Hi there, so you are the only coding channel that I have subscribed to. Mainly because how helpful, short and productive your tutorials are and secondly because I am not getting bored to listen to you while coding along with your game tutorials. Even though I am not planning on achieving some kind of degree in Computer Science I kinda stick to the idea of making my own game. I know that Unity and all of those Engines might be better to create huge games but those little and cute pygames get me. I just want to say thank you for all of it. I really appreciate your effort and the regular uploading spree you follow as promised. Thank you😊
You are a great teacher, your tutorials puts a trust insides me, and now whenever I search for something and find your video there , I be like "Thank God it will be done now", Thank you and keep bringing new😊
Hey Russ, I have a question indirectly related to this video. Are you at all familiar with C# and Monogame? A friend of mine suggested that I stop my learning of Python and Pygame and swap over because it's easier, more accessible, platform integrated, and so forth but between you, ClearCode, DaFluffyPotato and TechwithTim, pygame is everything I thought I would need for making 2d platformer games. He didn't exactly say quit, but rather find my limits with pygame, get down a few more basics and fundamental concepts, then branch out. May I have your thoughts/comments?
Hi Tristan, it's a good question and I would say it comes down to personal preference. I 've never tried C# or monogame. I only picked pygame because I wanted to learn python and have just stuck with it because I found it easy to use. There are so many options for game development though, I don't think it's a bad thing to try out different languages and engines. Especially once you get to the point where you've done a lot of what you can do with a particular game library.
@@CodingWithRuss Thank you very much for taking the time to respond. I've asked a few others and they essentially said the same or even that Monogame focuses more on the software inside of games, rather than making them. I think I am going to stick with python and pygame.
I've never tried this so I'm not sure but I had a look on google out of curiousity and it doesn't look like there is an easy way to do it. Could be wrong though!
Hi, Thanks for the easy code!! It is very simple but, when i write the code and run it the screen appears but, when i press 'a' nothing happens. I also commented on your 'Get Started in Pygame in 10 minutes!' video, please help me with this problem.
You're right, since the "if" statement checks if that value is True, the additional "==True" isn't strictly necessary. Either option is correct, I prefer to state it explicitly with "==True" so it is more beginner friendly.
Hi there, so you are the only coding channel that I have subscribed to. Mainly because how helpful, short and productive your tutorials are and secondly because I am not getting bored to listen to you while coding along with your game tutorials. Even though I am not planning on achieving some kind of degree in Computer Science I kinda stick to the idea of making my own game. I know that Unity and all of those Engines might be better to create huge games but those little and cute pygames get me. I just want to say thank you for all of it. I really appreciate your effort and the regular uploading spree you follow as promised. Thank you😊
Thank you! That's really nice to hear and I'm glad you like the videos :)
You are a great teacher, your tutorials puts a trust insides me, and now whenever I search for something and find your video there , I be like "Thank God it will be done now", Thank you and keep bringing new😊
Thank you :) Glad you find these useful
Just a fan that wants to tell you how great of an help you have been to me. Thanks a lot pal
Thanks, glad to hear it :)
Keep doing these constant uploads! It helps a lot!
Thanks, will do!
Extremely helpful I'm a beginner at coding so this helps me understand
Thanks, glad it helped
Thank you for making this!
Hey Russ, I have a question indirectly related to this video. Are you at all familiar with C# and Monogame? A friend of mine suggested that I stop my learning of Python and Pygame and swap over because it's easier, more accessible, platform integrated, and so forth but between you, ClearCode, DaFluffyPotato and TechwithTim, pygame is everything I thought I would need for making 2d platformer games. He didn't exactly say quit, but rather find my limits with pygame, get down a few more basics and fundamental concepts, then branch out. May I have your thoughts/comments?
Hi Tristan, it's a good question and I would say it comes down to personal preference. I 've never tried C# or monogame. I only picked pygame because I wanted to learn python and have just stuck with it because I found it easy to use. There are so many options for game development though, I don't think it's a bad thing to try out different languages and engines. Especially once you get to the point where you've done a lot of what you can do with a particular game library.
@@CodingWithRuss Thank you very much for taking the time to respond. I've asked a few others and they essentially said the same or even that Monogame focuses more on the software inside of games, rather than making them. I think I am going to stick with python and pygame.
Superb explanation!!!
Thank you!
Can Pyqt5 be used in Pygame as a GUI?
I've never tried this so I'm not sure but I had a look on google out of curiousity and it doesn't look like there is an easy way to do it. Could be wrong though!
@@CodingWithRuss
I see... 🤔
Hi, Thanks for the easy code!! It is very simple but, when i write the code and run it the screen appears but, when i press 'a' nothing happens. I also commented on your 'Get Started in Pygame in 10 minutes!' video, please help me with this problem.
me too
idk how to fix it he doesn’t say
I love you videos very good best of luck 🎉🎉🎉🎉🎉🎉🎉😊😊😊
Thanks!
my event handler is not working i don't know why please help
Thank you!
Glad you liked it!
You don't need "== True" at the end
You're right, since the "if" statement checks if that value is True, the additional "==True" isn't strictly necessary. Either option is correct, I prefer to state it explicitly with "==True" so it is more beginner friendly.
Привет 👋😌
Hello :)
I want to move mouse with a xbox controller so, so I don't have to get Elon Musk's Neurolink chip drilled into my skull, this should be helpful thanks
Hello folks! Visit codingwithruss.com/tutorial/keyboard-input to get the code and a quick reference of what was covered in this video.