Satisfying Mario 64 Clips (Mario Builder 64)

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  • เผยแพร่เมื่อ 18 พ.ค. 2024
  • I've made custom levels to pull of tricks we all tried to do in Mario 64 before! This was done using @rovertronic s and @Arthurtilly s new Mario 64 level editor!
    Patreon: / kazestuff
    Streams: / @kazeclips
    🐦 / kazeemanuar
    MERCH: kazemerch.myspreadshop.com/all
    Rovert's Release video can be found here: • Mario Builder 64 | ROM...
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ความคิดเห็น • 335

  • @JerryDX
    @JerryDX 22 วันที่ผ่านมา +1278

    Can't wait to see this horribly cropped under mediocre Family Guy clips.

    • @madghostek3026
      @madghostek3026 22 วันที่ผ่านมา +52

      don't give them ideas

    • @TJS-Real-
      @TJS-Real- 22 วันที่ผ่านมา +80

      Gee this is the worse than the time I played Mario 64

    • @MaybeImSkittleMaybeImNot
      @MaybeImSkittleMaybeImNot 22 วันที่ผ่านมา +5

      "mediocre"

    • @Axlx777
      @Axlx777 22 วันที่ผ่านมา +14

      ​@@MaybeImSkittleMaybeImNotHes right u know

    • @carlosemilio5180
      @carlosemilio5180 22 วันที่ผ่านมา +12

      ​@@TJS-Real-hey lois remember the time

  • @davidthecommenter
    @davidthecommenter 22 วันที่ผ่านมา +678

    there's something so interesting about how glitches and unintended movement have become so ingrained in SM64 culture that it just feels like a regular extension to mario's moveset.

    • @Mr-L-758
      @Mr-L-758 22 วันที่ผ่านมา +26

      Ikr ?! The glitchy fest moves and weird physics about the game is what i love about mario 64 gameplay and i don't find that in other games i play

    • @Stormkyleis
      @Stormkyleis 22 วันที่ผ่านมา +41

      True. This is why I can't imagine SM64 ever getting a good official remake, Nintendo would see this as something that needs to be patched and ruin the fun.

    • @fespadea8263
      @fespadea8263 22 วันที่ผ่านมา +26

      ​@@Stormkyleis It already happened with 64ds.

    • @blocks4857
      @blocks4857 22 วันที่ผ่านมา +6

      ​@@fespadea8263still waiting for that good official remake

    • @vyachachsel
      @vyachachsel 22 วันที่ผ่านมา +5

      If Mario would've been a rocket, a set of stairs would've been his launch station.

  • @abandoned_green
    @abandoned_green 22 วันที่ผ่านมา +318

    I would love to see some absurd "don't press anything" levels like you see in the 2D games

    • @ShuckleShellAnemia
      @ShuckleShellAnemia 22 วันที่ผ่านมา +25

      Auto-Mario

    • @ssg-eggunner
      @ssg-eggunner 22 วันที่ผ่านมา +8

      Pannenkoek would dig in it

    • @nagymihaly8072
      @nagymihaly8072 22 วันที่ผ่านมา +5

      Or trackmania

    • @WackoMcGoose
      @WackoMcGoose 21 วันที่ผ่านมา +4

      @@nagymihaly8072 "Super Mario 64 Press Forward" does have an interesting ring to it...

    • @_Hero_Link_
      @_Hero_Link_ 20 วันที่ผ่านมา +2

      or Geometry Dash

  • @leokicklighter8287
    @leokicklighter8287 22 วันที่ผ่านมา +80

    5:38 I see Grover's not the only one having trouble with the staircase of his sins...

    • @justsomeguy5628
      @justsomeguy5628 22 วันที่ผ่านมา +1

      My guy was a dirty cheater, should made sure to land a foot on ever step...

    • @pendragon5573
      @pendragon5573 21 วันที่ผ่านมา +1

      -Grover's- Mario's mad quest to kill God

  • @cadcTV
    @cadcTV 22 วันที่ผ่านมา +40

    Kaze: "Have fun with this level builder, I'm going back to my world builder now"

  • @digndie
    @digndie 22 วันที่ผ่านมา +61

    It's funny how a game can be so enjoyable, but that's because it was programmed with so many glitches in so many places in the code. It reminds us that imperfection can be more than the perfection you try to obtain.

    • @asscheeks3212
      @asscheeks3212 22 วันที่ผ่านมา +1

      Being the first 3d platformer EVER, it was fate that this would happen. Like Half life 2s insane physics. Any game that pulls a "first time" in a certain field, glorious glitches happen

    • @ssg-eggunner
      @ssg-eggunner 22 วันที่ผ่านมา +17

      It really depends lol
      BLJ is cool, invisible walls aren't

    • @Genzaijh
      @Genzaijh 21 วันที่ผ่านมา +4

      Good point, glitches can enhance the game play, make a new way to play. It can also hinder the game experience. My thoughts, does it make the game funner? Keep it in. Does it make the game less fun, take it out. Um, but you know every now in then you have the rare chance of hitting an invisible wall, it can also make you laugh and think what the heck. ​@@ssg-eggunner

    • @ssg-eggunner
      @ssg-eggunner 21 วันที่ผ่านมา +2

      @@Genzaijh well idk man, an invisible wall showing up will probably be only funny once

    • @Genzaijh
      @Genzaijh 21 วันที่ผ่านมา

      @@ssg-eggunner Well what I meant to say is there are some cases where invisible walls are very thin ( so the hit box to hit them is very small. I think if let's say you hit it once in 100 tries then it won't bother you that often. If you know where it is and how to avoid it and see someone else bonk on it, you'll laugh. But ya your right, if it's something you'd bonk on every time and it is an area you pass by a lot it can get really annoying/ frustrating quick.

  • @fictionalist_
    @fictionalist_ 22 วันที่ผ่านมา +46

    5:37 i warned you about stairs bro!!!
    i TOLD you dog!!!!
    it keeps happening

    • @Tiwill
      @Tiwill 22 วันที่ผ่านมา +5

      Was gonna comment this, glad to see it was already here lmao

    • @squorsh
      @squorsh 22 วันที่ผ่านมา +4

      ​@@TiwillYou can't outrun the references because they're already here

    • @F4sy
      @F4sy 21 วันที่ผ่านมา +2

      the grey paint seeps everywhere on the internet, I see.

    • @Lanausse
      @Lanausse 21 วันที่ผ่านมา +1

      Dude I'm not even a Homestuck fan. Why do I know what this is referencing ._.

  • @RupeeClock
    @RupeeClock 22 วันที่ผ่านมา +140

    There's enough here that you could turn this into an incredible machine type toy. You don't control Mario, he instead moves automatically or in response to objects/geometry, and the goal is to complete puzzles by setting down pieces to move him to the star.

    • @carlosemilio5180
      @carlosemilio5180 22 วันที่ผ่านมา +30

      Mario vs donkey kong if it was actually good at copying lemmings:

    • @bowiemtl
      @bowiemtl 22 วันที่ผ่านมา +9

      Can't wait for the up and coming mario 64 based game engine

  • @HiSodiumContent
    @HiSodiumContent 22 วันที่ผ่านมา +133

    5:37 Hey Mario, play the one about fallin down the stairs!
    5:55 I love it!

    • @jaquelinecolibet
      @jaquelinecolibet 22 วันที่ผ่านมา +3

      TomSka 😂

    • @KonaKonaKaabisteru
      @KonaKonaKaabisteru 22 วันที่ผ่านมา +4

      "Sure-a thing Luigi!"

    • @roflBeck
      @roflBeck 20 วันที่ผ่านมา +1

      That clip was funnier than it should have been lol.

  • @AlphaSquadZero
    @AlphaSquadZero 22 วันที่ผ่านมา +73

    3:52 One must imagine Mario happy

    • @mark9294
      @mark9294 14 วันที่ผ่านมา

      Zizek?

    • @mark9294
      @mark9294 14 วันที่ผ่านมา

      Camus

  • @Rihcterwilker
    @Rihcterwilker 21 วันที่ผ่านมา +8

    It's incredible the amount of free form gameplay that this engine allows.

  • @thepunisherxxx6804
    @thepunisherxxx6804 22 วันที่ผ่านมา +18

    One of my favorite aspects of video games are when unintended gameplay techniques emerge from bugs or manipulating how the game works - Things like bunny hopping in FPS, rocket jumping, and many of the Mario 64 techniques shown here. Like its just such a creative way to manipulate and play around the games rules. That same attitude goes towards speed running too.

    • @dudono1744
      @dudono1744 22 วันที่ผ่านมา

      My favourite one is the wavedash that went from what Melee devs thought was a funny quirk to a common thing in platform fighters.

    • @KylerGreer
      @KylerGreer 20 วันที่ผ่านมา

      I play Zelda 64 randomizers entirely because the glitches make those games so much fun.

  • @captainmario_
    @captainmario_ 22 วันที่ผ่านมา +22

    So good! This video also made me think how SM64 doesn’t have a 1up system for jumping on multiple enemies heads in a row

    • @legoboy7107
      @legoboy7107 22 วันที่ผ่านมา +4

      None of the 3D Marios of this gameplay style do, neither 64, Sunshine, or Galaxy (Odyssey too but that doesn't have lives anyway, and yes Galaxy is part of this "style" in terms of base gameplay, even if it's more linear in terms of level/objective design), although Galaxy and Odyssey do have homages to it in specific "scripted" moments like the Yoshi Head planet covered in Goombas in Galaxy or jumping on 8 micro-goombas giving you a heart in Odyssey, but in general gameplay none of these games have that. That's a mechanic mainly unique to the 2D Mario gameplay style (which 3D Land and World also follow).
      There's a LOT of stuff like this, where there are very established conventions that all the games following the classic "Super Mario Bros." gameplay style mainly present in the 2D games have that are all completely or largely absent in the 3D "Mario 64" gameplay style games. Basically, there's two main Mario gameplay styles that are essentially entirely different from each other with different conventions and not that much in common beyond just being platformers where you can jump on things, there's what I call the "Super Mario Bros." gameplay style which is in all the official 2D Marios as well as 3D Land/World, and there's what I call the "Super Mario 64" gameplay style (I named these two after their debut games) which is in 64, Sunshine, the Galaxies, and largely Odyssey, though Odyssey kinda tries to merge the two together, probably due in part to coming right off the development of 3D World.
      Note that this is distinct from level design, which is what most people talk about such as with the "linear vs. sandbox Mario" discussions, as the Galaxies have mostly more linear levels but the base gameplay and mechanics are in line with the 64 style, same with linear Mario 64 romhacks, and it's also not inherently a 2D vs. 3D thing either, as while most of the Super Mario Bros style games are 2D, there's two that are 3D, and while none of the official 2D games follow the Mario 64 style, the fangame Super Mario 63 is an example of a 2D Mario 64-style game.

    • @TheCARRack
      @TheCARRack 22 วันที่ผ่านมา +4

      I believe if you jump on monty moles 8 times in a row you get a 1up actually

    • @jimmyjohnjoejr.9020
      @jimmyjohnjoejr.9020 20 วันที่ผ่านมา

      ​@@legoboy7107Galaxy does give you 1-ups for jumping on enemies 8 times.

    • @legoboy7107
      @legoboy7107 20 วันที่ผ่านมา

      @@jimmyjohnjoejr.9020 In general situations? It does on the Space Junk Yoshi planet with Goombas on it as well as the giant Koopa Troopas in Galaxy 2's Supermassive Galaxy, but those have a unique special climbing-octave sound effect to them that defeating enemies otherwise doesn't have in Galaxy, and a special counter in Galaxy 1's case there, giving the impression more of a scripted special case than the general rule. Same with the Chimp Romp challenges in Galaxy 2, those also are special circumstances with another climbing octave sound and also a points chain system.
      Outside of these scenarios those things that indicate the presence of a 1-up chain mechanic are completely absent, implying the mechanic itself is too or at least isn't intended to really be a thing. Even if it does still technically work outside of these scenarios, which honestly now that I think about it more it probably does and I'll willingly assume I'm wrong (at least in Galaxy 2's case), there's very very few intended moments where you could ever actually pull it off and no associated sound design, so in design/practice it might as well just be "scripted" moments anyway just as the sound/visual effects would imply, even if it technically does exist in code.
      Galaxy 2 is also an interesting case where it actively tries to mimic 2D "Super Mario Bros" style stuff a lot more than Galaxy 1 and prior including re-introducing elements from that style that weren't previously present, so I wouldn't be surprised if this could also be the kind of thing that's different between the two games. But regardless, while I very well could have been completely wrong about how much this mechanic technically exists in the Galaxy games, it's very obvious it's not really intended to be much of an important thing in their design outside of these very specialized scenarios and thus _in practice_ most of the time isn't really different from 64 and Sunshine.

  • @Ragesauce
    @Ragesauce 22 วันที่ผ่านมา +50

    I hope your optimized original SM64 comes out soon, I'm dying to relive my childhood in all its perfectly redone glory!

    • @GnesThenic
      @GnesThenic 22 วันที่ผ่านมา +3

      He's not necessarily even making that i thought?

    • @crimson-foxtwitch2581
      @crimson-foxtwitch2581 22 วันที่ผ่านมา +8

      @@GnesThenicactually he plans to port his engine improvements to a regular SM64 build after RTYI is done

    • @Ragesauce
      @Ragesauce 22 วันที่ผ่านมา

      @@crimson-foxtwitch2581 It's gonna be so great when he does, I hope I can last that long.

    • @GnesThenic
      @GnesThenic 20 วันที่ผ่านมา +1

      @@crimson-foxtwitch2581 Oh sick

    • @xdragoonzero0
      @xdragoonzero0 20 วันที่ผ่านมา +1

      ​@@crimson-foxtwitch2581Hopefully it's done in a way that other Rom hacks can take advantage of. It'd be sick to see what people can build with an optimized SM64.

  • @bl0cky64
    @bl0cky64 22 วันที่ผ่านมา +24

    0:26 Auto levels are gonna be so real..

  • @RedStoneMatt
    @RedStoneMatt 22 วันที่ผ่านมา +7

    A appreciate every single use of MKW music here

  • @Atari-Dude
    @Atari-Dude 22 วันที่ผ่านมา +15

    5:10 Mario & Wario 64

    • @ssg-eggunner
      @ssg-eggunner 22 วันที่ผ่านมา +2

      Epic Reference

  • @akiovzz1540
    @akiovzz1540 22 วันที่ผ่านมา +7

    I dont know whats satisfying about falling down 100 stairs after bonking right before the star

  • @exotericidymnic3530
    @exotericidymnic3530 22 วันที่ผ่านมา +7

    Local bodybuilder plays around with new romhacking tools instead of deadlifting. In other news the Nintendo assassins are reassessing their prospects for the latest job.

  • @kechidonick
    @kechidonick 22 วันที่ผ่านมา +27

    "A Mario Maker 3D wouldn't work" - Grand Poo Bear

    • @trashtrash2169
      @trashtrash2169 22 วันที่ผ่านมา +10

      I mean, anyone could say that's dumb even if this didn't exist, there are many games where you can create a 3D environment spanning years back. Not being able to imagine manipulating a 3D environment with a game's UI and required simplicity is a lack of creativity, not a testiment to its impossibility.

    • @ssg-eggunner
      @ssg-eggunner 22 วันที่ผ่านมา +1

      The problem is that Nintendo leans alot to casual audiences
      The issue is that casuals might not comprehend what they could do with it
      We already have little timmies making levels with enemy spam
      now imagine with Mario Maker 3D

    • @qar_ty7732
      @qar_ty7732 20 วันที่ผ่านมา +2

      @@ssg-eggunner i mean, itl be slightly improved from what some kid might make in roblox studio in what they can make, 3d isnt really that crazy to comprehend

  • @timetoplayvidya
    @timetoplayvidya 22 วันที่ผ่านมา +25

    What, it's that easy to make levels now? Holy shit lol

  • @LalitoTV
    @LalitoTV 22 วันที่ผ่านมา +3

    I think its funny seeing Kaze having so much fun with this tool. Someone as skilled as him probably doesn't need it and yet here is, like a kid with a new toy lol

  • @Hydrano
    @Hydrano 22 วันที่ผ่านมา +3

    Soundtracks used:
    0:00 Rosalina Lovesong
    0:17 Lil Zwip Sauna Suit (???)
    1:04 Mushroom Gorge
    1:45 Dry Dry Ruins
    3:02 Coconut Mall
    4:24 DK Summit
    5:11 Wario's Gold Mine
    6:14 Grumble Volcano

    • @Mr.Q_Dude
      @Mr.Q_Dude 22 วันที่ผ่านมา +3

      All the music is from Mario Kart Wii. The first song is what plays when you're in the settings. The second song is Moo Moo Meadows.

  • @foxo444
    @foxo444 22 วันที่ผ่านมา +16

    MKW soundtrack is so goated man

  • @samk8005
    @samk8005 22 วันที่ผ่านมา +2

    Some of these would have made fantastic "castle secret stars" - the repeated ground pound looks like a blast.

  • @plantelo
    @plantelo 22 วันที่ผ่านมา +2

    5:38 Lava Reef Zone moment

  • @Aaron-fh6hd
    @Aaron-fh6hd 16 วันที่ผ่านมา +1

    Your neighbors car alarm at 1 in the morning: 4:48

  • @formerlymax
    @formerlymax 21 วันที่ผ่านมา +1

    i liked seeing mario fall down all those stairs.

  • @P0chuL1ver
    @P0chuL1ver 21 วันที่ผ่านมา +1

    5:38, ah yes, the satisfying moment when you have to wait 5 long minutes until you can move again.

  • @Pryexel
    @Pryexel 21 วันที่ผ่านมา

    Some of these have great looping GIF material.
    5:37 Especially the stairs.

  • @Furufoo
    @Furufoo 22 วันที่ผ่านมา +3

    5:36 IT KEEPS HAPPENING

    • @DJEevee257
      @DJEevee257 22 วันที่ผ่านมา +1

      oof.. oof.. oof.. oof.. oof.. oof..

  • @stanbrule9357
    @stanbrule9357 22 วันที่ผ่านมา +1

    When the wind hits just right, those levels sing

  • @phabrick8r21
    @phabrick8r21 5 วันที่ผ่านมา

    2:35 "cool guys don't look at explosions."

  • @2thBrush
    @2thBrush 21 วันที่ผ่านมา +1

    simpleflips would dedicate 2hrs of his stream to every one of these

  • @orangy57
    @orangy57 22 วันที่ผ่านมา +4

    Rovert's Mario builder 64 looks really cool but the grid system seems more restrictive than mario 64 maker that you created like 7+ years ago. It's probably for performance because it prevents overdraw or something but I liked playing the PJ64 savestates of everyone's ridculously laggy levels back then

    • @KazeN64
      @KazeN64  22 วันที่ผ่านมา +8

      i think that decision was made just for ease of use. my mario maker used all dynamic collision while this one here builds permanent collision on level start. thats really the main difference lag wise. doing permanent collision back then in binary just wasn't very reasonable.

    • @LuigiXHero
      @LuigiXHero 22 วันที่ผ่านมา +4

      At least invisible walls will be a lot less common lol

  • @morphix7212
    @morphix7212 22 วันที่ผ่านมา +2

    some of them have Kaizo Mario 64 potential

  • @matthiaswalter8247
    @matthiaswalter8247 22 วันที่ผ่านมา +7

    1:44 the pharaoh's curse

    • @caoistico669
      @caoistico669 22 วันที่ผ่านมา

      hmmm, dead meme👆🤓

    • @ok-tr1nw
      @ok-tr1nw 20 วันที่ผ่านมา

      ​@@caoistico669 DISCOMBOBULATE 😤🤌✌️🤏🙏🤲👊

  • @Keanine
    @Keanine 22 วันที่ผ่านมา

    Super Mario 64 Maker walked so that Mario Builder 64 could run!
    Seriously though, Maker was incredible for the time, especially before decomp made the impossible so much more attainable for so many more people other than ASM masters. It's amazing to see how far we've come since then

  • @AdamAdam-le3pm
    @AdamAdam-le3pm 22 วันที่ผ่านมา +32

    cant wait for RetroAchievements to make an insane, no-fun achievement set from this somehow.

    • @caoistico669
      @caoistico669 22 วันที่ผ่านมา +1

      elaborate?

    • @LandonEmma
      @LandonEmma 22 วันที่ผ่านมา +1

      Who?

    • @chosentoaster6626
      @chosentoaster6626 22 วันที่ผ่านมา

      ​@@LandonEmma Retroachievments basically adds achievements to retro games that didn't have achievements back in the day. Just make an account on their website and link it with whatever emulator your using and you'll get achievements on all your old games almost as if Nintendo didn't have a stick up their butt about console wide achievements in their games.

    • @Tharronis
      @Tharronis 22 วันที่ผ่านมา

      @@caoistico669 I think RetroAchievements creates achievements you can earn in older games when you play in certain emulators, and presumably they lean towards bad and unfun achievements.

    • @caoistico669
      @caoistico669 22 วันที่ผ่านมา

      @@Tharronis thats sad

  • @That_0ne_Dev
    @That_0ne_Dev 3 วันที่ผ่านมา

    Mario Builder 64 is just an insane mod on its own

  • @victorthevictor1976
    @victorthevictor1976 19 วันที่ผ่านมา

    This is so cool! It reminds me of the Mario 63 (Flash game) level editor. It felt so ahead of its time for 2009, and now we have one for Mario 64, that can actually run on an N64!

  • @RedBlueProductions1
    @RedBlueProductions1 18 วันที่ผ่านมา

    5:37 one must imagine mario happy

  • @baconlabs
    @baconlabs 21 วันที่ผ่านมา +1

    I'm convinced you could make an entire lineup of Mario Party or WarioWare minigames with nothing but SM64 engine stuff like this

  • @GuerreiroAventureiro
    @GuerreiroAventureiro 22 วันที่ผ่านมา +13

    SimpleFlips wasnt joking when he told Kaze was doing mario maker 3. Bomb omb update when?

    • @CrazyDoodEpicLeaves
      @CrazyDoodEpicLeaves 22 วันที่ผ่านมา +13

      He didnt make this rom hack, look in the video description

  • @selohcin
    @selohcin 22 วันที่ผ่านมา +2

    Miyamoto would have a field day if he saw this.

  • @Tjtaz
    @Tjtaz 22 วันที่ผ่านมา

    kaze still having fun after everything he did for this game is cute to see.. a true keeper

  • @KmF0X
    @KmF0X 21 วันที่ผ่านมา +1

    The fact it runs on my unmodified PAL N64 just blows me away, an Everdrive and off you go!

  • @squorsh
    @squorsh 22 วันที่ผ่านมา +1

    I TOLD you Mario, I TOLD you about stairs!

  • @czr5014
    @czr5014 22 วันที่ผ่านมา +2

    What?! That’s awesome, huge Mario maker fan

  • @varietychan
    @varietychan 22 วันที่ผ่านมา +1

    Can't wait for Refreshing Levels

  • @ok-tr1nw
    @ok-tr1nw 20 วันที่ผ่านมา

    5:37 "I- I TOLD YOU ABOUT THE STAIRS MARIO!!! I WARNED YOU BRO!"
    "IT KEEPS HAPPENING..."

  • @ChrisPTY507
    @ChrisPTY507 22 วันที่ผ่านมา

    Ohhh this is great! This level builder will be the beginning of a lot of weird and fun SM64 rom hacks lol.

  • @T.T_CenrryTH
    @T.T_CenrryTH 22 วันที่ผ่านมา +1

    5:38
    John Wick 4 in a nutshell

  • @made.online2149
    @made.online2149 22 วันที่ผ่านมา

    5:37 - the myth of sisyphus

  • @mcfighter2923
    @mcfighter2923 22 วันที่ผ่านมา

    6:14 The “I’ve got a better idea” jump chain

  • @MrComit
    @MrComit 22 วันที่ผ่านมา +2

    3:06 OH MY GOD GOOMBA PIT IS REAL???

  • @ConcavePgons
    @ConcavePgons 22 วันที่ผ่านมา +29

    Imagine if these clips were used in tiktok videos to boost engagement...

    • @MrLexDog
      @MrLexDog 22 วันที่ผ่านมา

      Golden comment

    • @alexin6035
      @alexin6035 22 วันที่ผ่านมา

      I will use them

  • @e-mananimates2274
    @e-mananimates2274 20 วันที่ผ่านมา

    Several of these clips are satisfying!

  • @maxfrohlich2787
    @maxfrohlich2787 22 วันที่ผ่านมา +1

    3:52 make me think Mario is getting tortured for our entertainment xd

  • @trsubliminal
    @trsubliminal 22 วันที่ผ่านมา

    everybody gangster until kaze gets on Mario builder

  • @SF124-gy7hk
    @SF124-gy7hk 22 วันที่ผ่านมา +1

    5:57 a true little timmy masterpiece

    • @dreflox
      @dreflox 22 วันที่ผ่านมา

      it's missing the 3 giant bowsers and a gajillion fire bars

  • @RetroHellspawn
    @RetroHellspawn 21 วันที่ผ่านมา

    Some of these levels seem like good training levels for learning speedrun techs. 😁👌

  • @christophermetcalf7540
    @christophermetcalf7540 20 วันที่ผ่านมา

    I like to think this is Mario's morning exercise routine.

  • @Acceos
    @Acceos 22 วันที่ผ่านมา

    Another way for Kaze to flex by building his own Level with this one, to satisfy everyone that´s waiting for the other Hacks he´s working on...

  • @Enzwurm
    @Enzwurm 22 วันที่ผ่านมา

    Very funny gameplay ideas. Really adds something on top of the original game. NIcely done.

  • @cloudstrifeheart
    @cloudstrifeheart 22 วันที่ผ่านมา +1

    Me in 2015:
    Mario Maker level
    (Automatic Super Mario 64 level) was best video ever

  • @R4NK4Z
    @R4NK4Z 19 วันที่ผ่านมา

    5:59 melee adventure mode be like

  • @yonatanshavit352
    @yonatanshavit352 22 วันที่ผ่านมา +1

    3:07 looks like that mario party game where you need to count the Goombas.

    • @fungo6631
      @fungo6631 12 วันที่ผ่านมา

      Blud is German and made a Goomba concentration camp💀💀💀

  • @CTSSTC
    @CTSSTC 22 วันที่ผ่านมา +1

    Some of these feel like Mario Maker auto levels and Kiazo moves 💯

  • @TinySwanGrandAdventures
    @TinySwanGrandAdventures 22 วันที่ผ่านมา +3

    Kaze: One minute destroying gamer's hopes and dreams with hacks and mods and then the next treating the viewers to absolute satisfaction.😌💙

    • @Genzaijh
      @Genzaijh 21 วันที่ผ่านมา

      I don't know man, I'm absolutely loving Only Up. Right now I'm learning the layout, stepping on different textures behave differently with Mario's movement mechanics. So I'm just trying to learn all this. Since I get better I'm going to start reducing the save states I just to get through the level. Watching Kaze play through the level helps a lot though because there were some sections I had difficulty to figure out how to go through them. I don't know, I feel like once you've mastered the basi move set slowly going through this mod isn't so difficult. But you need patience. Honestly it looks like the tutorial video he did, he didn't make it all in one go. The video cuts out about 3 or 4 times. Honestly in my opinion that's fine not to make a perfect run. It's more for fun. If you can do a perfect run that would be awesome.

  • @TommieTech
    @TommieTech 22 วันที่ผ่านมา

    4:46 When you invite your friends to your creative Minecraft world

  • @OzzyOzrock
    @OzzyOzrock 19 วันที่ผ่านมา

    5:40 I WARNED YOU ABOUT THE STAIRS BRO

  • @RogelioV1985
    @RogelioV1985 22 วันที่ผ่านมา

    can't wait to see some creative auto mario type of games and music

  • @ZacharyDietze
    @ZacharyDietze 22 วันที่ผ่านมา +1

    *"We're going to kill you. -Sincerely, Nintendo"*

  • @AttacMage
    @AttacMage 21 วันที่ผ่านมา

    2:00 SimpleFlips's nightmare.

  • @novarender_
    @novarender_ 3 วันที่ผ่านมา

    Kaze is having way too much fun

  • @Epicccccccccccccccccccc
    @Epicccccccccccccccccccc 22 วันที่ผ่านมา

    Kaze is showing off his competition

  • @xenotiic8356
    @xenotiic8356 22 วันที่ผ่านมา

    5:58 Most effective mode of transit in the United States

  • @silvcyllanjomena2478
    @silvcyllanjomena2478 22 วันที่ผ่านมา

    1:03 i already heard this song in super mario bros X

  • @Y0y0Jester
    @Y0y0Jester 21 วันที่ผ่านมา

    This video makes me unusually happy.

  • @whamer100
    @whamer100 22 วันที่ผ่านมา

    finally, something ACTUALLY satisfying

  • @daltonk7
    @daltonk7 22 วันที่ผ่านมา +2

    Would be cool if your splitscreen coop mod worked with this

  • @Lemuel928
    @Lemuel928 22 วันที่ผ่านมา

    That explains all the tests for Super Mario 64.

  • @ChipS33
    @ChipS33 22 วันที่ผ่านมา

    this video gives me the same feeling as this one pvz cheats video from my childhood

  • @DallinBackstrom
    @DallinBackstrom 21 วันที่ผ่านมา

    can't believe that rovert finally made mario maker three for us after all these years that we've definitely been asking him, and not kaze, to make mario maker three. it brings tear to eye, thank you rovert, creator of the mario maker three game for nintendo switch 2 deluxe (real) (official)

  • @abowden556
    @abowden556 22 วันที่ผ่านมา

    this is geniunely cool, I wonder if it could be extended with non grid based functionality? Although you can allready do a lot with that and it seems to aid ease of use...

  • @JoseInATux
    @JoseInATux 22 วันที่ผ่านมา +2

    0:27 that sync tho got me blj'n

    • @its_unbearable
      @its_unbearable 14 วันที่ผ่านมา

      What sync?

    • @JoseInATux
      @JoseInATux 14 วันที่ผ่านมา

      Red coins ​@@its_unbearable

  • @dudono1744
    @dudono1744 22 วันที่ผ่านมา

    This one looks way easier to use that Kaze's old mario maker mod, but it can do a bit less.

  • @yvendous
    @yvendous 22 วันที่ผ่านมา

    One must imagine the Mario happy

  • @entropy-cat
    @entropy-cat 21 วันที่ผ่านมา

    Hehehe, checkerboard pattern make youtube compression go brrrrr

  • @Kirby_Super
    @Kirby_Super 22 วันที่ผ่านมา

    I saw that hud disappearing glitch in the ice slope clip you were talking about

  • @sophiavollenberg
    @sophiavollenberg 22 วันที่ผ่านมา

    Alternate title: Kaze messes with 3D mario maker for 7:32.

  • @SpeedyGwen
    @SpeedyGwen 21 วันที่ผ่านมา +1

    omg ! finyally a sucessor to the amazing super mario maker 64 which I used to play over half a decade ago ! x3

  • @xer1um
    @xer1um 13 วันที่ผ่านมา

    yo even kaze uses it. thats a W

  • @Broockle
    @Broockle 22 วันที่ผ่านมา

    Finally some ASMR I can appreciate 😆

  • @Randi_MyMan
    @Randi_MyMan 22 วันที่ผ่านมา

    yes, this hack is compatible with android/m64 plus fz, but you can't save or download levels.
    (also you need these settings:
    16:9
    gliden64-accurate or very accurate
    native res [optional] )

  • @Koutsie
    @Koutsie 22 วันที่ผ่านมา

    TYSM KAZE.... I'm drunk and this is making my night after a showr and some drinks🎉

  • @DemonicAkumi
    @DemonicAkumi 20 วันที่ผ่านมา

    Looks super interesting, but I'm worried user made levels will use a lot of speedrun strats I could never pull off... Like the bob-omb grab.

  • @Taro4012ITG
    @Taro4012ITG 22 วันที่ผ่านมา

    this is insanely watchable

  • @SpeedyCat27
    @SpeedyCat27 21 วันที่ผ่านมา

    when he bonked down the stairs i felt that 🥺😨😥