NVIDIA’s New Tech Runs A Virtual City!

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  • เผยแพร่เมื่อ 9 ก.ค. 2024
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ความคิดเห็น • 331

  • @AshtonvanNiekerk
    @AshtonvanNiekerk 18 วันที่ผ่านมา +194

    Imagine using this at sport stadiums.
    Combining the video of all the cameras and then being able to create "Virtual cameras" anywhere on the field. You will be to see the game from the players' perspective, then zoom out as the ball flies through the air, and as it descends the camera zooms back to a first-person perspective.

    • @pedxing
      @pedxing 18 วันที่ผ่านมา +14

      This has been my dream since I was in 9th grade. (I'm 49 right now btw) a stadium could sell an infinite number of "50 yard line" tickets or just virtual super tickets to SOO many more people than are interested in cramming themselves into a brick and mortar stadium. this should be the future of PPV sports in my opinion.

    • @dannyarcher6370
      @dannyarcher6370 18 วันที่ผ่านมา +4

      A roommate and I started on a project aimed at this about 10 years ago. Our plan was to have a bunch of stereo cameras pointed at the field and use disparity mapping to segment them out of the video feeds and then reconstruct their 3D geometry from the multiple angles. In hindsight this was extremely ambitious but we were able to get as far being able to identify objects in calibrated feeds. This NERFs technique would definitely have been a replacement for 3D reconstruction.
      Are you South African?

    • @thefrub
      @thefrub 18 วันที่ผ่านมา

      The NFL did something similar last year, look up "NFL Toy Story Funday Football" october 1st 2023.

    • @UnicGamesReviewsmore
      @UnicGamesReviewsmore 18 วันที่ผ่านมา +2

      ​@@dannyarcher6370what happend to this Project?

    • @dannyarcher6370
      @dannyarcher6370 18 วันที่ผ่านมา +6

      @@UnicGamesReviewsmore Life.

  • @LambdaTF2
    @LambdaTF2 18 วันที่ผ่านมา +339

    Can't wait for tech like this to be integrated with google earth + street view. The possibilities are insane.

    • @virtualxmm
      @virtualxmm 18 วันที่ผ่านมา +36

      They only need a nuclear power plant and half a million gpu cards

    • @dustinrobinson789
      @dustinrobinson789 18 วันที่ผ่านมา +23

      "GTA 7: Earth" when?

    • @christophejergales7852
      @christophejergales7852 18 วันที่ผ่านมา

      ​​@@dustinrobinson789exactly. I want this tech to be used to render interior spaces too. I'm sick of going up to doors and not being able to go through them. (Looking at you, Cyberpunk) Even though Bethesda is screwing the pooch lately, their elder scrolls series does not disappoint in the exploration factor. If there's a door, it opens, and there's an interior. I love that.

    • @errorhostnotfound1165
      @errorhostnotfound1165 18 วันที่ผ่านมา +8

      @@dustinrobinson789 knowing rockstar, we'll get it sometime before the heat death of the universe... maybe

    • @atomicdestructor55
      @atomicdestructor55 18 วันที่ผ่านมา +12

      Coupled with super resolution and vr. You have can experience a virtual clone of earth.

  • @GierlangBhaktiPutra
    @GierlangBhaktiPutra 18 วันที่ผ่านมา +99

    VR would be more interesting and immersive with this technology! Particularly when it is integrated with Street View

    • @marsovac
      @marsovac 17 วันที่ผ่านมา +1

      nerfs dont reconstruct 3d well from all perspectives, but only from the camera view they used mostly to infer 3d.
      you would need a picture of the objects being rendered from all perspectives and detail levels, or else in VR you would get a blurry mess from some angles. it would be a lot of work to construct scenes suitable for VR and even more computing power. If you look at the video you would see that there was no random camera movement, it followed fixed paths or rotated in place for a reason. You could use it for movies tho.

    • @The-Cat
      @The-Cat 16 วันที่ผ่านมา

      @@marsovac i was about to say that 😆 👍

    • @toututu2993
      @toututu2993 5 วันที่ผ่านมา

      Anything 3d in VR is basically more interesting and works better than any other boring flatscreen device to be real 😂

  • @FrotLopOfficial
    @FrotLopOfficial 18 วันที่ผ่านมา +39

    Man GTA 194 in the year 2997 is gonna be so awesome

    • @joeeyaura
      @joeeyaura 18 วันที่ผ่านมา +31

      i dont know at this rate it will be GTA 10 in 2997

    • @FunIsGoingOn
      @FunIsGoingOn 18 วันที่ผ่านมา +3

      Legend has it that it will come out only some 2-4 years after that, but this time AI will leak in which city it takes place. I would have guessed Alderan, if it's still "around".

    • @bahshas
      @bahshas 16 วันที่ผ่านมา +2

      in the year 29995
      if man is still alive
      you're going on the internet
      and see rockstar just re relased gta 5

  • @pullahuru9168
    @pullahuru9168 18 วันที่ผ่านมา +52

    Is that the ue 5 matrix city

    • @tom-no0k
      @tom-no0k 18 วันที่ผ่านมา +5

      Looks like it yes

    • @3draven
      @3draven 18 วันที่ผ่านมา +8

      at 4:11 you can see "MatrixCity" and yes it is Unreal

  • @BoyFromNyYT
    @BoyFromNyYT 18 วันที่ผ่านมา +70

    What a time to be Alive!!

    • @PuppetMasterdaath144
      @PuppetMasterdaath144 18 วันที่ผ่านมา

      but its moments before atomic analation ;)

    • @kongowhowilcanson8030
      @kongowhowilcanson8030 18 วันที่ผ่านมา

      I bet your the same people that be saying the 90s was the good old days and that Gen Z is trash.

    • @BoyFromNyYT
      @BoyFromNyYT 18 วันที่ผ่านมา +3

      @@kongowhowilcanson8030 nah bruh I’m 17 big gyatt rizz

    • @davidanoble
      @davidanoble 18 วันที่ผ่านมา

      ​@@kongowhowilcanson8030 Imagine walking into a 4 Michelin star restaurant and telling the person in the first booth that they must think McDonald's is gourmet

    • @wclxb
      @wclxb 18 วันที่ผ่านมา +1

      @@BoyFromNyYT hell yeah brother

  • @toxiccan175
    @toxiccan175 18 วันที่ผ่านมา +34

    NeRF + Diffusion-based Super Resolution will be insane! What a time to be alive!

    • @Wobbothe3rd
      @Wobbothe3rd 18 วันที่ผ่านมา +4

      Diffusion models would be too slow, but perhaps with motion vectors a DLSS style solution could work.

    • @memegazer
      @memegazer 17 วันที่ผ่านมา +1

      I think nerf or guass splat was part of the way text to vid models like sora were trained as well
      It appears that a lot of the footage has a computer graphics look

    • @matbeedotcom
      @matbeedotcom 10 วันที่ผ่านมา

      @@Wobbothe3rd too slow? This system is far from real-time. NeRF's don't use motion vectors, they use wholly independent images with no temporal stability.

  • @OpreanMircea
    @OpreanMircea 18 วันที่ผ่านมา +15

    Imagine, Google maps where you can walk anywhere the street view is available, this is no longer the realm of sci-fi, this could accelerate the speed of realistic games development, virtual reality worlds are within our grasp, I hope sci-fi writers are alive to see this

    • @john_blues
      @john_blues 18 วันที่ผ่านมา +2

      If I remember correctly, you can already do this in VR. There were a couple of apps, one named Wander.

    • @OpreanMircea
      @OpreanMircea 18 วันที่ผ่านมา

      @@john_blues I'll check it out

    • @heww3960
      @heww3960 17 วันที่ผ่านมา

      Is not the point of google maps to show what is actually there. AI is just guessing.

    • @OpreanMircea
      @OpreanMircea 17 วันที่ผ่านมา

      @@heww3960 he said it's not AI, it's a hand crafted algorithm, it's photogrammetry but better

    • @OpreanMircea
      @OpreanMircea 17 วันที่ผ่านมา

      @@john_blues doesn't the wander app show you a spherical picture? Like 360 TH-cam videos?

  • @djayjp
    @djayjp 18 วันที่ผ่านมา +46

    Pretty certain that's the demo city in Matrix Awakens.

    • @lawrencefrost9063
      @lawrencefrost9063 18 วันที่ผ่านมา +1

      What makes you think that? Because it looks similar? -.-'

    • @SaltHuman
      @SaltHuman 18 วันที่ผ่านมา +6

      @@lawrencefrost9063 It is tho. Same map, same size

    • @theappointed
      @theappointed 17 วันที่ผ่านมา +8

      Yeah it is, they used screen shots from MatrixCity to generate the city.

  • @florianschmoldt8659
    @florianschmoldt8659 18 วันที่ผ่านมา +9

    I remember Nerfs popping up two years ago and everybody was convinced, this is the future of 3D. Except a few good use cases, I don't see this go anywhere. Certainly not in games. Nerfs can't be animated, the lighting is static, making it impossible to rearange or stitch Nerfs together and to be of any use in simulation, you would need to calculate additional meshes to interact with.

    • @peremoyaserra2749
      @peremoyaserra2749 17 วันที่ผ่านมา +1

      Yup, as a graphics programmer I only see this getting useful in games if these neural volumetric rendering techniques got able to be animated, relit or the content could be edited by artists. (collision might not be necessary if we use it to paint skies or HLODs)

    • @florianschmoldt8659
      @florianschmoldt8659 17 วันที่ผ่านมา

      @@peremoyaserra2749 True. And dynamic objects need to cast shadow on nerfs and nerfs on dynamic objects. All calculations that would necessary to update effects like shadow, GI, reflections in realtime are just as heavy as realtime path tracing and we already got that at home...without completly falling apart on close distance.
      No studio would thow away 30years of established 3D workflows to reinvent a complete pipeline.
      I get that the results look fascinating but I have no idea why channels like corridor crew or two min papers, who should know better, keep selling it as "the future".
      Looking at this comment section, people really need to calm down and stop holding on to their papers. GTA7 will probably look fine in 2050 but nerfs won't be part of it.

    • @florianschmoldt8659
      @florianschmoldt8659 17 วันที่ผ่านมา

      ​ @peremoyaserra2749 True. There are so many limitations. Dynamic objects can't cast shadow on nerfs and nerfs not on dynamic objects. Updating effects like shadow, GI, reflection in realtime would be just as heavy as cyberpunk path tracing and we already got that at home...without completely falling apart on close inspection. Solving those problems isn't simply "two papers down the line"
      Given the limited use, the results look incredible and worth reporting. But I don't get why so many people who should know better, from 2min papers to corridor crew and their mothers keep selling it as the future without even mentioning the limits. Looking at the comment section of these videos, people need to calm down. GTA7 will look fine in 2050 but nerfs certainly won't be part of it.
      Skies aren't a bad idea tho. Static but far cheaper than volume rendering.

    • @florianschmoldt8659
      @florianschmoldt8659 17 วันที่ผ่านมา +5

      @@peremoyaserra2749 true. There are so many unsolved problems and solutions aren't just "two papers down the line".
      Dynamic objects can't cast shadows on nerfs and nerfs not on dynamic objects. Calculating shadow, GI and reflections is just as heavy as path tracing and we already got that at home.... and it doesn't fall apart on close inspection.
      It's fascinating tech and worth reporting but I really don't get why people who should know better, don't see the limitations.
      The whole comment section needs to calm down. GTA7 will look fine in 2050 but nerfs certainly won't be part of it ^^

    • @sadbuttrue666
      @sadbuttrue666 16 วันที่ผ่านมา

      Ack! But I do hope that the next leap of nerfs will calculate intermediate images of video footage, because this could be a real game changer for so called 3D (stereoskopic) movies. Today we can not move while watching "3D" content, but how cool would be watching stereoskopic(-360°) footage where you can move your head a little too the side.

  • @dinhero21
    @dinhero21 18 วันที่ผ่านมา +12

    Didn't NeRFs get obsoleted by Gaussian Splatting?

    • @GoldenPickaxe
      @GoldenPickaxe 2 วันที่ผ่านมา

      Kinda sorta not really Gaussian Splatting leaves weird artifacts everywhere at least for now. They are a lot less resource intensive to run after training but there hasn’t really been Gaussian Splat XL or anything, just “4D Gaussian Splatting” for doing it in motion

  • @bearwolfable
    @bearwolfable 18 วันที่ผ่านมา +19

    Google Earth about to go hard

    • @LinkRammer
      @LinkRammer 18 วันที่ผ่านมา +4

      Dude named Google earth:

    • @youngboytoonice9640
      @youngboytoonice9640 18 วันที่ผ่านมา

      @@LinkRammer😂

    • @The-Cat
      @The-Cat 16 วันที่ผ่านมา

      Dude named Google earth: THAT'S WHAT SHE SAID !!

  • @IceMetalPunk
    @IceMetalPunk 18 วันที่ผ่านมา +6

    Do NeRFs actually generate 3D information (i.e. 3D point positions), or do they just render a 2D image of the 3D scene from a requested view?

    • @FrotLopOfficial
      @FrotLopOfficial 18 วันที่ผ่านมา +4

      There is no 3D info with NeRfs but image to 3D or text to 3D is possible using LLM's

    • @Faizan29353
      @Faizan29353 17 วันที่ผ่านมา +1

      2d image from a view...no collision info etc

    • @IceMetalPunk
      @IceMetalPunk 16 วันที่ผ่านมา

      @@Faizan29353 That's what I thought, but I couldn't remember. Thanks!

  • @LiranBarsisa
    @LiranBarsisa 18 วันที่ผ่านมา +6

    Shouldn't they get to work with Google Street, collecting all its images to have a better experience there?

    • @suibora
      @suibora 17 วันที่ผ่านมา +1

      You're wrongly assuming that these companies want to create better experiences and services. That goal is only a means to make more money and have more power which is their main objective

    • @LiranBarsisa
      @LiranBarsisa 17 วันที่ผ่านมา

      @@suibora Why would what I suggested mean less money and/or less power?
      It only will make Street View better, and also allow to have much more realistic and "fluid" experience out of maps.
      It might actually have various potentially new products, making more money.

    • @suibora
      @suibora 17 วันที่ผ่านมา

      @@LiranBarsisa It would mean less money because these companies would have to collaborate, which is not free.
      Also do you think google will give Nvidia its street data for free? Or do you think Nvidia will give google its algorithms for free? For them to do what you suggest it will cost both companies in the short term.
      Sure in the long term it may make the service better, but why would they spend money trying to improve something for non-monetary or power gain? I am playing devils advocate here and showing how THEY perceive things.
      Their intentions are secondarily to provide good services and PRIMARILY to make money. They won't provide good services if it won't benefit them in the relative short term. Nobody plans for the future anymore, everything's about next the quarters or FY earnings :(

    • @LiranBarsisa
      @LiranBarsisa 17 วันที่ผ่านมา

      @@suibora But every product requires money in the beginning, and also maintenance and other improvements.
      If you hold yourself from doing anything because it costs money, you wouldn't get far as a company, including for existing products.
      Besides, they can come into agreements that might not transfer money from one company to the other. A shared project for a common goal.

  • @confusedtoad8757
    @confusedtoad8757 17 วันที่ผ่านมา +4

    the thumbnail is a bit misleading

  • @AdvantestInc
    @AdvantestInc 17 วันที่ผ่านมา

    Amazing insights on the scalability of virtual environments! The distributed rendering process is a game-changer. Looking forward to seeing how this technology will evolve and its potential applications beyond gaming.

  • @holographicman
    @holographicman 18 วันที่ผ่านมา +3

    Lol this is so weird! I remember playin Myst IV years ago and thinking, " what if you had hundreds or more images, maybe you could turn around and walk more freely.. No, the game looks too good, it would never work for a computer" It sounds stupid but i really tried to imagine a smart way to have pre-rendered images melded together some cool way. Awesome

  • @HenriFaust
    @HenriFaust วันที่ผ่านมา

    Imagine creating an entire video game level by stitching together some concept art. That's where this is headed.

  • @mrfattypancakes
    @mrfattypancakes 18 วันที่ผ่านมา +2

    The mind of the beast being built in front of our very eyes.

  • @ZechariahB
    @ZechariahB 17 วันที่ผ่านมา

    This would probably be very useful for TV show producers trying to get the best shot for some kind of documentary

  • @SimplCup
    @SimplCup 18 วันที่ผ่านมา +2

    wait, so it's like gaussian splatting but works with just a couple photos and gives you a model of the world instead of a group of a bunch of different stuff that build the model? this is amazing, now anyone with i assume nvidia gpu will be able to do 3d scans of objects

    • @phizc
      @phizc 18 วันที่ผ่านมา +2

      No, GS and NERFs are mainly just different ways of "rendering". Neither method creates a 3D model internally so photogrammetry is still needed.
      GS kinda does create a 3D model, it's just that instead of surfaces it's lots of elliptical gaussians. NERF is more like raytracing into a neural model. For each pixel you ask the model what color it should be. That means you need to have the NERF model in GPU memory to create each image. With GS you can use it to create a 3D file you could load into a game engine or e.g. Blender.

  • @Ou8y2k2
    @Ou8y2k2 17 วันที่ผ่านมา +1

    Level 3 - City
    Level 4 - Country
    Level 5 - The World
    Level 6 - The Solar System
    Level 7 - The Milky Way Galaxy
    Level 8 - The Universe is the final boss.

  • @test-uy4vc
    @test-uy4vc 18 วันที่ผ่านมา +1

    What a virtual time to be run a city alive 🎉

  • @jeremymetzler72
    @jeremymetzler72 18 วันที่ผ่านมา +1

    did they take images of the ue5 matrix demo city for the city test

  • @SimulationWithDaniel
    @SimulationWithDaniel 18 วันที่ผ่านมา +2

    I want Euro Truck Simulator 2 to use this to make the cities ultrarealistic!

    • @jimj2683
      @jimj2683 18 วันที่ผ่านมา +2

      Yes! Why not an everything simulator? Planes, trucks, cars, boats, ships, walking, biking, shooting? Essentially GTA, but realistic.

    • @suibora
      @suibora 17 วันที่ผ่านมา

      ​@@jimj2683 Bruh at that stage just go outside and drive a truck 😂People are so focused on iteration and going even further and further that they forget that their real desire is to improve the journey.

  • @ziglee
    @ziglee 17 วันที่ผ่านมา

    That Cybertruck aberration is everywhere in those simulations...

  • @CODMReaper
    @CODMReaper 18 วันที่ผ่านมา

    this would be amazing for engineering structures quickly for prototyping

  • @Forohardware
    @Forohardware 14 วันที่ผ่านมา

    There is millions of pictures of cities in Google street view... Can you imagine take that pictures to use to make a real world with this technic?
    WoW!! What a time to be alive!!

  • @JnR-Vlogging
    @JnR-Vlogging 17 วันที่ผ่านมา

    Crazy to think that you in the future we could have a game similar to GTA that would in somewhat real-time update based on construction work or changes. So next time you have a quest or something in that city it has changed based on a real time event. I know, it would be super complex but it's fun to play with the idea.

  • @master7738
    @master7738 18 วันที่ผ่านมา

    amazing as always

  • @filipesilva2624
    @filipesilva2624 18 วันที่ผ่านมา

    Is there any way we could experiment with one of these technologies? I have a rtx 3080 ti, maybe I could experiment with a small scene, but I don't know how to access this

  • @attlue
    @attlue 18 วันที่ผ่านมา +1

    Now this is more like it!

  • @wobbers99
    @wobbers99 18 วันที่ผ่านมา +1

    64 graphics cards for the city geometry. or have i got it wrong? 4:40

  • @ivomirrikerpro3805
    @ivomirrikerpro3805 16 วันที่ผ่านมา +1

    I don't think NERF will replace game worlds. What I hope is AI will be able to take NERF data and convert it into modular polygon pieces, and that it will be able to either dream textures onto the 3d space or draw from a collection of textures and combine them in such a way to avoid tiling and create micro details.

  • @deoczidGONI
    @deoczidGONI 17 วันที่ผ่านมา

    Using Street view imagery on the satellite 3d globe view so you can zoom down to the street and get so many more details. Or just a 360 completely smooth view, and being able to move around freely in Street View and related things. Yes please.

  • @eliasvernieri
    @eliasvernieri 18 วันที่ผ่านมา +1

    how long would it take for having a worldwide NERF made by satelital image?

  • @ethangreer1362
    @ethangreer1362 13 วันที่ผ่านมา

    It would be amazing if NERFs could somehow be used to navigate representations of the latent space in a stable diffusion model.

  • @Thedeepseanomad
    @Thedeepseanomad 18 วันที่ผ่านมา

    Can this technique be used for distributed cloud training of LLMs and Diffusion models by communities running consumer machines?

  • @elgodric
    @elgodric 18 วันที่ผ่านมา +1

    Everyday goes by I believe more and more that we are truly in a simulation

  • @user-xu9go9bm2v
    @user-xu9go9bm2v 17 วันที่ผ่านมา

    Oh my goodness, the papers are getting progressively capable, almost as if we soon will be able to simulate whole realities. This is probably just like a DALLE 1, wait till we get to DALLE 4

  • @DrBossKey
    @DrBossKey 18 วันที่ผ่านมา

    What a time to be alive!

  • @mach5406
    @mach5406 17 วันที่ผ่านมา

    Thanks Duckter. We need this for Google Earth Street view. It still won't prevent me from going on 40+km walks. 🚶

  • @kudi82
    @kudi82 15 วันที่ผ่านมา

    The graphics on the thumbnail looked more exciting.

  • @amiasquinn7766
    @amiasquinn7766 18 วันที่ผ่านมา +1

    Having human engineers develop this first is great for AI training data. I believe AI can further improve this technique!

  • @TiagoTiagoT
    @TiagoTiagoT 16 วันที่ผ่านมา

    Why not use stuff like octrees and something like some sort of 3d mipmapping LOD kinda thing, streaming details at big enough distances that the popping won't show when the camera moves, and maybe with some crossfading to further mask the popping?

  • @seriyooow310
    @seriyooow310 15 วันที่ผ่านมา

    I swear, the videos about papers you posted years ago birthed the age of AI we are having today

  • @Nicokr00x
    @Nicokr00x 17 วันที่ผ่านมา

    Hey guys, do you think it will be less GPU intensive with Gaussian Splatting ? Great vid BTW 👍

  • @thanatosor
    @thanatosor 17 วันที่ผ่านมา

    Mr. Anderson ... we meet again 😂

  • @andrasbiro3007
    @andrasbiro3007 17 วันที่ผ่านมา

    Not sure about running out of resources when data centers are now a standard size datacenter is 100K GPUs. And have cooling units the size of an apartment complex.

  • @xryanv
    @xryanv 18 วันที่ผ่านมา

    Is the rendered city a 3D model you could work with in like blender or something or can you chop it into a bunch of models?

    • @tuna1867
      @tuna1867 18 วันที่ผ่านมา +1

      Not without extra manual work. For now at least
      Its produces a cloud of points, not a mesh

    • @tuna1867
      @tuna1867 18 วันที่ผ่านมา

      But you can chop it, and you can import into UE
      Upd: sorry I meant gaussian splats, not nerf. Not sure about nerf.

    • @jimj2683
      @jimj2683 18 วันที่ผ่านมา

      You could probably train an AI model to automatically turn it into a 3d mesh.

  • @Perspectivemapper
    @Perspectivemapper 17 วันที่ผ่านมา

    Mind is blown. Virtual worlds are coming so fast.

  • @rolfathan
    @rolfathan 17 วันที่ผ่านมา

    I would gladly see a game that recreates real cities in low fidelity. Even if that meant low poly, limited color. There's something about real-world placement of objects that just cannot be beat for some genres of games.

  • @voxyloids8723
    @voxyloids8723 8 วันที่ผ่านมา +1

    Real world simulation before GTA VI

  • @SeraStaplz
    @SeraStaplz 15 วันที่ผ่านมา

    How long does it take for a full render? Or is this interaction in real time why it needs to be on multiple GPUs? I'd be interested in something that's capable of taking in data, identifying objects, simplifying textures for multiple uses throughout the larger model. It could literally generate entire open world maps from google maps data.
    Of course, this kind of tech could also easily enable stalkers with drones, or military action with drones, or many other potentially bad actors with drones. And two papers down, with just camera phones.

  • @iLEZ
    @iLEZ 18 วันที่ผ่านมา

    Reading the book Permutation City by Greg Egan right now, and in combination with the development of Ai and virtual worlds, and I feel more and more like that meme from Twitter is turning out to be real 1:1: "Tech Company: At long last, we have created the Torment Nexus from classic sci-fi novel Don't Create The Torment Nexus"

  • @noozo
    @noozo 18 วันที่ผ่านมา +1

    For gaming you still a lot more, namely collision detection :)

  • @themudreco
    @themudreco 18 วันที่ผ่านมา +1

    That's all fine and dandy but I need the blender meshes or the assets to actually make a product with it. 😅

  • @gytispranskunas4984
    @gytispranskunas4984 18 วันที่ผ่านมา

    Who else thinks in few decades from now, we will have Racing games with the map size of entire continents. Real copy of our own world. Similar to Flight Simulator, but with real useable roads. Mind blow.

  • @guilhermereis9520
    @guilhermereis9520 18 วันที่ผ่านมา +1

    In the future, you will scan the battlefield in real time, run scenarios and perform the most cost effective offensive, defensive maneuver, based in all the chess pieces and others you can simulate... Perhaps we can get the most cost effective wars we ever seen.
    Also, play GTA or wtv in whatever city you wish... Plus Flight simulator will be even more accurate..
    I hope Im alive when we get the option to just live inside the Matrix....

  • @mrburns366
    @mrburns366 17 วันที่ผ่านมา

    The fact that nerfs can handle reflections blows my mind

  • @kertahoon7328
    @kertahoon7328 13 วันที่ผ่านมา

    "Could It be hell?" "Oh, yes It can... At least one." Are you sure you wants to cross this timeline?

  • @thefrub
    @thefrub 18 วันที่ผ่านมา +3

    What a surprise that their solution involves buying a bunch of Nvidia GPUs 😂😂

  • @WT83
    @WT83 17 วันที่ผ่านมา

    That city looks like the one in the Matrix demo they put out a few years back.

  • @marsovac
    @marsovac 17 วันที่ผ่านมา

    That is not a city digitized from photos but rather the Matrix City Sample from the Unreal demo.
    Or it is digitized from photos of it.
    But that sample is already so detailed that nerfs would just do a worse job anyway.

  • @marasmusine
    @marasmusine 18 วันที่ผ่านมา

    Awwwww... it's Leguna Seca as well, the best racetrack to experience in racing video games!

  • @omega1543
    @omega1543 17 วันที่ผ่านมา

    That citty is the matrix city thing form that unreal engine tech demo....

  • @gaker19sc
    @gaker19sc 18 วันที่ผ่านมา

    Imagine using inpainting to remove pedestrians and cars from Street View photos, then combining them with satelite data to generate a 3D model of our entire world

  • @TheAnimeist
    @TheAnimeist 17 วันที่ผ่านมา

    2:02 What's with the truck turning right on red, and snaking that blue car?

  • @Jagerbomber
    @Jagerbomber 17 วันที่ผ่านมา

    So low end RTX 5000 cards are finally going to have more VRAM at a lower price right?

  • @michaelleue7594
    @michaelleue7594 17 วันที่ผ่านมา

    Nerfs have major flaws if the goal is to create an environment you can explore freely. Most importantly, there's no 3D mesh. It's all just predictive changes based on nearby shots. So if you want to explore somewhere that's isn't close to the perspective of a bunch of pictures, then you're out of luck. It works if you're moving through the environment like a train following a track, but the more free you make the movement, the more attractive just making a 3D mesh that doesn't require recalculating every possible position gets. Aside from that, Nerfs are completely static. You can't snip a hole out of it and put something interactive there, or even something that moves. I challenge anyone to come up with an idea for a game where you move through a perfectly frozen environment and don't interact with anything, that anyone would be excited to play - it's less flexible than Zork and more computationally complex than Microsoft Flight Simulator. The combination of those two problems make this seem like a total dead end for gaming tech.

  • @vbs273
    @vbs273 18 วันที่ผ่านมา

    Good news for akt with distributed computing

  • @theftking
    @theftking 18 วันที่ผ่านมา +36

    I think it's kinda disingenuous when people suggest that this technology will soon revolutionize gaming; as far as I'm aware, you can't relight these scenes, ever. They can't respond to dynamic lighting.

    • @MrGTAmodsgerman
      @MrGTAmodsgerman 18 วันที่ผ่านมา

      Hm? I saw people using Nerfs from movies to relight the scene in Blender and such.

    • @CRtM-cx9ic
      @CRtM-cx9ic 18 วันที่ผ่านมา +3

      They can, what really bothers is that they have no collision volume.

    • @sundog.
      @sundog. 17 วันที่ผ่านมา +19

      It obviously can't be dropped into a game, as is, as an asset. But it can absolutely lend technology and advances to real time rendering.

    • @robloxian6127
      @robloxian6127 17 วันที่ผ่านมา

      You appear to be mistaken. you can relight a nerf, There are many papers on it; search "nerf relighting" there is even an example in the video at 5:35

    • @jful
      @jful 17 วันที่ผ่านมา +4

      Technology improves over time

  • @tabamirko468
    @tabamirko468 6 วันที่ผ่านมา

    Károly gratulálok az eddigi eredményekért. Szép dolgot építettél fel. 🎉

  • @pedxing
    @pedxing 18 วันที่ผ่านมา

    that sample size seems small honestly. let's get this scaled! =)

  • @epicthief
    @epicthief 18 วันที่ผ่านมา

    This is the time we hold our papers extra tight and call our neighbors to join in holding their papers as this is a wild leap, such a time to be alive!

  • @Itssmial_Ova
    @Itssmial_Ova 17 วันที่ผ่านมา

    It's starting to look like we live in a simulation.

  • @gbpferrao
    @gbpferrao 18 วันที่ผ่านมา

    Why does it sound like he recorded each word individually and remixed them to the video script?

  • @jasonwu7148
    @jasonwu7148 17 วันที่ผ่านมา

    What a time to be alive in RTX 9090 + GTA 7 era

  • @jimj2683
    @jimj2683 18 วันที่ผ่านมา

    This could eventually enable a mix between GTA and MS Flight Simulator! Maybe GTA7?

  • @JinKee
    @JinKee 18 วันที่ผ่านมา +6

    I thought Neural Radiance fields were too slow compared to Gaussian Splatting

  • @fx-modding
    @fx-modding 18 วันที่ผ่านมา

    Rendering developers using the same techniques they always do. Splitting the problem into parts and multi-threading.
    The results are spectacular!

  • @rsearch6714
    @rsearch6714 18 วันที่ผ่านมา +1

    I cant wait until AI is smart enough to compete with reaserchers in intellegence and competence. Imagen How fast an AI could make conclusions without the need to rest.

    • @jimj2683
      @jimj2683 18 วันที่ผ่านมา

      AI will eventually find cures to all our worries and diseases.

  • @Blubb5000
    @Blubb5000 17 วันที่ผ่านมา +1

    Let's build a new gaming PC. I need:
    1 super massive Mainboard, 64 RTX 4090 graphics cards, 16 TB of RAM, a Intel 18900K i11 CPU and full access to Elon Musk's bank account.

  • @peremoyaserra2749
    @peremoyaserra2749 17 วันที่ผ่านมา

    It is not particularly surprising that Nvidia comes out with a paper to be able to use a lot of GPUs to make NeRFs, but a cool advancement nonetheless.

  • @Crittek
    @Crittek 15 วันที่ผ่านมา

    It kinda seems like a Matrix type situation is almost inevitable doesn’t it?

  • @SynthToshi
    @SynthToshi 2 วันที่ผ่านมา

    got a garage full of rtxs mining , time to switch things up?

  • @ludwigvanbeethoven61
    @ludwigvanbeethoven61 11 วันที่ผ่านมา

    I found it astounding that in case of all that complex programming, rendering and simulation we can still use some analytical equations to describe the problem and what has been done. Because the equations, looking very academic, can only describe the problem and the solution on a basic level, but really not how data was handled and special methods were applied to reach this level of of the model, being described in the paper ;-) This brings me up to my conclusion if we still need papers in the future to make humans understand what is going on. Or we find another format that could be understood by not academic people.

  • @MrLarsalexander
    @MrLarsalexander 16 วันที่ผ่านมา

    That 25km squared is the UE5 matrix city.

  • @thesimplicitylifestyle
    @thesimplicitylifestyle 18 วันที่ผ่านมา

    Whole Planet simulations are next! 😎🤖

  • @Greg-uk9lo
    @Greg-uk9lo 17 วันที่ผ่านมา

    Digital twin very cool to play with....I would be happy with a part of a beach but there seems to be absolutely no real world apps for Oculus. Hard to know what is serious.

  • @cefcephatus
    @cefcephatus 17 วันที่ผ่านมา

    Send this paper to Google map or Yahoo Japan team, and see what the next generation game would become.

  • @rom92i
    @rom92i 16 วันที่ผ่านมา

    is it ready player one distopia ?

  • @jvianez
    @jvianez 16 วันที่ผ่านมา

    Ehm... Area scale like the square, so 6 km2 is 36 times bigger than 1 km2, and 25km2 is (25*25)/(6x6) bigger than 6 km2 😉

  • @ivanjermakov
    @ivanjermakov 18 วันที่ผ่านมา

    I'm still waiting for an open world racing game where the whole Earth is present. MSFS2020 but for cars.

    • @jimj2683
      @jimj2683 17 วันที่ผ่านมา

      Same. My guess is 2040, so still a while until.

  • @TheAnimeist
    @TheAnimeist 17 วันที่ผ่านมา

    How long before AI writes the next Two Minute Papers?

  • @Joe-jv5mm
    @Joe-jv5mm 18 วันที่ผ่านมา

    Good technology for Special Forces training

  • @sabofx
    @sabofx 16 วันที่ผ่านมา

    Dope!

  • @elgodric
    @elgodric 18 วันที่ผ่านมา

    People having an existential crisis about this tech, meanwhile me thinking about how cool GTA 7 would be

  • @xray718
    @xray718 7 วันที่ผ่านมา

    So are we sure we're not simulations running on somethings gizmo?

  • @BrennenChua
    @BrennenChua 14 วันที่ผ่านมา

    the city looks like from unreal matrix?