Making an OLED Radial Menu & Games in Arduino IDE | Quark Part 1

แชร์
ฝัง

ความคิดเห็น • 17

  • @newklear2k
    @newklear2k 27 วันที่ผ่านมา +2

    Dude, this is so gorgeous. I love it.

  • @bits2646
    @bits2646 หลายเดือนก่อน +3

    Nice, impressive. Keep up the great work !! Congratulations !!!

  • @DoganCobanyldz
    @DoganCobanyldz หลายเดือนก่อน +1

    Very cool,perfect

  • @dabunnisher29
    @dabunnisher29 หลายเดือนก่อน +2

    Super Bitchin!!!!

  • @nikitachichkov4831
    @nikitachichkov4831 หลายเดือนก่อน +1

    Wow!

  • @monolith4076
    @monolith4076 หลายเดือนก่อน +3

    Great job! Like from me. I will wait for part 2 and 3 and so on...

  • @abba2938
    @abba2938 หลายเดือนก่อน +1

    Wow, cool. Impressive work, congratulations!!!

  • @ybe6655
    @ybe6655 หลายเดือนก่อน +2

    Impressive, original, waaw!!

  • @asholivia21
    @asholivia21 หลายเดือนก่อน +1

    Great project!! Awesome job 👍

  • @jstro-hobbytech
    @jstro-hobbytech หลายเดือนก่อน +1

    What a first crack man. Wait till you learn to optimize your code better, you'll be writing an emulator. Not an insult brother, I'm really impressed.
    We're you using bounding boxes to translate the coordinates for motion? I'm blind and couldn't read your math. Looks like you used the unit circle and grabbed the arctan of the grid position. Cool. I fucking love math. You could easily do translations in 3d space I bet for polygons. All up in the quaternions soon.
    I wrote a fractal rendering algorithm a while back and it ran like ass because I'm rusty as shit. I don't code nearly as often as I should anymore. You inspired me as I was just doing a rotary encoder thing and my only 2004 screen died haha. I ordered the oled you have haha. Thanks for the awesome vid again.

    • @ashtf
      @ashtf  หลายเดือนก่อน

      Thank you for your comment! Yeah the menu starts in polar coordinates and the X and Y coordinates of each icon is found using a rcos(theta) and rsin(theta), I'll try to go into more detail on the math side of the projects in future videos, but for now the code is available if you're curious! Thanks again for watching and your comment!

    • @jstro-hobbytech
      @jstro-hobbytech หลายเดือนก่อน

      @ashtf gotcha I remember the math now. Well I'd have to do a quick Google but it's been a while since I wrote procedural graphics. I'd make a game if I could do decent pixel art haha. Throw a metroidvania together that'll piss the wokesters off. Just for giggles, I got no beef with them. Haha I avoid social media except for yt.

  • @jstro-hobbytech
    @jstro-hobbytech หลายเดือนก่อน +1

    Very cool. Espressif added faster fp logic blocks with the s3. Try a teensy brother. You could do some impressive stuff with a teensy 4.1 and that screen. The esp will take a shit if you get too ambitious with what kinda compute you want haha.
    Great job man

    • @ashtf
      @ashtf  หลายเดือนก่อน +1

      Thank you for your comment! I actually have a teensy 4.0 that I've been messing around with... May make an appearance in future videos!

    • @jstro-hobbytech
      @jstro-hobbytech หลายเดือนก่อน +1

      @ashtf it's got a blazing fast cpu that can be clocked to 1ghz. It's a fully featured arm cpu. I can't wait to see the 5. It was gonna come out years ago but covid. Paul stoffogren is the person who designed the whole thing. He/they (I'm not sure) is a genius. Half the arduino libraries were written by him too. The cpu has way more features than the pre pi5 boards (that are over priced). You can buy renewed business pcs for the same price that are way faster.

  • @ybe6655
    @ybe6655 หลายเดือนก่อน

    Are you willing to share yourcode?

    • @ashtf
      @ashtf  หลายเดือนก่อน

      Drive link is in the comments