. When it first released the xbow could do a massive amount of damage in AoE that made it rewarding to use against groups of enemies and helped counterset it's mag size of 5. After they nerfed the explosion range it became a useless weapon. It still isn't good currently because you can hit a enemy right next to it's foot and it'll be perfectly fine

    • @bingbong8464
      @bingbong8464 2 หลายเดือนก่อน

      Nah it elims them, it's just fine and can destroy bug holes/fabricators

  • @tomatusoup
    @tomatusoup 2 หลายเดือนก่อน +43

    GIVE MY SPEAR BACK FABRICATOR TARGETING

    • @karpparino
      @karpparino 2 หลายเดือนก่อน +25

      They will, it is said the spear not targeting fabricators is a new bug

    • @enigma9273
      @enigma9273 2 หลายเดือนก่อน +13

      Calm down child.

    • @Wisppp_
      @Wisppp_ 2 หลายเดือนก่อน +11

      @@enigma9273are just responding to every criticism and referring to people as adolescents? Come on man

    • @Datura_baka
      @Datura_baka 2 หลายเดือนก่อน +4

      ​​@@enigma9273a child calling adults on the internet child is so funny to me lmfao.

    • @ObliviousNaga
      @ObliviousNaga 2 หลายเดือนก่อน +1

      ​@Datura_baka you know what they say, takes one to know one

  • @GGBlaster
    @GGBlaster 2 หลายเดือนก่อน

    Eruptor is not quite where I might prefer it for regular use, though this is a step in the right direction.
    As it stands right now, there just seems to be better alternatives:
    Grenade pistol has a comparable fire rate with massively better handling and slightly more damage.
    Grenade launcher has better handling, more rounds per mag, just 5 fewer total rounds, and massively higher fire rate. Plus, it gets much better refills from ammo boxes or supply packs.
    Part of me feels that if the devs made the Eruptor a support weapon instead, they’d have more freedom to make it overpowered. Heck, it might even justify bringing back the shrapnel sans fixes.

  • @WertimusPrime
    @WertimusPrime 2 หลายเดือนก่อน

    A few thoughts:
    - I get what they are saying about the Eruptor Shrapnel and it would cause problems again (if they did a full revert back to original state).
    - Glad they updated the orbital and Eagle stratagems
    - Nice that all spewers and Titans are now doing less acid and stagger (W for Motivational Shocks)
    Overall, I'm happy with the patch. Admittedly they could have done more, but it was a long time coming for balancing and I'm sure we will get another one in due time

  • @DuraheLL
    @DuraheLL 2 หลายเดือนก่อน +1

    Patch is a huge step in the right direction and so much love. But they still need to debate how armor work on enemies as it's still kinda a**.
    Assault Rifles still suck so hard. If you pick a weapon that need to reload constantly on a limited ammo budget it need to perform hard. One magazine need to wreck small waves of enemies vs bugs to be valid. And have pretty good pen.
    We also need to be able to take down gunships with more weapons :P

  • @WaveFe
    @WaveFe 2 หลายเดือนก่อน +39

    I’m more upset they took a month for this update and gave so little in primary weapon changes

    • @enigma9273
      @enigma9273 2 หลายเดือนก่อน +24

      no making you kids happy.

    • @Darkwater1886
      @Darkwater1886 2 หลายเดือนก่อน

      ​@@enigma9273boomer

    • @jphugo15
      @jphugo15 2 หลายเดือนก่อน +5

      There were a lot of changes tho, chill

    • @Wisppp_
      @Wisppp_ 2 หลายเดือนก่อน +13

      The two people giving you shit for saying this are clowns. This was a nothing update.

    • @ChocolateSlayer
      @ChocolateSlayer 2 หลายเดือนก่อน +17

      @@Wisppp_if you genuinely thought this was a nothing update you need your eyes checked

  • @woidonmiguel1
    @woidonmiguel1 2 หลายเดือนก่อน +1

    Crossbow would he worth it IF they made it a nearly silent weapon so you could stealth kill and it wouldn't. Alert on firing it. It should alert on downed targets, but they should move to that downed target and not magically know where you are. On explosions they should go to high alert, but still not pin point you immediately. Itd make for a great gameplay loop

  • @simonphoenix3789
    @simonphoenix3789 2 หลายเดือนก่อน +2

    eruptor is still not worth using... its far too slow and the only reason it was even viable was because it managed to one shot armored spewers. If it can't do that, then it makes no sense to give up a primary weapon for an incredibly slow firing five round weapon that leaves you without a way to defend yourself at close range.

    • @KrodaStagg
      @KrodaStagg 2 หลายเดือนก่อน +1

      Well, you got your buff for it, either work around it or find something else.

    • @Soleprofit559
      @Soleprofit559 2 หลายเดือนก่อน

      I like it . Not as good as when it had Shrapnel but u can’t expect a primary weapon to be better than a support weapon . Primaries are for the most part all different and work well with certain loadouts

    • @ZionRyder3
      @ZionRyder3 2 หลายเดือนก่อน

      I used it earlier today and I killed a behemoth in 3 butt shots? The game isn't unplayable, I found that using the redeemer as a secondary was a good way to kill nearby hunters/brood commanders with ease.

    • @sunsetwalnut6678
      @sunsetwalnut6678 2 หลายเดือนก่อน

      Not every gun can be meta, run the grenade launcher or flamethrower if you want a great crowd control wep (for bugs anyways) The eruptor is totally viable even on the last patch where everyone was crying.

  • @breandenvartorella721
    @breandenvartorella721 2 หลายเดือนก่อน

    Pilestedt wasn't watching the balance team when they got to the Tenderizer, so they still managed to nerf it

  • @evildaddyz
    @evildaddyz 2 หลายเดือนก่อน +2

    lets not forget they forgot about scythe, dagger and my good old liberator penetrator !!! at least double its ammo it will be a low damage, medium penetration and tons of ammo

    • @bingbong8464
      @bingbong8464 2 หลายเดือนก่อน

      Scythe was already buffed some it's ok

  • @REDRAVH
    @REDRAVH 2 หลายเดือนก่อน +1

    I wish they gave us back the old slugger.

  • @lukemehalick370
    @lukemehalick370 2 หลายเดือนก่อน +4

    What i think, a lot of people are missing, is that any nerf hurts the player base. It makes sense to slowly edge weapons up AND avoid the need to nerf later because someone in weapons development went crazy with the cheese whiz. They said it themselves (AH) they are not done. This is a process. Said this myself in the lead up, this is not going to be a cure all for all, but it is DEFINITELY a great start.

    • @breldredtheemperor
      @breldredtheemperor 2 หลายเดือนก่อน +2

      Thank you for having the awareness a lot of people don't even have! They all just want to be spoiled for anything.

  • @jimboanimations4041
    @jimboanimations4041 2 หลายเดือนก่อน

    Idk why so many people are complaining. It is far from a perfect patch, but the balance changes have done nothing but improve the game. Many bugs should be fixed in follow-up patches, and there is still the new warbond. Many weapons are back to being useable, and the changes to how enemies spawn means that you can get more use out of your primaries in general. It has at least undone the damage of prior updates, and the smaller tweaks in gameplay should allow for a bit more variety in how missions can go.

  • @DerLichert
    @DerLichert 2 หลายเดือนก่อน +3

    I dont care. 180 countries are still blocked. I am not coming back before that is resolved.

    • @Whiteobamas
      @Whiteobamas 2 หลายเดือนก่อน

      lol

    • @antlord9596
      @antlord9596 2 หลายเดือนก่อน

      They said that they are actively trying to resolve it, so hopefully soon :)

  • @mahmoodmaan
    @mahmoodmaan 2 หลายเดือนก่อน +16

    It’s a right small baby step in the right direction but the spawns are still the same ( and somehow even worst feels like increased spawns ) , and I didn’t test the rest of the changes.
    Edit : I tested it on EXTREME AND HELLDIVE difficulties.

    • @GlitchUnlimited
      @GlitchUnlimited  2 หลายเดือนก่อน +3

      I personally was hoping to see the Sickle, Shotguns and some other weapons buffed. Nonetheless it's a great patch.

    • @mahmoodmaan
      @mahmoodmaan 2 หลายเดือนก่อน

      @@GlitchUnlimited was hoping the same with the sickle and shotguns , we will see the next patches and hope for the best.

    • @graytatehoward
      @graytatehoward 2 หลายเดือนก่อน +10

      Brother why do you feel the need to buff the Sickle?? It’s already overpowered. Unlimited ammo and decent damage. I just wanna hear reasoning.

    • @mahmoodmaan
      @mahmoodmaan 2 หลายเดือนก่อน +1

      @@graytatehoward its a premium weapon my dude it supposed to be powerful and stands out from the rest and yes i know its unlimited ammo but its pve game you are supposed to be overpowered ( go see HD 1 weapons and get a taste on how powerful the weapons were )
      Maybe increase its damage to 75 and keep it that way with the ammo nerf and it should be in a solid state

    • @veenex1087
      @veenex1087 2 หลายเดือนก่อน

      Spawns are the same but u say they feel like they have more like no duh they reverted the spawns into original and more likely to have enimies be more nundled up on onj

  • @frulfluberg4005
    @frulfluberg4005 2 หลายเดือนก่อน +2

    The crossbow is great for sniping bot fabs now to be honest

  • @tomgreggory2233
    @tomgreggory2233 2 หลายเดือนก่อน

    we are sooo back

  • @robertl.9022
    @robertl.9022 2 หลายเดือนก่อน +1

    0:59 lock on feature was buggy (trying to aim without a rocket in the spear) lol😂

  • @justanotheropossumchannel5304
    @justanotheropossumchannel5304 2 หลายเดือนก่อน +2

    Stalwart needs to be a primary again

    • @ActNasty5
      @ActNasty5 2 หลายเดือนก่อน

      Why?

    • @justanotheropossumchannel5304
      @justanotheropossumchannel5304 2 หลายเดือนก่อน

      @@ActNasty5 it was before and now, as a stratagem, there's almost no reason to take it.

    • @ActNasty5
      @ActNasty5 2 หลายเดือนก่อน

      @@justanotheropossumchannel5304 i disagree. I think its great with the jar, grenade pistol, 500kg and either shield or jump pack

  • @R00KIE_GUY
    @R00KIE_GUY 2 หลายเดือนก่อน +1

    I think it is a step in the right direction. They have said before that they want to thoroughly test stuff now before pushing it out, so my guess is that this seems like more of a band aid because they would rather push out a patch with long lasting effects than have to revert their content. I have a feeling that their goal is to have the game mostly fixed of their old mistakes by the holiday season.

    • @CozySER
      @CozySER 2 หลายเดือนก่อน

      Holiday season might be a looooong time. By the end of the summer they need to be back to it and they need to have fired the entire team responsible for balancing since launch.

    • @R00KIE_GUY
      @R00KIE_GUY 2 หลายเดือนก่อน +1

      @@CozySER That's an opinion on this. Wouldn't say it's a good one, but it is an opinion.

  • @danmchugh7106
    @danmchugh7106 2 หลายเดือนก่อน

    we gather here today to pay respects to the eruptor............your light shined the brightest you will be missed :(

  • @IRMentat
    @IRMentat 2 หลายเดือนก่อน

    Quaso refire being 20.5 seconds on a hot planet is insane. The spear/RR can fire 4-5 shots in that timeframe.
    GL buff barely puts it in the middle of the pack of primary AoE weapons. It’ll be interesting to see if it’s now hitting a few enemy specific breakpoints.

    • @laviwastaken9845
      @laviwastaken9845 2 หลายเดือนก่อน +1

      Why would you wear polar coat when it's hot outside? Same reason, just don't take energy weapons to planet where they overheat.

  • @Luke-wo1xn
    @Luke-wo1xn 2 หลายเดือนก่อน

    Its clear to see from the buffs, that the purifier is not meant to be what i want it to be..
    I wanted a lil baby quasar cannon. Maybe ambitious, but it wouldve been a nice trade off to have a primary good at dealing with devastators and hive guards, while suffering with small single targets. But the update makes it clear its meant to be a crowd wiper, which it isnt, because most bots wont be wiped out by the aoe, and the damage doesnt seem to be enough to clear a crowd of bugs chasing after you.
    This is REALLY the ONLY weapon that makes me sad, because i really want it to be good, but its just not, and i have no idea what they want it to be. Overall though, good update, nice balancing, i like the changes to the stratagems more but weapons buffs are always a plus.

  • @idkman2729
    @idkman2729 2 หลายเดือนก่อน +1

    The helldivers fanbase is really something else. They take 15 Ls back to back to back, they get half a W in return and they will defend ArrowHead to their last tooth. Mfs really be like "man the buffs really were unneeded, you just have to have skill man. And the ship patrol is good man, you just have to have skill man, like m'kay man" You all have to find a job as soon as possible.

  • @fredericoalmeida6179
    @fredericoalmeida6179 2 หลายเดือนก่อน +4

    Oh Boy, HMG + crossbow... I'm drewling already 🤤

  • @Sane-Revelation
    @Sane-Revelation 2 หลายเดือนก่อน +2

    This wasnt the big weapon patch they have been talking about, and ArrowHead said this way before this patch dropped, they are still working on more weapon tweaks and Im sure they will be looking over what changed here and adjusting for player feedback on it as well

  • @leapz8179
    @leapz8179 2 หลายเดือนก่อน +1

    The recoiless rifle / launcher also got stealth nerfed. It reloads way slower now.

    • @matthewsteele99
      @matthewsteele99 2 หลายเดือนก่อน

      WAT by how much?

    • @leapz8179
      @leapz8179 2 หลายเดือนก่อน

      @matthewsteele99 No idea, but if I had to guess, it's slower by 25-30%.

    • @toothlessthenightfury2088
      @toothlessthenightfury2088 2 หลายเดือนก่อน +1

      Arrowhead has confirmed that isn't an intended nerf

  • @Florkl
    @Florkl 2 หลายเดือนก่อน

    I’d be interested in playing around with the Crossbow in conjunction with a heavy weapon that’s treated as a Primary, like the newly buffed machine gun, and maybe utility grenades like incindiary. If the Crossbow is more consistent than the pistol at closing bug holes that would be nice utility.

  • @Ars_Illyrian
    @Ars_Illyrian 2 หลายเดือนก่อน +1

    Great patch so far.

  • @jacktheripper7935
    @jacktheripper7935 2 หลายเดือนก่อน

    This patch brings fixes I am very happy about and the changes on stratagems are really nice.
    The Tenderizer is a very good step forward imo for primaries but other ARs and weapons need more love.
    The Slugger, Arc thrower, Purifier (again) for example.

  • @striderofvalor
    @striderofvalor 2 หลายเดือนก่อน

    Hey Glitch Unlimited just FYI your Spear was not loaded. Thanks for the content man!

  • @The_PotionSeller
    @The_PotionSeller 2 หลายเดือนก่อน +1

    Idk why everyone is so negative about this update. Its now easier to kill bots, and harder to get insta killed by bugs and flamethrower hulks. That's a massive win in my book, especially when it's not the only balance patch they'll be doing. The game is instantly more fun now than before

    • @TheRealName7
      @TheRealName7 2 หลายเดือนก่อน

      Ur braindead that's why games sucks now. Cuz players settle with mediocrity. Yeah the patch was an improvement but didn't make a whole lot of change tbh. Breaker incendiary meta still stands with bugs. Same with scorcher/dominator with bots. Orbitals still suck ass because of the inaccuracy modifier. Only notable changes I see are sentries being more viable, 2 or 3 stratagems being better, well no more non stop patrols, some enemies a little easier to kill and a little less player damage from acid and fire. that's about it.

    • @KrodaStagg
      @KrodaStagg 2 หลายเดือนก่อน +1

      Balance babies don't have the mental capacity to try different weapons and strats that were previously nerfed or adjusted. Gatling is beast, Machine Gun Sentry is flexible, mines are worth a squirt of piss, and Orb Precision is better than ever. But because the buffs didn't include the Eruptor's shrapnel or reverting the Railgun to release stats, they continue to cry, and have a fit like a 5 year old not getting a toy in the super market.

    • @TheRealName7
      @TheRealName7 2 หลายเดือนก่อน

      @@KrodaStagg Ur dumb. Just to give you an example of Ur ignorance: orb precision still sucks ass because of the inaccuracy modifier, it's called a precision strike but there's no precision. It almost never lands where U want it to be making it completely useless if it won't ever land on where U want it to land. Id rather use 500kg which is far more reliable and lands almost always where I want it to.

    • @CozySER
      @CozySER 2 หลายเดือนก่อน +1

      @@KrodaStaggwell if arrowhead wants to catch the falling knife of player count they should probably do a little thing called catering to the playerbase

  • @mechapineman
    @mechapineman 2 หลายเดือนก่อน

    Bullcrap patch may have done a little but did NOTHING for anti-air. Quasar still nerfed and now there are gunship patrols you cannot stop (no towers) they show up 3 at a time every 2-3 minutes and there is no good way to take them out so team just gets murdered. Also gunships in eradicate missions

  • @SirRafarga
    @SirRafarga 2 หลายเดือนก่อน

    The eagle strafing run is kinda nuts now, I gave it a test run on bugs and I can severely hurt/kill chargers and destroyed a tower and spore objectives with one strafe each, definitely worth taking depending on team loadouts

  • @roaldkala
    @roaldkala 2 หลายเดือนก่อน

    HMG slaps so hard now

  • @_You_Are_Not_Him_
    @_You_Are_Not_Him_ 2 หลายเดือนก่อน +1

    Anyone else just getting spammed with enemies non stop on the bot front 💀

    • @Soleprofit559
      @Soleprofit559 2 หลายเดือนก่อน

      Yes . I wish they just left the spawn rate alone or it still needs work . I usually have a hard time on 9 helldiver sometimes with my team not being able to extract 1 out of 5 times playing but today it was more like 3 out of 5 times . Patrols are insane now especially with gunship patrols and there’s times where we didn’t even complete all objectives which rarely ever happens. Think they jus made helldiver difficulty harder

  • @lorcan2316
    @lorcan2316 2 หลายเดือนก่อน +6

    What’s the point on having 15 or so primary weapons when 2 are viable? Buff the whole lot of them let us shred!

    • @kamikeserpentail3778
      @kamikeserpentail3778 2 หลายเดือนก่อน

      At this point they're all viable.

    • @jacktheripper7935
      @jacktheripper7935 2 หลายเดือนก่อน

      ​@@kamikeserpentail3778 liberator penetrator cries in the corner of the room.

    • @cartergross1716
      @cartergross1716 2 หลายเดือนก่อน

      @@kamikeserpentail3778except for the dagger, but other than that yes

  • @SignoftheMagi
    @SignoftheMagi 2 หลายเดือนก่อน

    Not bad. Still more work needs to be done obviously, and we got a hint how hard it is to fix these problems (one fix bugged out another feature). Changes aren't just moving a slider, folks.
    And I see a few are upset over the Eruptor. Look, I like the gun too...however, the Eruptor is more a support weapon than a primary. A bolt-action rifle with exploding rounds is NOT something you take for rushing enemies, or if friendlies are close to your targets. It's meant for mid-long range fire only. Shrapnel made it especially deadly for Divers to the point firing at short range was suicide. It is a weapon that requires you to take a safer support weapon to balance it. So no I don't see sharpnel coming back because sharpnel is an effect. And sadly Divers aren't that safe with their guns.

    • @Garrumx
      @Garrumx 2 หลายเดือนก่อน

      It's very much just a 'slider' to make these changes.

  • @Soulshake
    @Soulshake 2 หลายเดือนก่อน

    Some nice changes ! But I really want shrapnels back..

  • @user-wu7lc9gb6g
    @user-wu7lc9gb6g 2 หลายเดือนก่อน +1

    Gunship patrols are crazy

    • @rickdiesel2k
      @rickdiesel2k 2 หลายเดือนก่อน

      love it. how gunships should have been rom the start

    • @Soleprofit559
      @Soleprofit559 2 หลายเดือนก่อน

      Patrols in general got worse . They are around every corner and spawn more frequently than before . Sure they might not spawn around objectives as often as before they they spawn everywhere else in mass . Still a lot of heavy enemies along with alot more medium and small armored enemies now . If u play on helldive you’ll see what I’m talking about

    • @user-wu7lc9gb6g
      @user-wu7lc9gb6g 2 หลายเดือนก่อน

      @@Soleprofit559 I mostly play on helldive and there are definitely less patrols than before

  • @Mlgpug553
    @Mlgpug553 2 หลายเดือนก่อน +4

    i dont like how they nerfed the pummelers stunning on heavier enemies. The fact that it could stun lock chargers is the whole reason why i was using it, it has mediocre damage but that stun made it useful

    • @sillonbono3196
      @sillonbono3196 2 หลายเดือนก่อน +4

      Of course they nerfed it, it had an unique property that was good and added variety to the team play the devs so much want but seem hell bent on destroying.

    • @user-it3xy2cw1t
      @user-it3xy2cw1t 2 หลายเดือนก่อน +3

      ​@silitlonbono3196 was overall better than the regular version
      And i dont think rifles and smg are supposed to stagger charger ot even heavy units

    • @bingbong8464
      @bingbong8464 2 หลายเดือนก่อน

      ​@@sillonbono3196another baby😮‍💨 it's a shame

    • @bingbong8464
      @bingbong8464 2 หลายเดือนก่อน

      Using it wrong then

  • @Soul_Biscuit
    @Soul_Biscuit 2 หลายเดือนก่อน

    If they want players to remain giving the ability to unlock an additional stratagem at lvl 50 and then lvl 100 for a total of 6 total would keep players grinding. Lvl 130 and up would get lvl 10 missions 😊

  • @AdjudicatorBrbal
    @AdjudicatorBrbal 2 หลายเดือนก่อน

    They buffed the weapons and enemy. That means nothings changed lmao!!!
    Ergo all i wish for is recoil buff. I been using the Liberator C since day one. Never had any issues other than accuracy with my reticle right on target.

  • @omarmejia7609
    @omarmejia7609 2 หลายเดือนก่อน

    They removed retrieve essential personnel? I gotta say I’m not happy for that.
    Scout armor with a grenade launcher, jetpack, orbital laser, and smoke stratagems really help for making this mission doable solo even on Helldive.
    Laser is to buy time once a breach happens, smoke is to cover the hostages, grenade launcher for scattering groups of chaff and medium armored enemies including devastators.
    Plus using a scorcher to hurt yourself while diving and then stimming yourself for that free unlimited stamina.
    Plus stun grenades and a localization scrambler.
    I do leave the base if I get overrun and that helps move away automatons from the facility, it’s much easier for the bugs to follow since they can’t really shoot other than their spewers. Then only re-entering the base after being more than 200 meters away while a bot drop or bug breach spawns outside the facility on my location and use that downtime to rescue the hostages while the breach or bot drop scrambles to search for me.
    It took practice but got it down after more than 8 times, you really gotta focus and keep track when a bot drop or bug breach happens and using that downtime to rescue the hostages as you run back to base using the jetpack and the amount of stamina you have.
    (My more honest opinion here if you don’t wanna read the above)
    I can’t believe they removed the mission, completing it solo on Helldive was a great way for me to say f*ck you to both automatons and bugs.

  • @jamestillman5247
    @jamestillman5247 2 หลายเดือนก่อน +2

    I tested some of these changes already. Here is a brief summary of what I experienced for what I tested.
    Orbital Gattling, is definitely better, I can definitely feel the quicker cool down and its got a decent amount of shots before it quits firing. I caught an enemy patrol in a ravine and took out most of them with this.
    Strafing run feels weird and undeterministic. Not sure Ill use this but when it did hit it hit strong.
    Autocannon sentry and sentries in general does seem to have more staying power.
    Rocket pods strike definitely feels more accurate and that combined with the multiple uses and low cool down make it feel like in the right build it would be very helpful. I'm also not great with them but they did feel better than last time I used them. I could land the pod strat ball within 15 meters of an enemy and it would find them.
    Adjudicator is definitely better! I could definitely feel the more ammo difference for sure! Seems decent against the bots due to having more ammo. I feel like this is still better against bugs though. But I am really liking it! I found myself never quite running out of ammo which means the only improvement left I could see would be better handling or faster rate of fire or maybe better damage drop off. -
    Tenderizer. - Honestly I liked this better than the adjudicator it felt over all more balanced and might be my go too AR now. Nice power/ handling/damage balance. I think its a perfectly balanced gun as it is now. Felt great to me.
    I like that more oribtal strategems are useful now and I like that they are unlimited and more powerful. The gattling barrage I definitely see myself including a lot more now

    • @Soleprofit559
      @Soleprofit559 2 หลายเดือนก่อน +1

      You’re spot on . Scopes are also an improvement but the AMR scope feels wierd . I liked it before the patch but maybe I just need to adjust but spawns for bot patrols seem out of control now . Even worse than before . All sentries take and deal more damage it seems

    • @jamestillman5247
      @jamestillman5247 2 หลายเดือนก่อน

      @@Soleprofit559 i have a video clip of me getting swarmed on solo by 3 armies that came out of nowhere. This was on level 6. up til that point in the mission i was doing pretty good

  • @Soleprofit559
    @Soleprofit559 2 หลายเดือนก่อน

    Spawn rates are worse now . They were supposed to have less heavy armored enemies and more medium and small armor enemies but I’m still getting about the same if not more heavy armor enemies along with a ton of medium and small armor enemies . They don’t spawn around objectives as frequently but they are around every corner and open maps makes for harder escapes . They broke the spawn rates . Change it back arrowhead . It was more manageable before the patch

  • @hardsoftcz1265
    @hardsoftcz1265 2 หลายเดือนก่อน +1

    Hello!👋 Thanks for updating us.❤

    • @GlitchUnlimited
      @GlitchUnlimited  2 หลายเดือนก่อน +1

      Welcome :D I thought reading the patch would be kinda pointless so I went ahead and compared some weapons.

  • @D_ROCK_8791
    @D_ROCK_8791 2 หลายเดือนก่อน +1

    So this is the big patch that’s supposed to save the game? More like a final nail in the coffin

    • @CozySER
      @CozySER 2 หลายเดือนก่อน +1

      Bro I wouldn’t go that hard on it. Final nail in the coffin would be another update of nerfs. This update is almost entirely good improvements. Just not enough to turn it around entirely.

    • @ZionRyder3
      @ZionRyder3 2 หลายเดือนก่อน

      This is the patch that's supposed to be a step in the right direction.

  • @ModeratelyAnnoyed
    @ModeratelyAnnoyed 2 หลายเดือนก่อน +3

    Some pretty good changes over all, I like what they did with the tenderizer, hmg and adjudicator. The spear works smoothly, but it still doesn't oneshot hulks, just why arrowhead? Also one big question, where war bond?

    • @user-it3xy2cw1t
      @user-it3xy2cw1t 2 หลายเดือนก่อน

      Spear does one shot hulks
      It just depends where it hit

    • @enigma9273
      @enigma9273 2 หลายเดือนก่อน

      its never going to one shot hulks.

    • @bingbong8464
      @bingbong8464 2 หลายเดือนก่อน

      ​@@enigma9273it literally does

  • @holasalonto
    @holasalonto 2 หลายเดือนก่อน +3

    Your telling me they didn't nerf the damn hunters?

    • @Geebs319
      @Geebs319 2 หลายเดือนก่อน +2

      They made it where you can still sprint while you're slowed and the amount of slow went from 50% to 30%. They increased the duration from 3 seconds to 4 seconds.

    • @holasalonto
      @holasalonto 2 หลายเดือนก่อน +1

      @@Geebs319 doubt its going to stop them from hitting me once and immediately following up with their tounge attack and still insta kill me.

    • @bingbong8464
      @bingbong8464 2 หลายเดือนก่อน +1

      ​@@holasalontorun med or heavy armor, or use that thing you have called a gun

    • @holasalonto
      @holasalonto 2 หลายเดือนก่อน

      @@bingbong8464 ever heard of a swarm? Or being overwhelmed on all sides? What's the point of being a dickhead?

  • @javierbayon741
    @javierbayon741 2 หลายเดือนก่อน

    The diligence is god much more mobile than the countersniper

  • @PercyLove850
    @PercyLove850 2 หลายเดือนก่อน +3

    Kinda dissapointed but I haven't played it yet so I'm trying to with hold judgment until I play.

    • @KenobiStark1
      @KenobiStark1 2 หลายเดือนก่อน +2

      Yeah I’m playing right now and everything feels better. And the Tenderizer is fuckin working dope now, I don’t know what this guy in the video is talking about.

    • @enigma9273
      @enigma9273 2 หลายเดือนก่อน +1

      Kinda disappointed, but I haven't played it yet. Then how can you be disappointed? You just passed judgement, lol

    • @KenobiStark1
      @KenobiStark1 2 หลายเดือนก่อน

      Yeah just played a bug campaign and it’s totally sick, the weapons and everything feel a lot better. I’m using the new Liberator and it’s dope, taking out enemies quickly, and the shotgun secondary, bushwhacker is fucking sick too!!!

  • @dirk2058
    @dirk2058 2 หลายเดือนก่อน +7

    i stil think ar"s stil needs a buuf on ammo capacity atleast 40.... 30 is so low

    • @user-it3xy2cw1t
      @user-it3xy2cw1t 2 หลายเดือนก่อน +2

      30 is the standard ammo of ar
      35, 40, 45 if your lucky to change it in the military
      Also bigger ammo results is less bullets ina mag

    • @Soleprofit559
      @Soleprofit559 2 หลายเดือนก่อน

      @@user-it3xy2cw1tI agree and if not at least damage for all ARs should be 75-90 .

    • @user-it3xy2cw1t
      @user-it3xy2cw1t 2 หลายเดือนก่อน

      @Soleprofit559 i mean tenderizer and bare minimum the adjudicator has 80 but med pen with all ar durable dmg buff

  • @ZEN03_
    @ZEN03_ 2 หลายเดือนก่อน +2

    dawg yall are hopeless .. i love this patch.

  • @gurleensandhu3764
    @gurleensandhu3764 2 หลายเดือนก่อน

    They lie when they say eagle rocket pods was not a nerf. It’s a straight up nerf as it does nothing great. Hardly kills any enemies in a patrol. Just a waste of stratagem space.

  • @mackyfulness
    @mackyfulness 2 หลายเดือนก่อน

    I tested the spear just now, its so damn fast and accurate. I managed to shoot down a dropship close range and a fabricator strider in less than 10 sec. Ni locking issues

  • @user-ye8ip9xj8v
    @user-ye8ip9xj8v 2 หลายเดือนก่อน

    He said “Digilance” and not Diligence… 😂 great vid tho!

  • @001sander2
    @001sander2 2 หลายเดือนก่อน

    Thanks Mr Glitch 😊

  • @sadrequiem
    @sadrequiem 2 หลายเดือนก่อน

    You're too harsh on the Purifier. I used it pre-patch and it wasn't the best option, but it was usable. Of course the sorcher is going to have a better TTK, but you can't ignore the stagger power of the Purifier. It can be a great weapon in good teams.