@@heroman4011 so we simply need to go to the tech priests to "normalize" it to the shape of a dreadnought, then replace the engine and melee weapons, and change from cannon to autocannon via CBC:MW
"WHERE ARE THE TRAITORS!" -they are everywhere honorable battle brother! -We go to join the battlefield join us we need all the help we can get! "THEN LEAD ME TO THE SLAUGHTER!!!" ((WARHORN))
@@endobro-ym9vv yeah, this reminds me of those memes about how we were born in the wrong time, but im glad i was born this time, so i can see such a great mod as create make his place in the podium of some if the best MC mods to ever be
While this mech uses creative motors there create addons that add survival engines, one of the more popular ones being Create: Diesel Generators. Diesel engines aren't as compact as creative motors but still could be reasonably added to this design with a few modifications. TD;LR: Yes this mech CAN be made in survival, you just need to get a few addons.
@@IodizedNaCL create: tweaked controller. You can use a xbox/nintendo/PlayStation controller or keyboard to use it and bind custom keys. It has like.. 5 times the amount of keys a normal controller has.
@@demo0970 could you please share a schematic of the mech? if you don't make a tutorial people will still be able to pull it apart and learn how it works
Imagine if for each of those controllers there was an individual person controlling it. And then they fight each other battle royal stile or 3v3 death mach. That would be epic
...is it possible to configure this to be a Reign of Nether building while functional? I'm just wondering if a ComputerCraft-based piloting AI can be used to make it autonomous, and then make it buildable with all the data of the AI...
I tought the same thing, a rts of marines with functional wehicles vs parasite infections would be epic. But ı dont know anything about configures or computer craft, ım just good at mechanics
Well if you want to get started out here's the modlist from what I can tell 1. Create - giant mod that adds a lot to minecraft just by itself so it's hard to briefly describe everything it does. for the purpose of this mech it's what gives the mech 'power' so that it can move around. 2. Valkyrien Skies - *library mod* that adds realistic physics 3. Clockwork : Create x Valkyrien Skies - mod that actually lets you give blocks realistic physics, along with other blocks that interact with these physics. 4. Create: Big Cannons - mod that adds the mech's guns Demo also seems to have added some other mods for different enemies but they're not important for the actual mech. Since (as far as I know) Demo hasn't released the schematic for the mech there may be some mods missing here but I'm fairly certain that's all of the important ones. There's already plenty of tutorials online that will help you out getting started with Create and building vehicles with Clockwork. If you ever feel stuck you can also join the Valkyrien Skies discord server and some people will help out. Have fun and good luck!
You may need a mod called create interactive it integrates physics so trains can physically derail as an object it adds contraptions buit on contraptions and a propagated bearing that translates rotation through bearings pretty cool but I’m not certain it’s needed for a cannon on a train
you summoned an entire fandom with the words "battle machine" and "dreadnought"
@@madcatmk213 Fr
@@demo0970 and im one of them, FOR THE EMPRAH
it' way to big to be a dreadnought
@@heroman4011 so we simply need to go to the tech priests to "normalize" it to the shape of a dreadnought, then replace the engine and melee weapons, and change from cannon to autocannon via CBC:MW
This guy got my word @madcatmk213
"WHERE ARE THE TRAITORS!"
-they are everywhere honorable battle brother!
-We go to join the battlefield join us we need all the help we can get!
"THEN LEAD ME TO THE SLAUGHTER!!!"
((WARHORN))
*Tyranids, as you can see in the background at the start
@@dnderp eehhhh
I'd say they love their overweight grandpa too much... to be 'nids
Other mods: we got stranger and creepy scorpions and this fantasy ore.
Create: LET'S THE SEAS BOIL, LET'S THE STARS FALL🔥
LET THE GALAXY BURN
@@tdguy1532 IF IT TAKES THE LAST DROP OF MY BLOOD
SO IT WOULD TAKE THE LAST DROP OF MY BLOOD
@ I SHALL SE HUMANITY FREED ONCE MORE
Brother Dreadnought, we require the schematics of this majestic construct.
The moment things like this become survival friendly, we Will enter a New era for minecraft.
We are already on the way...
I mean......generators are starting to becomr a thing...
i wish they made a multi controller for builds like this
@@endobro-ym9vv yeah, this reminds me of those memes about how we were born in the wrong time, but im glad i was born this time, so i can see such a great mod as create make his place in the podium of some if the best MC mods to ever be
While this mech uses creative motors there create addons that add survival engines, one of the more popular ones being Create: Diesel Generators. Diesel engines aren't as compact as creative motors but still could be reasonably added to this design with a few modifications.
TD;LR: Yes this mech CAN be made in survival, you just need to get a few addons.
@@IodizedNaCL create: tweaked controller. You can use a xbox/nintendo/PlayStation controller or keyboard to use it and bind custom keys. It has like.. 5 times the amount of keys a normal controller has.
“WHERE ARE THE TRAITORS?!”
"They are everywhere"
seems really stable🤔 FOR THE EMPEROR!!!
No mech is truly stable, GLORY TO TRACKS!!
that's no Dreadnought! that's an Auotamton Hulk! Sweet liberty the PTSD is back
GET IN THE SUPER DESTROYER CADET!
Get one person to be the pilot and two people to be the gunners and you got a super potent war machine. For the Emperor! Purge the unclean!
bro can you please make a tutorial love this! been seeing some other mech creations with the same mechanics but can't workout how to build it
@@jaydanlong781 i might make a tutorial showing the mechanic but most stuff really depends on the weight and size of the mech you are building
@@demo0970 could you please share a schematic of the mech? if you don't make a tutorial people will still be able to pull it apart and learn how it works
@@anolive7535even ı cant get the schematic working the glue always breaks
@demo0970 if you can't make a schematic can you just share the world download with the modpack?
@@demo0970 are you trying to make a schematic while the mech is assembled/physics infused? that's maybe why the glue is breaking.
this is so cool dude. ive always been so obsessed with mehcs ever since I was a little kid. seeing one in Minecraft just does something to me
“Do you see that fungal infection?”
“Yes”
*”well I don’t want to”*
*”yes”*
Looks extremely cool!
YES BROTHER NEW TECHNOLOGY TO GET RID OF THE BLOCKY XENOS SCUM!!!!
PRAISE THE EMPEROR FOR YOUR CREATION, FOR THE IMPERIUM!!!!!
Looks more like a Battletech Mech than a 40k one
looks like a thunderbolt/warhammer
the black and red colors on the dreadnought makes it look like an automaton from helldivers 2
@@jesseposala its based on hulk
@@demo0970 hulk is based on dreadnought
Imagine if for each of those controllers there was an individual person controlling it. And then they fight each other battle royal stile or 3v3 death mach. That would be epic
Id give this bonus points if theres a villager shoved in a 2x1x1 cavity inside it. Even in death, he still trades
@@thatprofessorguy8316 theres actually a space for that in the interior
@@demo0970 perfect
Imagine being in a minecraft war and you see a mfing dreadnought
Very cool
A shame that something so cool is so impractical
BROTHER BRING THE HEAVY FLAMER
*From the moment I knew the weakness of my flesh.....*
An imperial knight pacifying a newly colonized world, 40,092, colorized
It looks like this thing uses some sort of hover device to keep itself from falling over.
It uses Gyroscopes from Clockwork, they help keep the mech stable by forcing some blocks to stay upright
@@anolive7535 so basically hover device
@@Verrin_the_Wyvern The hovering is from hidden propellers, atleast thats what most Create mechs use 👍
crazy shit bro😛😋😝🥰
this is amazing
W! I’m finally here
that's not a dreadnought, that's a Freaking Imperium *KNIGHT*
bring this to a tank tussle to see battle effectiveness against tanks, i wanna see how effective something like this would be in a war
that would be perfect for taking out infection mods with central entitys.
Send videos more often pls.. good work
The only thing missing is that thing having a self destruct button that is actually a nuke
Looks more like a knight
insane and awesome where's that build schematic and mod list??
Would you want to automate the walking system?
Looks like the old ferribundus models from the rogue trader days of warhammer
looks like highlander with AC/10 and 4 MGs lol
Can you show us how to make this masterpiece please? Or, at least a schematic with the list of mods you had?
If you can do it in Minecraft I don't see why you can't do it irl that's why you need to be captured by the authoroties
It looks more like an Automaton Hulk to me
Impressive.
thats class
Command and conquer moment, Avatar ready . . .
LEAD ME TO THE SLAUGHTER!!!!!
...is it possible to configure this to be a Reign of Nether building while functional?
I'm just wondering if a ComputerCraft-based piloting AI can be used to make it autonomous, and then make it buildable with all the data of the AI...
I tought the same thing, a rts of marines with functional wehicles vs parasite infections would be epic. But ı dont know anything about configures or computer craft, ım just good at mechanics
Love this
nevver seeen such a cool create mod mec before
It's also clockwork, big cannons and more.
Those are create addons but you already knew all this.
dreadnaoug
this is not a dreadnought no more its an imperial knight class
minehammer 40000
*FOR THE EMPEROR*
Scape and run parasites when they see the heavy flamer-
How straining is this on lets say a server? Would you happen to know?
I wish I knew how these things worked so I could build one myself
Well if you want to get started out here's the modlist from what I can tell
1. Create - giant mod that adds a lot to minecraft just by itself so it's hard to briefly describe everything it does. for the purpose of this mech it's what gives the mech 'power' so that it can move around.
2. Valkyrien Skies - *library mod* that adds realistic physics
3. Clockwork : Create x Valkyrien Skies - mod that actually lets you give blocks realistic physics, along with other blocks that interact with these physics.
4. Create: Big Cannons - mod that adds the mech's guns
Demo also seems to have added some other mods for different enemies but they're not important for the actual mech. Since (as far as I know) Demo hasn't released the schematic for the mech there may be some mods missing here but I'm fairly certain that's all of the important ones.
There's already plenty of tutorials online that will help you out getting started with Create and building vehicles with Clockwork. If you ever feel stuck you can also join the Valkyrien Skies discord server and some people will help out. Have fun and good luck!
does this use phys bearings?
…
Dreadnought you say?
Ok, now i want a Warhammer 40k mod pack for Minecraft, who's with me?
I’ve been trying to make a bipedal walker but the leg joints are too loose and slow, how did you get the legs to have stiff joints?
what are these references I don't understand
What other mods are you using that add the biome and the creatures seen at the beginning?
@@konke2093 its fungal infection spore it adds perfect enemies
WE need schematic !
Best part is mech not a mob, so hostile mobs will ignore mech.
What mode did you use with create mode?
Mod pack PLS? Especially the versions of create and its add-ons
How did you make the rollers on the feet?
The rollers on the feet are the most complex for you? Ok. He used mechanical bearings to make mechanical saws spin. (Both from create mod.)
@@enderpumpkin13 ah, They are complex but I need to learn, one way or the other
@@enderpumpkin13 Thanks
begging you to share the schematic 😭😭
A weapon to surpass metal gear
The Emperor Approve This.
Also can i have the mod list?
BURN THE HERITIC!
殺戮マシン
how to add cannon to the train help me plz
You may need a mod called create interactive it integrates physics so trains can physically derail as an object it adds contraptions buit on contraptions and a propagated bearing that translates rotation through bearings pretty cool but I’m not certain it’s needed for a cannon on a train
schematics plz
imagine battle 10 vs 10
siick
Nvm it does shoot
Now go fight mobzilla while using the mech
I fought tremorzilla with this but it looked like a toddler next to the mech
what mod is that?
Create mod, plus addons like clockwork, big cannons, and maybe a couple more.
Also Eureka: ships/valkyrien skies but those aren't create mod addons.
It's so fast😮
guide pls pls
welll, that's a to much big. It's about the size of a Imperial knight. Well, the size of the block will make it big, but...
@@hongmister it kinda needs that long leg build to walk and yeah its closer to a warlord titan
WH40K Dreadnought?!🤯
No
Battletech mech
Spore mod?
Oh sweet managed democracy what is this
Java?
Yes.
Watch at 2x speed everyone.
Another create mech video, another wave of 40k fans, another post of me saying that I prefer Battletech over 40k.
ЗА ИМПЕРАТОРА
if only it didnt use 4 controllers and could be controlled via wasd and mouse :u)
try this mod for auto aim create: radars
@@Faruk-q9v thats whats being used for mech 2.0 I waited for that so long
I know a lot of folks are asking, but is there a chance you could do a tutorial on this?
It not shoot
disliked bcs u refuse to give mebackshots
😡
TUTORIAL MAKE A TUTORIAL OR GAY
I have no choice now 💀
@@demo0970 please do man i have been trying to make one for a while i hope you do
FOR THE EMPEROR