(Animation) Dummies vs Noobs - Wave 10
ฝัง
- เผยแพร่เมื่อ 10 ก.ย. 2024
- This is the first animation I have ever finished and released.
Hi everyone, I just wanted to say a few things about the animation and my "vision" for it.
So, I think the most important thing to note is that this animation is intended to depict the game from a cinematic perspective, and the animation is heavily inspired by how I felt playing the real game at times when I felt invincible and obliterated everything in my path; while a lot of things are decently game accurate, I wanted the freedom to get more creative and not restrict myself to only the game's mechanics. Things like Militia 2 spinning with the aerorig and going way too fast, Assault 1 being able to clash blades with Sparta, and Combat Medic being able to physically grab and move around Contractor 1 are things that aren't possible in-game.
I felt as though the animation would have been more interesting if I were allowed to break the game's rules and let everyone get more creative with their equipment, and it also makes it easier on myself when I don't have to constantly worry about adding a tank or sniper around every corner that the dummies have to avoid.
If I tried to make the animation really realistic, I would've animated Hermes striking everyone with missiles every few seconds, everyone would've constantly checked their corners for snipers before flying out into the open, I'd have to ensure Sparta and Daedalus were targeting people and constantly moving (especially Sparta), the dummies would've probably died way more, there wouldn't be any epic group fights, and much more. I wanted the characters to behave more like a real-life person would, rather than be restricted to using meta movement and in-game strategies all the time.
One thing I agree is strange is the lack of mechanical units. When I was making the animation, the game didn't have any tanks or platforms on wave 10 yet, so I didn't add them, and as I was starting out, I was afraid of animating the APUs and rangers, though maybe I should've put in the effort to throw them in somewhere.
I can't make any excuse for excluding noob engineers or grenadiers though. That was just me being lazy, and being unable to come up with any good ideas for an interesting scene with either unit, and also not wanting to animate the teleporter/sentry/smoke cloud.
I also excluded variant skins for any of the noob units, because it would have been a lot of work for me to manually prepare rigs for all the different skins, and I didn't think I could do it.
Another thing I somewhat regret is the lack of special units. Most of the enemies are just infantry, shielders, or cloakers.
Finally, I wanted to talk about the making of the animation. It took me 6 weeks to make and I animated and edited everything alone, and when I first started, I didn't really have any big plans besides picturing a bunch of scenes in my head alongside the music, so if you wanted to accurately recreate the process I went through when animating the video, just pause it at any moment and think "well what's supposed to happen now?".
I have played the actual game a lot, and I know many things in the animation are inaccurate to the real game. My mindset when animating this video wasn't "What it's like to play Dummies vs Noobs", it was "How it FEELS to play Dummies vs Noobs". Some people might dislike the inaccurate gameplay, but that's how I decided to go about it.
Most of the particles come from ReiAkaris's particle pack and "The Golden Particle Pack", and the vast majority of assets are from the "Dummies vs Noobs kit" by FossilFalls, but the kit didn't include any maps and had plenty of missing sound effects, so I had to recreate City from scratch by eyeballing it (you'll notice the textures, lighting, and fog are all off from the actual game), and I had to record in-game audio in a private server for lots of various things, such as the foghorn and aerial reconnaissance audio, the noob sniper's beeping targeting noise, everything related to jetpackers, the saboteur's cloaking noises, the overcharger, the Governor, the handaxes, literally every sound related to the 3 bosses, etc.
That's pretty much all the thoughts I had about this over the 6 weeks I was making the animation. I do read all the comments and appreciate all the feedback, so thanks for watching the video and reading the description as well. I know the video isn't even that popular, but it still did better than I expected. Again, thanks for watching!
2:02 Rock and Stone!
Q&A (the description answers most of these but people don't read it):
"Where'd you get the City map?"
I made it from scratch, using the in-game rangefinder from the mouse HUD to measure things, re-creating everything as closely as I could.
"Where are the mechanical units?"
Tanks and platforms weren't on Wave 10 for half the time when I was making the animation. I could have re-done my previous footage or added them in only the second half, but I didn't like either of those options. APUs and Rangers also have somewhat complicated models, and this was my very first animation, so I was afraid of creating proper rigs for those models and animating them.
"Where'd you get the rest of the assets from Dummies vs Noobs?"
I searched up "Dummies vs Noobs" in the Roblox Studio toolbox and found the "Dummies vs Noobs kit" by FossilFalls, which contained a lot of the assets from DvN. It was missing the maps, a few effects (like the rallying cry effect), random projectiles (like Daedalus's rock or the harpoon gun's red harpoon bullet things), and a lot of sounds (like every sound related to the bosses) though.
"Where'd you get the sounds from the game?"
I'd say half came from the DvN kit, and the other half came from recording in-game audio using a private server.
"What's the song name?"
"Full Force", by Lemoncake. It's one of the songs that plays on Wave 10 (and personally my favourite one).
"How did you animate this?"
I used Moon Animator in Roblox Studio, and I recorded everything with OBS Studio and edited it in Shotcut.
"This is so unrealistic!"
Yes, it isn't very realistic. I didn't want to showcase everyone dying and camping safely on buildings, I wanted to showcase how awesome it feels when the music is playing at full blast and you're tactically obliterating everything in your path while fighting all three bosses at the same time (unless you're still learning and getting better at the game).
"Are you making more?"
Yes. I'm doing everything by myself, and I'm making these just for fun because I like the game a lot.
Can't wait to see Ur other animations :D
You got this mate, take your time
You cooked wait no you deep fried this. Other anims are just marching this is crazy good
Tôi xem video của bạn rất hay còn 3 con boss ở chế độ Medium mà bạn hiếu mấy con noob khác nữa với lại bạn chỉ làm map thành phố sao không làm những map khác.😊
MOON ANIMATOR? YOU ANIMATED ALL THOSE UNITS USING MOON ANIMATOR?
We got 2 types of players when listen to Full Force:
1: DvN
2: Entry Point
3: New players that think this song fire as f$ck
I think we all think the song is fire
i personally think of entry point and still think its fire
Im both
Real
As a entry pointer, this song is fire @@awesmeguy1
Sparta, at long last avoided his canon event.
*_(He died to a wall canonically by ramming it, but here, he gets killed by hermes crashing into him instead)_*
"Medic, you ruined a canon event"
Bro thought if he can ram my entire squad and kill them in an instant - he could do this to a wall instead
Icarus refrence
Yes
i think it's funny how basically all the bosses canonically die to literally just bad luck
1:13 THE FLIP IS TOO REALISTIC MY GOD
lol😂😂
jackpacker fly and flip 💀💀
Their sign of dominance
the last thing youll see before dying to it
DO A FLIP!
If only every wave 10 team was like this ;-;
in reality its 1 scout/assault hybrid soloing the entire wave while everyone dies in every silly way
Happens every 1 in 3 rounds istg
Im a medic who goes for the shotty medbow uograde and the dmg reduction melee and i can confirm me and my team die to oneshots but sometimes i clutch sometimes i dont
unless its infant lol 💀💀💀
as an aerorig main, i can confirm that this is exactly how the weapon feels like to play
real
After laying dead for the half of the wave?
@@headphoneguy4021 half the time yes
@@headphoneguy4021depends on how good you are with it
i never use aerorig for the shing i use it for mobillity terminal better tbh (not trying to start an arguement just stating opinions)
The medic flying across the map and trick shooting and rev you is so real
I remember doing that a lot, ahh the memories when I was actually a good player
Thats me, just with terminal honestly its pretty easy to do but also males you look pretty cool I'd say
i did tha a lot it was funni
I do longshots instead of trickshots because i have an aiming while shooting skill issue (you will never catch me using recurve)
Hi everyone, I just wanted to say that this animation isn't supposed to be 100% game accurate. My intention was to depict the game from a cinematic perspective; while a lot of things are decently game accurate, I broke plenty of the game's rules and made things a lot easier on the dummies than they should be.
If you want more of my thoughts on this, you can read the description.
I read all the comments and appreciate all the feedback, so thanks for watching the video.
2:02 Rock and Stone!
Nice animation
Out of curiosity, can you make an animation of the mastermind boss killing all 7 of my teammates, and I'm the only surviver because that happened to me
@@user-bs4ir5zi1d well can you prove it
Nah, that's fine mate. The only thing I would say something about is aeroig taking 50% of the screen time. People want to use it just like in the animation, what resulted in me quiting being a medic main
You should make a wave 11 animation, and also a master mind fighting strong hold animation like the other dude said
Respectable
2:02 "For rock and stone!"
"Did I hear a rock and stone?!"
"For Karl!"
"Have you considered for a moment, that rocking is more legal than stoning?"
"Rock and stone may break my bojes but the beer will never hurt me!"
“Rock solid!”
what new players expect what wave 10 is like:
what it really is: a single scout soloing everything while everyone dies
Reality: they were playing on infant because they got bored
Reality : that one mfs being absolutely toxic just because the player with the 50 enemies left dude didn't revive him.
Reality: they all die and some random dude starts being toxic and saying they SUCK
Reality Siege: Just 3 Bosses
Reality: MasterMind: Just a mech
accurate representation of how stronghold 5-5 would execute this
Lore accurate stronghold 5-5
No wonder pinzhao fell so hard after they died
the world is an simulation stronghold 5-5-5 never existed
@@brianhsieh7748okay, we already know we aren’t delusional 5 yr olds
@@AgentCombat73 I didnt mean it like that. Im sorry
This is legit sick, the DvN community has reached peak cinema
THIS is how an elite force should fight. I think this should be an animation due to how good it is.
In the real game if you meet Hermes, Sparta and Daedalus at the same time in the final wave. You're really cooked unless you're that skilled to solo.
Yeah, I can solo Daed and Hermes for sure, But only as scout :(
2:59 if only you could pick up your teammates and throw them into a crowd of shielders lol
Well as specialist you can throw a crowd of shielders at your friends with the airburst grenade
I wonder how many shielders will actually fly in their direction
I remember once, I chucked a shielded at my team and got him killed, but immediately another shielder stuck up behind me and 1 banged me
POV: your jamming out to the dvn music when you hear breathing 🥲
We need that mechanic. Use downed teammates as projectiles, to throw into enemies for heavy damage, but at the cost of their down status getting worse (Dead -> Mangled -> Mutilated). You can allow being thrown when downed in settings maybe.
2:50
May god give that gunner a good resting place holy #### he got THROWN
Assault casually meleeing Sparta goes hard
I did it, its been so cool!
I prefer scout melee so there is a better chance to dodge
I prefer harpoon skill
2:57 “let’s get these guys- oh nope we are getting this guy now because of 1 bell when we can literally see people we were gonna kill 2 seconds before”
Well, can't have the taunt be so useless you know. It would be already useless if it had a SLIGHT degree of limited range or smth like that.
This is amazing holy shit. Pretty much every action in game is animated. Love the fact that there is just 1 guy without a jetpack pretty much doomed without his team.
also aerorig parts are sick as hell
1:02 the platform boutta have a field day 🔥
this shit is fire 🔥
We Gonna destroy the platform with this one 🗣🗣🗣🔥🔥🔥
The APUs bouta have a lit moment 🔥🔥🔥
too bad theres no plat or apu on wave 10
3:05 Durga absolutely styling on the nusians
[Insert DMC 5 "Smokin' Sexy Style!!"]
I just noticed this XD
i point this out too when he do the Dante style shooting but i guess you were in the spotlight
The one with grappling hook and murasama?
@@arkasha6649 man clearly never played DvN
i was expecting so little but DAMN i was so wrong this is SICK for a first upload
and it do be feeling like that on the last wave too. 10/10
🔥🔥🔥
*tears off the page*
"Like that's ever gonna happen"
2:47 GOD DAYUM this part was so good
3:24 That Medic upside down cam was hype
The people with aerorig being literal flying hey blades is funny
Expectations: an awesome and cool fighting mechanic game, with great animations and cutscenes
Reality: BRO MEDIC REVIVE ME STOP RUNNING
DAMN, THIS ANIMATION'S AWESOME
also at the 1:13 like the jetpacker's janky flying just like in the game
Literally his very first video and is already a masterpiece
I like how there was no platforms on this and having only 1 tank that was destroyed with an artillery strike
Honestly this animation is absolutely crazy, Animation takes a long time and the fact that this didn't any longer than 6 weeks just shows how talented this guy is, he definitely has a bright future on Roblox.
This is the first time I've ever seen a dynamic animation that expresses the characteristics of each weapon so well. It's so cool
Holy shit the medic captured me PERFECTLY
reviving players while using Aerorig is one of the main things I do
2:40 this has to be the coolest part of the video by far
I love the way you transition from person to person and how the camera angles follows each one its so good 😢
Bruh this is an insane whole next level of animation effort
Competent medic mains on their way to show up.
Revive everybody from across the map with the bow.
Refuse to elaborate further.
Leave.
Mom, can I have a competent medic main?
We already have a competent medic main at home
Competent medic at home: "Guys, I'll kill hermes with aeroig"
Yep thats me
As an avid medic/aerorig user, I really love how inaccurately medic is portrayed. Aerorig got SO much love though, and it was really well done. Genuine, excellent cinema.
Side note, what I meant by inaccurate is like... I would never revive someone so out in the open like that since they would just die again instantly. For the saboteur scene, it'd take at least half a minute for me to get there and revive lol.
2:41 SYNCS SO HARD MY BODY GONE COLD
This is amazing. I think you captured exactly what you wanted to: how it _feels_ to play DvN. Every scene was exhilarating, every movement felt impactful, and the music choice? Perfect. It fits right in with the thrill of the video. (While I personally associate it with “Black Dusk” from EP, I know it’s present in DvN. [ALSO THE SCOUT SLASHING IN TIME WITH THE GUITAR SHREDDING WAS SO COOL OH MY GOODNESS])
This is so awesome! The amount of time it must've taken to plan all this is unfathomable. I love how the music syncs so well with the choreography and how dynamic all the camera movement is. This is just so cool, man. It's so cool.
You made me shed tears, thank you so much for the animation.
This is honestly so well made; seeing the dvn community create such a great animation is wonderful. This man cooked a feast.
This animation could be very fitting for the intro of this game. When you join the game.
very cool animation but the gameplay is almost the exact opposite 💀💀
@@NeroToastdude it aint THAT bad
@@user-cu9rb9cx6m it is 😭😭😭😭
This was an absolute certified banger, it portrayed how aerorig feels perfectly
THIS IS PEAK ROBLOX ANIMATION HOLY. This the exact vision I've always think about when I wanna make a DVN roblox animation. Except I suck at animating. Aerorig animation is awesome, literally how I feel when using it lol.
This was AMAZING HOLY
bro went unnoticed 😭
This shit needs more views ong. Absolutely phenomenal
Having one of the main outfits i use inside this animation makes this feel SO much better
What outfit do you use?
@@ImriWoodard commando 2 since i end up on epilogue servers quite a bit
keep it up man
i belive in you
the rare 1 in a million chance where your team is actually coordinated:
med main be like: GET THE DUCK UP AND FIGHT, YOU DIE WHEN I DIE. the med in this video is just like me fr.
The most goodest animation I ever seen in dummies versus noob
This bro perfectly captured what gameplay feels like in DvN.
THIS IS UR FIRST EVER ANIMATION???? BROOOOOO YOUR TOO GOOOOOD
yoooooo :D its really cool >:D the animation looks a tad bit clunky but i loved the little bits of emotion that spark thru the characters :3
Literally us (except Ovi plays spec instead of scout and I, the medic, buy terminal instead of aerorig most of the time)
THIS ANIMATION IS SICK! LIKE HOW MUCH WORK WAS PUT INTO THIS ANYWAY?!?!!
Stronghold 5-5 (aka the players); the team that proved not only to the Noobs but to the Dummies as well that no matter how bad the situation is, they will always find a way to power through as a team by over coming impossible odds against the noobs attacks and be victorious 4:03
Ah
Free
At last
O,
Gabriel,
Now dawns
thy
RECKNONING.
And Thy gore shall glisten upon the temples of man.
W animation bro i hope u will do more stuff like these
This is what my entire team expects when they pick jetpack joyride
that was genuinely so hype, it was so exciting that it actually gave me motivation to work on my dvn fic again brb
This was the best animation I've ever seen in my entire life 😍.
You combined 2 of my favorite things into 1 video, this is insanely cool omg
If it was gameplay accurate half of the team would Die to sparta
Yeah yeah...:(
Atleast we can belive this is how it suppost to be
your videos always leave me motivated and informed!
you know its anime when the bullets never hit the players
I like the more cinematic perspective, ofc you can't parry hits in dvn or grab other players while aeroriging or kill enemies by having hermes crash into them, BUT IT MAKES THIS ANIMATION COOLER (my only problem with this is that enemies killed by armor peeler or overcharger don't disintegrate)
You are probably one of the most underrated content creator
pov: how good the team can be when they have like, any coordination
I have no coordination. 😢
Pov: you just joined into a pro server and the difficulty is 200%
The beatdrop on 1:22 and 3:14 is FIRE
This could easily become the game's trailer
im new and holy shit the wave 10 is hard and i just want to say this WHY DOES THIS LOOK SO GOOD
That’s literally how they felt like playing noob vs dummies
BRO, THE ANAMATION IS AMAZING
The aerorig fellas are so cool
Also damn the medic kinda reminds me of myself before when I used to play this game 24/7 and always using the aerorig to clutch games sometimes, now I just suck, how the time flies
I love being medic
Holy shit, i cannot believe how BEAUTIFULL THIS IS! This is truly one hell of a video that you made and i give so much respect for it.
dude, this is the best I've seen =)
Nice team good luck with 15 Spartans and 5 ares
the flight combat is so fcking well done dude holy crap amazing job
Dude, this is peak animation
Every Masochism Players on Wave 10:
you can't deny this 1:13, i bet
that jetpacker is perfectly normal and nothing could've caused it to fling, it would only fling if it hit something or had a bug with it's mobility
@@voidin2016 he did hit the building
@@hornoredonewouldn't cause it
@@voidin2016 i guess, it's depending, because all jetpacker get flung because of hitting building whenever i encounter them
As a level 60+ player, i can confirm this is what the final wave feels and looks like
as a level 65 i deny this statement since it felt more like a shitshow most of the time since it depend on the team too and most of the public lobby outside of pro server its a dumpster fire of dead people
@@Proto_the_wickergenIm very much aware that it only looks like this in pro servers
I still cant get over this
Underrated animator
Breugh
The aerorig user spinning is so accurate 💀💀
“Go stupid ahhhhhh go crazy ahhh” 💀
if only we could actually do this in the real game
the whole team being badasses and then there's Durga the boyfailure
Amazing animation, keep up the good work, thank you for making this.
DUDE THIS IS SO COOL
THIS IS SUCH AN ACCURATE DEPICTION OF HOW WAVE 10 FEELS ON A GOOD MATCH, ESPECIALLY WHEN FULL FORCE STARTS PLAYIng
10/10 would watch again, recommending it to everyone i know, very fire
hi lucas
@@eggardman hi eggardman
Hi Joseph, Hi Lcszx
@@MrZEALs hi skipper
The sequence at 2:40 onward with the Aero syncing with the music is the most badass thing ive ever seen
this felt like an AVG animation dude everything was so smooth and beautiful orchestrated
So you know what avg is cool.
@@ImriWoodard I feel like everyone does but could be wrong
Seeing someone aero-rig Hermes is incredibly accurate and always incredibly satisfying to pull off
Never noticed that another game used that ost. Shit is FIRE
Me during the tunnel section in epilogue : *pairs invisibility with overdrive*
idc if its looks unrealistic , this sh fire
This is the most accurate, and Best fucking animation ive ever seen, My guy. Is a cook
ROCK AND STONE TO THE BONE BROTHA!