The Gloomy Gang Fails: Frosthaven Scenario 111

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  • เผยแพร่เมื่อ 9 พ.ย. 2024

ความคิดเห็น • 4

  • @PekuHelin
    @PekuHelin หลายเดือนก่อน +1

    18.52 Wolf2 will not move. No hex to go to.

  • @PekuHelin
    @PekuHelin หลายเดือนก่อน

    40.00 Can't push wolf into the trap. Every hex must be further away.

  • @PekuHelin
    @PekuHelin หลายเดือนก่อน

    50.50 No retaliate, enemy not adjecent anymore

  • @johnbrown6782
    @johnbrown6782 หลายเดือนก่อน

    @22:35 Gloomhaven/Frosthaven are weird when it comes to modifier cards with an effect. They are "valued" as the modifier number plus X where X is some undefined, positive value. So in this case you are technically comparing 0+X to 1. Since you don't know whether X is greater than, equal to, or less than 1, this comparison is ambiguous. In cases like these where you need to know which modifier card is worse and it's ambiguous, the attacker uses the first card that was drawn. See p27 in the Frosthaven rules for this explanation.
    This happens to get to the same result you got to, but the reasoning that was applied to choose it was off, so I figured I'd mention something to avoid this issue in the future.
    Rules of thumb, the following cases are always ambiguous and would use the first card drawn:
    - modifier number vs. modifier number and effect when the modifiers are not the same (this is the case we have here)
    - modifier number and effect 1 vs. modifier number and effect 2 (where effect 1 and effect 2 are different effects...e.g. +0 stun vs. +2 infuse ice/wind)
    The following is unambiguous (per errata, but makes a lot of sense):
    - modifier number and effect 1 vs. modifier number and effect 1 (where both cards have the exact same effect...e.g. +0 wound vs. +1 wound, the +0 wound is worse).