Battalion Combat Series - Last Blitzkrieg - Part 3

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  • เผยแพร่เมื่อ 19 ม.ค. 2025

ความคิดเห็น • 11

  • @tomfaust5521
    @tomfaust5521 4 ปีที่แล้ว

    Big fan of the BCS system (especially v2 rules). These are great videos and appreciate you putting them together

  • @GamesfromtheFront
    @GamesfromtheFront 5 ปีที่แล้ว +1

    At around 15:00 you keep moving after dropping enemy support. What rule permits that? Doesn't the US units still have EZOCs? You're probably right, I'm just trying to sort out the rules. Thanks for the BCS vids!

    • @gameswithbjorn178
      @gameswithbjorn178  5 ปีที่แล้ว

      TAC move-type units ignore non-AFV ZOCs. So if you drop the armor support of an infantry unit, it will no longer be able to stop AFV units from moving around it.

  • @RobertvanTolUK
    @RobertvanTolUK 5 ปีที่แล้ว +1

    Thank you for this, Björn. Fantastically helpful getting me up to speed on this very different system before tackling Brazen Chariots.

  • @fredrikh961
    @fredrikh961 7 ปีที่แล้ว

    Great that you are back! I really like your ideas when it comes to make the games easier to play. I ordered see through-counters for BAR after seeing your video, I think I will copy this as well.

  • @kenthenson4804
    @kenthenson4804 4 ปีที่แล้ว

    Why didn't the 84th ID lose it's PD when it got bounced?

    • @gameswithbjorn178
      @gameswithbjorn178  2 ปีที่แล้ว

      Good catch, they should (if I remember correctly...)

  • @kenthenson4804
    @kenthenson4804 4 ปีที่แล้ว

    Doesn't the 84th ID CT get ghosted when the HQ gets bounced?

    • @gameswithbjorn178
      @gameswithbjorn178  2 ปีที่แล้ว

      CTs should get ghosted when a HQ is (hard)bounced, yes. I must have forgotten.

  • @gameswithbjorn178
    @gameswithbjorn178  7 ปีที่แล้ว

    Thanks Fredrik H! Some games are begging for ease of play hacks.