Game Tutorials Suck

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  • เผยแพร่เมื่อ 11 พ.ย. 2024

ความคิดเห็น • 805

  • @Dani-yo
    @Dani-yo ปีที่แล้ว +2637

    I like putting pyros video as background noise while i get through my day. Thank you Flashbang for providing yummy slop for me to listen to, truly one of the TH-camrs of all time.

    • @dogeboithedoomslayer
      @dogeboithedoomslayer ปีที่แล้ว

      “Truly one of the TH-camrs of all time” GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD

    • @FarnesV
      @FarnesV ปีที่แล้ว +35

      Fr! I use him when playing space engineers

    • @microwavable__
      @microwavable__ ปีที่แล้ว +27

      flash bang here

    • @mrdustykins
      @mrdustykins ปีที่แล้ว

      Samee

    • @mirrorhymn
      @mirrorhymn ปีที่แล้ว +6

      same, i put on his stream as background noise while playing Genshin Impact

  • @PlayerOne.StartGame
    @PlayerOne.StartGame ปีที่แล้ว +1017

    My personal pet peeve with some tutorials is when the characters IN UNIVERSE tell you the controls. Nothings more bizarre than hearing the voice of a character telling you what the A button is in universe.

    • @Soldrick
      @Soldrick ปีที่แล้ว +156

      SNAKE, to use the ladder push the Action button

    • @hooting-ton5215
      @hooting-ton5215 ปีที่แล้ว +18

      Sly Cooper

    • @sabot4104
      @sabot4104 ปีที่แล้ว +78

      @@Soldrick Metal Gear Solid breaks the rule of a character telling you what to press, but it just fits in so well.

    • @RetroLeaves
      @RetroLeaves ปีที่แล้ว +51

      The Mother series does this well
      "Imagine something called a B Button...harness your energy to "press" that button. And you'll ram into things!" - Paraphrased tutorial from Mother 3

    • @kabbablabba4073
      @kabbablabba4073 ปีที่แล้ว +16

      its only ok when MGS does this no other game can pull this off

  • @arguekayes
    @arguekayes ปีที่แล้ว +141

    My least favorite tutorial games do is make you open inventory or any menus forcing you press each highlighted button that pops up and you can’t progress until you press it.

    • @the_furry_inside_your_walls639
      @the_furry_inside_your_walls639 ปีที่แล้ว +2

      Most recent example of this that I can think of is freaking Ravenbound. So much wasted potential with that game.

    • @amysel
      @amysel ปีที่แล้ว +6

      Every mobile game

  • @SirMcPug
    @SirMcPug ปีที่แล้ว +325

    I'm so proud of pyro for coming out as a hater of game tutorials, no wonder he can't play any game well

  • @sugardoodlez
    @sugardoodlez ปีที่แล้ว +303

    In the recent Garten Of BanBan game the segment where you needed to perform surgery was pretty simple in itself, but BanBan kept talking and talking for a full 1 minute and 47 seconds about the rules (despite a copy of the rules being right in front of us) solely so the game can waste your time in hopes you wouldnt be able to refund the game

    • @dogeboithedoomslayer
      @dogeboithedoomslayer ปีที่แล้ว

      GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD ET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD ET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD ET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD GET OUT OF MY HEAD

    • @smells109
      @smells109 ปีที่แล้ว +16

      three birds with one stone

    • @oolexer
      @oolexer ปีที่แล้ว +10

      hand over your pancreas

    • @loaduscoolclipz5505
      @loaduscoolclipz5505 ปีที่แล้ว +4

      classic banban gameplay!

    • @player70477
      @player70477 ปีที่แล้ว

      bro is playing garten of banban

  • @harrydubois6619
    @harrydubois6619 ปีที่แล้ว +573

    So sad to hear about your skill issues, Pyro 😢

    • @cammyman32
      @cammyman32 ปีที่แล้ว +5

      Indeed.

    • @thesavagegummybear7341
      @thesavagegummybear7341 ปีที่แล้ว +15

      It was so hard to watch him fail at the cuphead tutorial for 20 minutes…

    • @Fbispook
      @Fbispook ปีที่แล้ว +14

      Thank you harry dubois, “protagonist” of the hit crpg disco Elysium

    • @Slashscreen
      @Slashscreen ปีที่แล้ว +4

      to be fair i could see harry saying this

  • @LoverofChildren
    @LoverofChildren ปีที่แล้ว +74

    My biggest tutorial pet peeve is the ones that force you to do the tutorial before you get to do anything else. Gacha games are very guilty of this, in fact I picked up and dropped Dislyte on 3 separate occasions because the tutorial completely restricts the player from doing anything until a good hour or two into the game. The WORST possible thing you can do is completely take away agency from the player, because you've immediately defeated the purpose of a video game. Tutorial or no.

    • @the_furry_inside_your_walls639
      @the_furry_inside_your_walls639 ปีที่แล้ว +2

      Same. I also hate it when games try to weave their tutorials into the game's plot/story and world in a way that doesn't mesh well with it at all and feels like a slog. Monster Hunter World and Rise are really guilty of this, so much so that I haven't made a new character in a long ass time and I still haven't bothered playing through more of Rise.

    • @goobleron
      @goobleron ปีที่แล้ว +2

      No stop making sense say the funny OneyPlays things spawn of Roach Dogg

  • @fridaythedeerfox2982
    @fridaythedeerfox2982 ปีที่แล้ว +38

    The tutorial in portal was some of the most respectful handholding in video game design ever. Because it doesn't feel like game is treating you like an idiot unlike almost all other tutorials.

    • @offbrandbiscuit
      @offbrandbiscuit ปีที่แล้ว +15

      If anything it's not even a tutorial because it's just an easy test chamber to show you the basics of what to expect, and then starts giving you harder and harder concepts

    • @twingolord
      @twingolord ปีที่แล้ว +4

      i mean it kinda treats you like an idiot, but thats just glados being glados

    • @SirCat07
      @SirCat07 ปีที่แล้ว +1

      if you made a game you would be surprised by just how many people dont understand anything and need a tutorial

    • @twingolord
      @twingolord ปีที่แล้ว

      @@SirCat07 RAAAAAAAAAAA

  • @fenderstrat9667
    @fenderstrat9667 ปีที่แล้ว +128

    Any ideas how to roast Pyro with this title? 🤨

  • @HyperKryst
    @HyperKryst ปีที่แล้ว +53

    Inscryption has a pretty good tutorial. Since on the outside it's a pretty cryptic game, it's easy to be confused about the rules. That's why the first time we are playing the game it shows one mechanic at a time, with a very short explanation. Only the basics are explained, because the game assumes that the player will figure out the intricacies of the system eventually. Not only that, but since it's a roguelike, even if you lose because you didn't fully take advantage of the rules, you will have infinite chances to truly understand the game later down the line.

    • @Ronald98
      @Ronald98 ปีที่แล้ว +8

      This. Inscryption is such a GOOD game and the replay value is insane!

    • @the_furry_inside_your_walls639
      @the_furry_inside_your_walls639 ปีที่แล้ว +3

      Ultrakill does this as well. It tells you only the basics of the mechanics, including when you get new weapons, and then lets you figure the rest out. With how quickly you can get back into the fray, and the fact that there's a whole nearly endless wave fighting gamemode that you can access at any time in the game right from the start, allows for players to test their skills and get better at the game at their own pace.

    • @goobleron
      @goobleron ปีที่แล้ว +2

      I picked up Inscryption on a sale a few months ago and it is literally the best game I've played in years

    • @skelebonez1349
      @skelebonez1349 ปีที่แล้ว +1

      @@goobleronthat ending is so damn terrifying tbh- I legit didn’t expect luke carder to end up like that

    • @goobleron
      @goobleron ปีที่แล้ว

      @skelebonez1349 Hey there Card Gamers

  • @mitchboland9591
    @mitchboland9591 ปีที่แล้ว +92

    This 34 minute Pyro video would be a 5 minute Dunkey video

    • @the_furry_inside_your_walls639
      @the_furry_inside_your_walls639 ปีที่แล้ว +16

      Dunkey still thinks Last of Us Part 2 is a narrative masterpiece, so even though you're right, your opinion is still invalidated.

    • @tobeymaguire9371
      @tobeymaguire9371 ปีที่แล้ว +20

      ​@@the_furry_inside_your_walls639 someone with an opinion differing mine? *gasp*

    • @amysel
      @amysel ปีที่แล้ว +9

      @@the_furry_inside_your_walls639 malding over someone's opinion

    • @Ind3xPlus
      @Ind3xPlus ปีที่แล้ว +4

      ​@@tobeymaguire9371 It's fine ti have different opinions, but it's also fine to call someone out if it's bs. Especially when someone calls the last of us 2 a narrative masterpiece, which is just objectively wrong

    • @alex-qn5xp
      @alex-qn5xp ปีที่แล้ว +2

      @@Ind3xPlus How? I loved that game and many other people did too, I don't get the hate at all.

  • @xxshockfragzxx4592
    @xxshockfragzxx4592 ปีที่แล้ว +200

    Surprising to see that Pyro got a new job as a game journalist, good for you, Pyro!

  • @Nekoriz
    @Nekoriz ปีที่แล้ว +8

    The reason why the game tutorial is so handholding is because people who never play video games really do struggle with it. Even moving with a keyboard and mouse at the same time feels like a mind-boggling system for them

  • @mosie.
    @mosie. ปีที่แล้ว +40

    thank you pyro for feeding me my daily slop
    i was starving very badly today but you've saved me again🙏

  • @Ruby_Mullz
    @Ruby_Mullz ปีที่แล้ว +35

    A tutorial I like is the one in GTA V. It’s exciting and engaging since it’s introducing u to the characters while doing a heist. It doesn’t blast u with pop ups since u learn by doing not reading. Even 10 years later, every time I restart the story I always have fun just doing the tutorial.

    • @kingtiger3390
      @kingtiger3390 ปีที่แล้ว +3

      But at the same time it's a chore, because it's lengthy for what amount of stuff it teaches, yet you have barely any control and the stakes are completely non-existent despite intense setup.

  • @summatim
    @summatim ปีที่แล้ว +9

    Summary was generated by Summatim, let us know if there are any inaccuracies! 🤖
    0:01: Importance of Tutorials and Video Games
    2:42: Common Mistakes in Tutorial Design
    10:59: Concrete Steps for Good Tutorial Design
    12:28: Introduction
    13:02: Valve's Minimalism
    13:45: Introducing New Mechanics Safely
    15:26: Guiding the Player
    17:38: Invisibly Seamless Design
    19:05: Designing within the Context of Narrative
    20:49: Gaming Literacy
    23:30: Generally Agreed Upon Standards
    23:56: Subverting Expectations
    24:22: Conclusion
    29:27: Introduction to tutorial design
    24:57: Using level design to teach mechanics
    28:00: Examples of games with unique tutorials
    29:29: Importance of player familiarity
    27:16: Designing starting areas with difficulty in mind
    24:32: Examples of bad tutorials

  • @matthewmason7792
    @matthewmason7792 ปีที่แล้ว +4

    My favourite Tutorial ever is kind of an obvious one for personal reasons. Transformers Fall of Cybertron.
    In that Tutorial you play as Bumblebee who was knocked out of a shootout on the bridge of an autobot cruiser trying to get off the planet. A crane from the rival ship with Decepticons hellbent to not only keep you in Cybertron’s orbit but are also hellbent on making that the tomb of every autobot on that ship managing to miss barely.
    You start on the ground with Rachet, the medic checking Bumblebee’s optics which is moving the camera and asking how they are, leading to a prompt asking if the default analog stick controls are satisfactory.
    After which you managed to shoot a few cons off the bridge and get a message from the one leading the charge… Megatron, the very leader of the Decepticons directing his attention on the autobot leader. Optimus Prime. Claiming that the the ship you’re on will be torn piece by piece before it even has a chance to leave.
    Prime leaves to lead a counter attack and while that happens you’re tasked with powering the defences after Decepticon forces began their boarding party with an attack on the orbital defences.
    From here you learn the rest. Dashing and sprinting after the ship takes damage and starts catching fire, air dashes after witnessing random bots that were helping you mercilessly sucked into the void of space after a crane was lodged into the ship and shooting and changing the shooting hand with a gun fight where cons are swarming the defence controls. Hell bent on stopping you getting them back online.
    In these few short hours of a tutorial mission it gives us a glimpse of how desperate each faction is. We see the carnage and the bloodshed and the determination the Decepticons have to just slaughter you all even after they’ve won control of the planet.
    It’s more than just a tutorial but a intense fight for survival against a force that won’t stop until it’s wiped out the very remnants of the faction that opposed them. Something that becomes more apparent as the game progresses.
    All in all… get a Xbox 360, find a hard copy on at CEX or something and play FOC. It’s a fantastic game with some really good story telling, fun gameplay and it’s just good! I’d also recommend the first game War for Cybertron as well.

  • @dorxly
    @dorxly ปีที่แล้ว +5

    the titanfall 2 tutorial was probably the best tutorial I ever played, I remember spending nearly an hour just trying to get the best score possible. the best tutorial is one that doesn't feel like a tutorial

  • @Crota0100
    @Crota0100 ปีที่แล้ว +6

    Unskippable tutorials also ruin the flow for repeat playthroughs.

  • @piclebob
    @piclebob ปีที่แล้ว +11

    People make fun of it, but pyro making a 30 minute video from reacting to a 20 minute video is good

  • @CrokedBlueCreeper101
    @CrokedBlueCreeper101 ปีที่แล้ว +11

    These reasons are part of the reason I love the Yakuza series. The tutorials are a little card of knowledge briefly and succinctly showing you available punching combos while not actually pausing the action. It does have you try out different moves before progressing, but with the no pause in between, it doesn't disrupt momentum and it doesn't feel like the game is trying to hinder you. At the end of the tutorial the game just lets you go to town on enemies with everything it taught you. Throughout those tutorials, you're never stopped by pop-ups and it's not hand holdy to the point where it teaches you how to walk. Just teaches you some basic attack patterns and keybinds, then leaves you alone.

    • @dangergran2566
      @dangergran2566 ปีที่แล้ว +1

      peakuza yet again, although 0 having tutorials for each style pisses me off with every replay

    • @maxwellpaynewell5305
      @maxwellpaynewell5305 ปีที่แล้ว +1

      And then on the flipside, almost every major minigame in the series has a horrible MANDATORY tutorial you can't skip even on replay, and rarely do they actually introduce the minigame well. Yakuza 4 doesn't help at all with styling your hostess, Yakuza 0 babies you through one round of business and doesn't explain any of the intricacies, and Yakuza 7 dumps pages of paragraphs and infographics on you for the business management and just hopes you absorbed all that (And does it AGAIN for the shareholders meetings). It shocks me how fluid the combat tutorials are, just for them to drop the ball every time with the side modes.

    • @c-love6753
      @c-love6753 ปีที่แล้ว

      ​@@maxwellpaynewell5305 Fucking noodle minigame and taxi in 5. Goddamn

  • @Tempest2357
    @Tempest2357 ปีที่แล้ว +3

    The most unique tutorial I’ve had was from Rainworld. The game literally tell you nothing but the basic controls(basically wasd and 3 action buttons) and then leave you alone for the rest of the game for you to explore

  • @flakproof
    @flakproof ปีที่แล้ว +15

    I believe games should be intuitive like in the first Super Mario Bros
    The first level is literally designed to learn the controls

  • @wolfgraphics2003
    @wolfgraphics2003 ปีที่แล้ว +4

    The whole "squint your eyes" explanation is actually a trick used by Logo designers to make sure their logos stand out.

  • @Alfiethegamerr
    @Alfiethegamerr ปีที่แล้ว +42

    Every time I see a game have a tutorial it makes me think that the developer thinks that I have never played a video game in my life

    • @htsunmiku
      @htsunmiku ปีที่แล้ว +32

      They basically have to because to someone out there....the game is their first.
      So they need to implement a choice to skip tuts. That's all.

    • @Amodh1257
      @Amodh1257 ปีที่แล้ว +12

      At some point in your life, you played your very first video game. Now imagine if it had absolutely NO tutorials. I could imagine me as a toddler bashing my head against the keyboard until something finally worked cuz I didn't know what wasd was. Not fun.

    • @chainsawplayin
      @chainsawplayin ปีที่แล้ว +1

      @@Amodh1257 Back in the day you had a manual that explained almost everything you needed to know.

    • @Amodh1257
      @Amodh1257 ปีที่แล้ว +9

      @@chainsawplayin haha or if you're unlucky and your parents didn't bring the manual with the game, you'd load up a wiki on dial up, it'd take 40 years and you'd come out the other side with 50 browser bars and at least 3 strains of spyware

    • @harrydubois6619
      @harrydubois6619 ปีที่แล้ว +3

      I think you need to remember that people like Darksydephil exist in this world

  • @Cam-on2jw
    @Cam-on2jw ปีที่แล้ว +7

    the quarry approached pop up tutorials in an interesting way that I didn't mind; they would play little 20-second long cartoons at certain points in the game that fit the aesthetic, and they would prepare you for what you were about to have to do. A game like that where you really can't afford to mess up, I thought it was pretty cool. Good video

  • @noobicus727
    @noobicus727 ปีที่แล้ว +75

    A simple solution for this problem is just for game devs to ask if you want to play the tutorial first

    • @Swedishmafia101MemeCorporation
      @Swedishmafia101MemeCorporation ปีที่แล้ว +11

      Cyberpunk did a lot of things wrong, but it handled tutorials well. You're just asked if you want to do a tutorial or not.

    • @CoolLookinPea
      @CoolLookinPea ปีที่แล้ว +21

      “Would you like to do the tutorial?”
      “No”
      *ten minutes later
      “WHAT DOES ANY OF THIS MEAN WHAT AM I DOING!?!?”
      I get the point though, the forced tutorials are annoying

    • @nolives
      @nolives ปีที่แล้ว

      ​@@CoolLookinPeasure that might happen for like .0001 percent of games breaking grounds creating a new genre, but you dont need a fps tutorial. In fact id argue most games can be learned without a tutorial and would feel more rewarding finding out things you didnt know before.

    • @XCVBNMC
      @XCVBNMC ปีที่แล้ว +14

      I have watched many people, especially streamers, skip tutorials just to complain about controls/mechanics later on.

    • @PosterityIslesNews
      @PosterityIslesNews ปีที่แล้ว +12

      @@nolives I've seen so many letsplayers struggling to understand basic mechanics because they skipped a tutorial, its so maddening

  • @CrokedBlueCreeper101
    @CrokedBlueCreeper101 ปีที่แล้ว +7

    So proud of you Pyro. You managed to extend a video's runtime by 1.6x instead of 2x

  • @krimsonklaww611
    @krimsonklaww611 ปีที่แล้ว +6

    The tutorial in Warframe is pretty good. Anything it tries to teach you is just displayed as white text stuck to the level itself, so you can just keep going and it never abruptly stops you, and lets you experiment what all the buttons do.

  • @marijnvanderlugt7120
    @marijnvanderlugt7120 ปีที่แล้ว +9

    Technically before the 5 years he mentions, but i think Titanfall 2 has a pretty good tutorial to show the basics, which is easily skipped within a few seconds if you know what you're doing.

    • @zwitie3455
      @zwitie3455 ปีที่แล้ว +3

      the tutorial is also really fun

  • @AnyBerlinWall
    @AnyBerlinWall ปีที่แล้ว +8

    Pyro has such game journalist game sense he's starting to hate tutorial AI for shooting back, we've lost him boys. It's over.

  • @Coldsteak
    @Coldsteak ปีที่แล้ว +2

    the pseudo intellectual game design essayist hole is a super deep one

  • @Ven0m.snak3
    @Ven0m.snak3 ปีที่แล้ว +3

    My favorite type of tutorial is the ones where they just have it as a small box in the corner of the screen. It doesn’t mess with your flow, it just tells you surface level info in the corner during the first level

    • @the_furry_inside_your_walls639
      @the_furry_inside_your_walls639 ปีที่แล้ว

      Ultrakill has some text pop up on the screen whenever you get a new utility/weapon or come across an area where you have to do a certain movement technique that you didn't have to do before in order to progress through the game's campaign. Quick, to the point, and doesn't pause the game.

  • @Skye_Blue
    @Skye_Blue ปีที่แล้ว +2

    18:40 Ha. I actually grew up having to use inverted controls. It was the only way I could play. Then one day, as an adult, my brain just had a moment where it was like, "Who can actually play like this?" So now, I can't play inverted anymore.

  • @purplebatdragon
    @purplebatdragon ปีที่แล้ว +1

    5:18
    JRPGS: "I'm gonna pretend I didn't hear that."

  • @StupidNSimplesns
    @StupidNSimplesns ปีที่แล้ว +12

    I feel like every pyrolive video is a disappointment because the title and thumbnail makes it seem like its gonna be Pyro talking about a subject but its just a 30 second intro and then the rest is him watching someone else's content.

  • @valentina1219
    @valentina1219 9 หลายเดือนก่อน +1

    Pyro struggling to say slalom was the funniest part of the video. He just nonchalantly calls it solomon and salmon lol

  • @PowderedToastMan3
    @PowderedToastMan3 ปีที่แล้ว +1

    Worse than tutorials is the “slowly walk behind friendly NPC for 10 minutes to receive exposition dump” parts.

  • @basedamogus
    @basedamogus ปีที่แล้ว +3

    Pyro resisting the urge to title this video.
    Video game toturials are finished.
    Im so proud if him

  • @lankthedank6931
    @lankthedank6931 ปีที่แล้ว +1

    The worst tutorial for me was when it literally only linked a video on TH-cam.

  • @dpet7756
    @dpet7756 ปีที่แล้ว +3

    The piggies have been fed, thank you Pyro

  • @ms.dr3amer
    @ms.dr3amer ปีที่แล้ว +2

    I think the Hitman:Woa tutorials are very interesting in that regard. In the first game you have a classic tutorial, but it also ties into the story and you need it becuase it's the first game of the trilogy. In the second game they give you an easy target and you even have a "prep time" where you can mess around, set up things, interact with the map so if that's your entry point to the trilogy that's fine, but if it's the second game you play it then it makes for a good first level to get introduced to the new mechanics. You can also replay it and experiment and the challanges only encourage it, teaching you different elimination/guard takedown methods, how to use items to your advantage. I really enjoyed it and didn't feel like a tutorial. The third game just throws you into the action right away lmao.

  • @Mr_Tux794
    @Mr_Tux794 ปีที่แล้ว +7

    I've been a big fan of video game design channels like Mental Checkpoint, Design Doc, and Game Makers Toolkit.
    Hope you stream more of those vids.
    You don't seem like a fighting game player, but channels going over fighting game design are very good too

    • @Micchi-
      @Micchi- ปีที่แล้ว

      I recommend adam millard - the architect of games to add to your collection

  • @jayfolk
    @jayfolk ปีที่แล้ว

    Killer7:
    square to run down rail-shooter track, X to aim down sight, R2 to fire fps, *Right Stick* any direction to reload the gun.

  • @chandlerfrantz3140
    @chandlerfrantz3140 ปีที่แล้ว +1

    Is that why Toriel is named Toriel? I always assumed it was just a play on Taurus, since she’s… You know, a cow.

  • @SapphireCarbuncle009
    @SapphireCarbuncle009 ปีที่แล้ว

    12:30 minimal tutorial pop up also made for my personal favorite tutorial, "Press Space to Say 'Apple'"

  • @dayumdoesyt.222
    @dayumdoesyt.222 ปีที่แล้ว

    11:04 I like how he questions the edm like he wasnt vibing

  • @Eyezonyouu
    @Eyezonyouu ปีที่แล้ว +1

    “Giz of war” - Pyro

  • @ArshadZahid_nohandleideas
    @ArshadZahid_nohandleideas ปีที่แล้ว +1

    Shin Megami Tensei III Nocturne and Digital Devil Saga’s tutorials are so straightforward in explaining the gameplay yet provide just the right amount of information
    “One action costs one icon, striking weakness or landing a critical hit costs half an icon, missing or getting blocked costs two icons, and repelled or drained attacks end your turn. The same is true for the enemy”

  • @Legoguy9875
    @Legoguy9875 ปีที่แล้ว

    I think one of my favorite "tutorials" I've played is the one in Hollow Knight - it does briefly visualize what buttons to press for actions, but it never interrupts you to say "Press this to do this, then use that to do this." The game encourages you to experiment with the controls as you learn them, and even rewards you - in one room, there's a long pit of spikes that you can't cross with normal methods, as there are no platforms to jump to and your normal jump doesn't give you enough horizontal distance. Most players will think to just turn back and return to this area once they have either a double jump or a dash, but more observant players will be familiar with how the melee attack causes you to bounce away from whatever you strike, and thus will test if the spikes can be bounced off of as well. By doing this, not only do they learn that you can bounce safely on spikes for as long as they can time their melee swings, but they're rewarded with a strong early-game item. Learning this trick early on is especially useful because it becomes an essential tool for some of the more treacherous obstacle courses and boss fights (and is even _required_ for the optional Path of Pain sequence)

  • @dan18503
    @dan18503 ปีที่แล้ว

    This is so random but i love how they put one of Aunty Donna's sketch as an example at 5:49. They're my favorite comedy group 🤣

  • @davidcastillo4141
    @davidcastillo4141 ปีที่แล้ว

    Love that doom 2016 just gave you a gun as soon as the first cutscene

  • @witherfang1368
    @witherfang1368 ปีที่แล้ว +1

    i have driver for the ps1 and i remember literally none of my family could figure out what the hell to do. I tried for several days but this was before you could easily google the solution so i kinda just rage quit.

  • @declanmillar6356
    @declanmillar6356 ปีที่แล้ว +1

    Modern Warfare 1 & 2 had the tutorial/shoot house intro level
    But by the third game they just accepted you knew how a fps game worked and just threw you into the game sans-tutorial

    • @SonOfAGunYYH
      @SonOfAGunYYH ปีที่แล้ว

      *black screen, hissing noise* "RPG!!!!"

  • @jod422
    @jod422 ปีที่แล้ว +5

    What if a game recognised how quickly you got the controls? Like if you moved around immediately then it wouldn’t give you anything, and if you didn’t and still didn’t after seeing hints you would get a popup

  • @destroyer252
    @destroyer252 ปีที่แล้ว +2

    I like how this guy criticizes tutorials being optional then praises Dark Souls for having optional tutorial messages.

  • @NickDerMitHut
    @NickDerMitHut ปีที่แล้ว +1

    Sonic Frontiers does that with the abilities on the skill tree and loading into a room where you can try them, I really quite liked that

  • @FZone96
    @FZone96 ปีที่แล้ว

    One of my favorite type of Tutorials with pause screens, when you already perform an advanced move, by the time the game is supposed to teach you about this move it just won't pause to teach you anymore. But they should still blend in the button prompt to notify player about the initial usage of these moves, otherwise they could get stuck improvising just to figure out how to proceed.

  • @amcandy2359
    @amcandy2359 ปีที่แล้ว +3

    I am actually wondering about what people think about the Sonic Frontiers Tutorials. They give you pop ups pretty frequently at the beginning, they give you a prompt for tips during battles that is optional, between every level, they provide movement combo tutorials and whenever you unlock a skill, they put you in a room to try it out. I personally dont mind this butbof course i want to know what other think.

    • @skelebonez1349
      @skelebonez1349 ปีที่แล้ว

      I find them interesting, although yeah I think maybe some things could’ve been done better to be not pop ups, As pyro said himself I see it as a necessary evil as annoyint as that can be soemtimes. I haven’t finsihed the game yet tho? On the last island. So far I’d give it a 8.5 outta ten partially because of how the characters are actually alive in this and not dull like in sonic forces

  • @DatPenguin97
    @DatPenguin97 ปีที่แล้ว +1

    31:45 bro never heard of Gran Tourismo licenses

  • @blitzkreiger3395
    @blitzkreiger3395 ปีที่แล้ว +1

    The worst offender for game tutorials has to be monster hunter

  • @OmarShtaiwi_
    @OmarShtaiwi_ ปีที่แล้ว

    LMAO, what are the odds of the editor choosing Sonic Heros as an example when I just got the CD for it along side Sonic R from some archive. Too good.

  • @agj2310
    @agj2310 ปีที่แล้ว +1

    24:06 that’s a Mario kaizo basically Mario but modded to be harder you should check it out

  • @Santropez219
    @Santropez219 ปีที่แล้ว +4

    I mean it's not as bad as being exposed for what happend when pyro played tf2 on a certain day

  • @GlaciesA
    @GlaciesA ปีที่แล้ว +2

    Arin(egoraptor) explained this like 10 years ago...

  • @patrickmalone566
    @patrickmalone566 ปีที่แล้ว

    My favorite game tutorials are the ones where the "use the control stick to move" prompt is several steps away from where you start.

  • @revanne2028
    @revanne2028 ปีที่แล้ว +1

    The Mario troll block is probably from a Kaizo rom hack or mario maker level, they're basically super hard levels that also have alot of troll blocks and softlocks

  • @cuuurlyfries5246
    @cuuurlyfries5246 ปีที่แล้ว +1

    The Minecraft Xbox edition tutorial will always be the best tutorial we can all remember.

  • @spacecowboy7568
    @spacecowboy7568 ปีที่แล้ว +1

    The best tutorial ever is the tutorial world for Minecraft on the Xbox 360. Shit slapped hard. The first, second, and third versions. They all fuckin slapped.

  • @v1_sleeping
    @v1_sleeping ปีที่แล้ว +1

    The ghost of Tsushima tutorial was one of the best I played

  • @edsainmuramasa4751
    @edsainmuramasa4751 ปีที่แล้ว

    here's a thought- you're playing the first level, train about to hit you, qte activates, x - dodge. in 3 seconds time, you saw a cutscene, did something cool, learned the dodge button. qte's could be used as tutorials instead of padding

  • @KAY0DE
    @KAY0DE ปีที่แล้ว +2

    I love the minecarft tutorial eventhough it has the press A to jump etc. Due to after completing the tutorial you have full controll with hidden secrets, fun puzzles its just a great memory from the xbox 360, even going back its still a little bit of fun, and a good way to start a sandbox game as it shows what you can achieve in the future. And that it would get updated with whole new features, new secrets there are so many hours in those tutorial worlds. With friends and more

  • @saturnmedia1
    @saturnmedia1 ปีที่แล้ว +1

    I think Titanfall 2’s tutorial is really good. They put you right into the gauntlet to learn.

  • @AlonsitisDuff
    @AlonsitisDuff ปีที่แล้ว

    “salmon” bruh 😂

  • @Professor_Rock
    @Professor_Rock ปีที่แล้ว

    That driving game tutorial looks like the hardest tutorial to anyone not familiar with anything in driving games holy hell.

  • @supermutant963
    @supermutant963 ปีที่แล้ว +1

    They should add a "Skip tutorials" option before starting a new game because most controls are common sense today

  • @-Raylight
    @-Raylight ปีที่แล้ว +1

    Far Cry Blood Dragon tutorial, what a legend xD

  • @gamersunite7968
    @gamersunite7968 ปีที่แล้ว

    I use inverted controls for flight simulators where pulling back on the control yoke is up and up is down.

  • @SilverGunner
    @SilverGunner ปีที่แล้ว

    Tutorials: This key does- THANKS, THATS ALL I NEEDED.

  • @paintedpig3021
    @paintedpig3021 ปีที่แล้ว +1

    I refuse to sit through another tutorial on how to catch a pokemon

  • @ДмитрийФролов-э3ю
    @ДмитрийФролов-э3ю ปีที่แล้ว

    The video has just started and I already wanted to say that Mental Checkpoint has a video on this exact topic.
    And 10 seconds later I see Pyro watching this exact video

  • @jusma21
    @jusma21 ปีที่แล้ว +1

    Ah yes my favourite game, Gizzov War

  • @wowanimejoshua5149
    @wowanimejoshua5149 ปีที่แล้ว

    A preview of a skill in a skill tree is different than a tutorial popup because ones mandatory and the other can not only be ignored but completely missed

  • @crispy6686
    @crispy6686 ปีที่แล้ว

    I prefer the The binding of Isaac style where it's basically "Here are the controls, now fuck off."

  • @SolidusRyd
    @SolidusRyd ปีที่แล้ว

    video: popup during tutorial is not good
    Pyro: BUT ITS GOOD FOR SKILL TREES NOOOOOOO
    Birmingham brain right there

  • @pseudologue5965
    @pseudologue5965 ปีที่แล้ว +1

    Im a psychopath apparently

  • @redstreak9430
    @redstreak9430 ปีที่แล้ว +1

    Zoom Zike did a good video about how good a tutorial City Escape from SA2 was. I know it’s notorious for introducing Omochao which is the poster child for intrusive tutorials like you alluded to at the beginning but if you can resist the temptation to bump into him, the level itself basically shows you how to do everything with how the level is set up, be it homing attacks, tricks, spin dashing/somersaulting and even grinding. I recommend checking it out if you haven’t seen it

  • @BabyCocoMan
    @BabyCocoMan ปีที่แล้ว

    18:45 hearing this guy say he made move or die was crazilly unexpected

  • @S_Murus
    @S_Murus ปีที่แล้ว

    N64 superman looks like one of those bad mobile games

  • @dislikebutton4961
    @dislikebutton4961 ปีที่แล้ว +1

    How the hell is this 4 days ago

  • @Armetzger
    @Armetzger ปีที่แล้ว

    The perfect tutorial in my eyes would be one where the game pauses ONCE. And asks
    "Hey, this is a shooter, many mechanics from previous shooters also apply here. With that in mind, would you like to:
    A. Teach you the fundamentals from the beggining of how a shooter works.
    B. Ignore the fundamentals, but add indicators for game-specific features.
    C. Show you the button layout and do not show any pop ups.
    Note: This can be changed in the 'Gameplay' Settings at any time, there is also a copy of the button layout".
    There, the perfect tutorial

  • @compatriot852
    @compatriot852 ปีที่แล้ว +2

    So proud of Pyro getting a job at IGN

  • @alfosisepic
    @alfosisepic 6 หลายเดือนก่อน +1

    12:51 I didn't really have this w/ Half-Life: Alyx, it would tell me how to do really basic things half way into the game. Like hold right trigger down to move over gaps.

  • @xomyakify
    @xomyakify ปีที่แล้ว

    you know a person lives in a bubble when they say the number of people who never played video games is small

  • @benzicol
    @benzicol ปีที่แล้ว +1

    3:37 no way, pyro is talking about my fav game!!!!!! gizz of war

  • @janemba42
    @janemba42 ปีที่แล้ว +1

    The best tutorials are organic. Naturally nudging the player to do things through environmental or story elements.

  • @dantonfallen4570
    @dantonfallen4570 ปีที่แล้ว +1

    Of course those Pokémon Go players all grouped up to catch the Vaporeon.

  • @Random4008_
    @Random4008_ ปีที่แล้ว +1

    0:05 Halo Infinite spotted

  • @thesalmonorchestra651
    @thesalmonorchestra651 ปีที่แล้ว +1

    Pyro, it’s not the game’s fault you can’t pass the cuphead tutorial, it just comes with your job as a game developer

  • @venerabledun1131
    @venerabledun1131 ปีที่แล้ว +1

    Aunty donna moment 5:41
    A surprise to be sure but a welcome one