programming it would make like thousands of bugs then to fix them they would either have to finish it later and keep it a W.I.P but to get rid of the bugs they would have to finish it in late 2024 maybe even 2025
@@KazuinEnjoyer Not really, the code for the molecular script is open source, you just need someone who knows what he's doing to integrate it into something like unity, and then use unity's collider system. But these simulations have about 100k particles + 10-16 links, so 1.6 million links to calculate for 30 frames * 8-12 steps for Just 1 second of animation. It won't be a game until we have 100 times faster computers.
Should I develop this ragdoll model further? Let me know.
the model looks so crusty like the thing from fantastic 4
I prefer the charm of the other one a lot more
I like it over the other one, this one looks better.
no it's not worth it.
with this new redo he's like a rock!!!
the model literally looks like The Thing
A New type of ragdoll ? Man this video gonna be incredible
2 minutes of gruesome ragdoll deaths from CGInflux? Christmas came early this year!
You right
Keep doing this one. It’s a lot more cooler
I like this video :D
THIS WAS MY CHILDHOOD
1:38 this camera angle makes this part look cartoony
i mean he just seems lifeless no reaction just dies no trying to touch the wound just falling
sick
He’s got lizard skin?!?!
0:07 someone play that *DOUNG* soundeffect on this
Que programa você usa?
Blender
HOW DOES HE DO THIS
add bones!
How do i make this things??
Using blender
Ребят скжаите пожалуйста это игра или просто видео сделаные с 3д программах
He made it with blender
@@teddygoozvr638 thanks ♥️
Need an Tutorial!!!
We need a tutorial for this stuff
Super Hot?
i have tryphophobia
can you make it a game
pls
programming it would make like thousands of bugs then to fix them they would either have to finish it later and keep it a W.I.P but to get rid of the bugs they would have to finish it in late 2024 maybe even 2025
@@KazuinEnjoyer Its not a programming issue, we need Intel i9-24900kf to run this in real-time (24th gen, 14 years from now approx).
@@molecularcgi but really, importing blender into some third party game development system is kinda hard
@@KazuinEnjoyer Not really, the code for the molecular script is open source, you just need someone who knows what he's doing to integrate it into something like unity, and then use unity's collider system. But these simulations have about 100k particles + 10-16 links, so 1.6 million links to calculate for 30 frames * 8-12 steps for Just 1 second of animation. It won't be a game until we have 100 times faster computers.
@@molecularcgi complicated*
live cuh moment
This model has more gore but the skin looks like the model was thrown in a bathtub for 8 hours