This Bullet Heaven Has NO ENEMIES!
ฝัง
- เผยแพร่เมื่อ 28 ก.ย. 2024
- The first survivor-like game without any enemies! Choose up to three potions to craft per wave, swiftly gather the required ingredients within a limited time, then craft the best potions to enhance your stats in various ways! Research and unlock new elements to expand your alchemical arsenal!
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#MyLifeAsAnAlchemist #Roguelike #survivors #Sifd
You cant keep picking stuff up because your basket is full already.
ok but what happened at 50:00
@@Philgob if basket is full trash is replased by wanted ingredients and if you have them all then game ends. Two 0 on top was probably bug because he could make all 3 potions
(Sorry for bad english)
His basket was full. It automatically ends when the basket is full...
sifd never upgraded his basket and was like "why can't i pick more things" lmao
love you sifd
1) When your basket is full and you have all required ingredients, the wave ends, because there is 0 reason to stay when you can't collect anything else
2) Recoltable means harvestable, IDK why the creator didn't just put "Harvestable"
3) I would like to see more characters played
there is reason to stay, that one potion which gives you stats on pick up, it looks like it is still applied even if you have full basket
2) Maybe the creator first language is French and thus went with "Récolte" ?
also I'm not sure but it seems like extra for the crafts may not count against your basket, or I think it should discard useless items from the basket if it does count against the limit.
when i saw the thumbnail i coulda sworn id seen this game before, i remember watching the fuck out of the old archaeologist series
Feels like boat...
Reusing free assets :)
You reached your maximum basket size, but the game always let's your collect the necessary ingredients for at least one potion even if your basket is full
At 49:47 you can see that he doesn't have enough resources to craft all potions, but the round still ends
You have bag size...that's why the wave ends
Bro does not understand the basket size thing.
44:59 Typical Sifd not understanding the game moment
Actually so annoying to hear him complain about the game the whole time while not understanding it
Time was up because you filled your basket, I think.
Nm, no idea
That's right and also he already had all ingredients. There is really no need to keep on the level if you can't pick anything else unless you want to wreak havoc, but I think they should add a prompt asking if you want to finish the stage earlier.
@@devilussionnot the second time... there he still needed some of the required resources
Rewatched and seems there was a small info glitch or something as he did get the resource it said he was missing
Look at the top left, there is a basket size. When he hits 25/25 the wave ends shortly after.
Unless things change later on, its kinda looking like the +%dmg potions aren't really worth it since the weapon base damages are like 2 & 3. Hopefully the others like double attack are enough.
Thats only if damage rounds.
If it doesnt (even if it rounds pop ups), then no issues
This somehow reminds me of papa's pizzeria games and I absolutely hate that POS. Nothing similar but that cannon shooting ingredient mechanic is needlessly convoluted which is why I hate this so much.
Oh cool I had fun with the archaeologist one, edit: nah not for me
Hi, Sifd, I'd like to point out that you have a limited space for items, since nobody else is talking about it in the comments:D
To be fair, I don't think you ever got offered a potion that increases the basket size, so it's understandable that you didn't consider or notice it.
"Blind-Sifdness" is one of the most funny things in his gameplay, don't tell him about the basket bois 😂
@sifd , you should definitely invest some into basket size if you want to use all ur time
I want more of it please ! It's a quite original rogue like
Anime is flooding into video games next year we will have my life as a 19 year old McDonald’s cahier
This is a cool game, would love a couple more episodes :)
Interesting idea, but the crafting part after gathering just slows down the pacing and looks obnoxious. Only being able to harvest a certain amount and ending early also subverts the bullet heaven fun. Overall this game seems like a miss to me.
thorfinn, you have no enemies.
No enemies you are the enemy for material
16 minutes in, and Sifd just realized he doesn't have magnetism
Jk I'm actually sure sift is partial blind
At 45:00 you were kicked out because your basket was already full, and you couldn't have picked up anything anyways, this is why basket size is important
16:05 they are different ingredients because you might have bonuses for bushes but not rocks like at 18:21 or vice versa 😂😂
BUUT SIIIIIIIIIIIIIIFFFFFFFFFFFDDDDDD
Did you read the comments rn?
58:07 the quality of ingredients allows you to go over 100% and even more because the better the quality of the item the more % it gives, also double shot doubles the ingredient so this also helps with getting higher % potions...
Omg this was an extremely frustrating video to watch. So many times Sifd you just so something to shoot yourself in the foot. You make things *so* unnecessarily hard on yourself because you're always being *so* frantic, speed reading, or just assuming you know what everything says and does. Please just take your time. If it takes you 5 seconds to cut down a resources, then why don't you spend the half a second to actually pick them up? You just decide to not pick up so many resources that you specifically need for some reason. Well, not just _some_ reason, it's because you're *always* rushing and not actually paying attention.
It can be super frustrating to watch you sometimes... I know how capable you actually are, if you're comfortable and familiar enough with a game, then your skill and ability can shine through, but whenever you encounter a new game, t happens all the time where you just seemingly do absolutely random things for no discernable reason, despite knowing the things you _should_ be doing. You basically just keep getting in the way of yourself.
Please try to take your time, and work on not going tunnel vision. Try to see the whole screen rather than focussing on only one tiny aspect of it, you keep missing the ingredients you've _just_ harvested. Do you see what I mean about assuming things? You cut down a tree and just assume you've somehow picked them all up, and instead of actually _looking_ at what's right in front of you, you're already *only* looking where you want to be, instead of where you *are*
I could go on and on Sifd. Don't get me wrong, I'm a fan, I've been watching for a long time and I usually love your videos. SifdBlind is funny once in a while, when it just becomes your modus operandi it can be extremely tiring and frustrating. If I wanted to see mid gameplay, I'd play the games myself... 💀
I'd suggest learning mindfulness meditations and practice 5-15 minutes a day, it would do you extremely well.
Hope its not another boring idle game like Idle Slayer
Nice
50:09 Basket filled
Sifd: day 1 of asking you to play loopstructor, which is a really deep interesting rogue like I'd love to see you break
¿?¿
first
46:10 your complaints about the timer are invalid. your basket was capped at 25 (Extra respurces) before you gathered all your required resources. so it'll auto end, you literally couldn't pick anything else up. why would it make sense to have the timer keep going? lol
for the 49:55 point. i have no answer for, that.... seemed like a bug, because you still had more then half the time left. 3 required resources to attempt to gather... the notes during the tutorial mentioned the required ingredients wouldn't be counted towards the basket but excess would.... so maybe a Typo error? honestly. that instance seems awkward.
IM LATTEE
but fr great video. i also really enjoy the detail u go to explain. not to mention. ROGGUELIKE AUTO BATTLERS!!
Yeah Sifd, the game ends when you have your backpack full and all ingredients gathered, after all you can't get more items anyway, if you wanted to stay longer you needed a bigger backpack
You literally said what basket size did in the beginning and then complained about not understanding it for 20 minutes!
Not sure if you ever figured it out, but you can only hold 25 ingredients in your basket (outside of the ones for the potions). So the timer ends when your basket is full and you have all ingredients. it is a GOOD thing, not bad. I dont want to have to wait for the timer if i cant hold anything else
it is a bad thing because of stats on harvesting ressources.
there should be an option to end early, but it shouldn't be mandatory.
I... guess it's a true survivor like, huh?
If your baset is full the round will end inless your requirements for potions are meet
interesting concept. The tutorial is really overwhelming tho, way too long, too many infos. I really hate when games don't manage to make an organic way of introducing things as you play and just throw everything at you before you play.
The cannon mini game feels tacked on. I don't understand it's function for the overall game play.
"bullet heaven" is a game that exists. While many people use "bullet hell" as the name, "bullet curtain" is also a functional translation.
That's some absolutely terrible game design where the round ends before time runs out. It feels so bad. I like everything else though.
45:55 your basket is full, so the game throws you out of the gathering. The game should say Basket full, for better understandability i think
Have you played : Void Stranger yet ?
the round seems to end early whenever you gain all the items for the potions and you fill up your basket
OMG MY LIFE AS A ARCHEOLOGIST was how i Met you
Hearing you complain for like 10 minutes, when literally missing a key stat of the game that you hovered over and read several times is painful.
Whether it is intentional doesn't change the fact that it's a bad mechanic.
@Kraus- imo it's not a bad mechanic at all.
21st