Great gameplay Can you perhabs make a guide for high keys as resto dudu Ive been playing it for a month and i can do 10-11 keys but havent gone more than that really I guess from 10keys above you should really know the details
Thank you! That's mostly not on purpose. I just use Wild Growth a lot more than Rejuv. And you should always prioritize it over rejuv since it heals more. There can be scenarios where I'm ramping really late before a damage event because i didnt plan well enough, and in those cases i always prioritize getting a wild growth off, rather than a weak rejuv :)
Hey, is it worth it to apply cat dots for doing dmg? or would you rather just moonfire sunfire and starfire the mobs? maybe this has to do wit higher keys where you need to dela dmg to as many trash possible so you opt for star fires instead. And for ST you use Cat dots right? Also, is it worth to use the bites on cat' i feel they dont do much dmg if you dont go heart of the wild
Catform for ST/few targets or important prio target, Moonkin for AoE. You always wanna weave in sunfire and moonfire when in catform, and you always wanna play heart of the wild. Has nothing to do with the key level, it's just about doing as much damage as possible and I think you should strive for that no matter what key level.
please tell me. the line and height of the enemy health bar, how much does it cost you? (plater) and how much did you set the overlay of health indicators
For the 20% extra tick rate on HoT's yes :) If the group is kinda stacked though and taking slow rot damage, then you wanna have lifebloom on 2 others in your efflo to make use of verdancy healing.
@@SyrealGaming1 i mis read this aswell when i first started using verdancy but the people who has the lifebloom doesnt have to be in the efflo, so f.ex i usually put lifelboom on ranged who is not inside the efflo and let verdancy heal the melee instead
You might be right, it makes sense. But I know from experience that verdancy heals more when lifebloom targets stay in efflo, you want them to do that anyway for Mastery gains
Why do my group mates (except for the tank, which is a friend) do not last as much as your guys? I mean, I have to be constantly hotting them, so that they dont die. I cant do much of DPS, since people are not doing their job properly. In those cases, what do u suggest? Do I ignore them and just do dps? XDDD Btw, need to see your Uldaman runs, the earthquake guy its a nightmare to me. Wondering how you handle it. Thanks!
You basically answered your own question, people are not doing their job properly and that's why you have to constantly heal them. In a coordinated group you know when and where you have to heal which means you can do more dps. But in a group like you describe, you just have to overheal constantly i guess. If you stop healing them you will definitely deplete :D
in general lower keys are harder to heal than higher ones because people dont know what to do, f.ex 1 missed interrupt can mean everyone loses alot of hp or even die. 50% of the time people dying is because someone else than healer failed
Great gameplay
Can you perhabs make a guide for high keys as resto dudu
Ive been playing it for a month and i can do 10-11 keys but havent gone more than that really
I guess from 10keys above you should really know the details
Thanks! I've taken a break from WoW so unfortunately I won't make a guide. But there are already guides out there if you search on Google :)
Hey. Great video.
I noticed you were using Wild Growth before Rejuvenatoin. Why do you do this?
Thank you! That's mostly not on purpose. I just use Wild Growth a lot more than Rejuv. And you should always prioritize it over rejuv since it heals more.
There can be scenarios where I'm ramping really late before a damage event because i didnt plan well enough, and in those cases i always prioritize getting a wild growth off, rather than a weak rejuv :)
Excellent, bro.
What addon do you use to see all your HoTs?
It's native in ElvUI :) You can find my profile in the description if interested
is this Grid2? for the Hot icons?
No, it's ElvUI
Hey, is it worth it to apply cat dots for doing dmg? or would you rather just moonfire sunfire and starfire the mobs? maybe this has to do wit higher keys where you need to dela dmg to as many trash possible so you opt for star fires instead. And for ST you use Cat dots right? Also, is it worth to use the bites on cat' i feel they dont do much dmg if you dont go heart of the wild
Catform for ST/few targets or important prio target, Moonkin for AoE. You always wanna weave in sunfire and moonfire when in catform, and you always wanna play heart of the wild. Has nothing to do with the key level, it's just about doing as much damage as possible and I think you should strive for that no matter what key level.
@@SyrealGaming1 Is it generally worth using moonfire in aoe situations or is it just good as filler while moving?
please tell me. the line and height of the enemy health bar, how much does it cost you? (plater) and how much did you set the overlay of health indicators
I'm not sure if i can understand. Are you looking for the same Plater profile?
Nice key 😊 you always put a lifebloom on u for the haste buff it this right ?
For the 20% extra tick rate on HoT's yes :) If the group is kinda stacked though and taking slow rot damage, then you wanna have lifebloom on 2 others in your efflo to make use of verdancy healing.
@@SyrealGaming1 i mis read this aswell when i first started using verdancy but the people who has the lifebloom doesnt have to be in the efflo, so f.ex i usually put lifelboom on ranged who is not inside the efflo and let verdancy heal the melee instead
You might be right, it makes sense. But I know from experience that verdancy heals more when lifebloom targets stay in efflo, you want them to do that anyway for Mastery gains
can you share your plater profile and explain the colors please?
You can find the profile in the description. You can see how the colors works here:
quazii.com/dragonflight-plater-nameplates-profile/
Nice death at 17:24 XD
Yes bro, i could totally foresee that death 😂
Why do my group mates (except for the tank, which is a friend) do not last as much as your guys? I mean, I have to be constantly hotting them, so that they dont die. I cant do much of DPS, since people are not doing their job properly. In those cases, what do u suggest? Do I ignore them and just do dps? XDDD Btw, need to see your Uldaman runs, the earthquake guy its a nightmare to me. Wondering how you handle it. Thanks!
You basically answered your own question, people are not doing their job properly and that's why you have to constantly heal them. In a coordinated group you know when and where you have to heal which means you can do more dps. But in a group like you describe, you just have to overheal constantly i guess. If you stop healing them you will definitely deplete :D
in general lower keys are harder to heal than higher ones because people dont know what to do, f.ex 1 missed interrupt can mean everyone loses alot of hp or even die. 50% of the time people dying is because someone else than healer failed
@@danielkarlsson397 That has nothing to do with the key level though, but the people you're playing with. Lower keys are definitely easier to heal :)
Definately would be better to watch with in game sound for better POV expierience.
Thanks for the feedback :)
Hard disagree. The music made the whole video hella chill to watch.
@@Zachmatty music can be also but with ingame sound too ;)