Went 320 today, my first perfect day with this strategy. I've only taken 1 defense and am over 6k (quickly takes screenshot in top 700)😂😂😂. Great stuff man, keep it up.
I think the revive/rocket spear adjustments are just part of the learning curve for it, the main thing is making sure you don't revive the rc when there are high dps ground targeting defenses alive around her, if you do that right, she'll get some good value. I failed the first attack from changing the setting for the auto KO hero abilities, and being too hasty in dropping the RC. I did a bunch of testing afterwards today, and I'm liking the rocket spear/revive better. You don't have to worry about the spirit fox living, which makes the initial RC charge super simple and stress free. Will see what tomorrow brings, I switched to double rage instead of the santa surprise, thinking it'll help get through the core quicker since I don't have the RC coming through the core with the recall, anymore.
@ApotheosisClashOfClans Interesting. I've also seen that people using the revive are using the Phoenix and extra invis spells in place of the spirit fox since the fox always dies with this strat. Not sure how that would fit with your army.
@@ryanmcnaught9614 The phoenix is there to let her get an extra 8 seconds of aura damage, but it also requires the use of extra invis spells, so a 3 invis spell charge with the spirit fox would require say, 5-6 invis with the phoenix, and after you drop the third invis spell, you can just leave her alone and focus on the rest of the attack, the third invis is popped at 2:36, so you will have enough time for the rest of the army.
I go with 7 invis with rocket spear and phoneix. Pathing gets better this way. revive is wasted sometimes, i dont use it. My spell comp is 7 invi + 2 freeze + 1 rage + 1 clone.
@yassineelhafyane6572 first comment was incorrect, I thought this was to a different video, my bad. But I did pop it, yes, but I popped it after the RC was already close range to defenses, so she died and the ability got little value, I should've popped it when I revived her, to stop that from happening, I turned back on the default option of heros using their abilities before dying.
Nice video❤
Thanks, I appreciate it!
it’s nice that you include your fails and explain what went wrong
Everyone fails, might as well figure out why lol
@@ApotheosisClashOfClanscan u share ur base you used today?
Great vid man i love ur content
Thank you
I’m enjoying the videos. I went 320 today also and up to 185 in global and yeah, I grabbed that screenshot too because I still had defenses to take.
Nice! Glad you're enjoying it and got a new screenshot
Went 320 today, my first perfect day with this strategy. I've only taken 1 defense and am over 6k (quickly takes screenshot in top 700)😂😂😂. Great stuff man, keep it up.
Nice and I feel you, I remember how many screenshots I used to take, always a new one for a new higher spot, lol.
It seems like the recall/haste version of this attack is more consistent. The revive/rocket spear version requires on the fly adjustments quite often.
I think the revive/rocket spear adjustments are just part of the learning curve for it, the main thing is making sure you don't revive the rc when there are high dps ground targeting defenses alive around her, if you do that right, she'll get some good value. I failed the first attack from changing the setting for the auto KO hero abilities, and being too hasty in dropping the RC. I did a bunch of testing afterwards today, and I'm liking the rocket spear/revive better. You don't have to worry about the spirit fox living, which makes the initial RC charge super simple and stress free.
Will see what tomorrow brings, I switched to double rage instead of the santa surprise, thinking it'll help get through the core quicker since I don't have the RC coming through the core with the recall, anymore.
@ApotheosisClashOfClans Interesting. I've also seen that people using the revive are using the Phoenix and extra invis spells in place of the spirit fox since the fox always dies with this strat. Not sure how that would fit with your army.
@@ryanmcnaught9614 The phoenix is there to let her get an extra 8 seconds of aura damage, but it also requires the use of extra invis spells, so a 3 invis spell charge with the spirit fox would require say, 5-6 invis with the phoenix, and after you drop the third invis spell, you can just leave her alone and focus on the rest of the attack, the third invis is popped at 2:36, so you will have enough time for the rest of the army.
That 1st hit of yours is every hit i do
What do you mean?
I go with 7 invis with rocket spear and phoneix. Pathing gets better this way. revive is wasted sometimes, i dont use it. My spell comp is 7 invi + 2 freeze + 1 rage + 1 clone.
I'll test it in FC
In the first attack u did pop the ability of ur champion
@yassineelhafyane6572 first comment was incorrect, I thought this was to a different video, my bad. But I did pop it, yes, but I popped it after the RC was already close range to defenses, so she died and the ability got little value, I should've popped it when I revived her, to stop that from happening, I turned back on the default option of heros using their abilities before dying.
❤
Thank you bro
I can take my Rocket Spear to 24 OR my electro boots to 15… which would you choose?
EB.
@@mikecash686 electro boots because they get better each level, the spear doesn't gain any extra shots from level 21-26, only at 27
You take too much of my time each day.
I hope you enjoy it then lol
I ve got better experience with haste and 5 invis + recall than spear
Use what works best for you!